BIS fnc wpSlingLoadAttach: Difference between revisions

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{{Function|Comments=
{{Function| TKOH|1.00|gr1= Waypoints| ATTACH SLINGLOAD [[Custom_Waypoints|custom waypoint]].
 
| TKOH |Game name=
 
|1.00|Game version=
 
|gr1= Waypoints |GROUP1=
 
| ATTACH SLINGLOAD [[Custom_Waypoints|custom waypoint]].


Load an object to rope.
Load an object to rope.
|DESCRIPTION=
| [[Custom_Waypoints#Function|arguments]]: [posLimit,failCode,weight]|p1= posLimit: [[Number]] or [[Boolean]] - Time in seconds it takes to attach the cargo. When [[true]], cargo is attached immediately (default: -1).|p2= failCode: [[Code]] - code executed if rope is cut by accident (e.g. collision with another object) (default: {})|p3= weight: [[Number]] - cargo weight (default: model weight)| [[Nothing]] |RETURNVALUE=
 
| [[Custom_Waypoints#Function|arguments]]: [posLimit,failCode,weight] |SYNTAX=
 
|p1= posLimit: [[Number]] or [[Boolean]] - Time in seconds it takes to attach the cargo. When [[true]], cargo is attached immediately (default: -1). |Parameter1=
 
|p2= failCode: [[Code]] - code executed if rope is cut by accident (e.g. collision with another object) (default: {}) |Parameter2=
 
|p3= weight: [[Number]] - cargo weight (default: model weight) |Parameter3=
 
| [[Nothing]] |RETURNVALUE=
   
   
|x1= <code><nowiki>[</nowiki>[[player]], dude, 50, 10, {[[hintC]] "You lost the cargo!"}, 1000] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code> |Example1=
|x1= <code><nowiki>[</nowiki>[[player]], dude, 50, 10, {[[hintC]] "You lost the cargo!"}, 1000] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code>|x2= <code><nowiki>[</nowiki>[[player]], dude, 0, [[true]]] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code>
 
Attach the cargo immediately| exec=spawn
|x2= <code><nowiki>[</nowiki>[[player]], dude, 0, [[true]]] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code>
Attach the cargo immediately |Example2=
 
| exec=spawn
 
| |SEEALSO=


}}
|}}




[[Category:Take_On_Helicopters:_Functions|wpSlingLoadAttach]]
[[Category:Take_On_Helicopters:_Functions|wpSlingLoadAttach]]
[[Category:Function Group: Waypoints|wpSlingLoadAttach]]
[[Category:Function Group: Waypoints|wpSlingLoadAttach]]

Revision as of 10:51, 18 January 2021

Hover & click on the images for description

Description

Description:
ATTACH SLINGLOAD custom waypoint. Load an object to rope.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [posLimit,failCode,weight]
Parameters:
posLimit: Number or Boolean - Time in seconds it takes to attach the cargo. When true, cargo is attached immediately (default: -1).
failCode: Code - code executed if rope is cut by accident (e.g. collision with another object) (default: {})
weight: Number - cargo weight (default: model weight)
Return Value:
Nothing

Examples

Example 1:
[player, dude, 50, 10, {hintC "You lost the cargo!"}, 1000] spawn BIS_fnc_wpSlingLoadAttach;
Example 2:
[player, dude, 0, true] spawn BIS_fnc_wpSlingLoadAttach; Attach the cargo immediately

Additional Information

See also:
See also needed

Notes

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