BIS fnc wpSlingLoadDetach: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
|game1= tkoh | |||
| | |version1= 1.00 | ||
| | |game2= arma3 | ||
|version2= 0.50 | |||
| | |gr1= Waypoints | ||
| | |descr= DETACH SLINGLOAD [[Custom_Waypoints|custom waypoint]]. | ||
Unload an object which was previously loaded using [[BIS_fnc_wpSlingLoadAttach]]. | |||
[[ | |exec= spawn | ||
[[ | |||
|s1= [[Custom_Waypoints#Function|arguments]]: [posLimit,limitDir] | |||
|p1= posLimit: [[Number]] - Time in seconds it takes to detach the cargo (default: -1) | |||
|p2= limitDir: [[Array]] - direction range in which cargo has to be detached (default: [0,360]) | |||
|r1= [[Nothing]] | |||
|x1= <code>[<nowiki/>[[player]], [[position]] dude, 50, 10, [42, 52]] [[spawn]] [[BIS_fnc_wpSlingLoadDetach]];</code> | |||
|seealso= | |||
}} |
Revision as of 17:34, 13 June 2021
Description
- Description:
- DETACH SLINGLOAD custom waypoint. Unload an object which was previously loaded using BIS_fnc_wpSlingLoadAttach.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [posLimit,limitDir]
- Parameters:
- posLimit: Number - Time in seconds it takes to detach the cargo (default: -1)
- limitDir: Array - direction range in which cargo has to be detached (default: [0,360])
- Return Value:
- Nothing
Examples
- Example 1:
[player, position dude, 50, 10, [42, 52]] spawn BIS_fnc_wpSlingLoadDetach;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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