Event Handlers – Category

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==Introduction==
 
Event handlers can be defined in unit config or by function [[addEventHandler]].<br>
Multiple handlers can be attached at one time.<br>
 
 
'''MP notes''': "'''Killed'''" and "'''Hit'''" eventhandlers are executed where given unit is [[local]].<br>
All other eventhandlers are executed on all computers.<br>
Events added by [[addEventHandler]] may be different on each computer.
 
For more information on Multiplayer locality see: [[Locality in Multiplayer|Multiplayer Locality]]
 


[[Category: Reference Lists]]
[[Category: Reference Lists]]
[[Category: Scripting Topics]]
[[Category: Scripting Topics]]

Revision as of 06:19, 31 January 2007

Introduction

Event handlers can be defined in unit config or by function addEventHandler.
Multiple handlers can be attached at one time.


MP notes: "Killed" and "Hit" eventhandlers are executed where given unit is local.
All other eventhandlers are executed on all computers.
Events added by addEventHandler may be different on each computer.

For more information on Multiplayer locality see: Multiplayer Locality