New Scripting Commands – ArmA: Armed Assault Category

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List of all new commands in {{arma1}}.


[[Category:Scripting Commands ArmA|New Scripting Commands List]]
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Topics|Armed Assault: New Scripting Commands List]]
{{GameCategory|arma1|Editing}}
{{ArmA-disclaimer}}
 
This is not a complete list of commands available in [[:Category:Armed Assault|Armed Assault]] (see [[:Category:Scripting_Commands_ArmA|Scripting Commands Armed Assault]] for a full list) but only contains the <u>newly</u> added commands, so that people familiar with OFP scripting can easily identify the differences.
 
{{Compact TOC}}
<table width="100%"><tr valign="top"><td>
===#===
* [[config/name]]
* [[config name]]
 
<span id="A" />
===A===
* [[actionKeys]]
* [[actionKeysImages]]
* [[actionKeysNames]]
* [[activateAddons]]
* [[activateKey]]
* [[addSwitchableUnit]]
* [[addWaypoint]]
* [[animationState]]
* [[assert]]
* [[assignedTarget]]
* [[assignTeam]]
 
<span id="B" />
===B===
* [[boundingBox]]
* [[breakOut]]
* [[breakTo]]
* [[buttonAction control]]
* [[buttonSetAction control]]
 
<span id="C" />
===C===
* [[camCommitPrepared]]
* [[cameraInterest]]
* [[cameraOn]]
* [[campaignConfigFile]]
* [[camSetFocus]]
* [[camUseNVG]]
* [[case]]
* [[catch]]
* [[ceil]]
* [[cheatsEnabled]]
* [[clearRadio]]
* [[closeDisplay]]
* [[commandFSM]]
* [[commandGetOut]]
* [[compile]]
* [[composeText]]
* [[configFile]]
* [[configName]]
* [[controlNull]]
* [[count config]]
* [[createAgent]]
* [[createCenter]]
* [[createDisplay]]
* [[createGroup]]
* [[createGuardedPoint]]
* [[createMarker]]
* [[createMine]]
* [[createSoundSource]]
* [[createTrigger]]
* [[createUnit group]]
* [[createVehicle array]]
* [[createVehicleLocal]]
* [[ctrlActivate]]
* [[ctrlCommit]]
* [[ctrlCommitted]]
* [[ctrlEnable control]]
* [[ctrlEnabled control]]
* [[ctrlFade]]
* [[ctrlMapAnimAdd]]
* [[ctrlMapAnimClear]]
* [[ctrlMapAnimCommit]]
* [[ctrlMapAnimDone]]
* [[ctrlParent]]
* [[ctrlPosition]]
* [[ctrlScale]]
* [[ctrlSetActiveColor]]
* [[ctrlSetBackgroundColor]]
* [[ctrlSetEventHandler]]
* [[ctrlSetFade]]
* [[ctrlSetFocus]]
* [[ctrlSetFont]]
* [[ctrlSetFontH1]]
* [[ctrlSetFontH1B]]
* [[ctrlSetFontH2]]
* [[ctrlSetFontH2B]]
* [[ctrlSetFontH3]]
* [[ctrlSetFontH3B]]
* [[ctrlSetFontH4]]
* [[ctrlSetFontH4B]]
* [[ctrlSetFontH5]]
* [[ctrlSetFontH5B]]
* [[ctrlSetFontH6]]
* [[ctrlSetFontH6B]]
* [[ctrlSetFontHeight]]
* [[ctrlSetFontHeightH1]]
* [[ctrlSetFontHeightH2]]
* [[ctrlSetFontHeightH3]]
* [[ctrlSetFontHeightH4]]
* [[ctrlSetFontHeightH5]]
* [[ctrlSetFontHeightH6]]
* [[ctrlSetFontP height]]
* [[ctrlSetFontP name]]
* [[ctrlSetFontPB]]
* [[ctrlSetForegroundColor]]
* [[ctrlSetPosition]]
* [[ctrlSetScale]]
* [[ctrlSetStructuredText]]
* [[ctrlSetText control]]
* [[ctrlSetTextColor]]
* [[ctrlSetTooltip]]
* [[ctrlSetTooltipColorBox]]
* [[ctrlSetTooltipColorShade]]
* [[ctrlSetTooltipColorText]]
* [[ctrlShow control]]
* [[ctrlShown]]
* [[ctrlText control]]
* [[ctrlType]]
* [[currentCommand]]
 
<span id="D" />
===D===
* [[date]]
* [[deleteCenter]]
* [[deleteCollection object]]
* [[deleteGroup]]
* [[deleteMarker]]
* [[deleteWaypoint]]
* [[displayCtrl]]
* [[displayNull]]
* [[displaySetEventHandler]]
* [[dissolveTeam]]
* [[do command]]
* [[do switch]]
* [[doFSM]]
* [[doGetOut]]
* [[drawArrow]]
* [[drawEllipse]]
* [[drawIcon]]
* [[drawLine]]
* [[drawRectangle]]
 
<span id="E" />
===E===
* [[echo]]
* [[effectiveCommander]]
* [[emptyPositions]]
* [[enableAI]]
* [[enableReload]]
* [[enableTeamSwitch]]
* [[execVM]]
* [[execVM filename]]
* [[exitWith]]
* [[expectedDestination]]
 
<td>
 
<span id="F" />
===F===
* [[fadeRadio]]
* [[find]]
* [[findCover]]
* [[findDisplay]]
* [[findNearestEnemy]]
* [[finishMissionInit]]
* [[finite]]
* [[floor]]
* [[fog]]
* [[fogForecast]]
* [[for forspec]]
* [[for var]]
* [[forceSpeed]]
* [[formationDirection]]
* [[formationLeader]]
* [[formationMembers]]
* [[formationPosition]]
* [[formationTask]]
* [[formatText]]
* [[from]]
 
<span id="G" />
===G===
* [[getArray]]
* [[getHideFrom]]
* [[getNumber]]
* [[getPosASL]]
* [[getSpeed]]
* [[getText config]]
* [[getVariable]]
* [[glanceAt]]
 
<span id="H" />
===H===
* [[halt]]
* [[hideBehindScripted]]
* [[hideBody]]
* [[hierarchyObjectsCount]]
* [[hintCarray]]
* [[hintCstructuredText]]
* [[hintCtext]]
* [[htmlLoad]]
 
<span id="I" />
===I===
* [[image]]
* [[inGameUISetEventHandler]]
* [[inheritsFrom]]
* [[initAmbientLife]]
* [[intersect]]
* [[isArray config]]
* [[isClass config]]
* [[isFormationLeader]]
* [[isHidden]]
* [[isHideBehindScripted]]
* [[isKeyActive]]
* [[isKindOf]]
* [[isMarkedForCollection]]
* [[isnil]]
* [[isNull control]]
* [[isNull display]]
* [[isNumber config]]
* [[isPlayer]]
* [[isText config]]
 
<span id="J" />
===J===
 
<span id="K" />
===K===
* [[keyImage]]
* [[keyName]]
 
<span id="L" />
===L===
* [[lbAdd text]]
* [[lbClear control]]
* [[lbColor index]]
* [[lbCurSel control]]
* [[lbData index]]
* [[lbDelete index]]
* [[lbIsSelected]]
* [[lbPicture index]]
* [[lbSelection]]
* [[lbSetColor control]]
* [[lbSetCurSel index]]
* [[lbSetData index]]
* [[lbSetPicture]]
* [[lbSetPicture index]]
* [[lbSetSelected index]]
* [[lbSetValue index]]
* [[lbSize control]]
* [[lbText index]]
* [[lbValue index]]
* [[lightAttachObject]]
* [[lightDetachObject]]
* [[limitSpeed]]
* [[lineBreak]]
* [[lookAt]]
 
<span id="M" />
===M===
* [[max]]
* [[min]]<br>
* [[missionConfigFile]]<br>
* [[moveInTurret]]<br>
* [[moveTo]]<br>
* [[moveToCompleted]]<br>
* [[moveToFailed]]<br>
 
<span id="N" />
===N===
* [[nearestObject id]]
* [[nearestObject type]]
* [[nearestObjects]]
* [[nearObjects]]
* [[needReload]]
* [[nextWeatherChange]]
 
<span id="O" />
===O===
* [[onBriefingTeamSwitch]]
* [[onPlayerConnected]]
* [[onPlayerDisconnected]]
* [[overcast]]
* [[overcastForecast]]
 
<span id="P" />
===P===
* [[parseNumber]]
* [[parseText]]
* [[playerRespawnTime]]
* [[playerSide]]
* [[posScreenToWorld]]
* [[positionCameraToWorld]]
* [[posWorldToScreen]]
* [[precision]]
* [[preloadCamera]]
* [[preloadObject]]
* [[preloadSound]]
* [[preloadTitleObj]]
* [[preloadTitleRsc]]
* [[processInitCommands]]
 
<span id="Q" />
 
<td>
 
<span id="R" />
===R===
* [[radioVolume]]
* [[rain]]
* [[rank]]
* [[reload]]
* [[reloadEnabled]]
* [[removeSwitchableUnit]]
* [[respawnVehicle]]
* [[round]]
* [[runInitScript]]
 
<span id="S" />
===S===
* [[scopeName]]
* [[scriptDone]]
* [[select config]]
* [[selectionPosition]]
* [[selectLeader]]
* [[selectPlayer]]
* [[sendSimpleCommand]]
* [[setAperture]]
* [[setAttributes]]
* [[setCameraEffect]]
* [[setCameraInterest]]
* [[setDate]]
* [[setDestination]]
* [[setDropInterval]]
* [[setEffectCondition]]
* [[setFormationTask]]
* [[setFriend]]
* [[setHideBehind]]
* [[setLightAmbient]]
* [[setLightBrightness]]
* [[setLightColor]]
* [[setMarkerBrush]]
* [[setMarkerDir]]
* [[setMarkerShape]]
* [[setMarkerText]]
* [[setMousePosition]]
* [[setMusicEffect]]
* [[setParticleCircle]]
* [[setParticleParams]]
* [[setParticleRandom]]
* [[setPlayable]]
* [[setPosASL]]
* [[setRank]]
* [[setSkill array]]
* [[setSoundEffect]]
* [[setTargetAge]]
* [[setTitleEffect]]
* [[setTriggerActivation]]
* [[setTriggerArea]]
* [[setTriggerStatements]]
* [[setTriggerText]]
* [[setTriggerTimeout]]
* [[setTriggerType]]
* [[setUnitAbility]]
* [[setUnitRank]]
* [[setVariable]]
* [[setVectorDir]]
* [[setVectorUp]]
* [[setVehicleAmmo]]
* [[setVehicleArmor]]
* [[setVehicleId]]
* [[setVehicleInit]]
* [[setVehicleLock]]
* [[setVehiclePosition]]
* [[setVehicleVarName]]
* [[setWaypointBehaviour]]
* [[setWaypointCombatMode]]
* [[setWaypointDescription]]
* [[setWaypointFormation]]
* [[setWaypointHousePosition]]
* [[setWaypointPosition]]
* [[setWaypointScript]]
* [[setWaypointSpeed]]
* [[setWaypointStatements]]
* [[setWaypointTimeout]]
* [[setWaypointType]]
* [[showWaypoint]]
* [[sleep]]
* [[sliderPosition control]]
* [[sliderRange control]]
* [[sliderSetPosition control]]
* [[sliderSetRange control]]
* [[sliderSetSpeed control]]
* [[sliderSpeed control]]
* [[spawn]]
* [[spawn args]]
* [[step]]
* [[str]]
* [[supportInfo]]
* [[surfaceIsWater]]
* [[surfaceType]]
* [[switch]]
* [[switchableUnits]]
* [[synchronizeWaypoint]]
* [[synchronizeWaypoint trigger]]
 
<span id="T" />
 
===T===
* [[teamSwitch]]
* [[teamSwitchEnabled]]
* [[terminate]]
* [[text]]
* [[throw]]
* [[to]]
* [[triggerAttachObject]]
* [[triggerAttachVehicle]]
* [[try]]
* [[typeName]]
 
<span id="U" />
===U===
* [[unassignTeam]]
* [[unitPos]]
 
<span id="V" />
===V===
* [[vectorDir]]
* [[vectorUp]]
* [[vehicles]]
* [[vehicleVarName]]
* [[verifySignature]]
 
<span id="W" />
===W===
* [[waitUntil]]
* [[waypointAttachObject]]
* [[waypointAttachVehicle]]
* [[weaponDirection]]
* [[wind]]
* [[worldName]]
* [[worldToModel]]
 
<span id="X" />
<span id="Y" />
<span id="Z" />

Latest revision as of 01:07, 7 January 2021

List of all new commands in Armed Assault.

Pages in category "ArmA: Armed Assault: New Scripting Commands"

The following 294 pages are in this category, out of 294 total.