BIS fnc vectorFromXToY: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma2
____________________________________________________________________________________________
|version1= 1.00


| arma2 |= Game name
|game2= arma2oa
|version2= 1.50


|1.00|= Game version
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| <pre>
|game4= arma3
/************************************************************
|version4= 0.50
Vector From X to Y


<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY
|gr1= Vectors


Operand types:
|descr= Returns a unit vector that 'points' from ''vector1'' to ''vector2''.
<vector1>: array
This is a very useful function as it can be used with the [[velocity]] command to move an object from one position to another (i.e ''vector1'' to ''vector2'').
<vector2>: array
{{Feature|informative|Ensure both positions are found using [[getPosASL]].}}
<resultant vector>: array
{{Feature|arma3|Since {{GVI|arma3|1.26}} For better performance, use the [[vectorFromTo]] command instead.}}


Returns a unit vector that 'points' from <vector1> to <vector2>.
|s1= [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]
This is a very useful function, as it can be used with the velocity
command to move an object from one position to another
(ie <vector1> to <vector2>) - ensure both positions are found using getposasl.
************************************************************/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|p1= vector1: [[Array]]|p2= vector2: [[Array]]|r1= [[Array]]
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_vectorFromXToY]]; --> |= Syntax
|x1= <sqf>private _resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;</sqf>
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[velocity]] [[setVelocity]] [[vectorAdd]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Vectors|{{uc:vectorFromXToY}}]]
[[Category:Functions|{{uc:vectorFromXToY}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:vectorFromXToY}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:vectorFromXToY}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:vectorFromXToY}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:vectorFromXToY}}]]

Latest revision as of 01:25, 2 February 2024

Hover & click on the images for description

Description

Description:
Returns a unit vector that 'points' from vector1 to vector2. This is a very useful function as it can be used with the velocity command to move an object from one position to another (i.e vector1 to vector2).
Ensure both positions are found using getPosASL.
Arma 3
Since Arma 3 logo black.png1.26 For better performance, use the vectorFromTo command instead.
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[vector1, vector2] call BIS_fnc_vectorFromXToY
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
private _resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;

Additional Information

See also:
velocity setVelocity vectorAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note