Editor Modules – Arma 3 Category

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[[Category:Arma 3: Editing]]
[[Category:Arma 3: Editing]]
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== Placing Modules ==
[[File:A3 modules info.jpg|200px|thumb]]
In editor:
# Activate modules mode by pressing F7 or clicking on following icon: [[File:icon editor module.png|32px]]
# Double-click on map to place a module.
# After selecting a desired module, click on ''SHOW INFO'' button to see detailed description.
#: ''Some more advanced modules may be described here on Community Wiki, see the pages in this category.''
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== Adding Modules ==
Arma 3 introduces a module framework, which lets designer to simplify the configuration and chose how the module function will be executed (e.g., globally and for every player who joins later).
Read the [[Arma_3_Modules|step by step guide]].
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Revision as of 17:47, 17 July 2013


Placing Modules

A3 modules info.jpg

In editor:

  1. Activate modules mode by pressing F7 or clicking on following icon: icon editor module.png
  2. Double-click on map to place a module.
  3. After selecting a desired module, click on SHOW INFO button to see detailed description.
    Some more advanced modules may be described here on Community Wiki, see the pages in this category.

Adding Modules

Arma 3 introduces a module framework, which lets designer to simplify the configuration and chose how the module function will be executed (e.g., globally and for every player who joins later).

Read the step by step guide.