BIS fnc wpCheckpoint: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\|= " to " ")
Line 20: Line 20:
|x1= <code><nowiki>[</nowiki>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code> |EXAMPLE1=
|x1= <code><nowiki>[</nowiki>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code> |EXAMPLE1=


| exec=spawn |=
| exec=spawn


| |SEEALSO=
| |SEEALSO=

Revision as of 22:12, 17 January 2021

Hover & click on the images for description

Description

Description:
CHECKPOINT custom waypoint. Player has to reach waypoint position with certain precisoon (as opposed to normal Move waypoint, which became completed in around 500m).
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [posLimit]
Parameters:
posLimit: Code - time in seconds unit is required to stay withing waypoint completion radius (default: -1)
Return Value:
Nothing

Examples

Example 1:
[player,position dude,10,2] spawn BIS_fnc_wpCheckpoint;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section