Difference between revisions of "BIS fnc vectorFromXToY"

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{{Function|Comments=
{{Function|= Comments
 
 
____________________________________________________________________________________________
 
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| arma2 |= Game name
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| arma2 |Game name=
  
|1.00|= Game version
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|1.00|Game version=
 
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| <pre>
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| Returns a unit vector that 'points' from ''vector1'' to ''vector2''.
/************************************************************
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This is a very useful function as it can be used with the [[velocity]] command to move an object from one position to another (i.e ''vector1'' to ''vector2'').
Vector From X to Y
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{{Informative|ensure both positions are found using [[getPosASL]].}} |Description=
  
 
<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY
 
<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY
  
Operand types:
+
____________________________________________________________________________________________
<vector1>: array
 
<vector2>: array
 
<resultant vector>: array
 
 
 
Returns a unit vector that 'points' from <vector1> to <vector2>.
 
This is a very useful function, as it can be used with the velocity
 
command to move an object from one position to another
 
(ie <vector1> to <vector2>) - ensure both positions are found using getposasl.
 
************************************************************/
 
  
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]] |Syntax=
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| <!-- [] call [[BIS_fnc_vectorFromXToY]]; --> |= Syntax
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|p1= vector1: [[Array]] |Parameter 1=
  
|p1= |= Parameter 1
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|p2= vector2: [[Array]] |Parameter 2=
  
| |= Return value
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| [[Array]] |Return value=
 
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|x1= <code></code> |=  
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|x1= <code>_resultVector = <nowiki>[</nowiki>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code> |Example 1=
 
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| |= See also
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| [[velocity]], [[setVelocity]], [[vectorAdd]] |See also=
 
 
 
}}
 
}}
  
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<h3 style="display:none">Bottom Section</h3>
 
<h3 style="display:none">Bottom Section</h3>
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[[Category:Functions|{{uc:vectorFromXToY}}]]
 
[[Category:Function Group: Vectors|{{uc:vectorFromXToY}}]]
 
[[Category:Function Group: Vectors|{{uc:vectorFromXToY}}]]
[[Category:Functions|{{uc:vectorFromXToY}}]]
 
 
[[Category:{{Name|arma2}}: Functions|{{uc:vectorFromXToY}}]]
 
[[Category:{{Name|arma2}}: Functions|{{uc:vectorFromXToY}}]]
 
[[Category:{{Name|arma2oa}}: Functions|{{uc:vectorFromXToY}}]]
 
[[Category:{{Name|arma2oa}}: Functions|{{uc:vectorFromXToY}}]]
 
[[Category:{{Name|tkoh}}: Functions|{{uc:vectorFromXToY}}]]
 
[[Category:{{Name|tkoh}}: Functions|{{uc:vectorFromXToY}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:vectorFromXToY}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:vectorFromXToY}}]]

Latest revision as of 17:03, 30 May 2018

Introduced with Arma 2 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Returns a unit vector that 'points' from vector1 to vector2. This is a very useful function as it can be used with the velocity command to move an object from one position to another (i.e vector1 to vector2).
ensure both positions are found using getPosASL.

Syntax

Syntax:
[vector1, vector2] call BIS_fnc_vectorFromXToY
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
_resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;

Additional Information

Execution:
call
Multiplayer:
-
See also:
velocitysetVelocityvectorAdd

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section