AI – Category

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Revision as of 20:29, 15 August 2015 by Ondrejkuzel (talk | contribs) (image edited)
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Overview

Artificial Intelligence in Arma

AI Skill

AI skill/level/final skill

The AI is characterized by a set of sub-skills.

Value of each of the sub-skills is inherited either from skill value (set by skill slider in Insert Unit dialogue (default 0.6) or setSkill command) or directly defined by setSkill array command.

This value is interpolated into the corresponding range. This range is defined by a range set in CfgAISkill influenced by the value that comes from Game Options/Difficulty - AI Level (skillAI or precisionAI in player's .Arma3Profile if aiLevelPreset=3 (custom) is used).

See the screenshot with visualization of the process

AI Skill Notes

Inserting Groups (F2) in the editor sets the default skill of its units according to the rank defined in cfgGroups