BIS fnc wpCheckpoint: Difference between revisions

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Player has to reach waypoint position with certain precisoon (as opposed to normal [[Mission_Editor:_Waypoints#Move|Move]] waypoint, which became completed in around 500m).
Player has to reach waypoint position with certain precisoon (as opposed to normal [[Mission_Editor:_Waypoints#Move|Move]] waypoint, which became completed in around 500m).
| [[Custom_Waypoints#Function|arguments]]: [posLimit]|p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1)| [[Nothing]]
| [[Custom_Waypoints#Function|arguments]]: [posLimit]|p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1)|r1= [[Nothing]]


|x1= <code><nowiki>[</nowiki>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code>| exec=spawn
|x1= <code><nowiki>[</nowiki>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code>| exec=spawn

Revision as of 23:35, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Syntax needed
Parameters:
posLimit: Code - time in seconds unit is required to stay withing waypoint completion radius (default: -1)
Return Value:
Nothing

Examples

Example 1:
[player,position dude,10,2] spawn BIS_fnc_wpCheckpoint;

Additional Information

See also:
See also needed

Notes

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