BIS fnc wpSlingLoadAttach: Difference between revisions

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m (Text replacement - " \| *([^ ]+)\s*\|p1=" to " |s1= $1$2$3 |p1=")
m (Text replacement - " | TKOH|1.00|gr1=" to " | tkoh |1.00 |game2= arma3 |version2= 0.50 |gr1=")
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{{RV|type=function
{{RV|type=function
| TKOH|1.00|gr1= Waypoints| ATTACH SLINGLOAD [[Custom_Waypoints|custom waypoint]].
| tkoh
|1.00
 
|game2= arma3
|version2= 0.50
 
|gr1= Waypoints| ATTACH SLINGLOAD [[Custom_Waypoints|custom waypoint]].


Load an object to rope.
Load an object to rope.

Revision as of 17:28, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [posLimit,failCode,weight][[]]
Parameters:
posLimit: Number or Boolean - Time in seconds it takes to attach the cargo. When true, cargo is attached immediately (default: -1).
failCode: Code - code executed if rope is cut by accident (e.g. collision with another object) (default: {})
weight: Number - cargo weight (default: model weight)
Return Value:
Nothing

Examples

Example 1:
[player, dude, 50, 10, {hintC "You lost the cargo!"}, 1000] spawn BIS_fnc_wpSlingLoadAttach;
Example 2:
[player, dude, 0, true] spawn BIS_fnc_wpSlingLoadAttach; Attach the cargo immediately

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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