BIS fnc vectorFromXToY: Difference between revisions

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{{Feature|Informative|ensure both positions are found using [[getPosASL]].}}<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY
{{Feature|Informative|ensure both positions are found using [[getPosASL]].}}<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY


| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]|p1= vector1: [[Array]]|p2= vector2: [[Array]]\|r1= [[Array]]
| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]|p1= vector1: [[Array]]|p2= vector2: [[Array]]|r1= [[Array]]


\|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code>|seealso= [[velocity]], [[setVelocity]], [[vectorAdd]]
|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code>|seealso= [[velocity]], [[setVelocity]], [[vectorAdd]]
}}
}}



Revision as of 11:34, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Vectors

Syntax

Syntax:
Syntax needed
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
_resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;

Additional Information

See also:
velocitysetVelocityvectorAdd

Notes

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