New Scripting Commands – ArmA: Armed Assault Category

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Removed ability to edit single sections)
(Added compile command)
Line 49: Line 49:
[[commandFSM]] <br>
[[commandFSM]] <br>
[[commandGetOut]] <br>
[[commandGetOut]] <br>
[[compile]] <br>
[[count config]] <br>
[[count config]] <br>
[[createAgent]] <br>
[[createAgent]] <br>

Revision as of 16:27, 27 September 2006

Template:ArmA-disclaimer

This is not a complete list of commands available in Armed Assault (see Scripting Commands Armed Assault for a full list) but only contains the newly added commands, so that people familiar with OFP scripting can easily identify the differences.

#

config/name
config name

A

actionKeys
actionKeysImages
actionKeysNames
activateAddons
activateKey
addSwitchableUnit
addWaypoint
animationState
assert
assignTeam

B

boundingBox
breakOut
breakTo
buttonAction control
buttonSetAction control

C

cameraInterest
cameraOn
campaignConfigFile
camSetFocus
camUseNVG
case
catch
ceil
cheatsEnabled
clearRadio
closeDisplay
commandFSM
commandGetOut
compile
count config
createAgent
createCenter
createDisplay
createGroup
createGuardedPoint
createMarker
createMine
createSoundSource
createTrigger
createUnit group
createVehicle array
createVehicleLocal
ctrlActivate
ctrlCommit
ctrlCommitted
ctrlEnable control
ctrlEnabled control
ctrlFade
ctrlMapAnimAdd
ctrlMapAnimClear
ctrlMapAnimCommit
ctrlMapAnimDone
ctrlParent
ctrlPosition
ctrlScale
ctrlSetActiveColor
ctrlSetBackgroundColor
ctrlSetEventHandler
ctrlSetFade
ctrlSetFocus
ctrlSetFont
ctrlSetFontH1
ctrlSetFontH1B
ctrlSetFontH2
ctrlSetFontH2B
ctrlSetFontH3
ctrlSetFontH3B
ctrlSetFontH4
ctrlSetFontH4B
ctrlSetFontH5
ctrlSetFontH5B
ctrlSetFontH6
ctrlSetFontH6B
ctrlSetFontHeight
ctrlSetFontHeightH1
ctrlSetFontHeightH2
ctrlSetFontHeightH3
ctrlSetFontHeightH4
ctrlSetFontHeightH5
ctrlSetFontHeightH6
ctrlSetFontP height
ctrlSetFontP name
ctrlSetFontPB
ctrlSetForegroundColor
ctrlSetPosition
ctrlSetScale
ctrlSetStructuredText
ctrlSetText control
ctrlSetTextColor
ctrlSetTooltip
ctrlSetTooltipColorBox
ctrlSetTooltipColorShade
ctrlSetTooltipColorText
ctrlShow control
ctrlShown
ctrlText control
ctrlType
currentCommand

D

date
deleteCenter
deleteCollection object
deleteGroup
deleteMarker
deleteWaypoint
displayCtrl
displayNull
displaySetEventHandler
dissolveTeam
do command
do switch
doFSM
doGetOut
drawArrow
drawEllipse
drawIcon
drawLine
drawRectangle

E

echo
effectiveCommander
emptyPositions
enableAI
enableReload
enableTeamSwitch
execVM
execVM filename
exitWith
expectedDestination

F

fadeRadio
find
findCover
findDisplay
findNearestEnemy
finishMissionInit
finite
floor
fog
fogForecast
for forspec
for var
forceSpeed
formationDirection
formationLeader
formationMembers
formationPosition
formationTask
formatText
from

G

getArray
getHideFrom
getNumber
getPosASL
getSpeed
getText config
getVariable
glanceAt

H

halt
hideBehindScripted
hideBody
hierarchyObjectsCount
hintCarray
hintCstructuredText
hintCtext
htmlLoad

I

inGameUISetEventHandler
inheritsFrom
initAmbientLife
intersect
isArray config
isClass config
isFormationLeader
isHidden
isHideBehindScripted
isKeyActive
isKindOf
isMarkedForCollection
isnil
isNull control
isNull display
isNumber config
isPlayer
isText config

J

K

kbAddDatabase
kbAddDatabaseTargets
kbAddTopic
kbHasTopic
kbRemoveTopic
kbTell
keyImage
keyName

L

lbAdd text
lbClear control
lbColor index
lbCurSel control
lbData index
lbDelete index
lbIsSelected
lbPicture index
lbSelection
lbSetColor control
lbSetCurSel index
lbSetData index
lbSetPicture
lbSetPicture index
lbSetSelected index
lbSetValue index
lbSize control
lbText index
lbValue index
lightAttachObject
lightDetachObject
limitSpeed
lineBreak
lookAt

M

max
min
missionConfigFile
moveInTurret
moveTo
moveToCompleted
moveToFailed

N

nearestObject id
nearestObject type
nearestObjects
nearObjects
needReload
nextWeatherChange

O

onPlayerConnected
onPlayerDisconnected
overcast
overcastForecast

P

parseText
playerSide
posScreenToWorld
positionCameraToWorld
posWorldToScreen
precision
preloadCamera
preloadObject
preloadSound
preloadTitleObj
preloadTitleRsc
processInitCommands

R

radioVolume
rain
rank
reload
reloadEnabled
removeSwitchableUnit
respawnVehicle
round
runInitScript

S

scopeName
scriptDone
select config
selectionPosition
selectLeader
selectPlayer
sendSimpleCommand
setAperture
setAttributes
setCameraEffect
setCameraInterest
setDate
setDestination
setDropInterval
setEffectCondition
setFormationTask
setFriend
setHideBehind
setLightAmbient
setLightBrightness
setLightColor
setMarkerBrush
setMarkerDir
setMarkerShape
setMarkerText
setMousePosition
setMusicEffect
setParticleCircle
setParticleParams
setParticleRandom
setPlayable
setPosASL
setRank
setSkill array
setSoundEffect
setTargetAge
setTitleEffect
setTriggerActivation
setTriggerArea
setTriggerStatements
setTriggerText
setTriggerTimeout
setTriggerType
setUnitAbility
setUnitRank
setVariable
setVectorDir
setVectorUp
setVehicleAmmo
setVehicleArmor
setVehicleId
setVehicleInit
setVehicleLock
setVehiclePosition
setVehicleVarName
setWaypointBehaviour
setWaypointCombatMode
setWaypointDescription
setWaypointFormation
setWaypointHousePosition
setWaypointPosition
setWaypointScript
setWaypointSpeed
setWaypointStatements
setWaypointTimeout
setWaypointType
showWaypoint
sleep
sliderPosition control
sliderRange control
sliderSetPosition control
sliderSetRange control
sliderSetSpeed control
sliderSpeed control
spawn
spawn args
step
str
supportInfo
surfaceIsWater
surfaceType
switch
switchableUnits
synchronizeWaypoint
synchronizeWaypoint trigger

T

teamSwitch
teamSwitchEnabled
terminate
text
throw
to
triggerAttachObject
triggerAttachVehicle
try
typeName

U

unassignTeam
unitPos

V

vectorDir
vectorUp
vehicles
vehicleVarName
verifySignature

W

waitUntil
waypointAttachObject
waypointAttachVehicle
weaponDirection
wind
worldToModel

Pages in category "ArmA: Armed Assault: New Scripting Commands"

The following 294 pages are in this category, out of 294 total.