Difference between revisions of "Category:Arma 3: Functions"

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m (Created page with "== Take On Helicopters: Functions Library == * '''Singleplayer''' ** Functions can be launched in mission, intro and outro using this syntax:<br /><code>_fnc = [params] call...")
 
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== [[Take On Helicopters: Functions Library]] ==
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[[Image:icon editor functions.png|left]]
  
* '''Singleplayer'''
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** Functions can be launched in mission, intro and outro using this syntax:<br /><code>_fnc = [params] call functionName;<br />_fnc = [params] spawn functionName;</code>
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* '''Multiplayer'''
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Overview of all '''documented''' [[Functions Library (Arma 3)|Functions]] available in [[Arma 3]]. For a '''full''' list visit [[Arma 3 CfgFunctions]].
** Functions replaces obsolete [[Multiplayer_framework|Multiplayer Framework]]. You can use [[BIS_fnc_MP]] to remotely call function on specific clients and set them to be persistent, so they'll be executed automatically for client upon JIP.<br /><code>[params,"functionName",target,isPersistent] call BIS_fnc_MP;</code>
 
* '''User Interface'''
 
** Anywhere outside running mission (user interface), refer to functions stored in UInamespace<br /><code>_fnc = [params] call (uinamespace getvariable 'functionName');<br />_fnc = [params] spawn (uinamespace getvariable 'functionName');</code>
 
  
 
[[Category:Functions]]
 
[[Category:Functions]]
[[Category:Arma 3: Editing]]
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[[Category:Scripting Topics]]

Latest revision as of 15:21, 9 January 2019

icon editor functions.png


Overview of all documented Functions available in Arma 3. For a full list visit Arma 3 CfgFunctions.

Pages in category "Arma 3: Functions"

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