BIS fnc wpRestricted: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ")
m (Text replacement - "arguments" to "Custom Waypoint arguments")
Line 12: Line 12:
|exec= spawn
|exec= spawn


|s1= [[Custom_Waypoints#Function|arguments]]: [limits, maxTime, failCode, visualize, warnCode]
|s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [limits, maxTime, failCode, visualize, warnCode]


|p1= failCode: [[Array]] - flight limits in format [minAlt, maxAlt, minSpeed, maxSpeed]:
|p1= failCode: [[Array]] - flight limits in format [minAlt, maxAlt, minSpeed, maxSpeed]:

Revision as of 13:28, 1 July 2022

Hover & click on the images for description

Description

Description:
RESTRICTED custom waypoint. Player must fly in given limits.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Custom Waypoint arguments: [limits, maxTime, failCode, visualize, warnCode]
Parameters:
failCode: Array - flight limits in format [minAlt, maxAlt, minSpeed, maxSpeed]:
  • minAlt: Number - minimal altitude in meters above ground level (default: -1)
  • maxAlt: Number - maximal altitude in meters above ground level (default: 60)
  • minSpeed: Number - minimal speed in km/h (default: -1)
  • maxSpeed: Number - maximal speed in km/h (default: -1)
maxTime: Number - how much time spent outside of the limits will lead to fail (default: -1)
failCode: Code - code executed when maxTime is reached (default: {})
visualize: Boolean - true to show hint (default: false)
warnCode: Code - code executed when unit get out of limits (default: {})
Return Value:
Nothing

Examples

Example 1:
[player, objNull, 0, [250, -1, 150, -1], 30, { HSim_RestrictedFlight = false }, true] spawn BIS_fnc_wpFormation;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note