Difference between revisions of "Binarize"

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The term 'binarizing' is sometimes used to describe converting a file into an optimized / binary format, like when converting [[Config.cpp]] into [[Config.bin]]. This is done using tools other than Binarize.
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The term 'binarizing' is sometimes used to describe converting a file into an optimized / binary format, like when converting [[Config.cpp]] into [[Config.bin]]. This is in fact not done using Binarize, rather by another tool called  [[CfgConvert]].
  
 
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Revision as of 12:53, 9 November 2006

Basic information

Author:
Bohemia Interactive
Compatibility:
Operation Flashpoint
Download:
http://www.flashpoint1985.com/breathe/index.html

Description

Description:
Binarize is a model/world optimizing tool created by Bohemia Interactive. The purpose of the tool is to convert the file into the representation suitable for fast loading by the game engine. Some information important for editing, but not relevant for the game, may be discarded during the process, therefore the process in not always reversible (which is one of the reasons why BI does not provide a tools which would reverse the binarization).
Notes:
The term 'binarizing' is sometimes used to describe converting a file into an optimized / binary format, like when converting Config.cpp into Config.bin. This is in fact not done using Binarize, rather by another tool called CfgConvert.

Usage

Licenses

Licensing:
Bohemia Interactive End User License Agreement