BIS fnc wpSlingLoadDetach: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\|= " to " ")
Line 22: Line 22:
|x1= <code><nowiki>[</nowiki>[[player]], [[position]] dude, 50, 10, [42, 52]] [[spawn]] BIS_fnc_wpSlingLoadDetach;</code> |Exampel1=
|x1= <code><nowiki>[</nowiki>[[player]], [[position]] dude, 50, 10, [42, 52]] [[spawn]] BIS_fnc_wpSlingLoadDetach;</code> |Exampel1=


| exec=spawn |=
| exec=spawn


| |SEEALSO=
| |SEEALSO=

Revision as of 22:12, 17 January 2021

Hover & click on the images for description

Description

Description:
DETACH SLINGLOAD custom waypoint. Unload an object which was previously loaded using BIS_fnc_wpSlingLoadAttach
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [posLimit,limitDir]
Parameters:
posLimit: Number - Time in seconds it takes to detach the cargo (default: -1)
limitDir: Array - direction range in which cargo has to be detached (default: [0,360])
Return Value:
Nothing

Examples

Example 1:
[player, position dude, 50, 10, [42, 52]] spawn BIS_fnc_wpSlingLoadDetach;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section