BIS fnc wpRestricted: Difference between revisions

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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[player, [[objNull]], 0, [250, -1, 150, -1], 30, { HSim_RestrictedFlight = [[false]] }, [[true]]] [[spawn]] [[BIS_fnc_wpFormation]];</code>
|x1= <code>[player, objNull, 0, [250, -1, 150, -1], 30, { HSim_RestrictedFlight = [[false]] }, [[true]]] [[spawn]] [[BIS_fnc_wpFormation]];</code>


|seealso=
|seealso=
}}
}}

Revision as of 17:56, 13 July 2022

Hover & click on the images for description

Description

Description:
RESTRICTED custom waypoint. Player must fly in given limits.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Custom Waypoint arguments: [limits, maxTime, failCode, visualize, warnCode]
Parameters:
failCode: Array - flight limits in format [minAlt, maxAlt, minSpeed, maxSpeed]:
  • minAlt: Number - minimal altitude in meters above ground level (default: -1)
  • maxAlt: Number - maximal altitude in meters above ground level (default: 60)
  • minSpeed: Number - minimal speed in km/h (default: -1)
  • maxSpeed: Number - maximal speed in km/h (default: -1)
maxTime: Number - how much time spent outside of the limits will lead to fail (default: -1)
failCode: Code - code executed when maxTime is reached (default: {})
visualize: Boolean - true to show hint (default: false)
warnCode: Code - code executed when unit get out of limits (default: {})
Return Value:
Nothing

Examples

Example 1:
[player, objNull, 0, [250, -1, 150, -1], 30, { HSim_RestrictedFlight = false }, true] spawn BIS_fnc_wpFormation;

Additional Information

See also:
See also needed

Notes

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