Difference between revisions of "Category:Introduced with Operation Flashpoint version 1.00"
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+ | Features introduced with Operation Flashpoint version 1.00 may be recognised by the appearance of this icon: {{GVI|ofp|1.00}} | ||
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[[Category:Introduced with Operation Flashpoint|1.00]] | [[Category:Introduced with Operation Flashpoint|1.00]] |
Latest revision as of 07:35, 31 May 2014
Features introduced with Operation Flashpoint version 1.00 may be recognised by the appearance of this icon: 1.00
Pages in category "Introduced with Operation Flashpoint version 1.00"
The following 258 pages are in this category, out of 258 total.
- ! a
- +
- -
- a != b
- a % b
- a && b
- a * b
- a / b
- a = b
- a == b
- a greater b
- a greater= b
- a less b
- a less= b
- a or b
- a ^ b
- abs
- accTime
- acos
- action
- addMagazine
- addMagazineCargo
- addRating
- addScore
- addWeapon
- addWeaponCargo
- alive
- allowDammage
- allowFleeing
- allowGetIn
- ammo
- and
- asin
- assignAsCargo
- assignAsCommander
- assignAsDriver
- assignAsGunner
- atan
- atan2
- atg
- behaviour
- benchmark
- buildingPos
- cadetMode
- camCommand
- camCommit
- camCommitted
- camCreate
- camDestroy
- cameraEffect
- camSetBank
- camSetDir
- camSetDive
- camSetFov
- camSetFovRange
- camSetPos
- camSetRelPos
- camSetTarget
- canFire
- canMove
- canStand
- captive
- civilian
- clearMagazineCargo
- clearWeaponCargo
- combatMode
- commander
- commandFire
- commandFollow
- commandMove
- commandStop
- commandTarget
- commandWatch
- cos
- count
- countEnemy
- countFriendly
- countSide
- countType
- countUnknown
- crew
- cutObj
- cutRsc
- cutText
- daytime
- debugLog
- deg
- direction
- disableAI
- disableUserInput
- distance
- doFire
- doFollow
- doMove
- doStop
- doTarget
- doWatch
- driver
- east
- enableEndDialog
- enableRadio
- exec
- exit
- exp
- fadeMusic
- fadeSound
- false
- fire
- flag
- flagOwner
- fleeing
- flyInHeight
- forceEnd
- forEach
- format
- formation
- formLeader
- fuel
- getDammage
- getDir
- getMarkerPos
- getPos
- globalChat
- globalRadio
- goto
- group
- groupChat
- groupRadio
- grpNull
- gunner
- handsHit
- hasWeapon
- hint
- hintC
- hintCadet
- in
- inflame
- isNull
- knowsAbout
- land
- leader
- list
- ln
- local
- localize
- lock
- locked
- lockWP
- log
- mod
- move
- moveInCargo
- moveInCommander
- moveInDriver
- moveInGunner
- musicVolume
- name
- nearestBuilding
- nearestObject
- nil
- not
- objNull
- objStatus
- or
- orderGetIn
- pi
- player
- playMove
- playMusic
- playSound
- private
- rad
- random
- rating
- removeAllWeapons
- removeMagazine
- removeMagazines
- removeWeapon
- resistance
- reveal
- saveGame
- saveVar
- say
- score
- select
- setAccTime
- setAmmoCargo
- setBehaviour
- setCaptive
- setCombatMode
- setDammage
- setDir
- setFace
- setFaceAnimation
- setFlagOwner
- setFlagSide
- setFlagTexture
- setFog
- setFormation
- setFormDir
- setFuel
- setFuelCargo
- setGroupId
- setIdentity
- setMarkerPos
- setMarkerType
- setMimic
- setOvercast
- setPos
- setRadioMsg
- setRepairCargo
- setSpeedMode
- setUnitPos
- setViewDistance
- showCinemaBorder
- showCompass
- showGPS
- showMap
- shownCompass
- shownGPS
- shownMap
- shownPad
- shownRadio
- shownWarrant
- shownWatch
- showPad
- showRadio
- showWarrant
- showWatch
- side
- sideRadio
- sin
- skipTime
- someAmmo
- soundVolume
- speed
- speedMode
- sqrt
- stop
- stopped
- switchCamera
- switchLight
- switchMove
- tan
- textLog
- tg
- time
- titleCut
- titleObj
- titleRsc
- titleText
- true
- unassignVehicle
- unitReady
- units
- vehicle
- vehicleRadio
- west