Binarize: Difference between revisions

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'''''Description: ''''' Binarize is a model/world optimizing tool created by [http://www.bistudio.com Bohemia Interactive].
{{Tool|=
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'''''Compatibility: ''''' [[:Category: Operation Flashpoint|Operation Flashpoint]]
|AUTHOR=
[[:Category:Projects|Bohemia Interactive]]


[[Category:Tools]]
|VERSION=
 
|COMPATIBILITY=
[[:Category: Operation Flashpoint|Operation Flashpoint]]
 
|DOWNLOAD=
http://www.flashpoint1985.com/breathe/index.html
 
|DESCRIPTION=
Binarize is a model/world optimizing tool created by [http://www.bistudio.com Bohemia Interactive].


The purpose of the tool is to convert the file into the representation suitable for fast loading by the game engine. Some information important for editing, but not relevant for the game, may be discarded during the process, therefore the process in not always reversible (which is one of the reasons why BI does not provide a tools which would reverse the binarization).
The purpose of the tool is to convert the file into the representation suitable for fast loading by the game engine. Some information important for editing, but not relevant for the game, may be discarded during the process, therefore the process in not always reversible (which is one of the reasons why BI does not provide a tools which would reverse the binarization).


You must agree to the terms of [[End User License Agreement for BI's Tools]] in order to start using the tools.
|NOTES=
The term 'binarizing' is sometimes used to describe converting a file into an optimized / binary format, like when converting [[Config.cpp]] into [[Config.bin]]. This is done using tools other than Binarize.


[http://www.flashpoint1985.com/breathe/index.html Download]
|LICENSING=
[[End User License Agreement for BI's Tools]]


'''''Notes: ''''' The term 'binarizing' is sometimes used to describe converting a file into an optimized / binary format, like when converting [[Config.cpp]] into [[Config.bin]]. This is done using tools other than Binarize.
|SEEALSO=
 
}}
 
[[Category:Tools]]

Revision as of 18:58, 5 October 2006

Basic information

Author:
Bohemia Interactive
Compatibility:
Operation Flashpoint
Download:
http://www.flashpoint1985.com/breathe/index.html

Description

Description:
Binarize is a model/world optimizing tool created by Bohemia Interactive. The purpose of the tool is to convert the file into the representation suitable for fast loading by the game engine. Some information important for editing, but not relevant for the game, may be discarded during the process, therefore the process in not always reversible (which is one of the reasons why BI does not provide a tools which would reverse the binarization).
Notes:
The term 'binarizing' is sometimes used to describe converting a file into an optimized / binary format, like when converting Config.cpp into Config.bin. This is done using tools other than Binarize.

Usage

Licenses

Licensing:
End User License Agreement for BI's Tools