Scripting Commands – Take On Helicopters Category

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=Introduction=
{{Table/RVScriptingCommands}}
 
Scripting commands available in Take On Helicopters.
 
==Notes==
 
1. The data is extracted with the help of [[supportInfo]] and [http://dev-heaven.net/projects/cca/wiki/CBA CBA].
 
[supportInfo ""] call cba_fnc_debug
 
2. It seems all 3d editor commands have been removed. '''Speculation''': They have been merged into the engine for ArmA III.
 
3. Many new commands have at the end '''Rtd'''. '''Speculation''': It could short for rtdynamics. They are the developers of rotorlib - the library used for the TakOH FM.
 
==Version 82161==
 
===Removed===
 
b:CONTROL addeditorobject ARRAY
b:CONTROL addmenu ARRAY
b:CONTROL addmenuitem ARRAY
b:CONTROL allow3dmode BOOL
b:CONTROL allowfileoperations BOOL
b:CONTROL createmenu SCALAR
b:CONTROL deleteeditorobject STRING
b:CONTROL drawlink ARRAY
b:CONTROL editobject STRING
b:CONTROL editorseteventhandler ARRAY
b:CONTROL evalobjectargument ARRAY
b:CONTROL execeditorscript ARRAY
b:CONTROL findeditorobject ANY
b:CONTROL findeditorobject ARRAY
b:CONTROL geteditorobjectscope STRING
b:CONTROL getobjectargument ARRAY
b:CONTROL getobjectchildren STRING
b:CONTROL getobjectproxy STRING
b:CONTROL getvariable STRING
b:CONTROL inserteditorobject ARRAY
b:CONTROL listobjects STRING
b:CONTROL loadoverlay CONFIG
b:CONTROL lookatpos ARRAY
b:CONTROL moveobjecttoend STRING
b:CONTROL newoverlay CONFIG
b:CONTROL nmenuitems SCALAR,STRING
b:CONTROL ondoubleclick STRING
b:CONTROL onshownewobject STRING
b:CONTROL removedrawicon ARRAY
b:CONTROL removedrawlinks ARRAY
b:CONTROL removemenuitem SCALAR
b:CONTROL removemenuitem STRING
b:CONTROL selecteditorobject STRING
b:CONTROL setdrawicon ARRAY
b:CONTROL seteditormode STRING
b:CONTROL seteditorobjectscope ARRAY
b:CONTROL setobjectarguments ARRAY
b:CONTROL setobjectproxy ARRAY
b:CONTROL setvariable ARRAY
b:CONTROL setvisibleiftreecollapsed ARRAY
b:CONTROL show3dicons BOOL
b:CONTROL showlegend BOOL
b:CONTROL showneweditorobject ARRAY
b:CONTROL updatedrawicon ARRAY
b:CONTROL updatemenuitem ARRAY
u:clearoverlay CONTROL
u:closeoverlay CONTROL
u:collapseobjecttree CONTROL
u:commitoverlay CONTROL
u:geteditorcamera CONTROL
u:geteditormode CONTROL
u:importallgroups CONTROL
u:isrealtime CONTROL
u:isshowing3dicons CONTROL
u:nextmenuitemindex CONTROL
u:restarteditorcamera CONTROL
u:saveoverlay CONTROL
u:selectededitorobjects CONTROL
u:updateobjecttree CONTROL
 
===Changed===
 
b:OBJECT camSetDir SCALAR => b:OBJECT camSetDir ARRAY
 
===Added===
 
b:ARRAY ropeAttachTo OBJECT
b:OBJECT assignAsCargo ARRAY
b:OBJECT customRadio ARRAY
b:OBJECT enableAutostartUpRtd BOOL
b:OBJECT enableAutoTrimRtd BOOL
b:OBJECT enableCoPilot BOOL
b:OBJECT getHitPointDamage STRING
b:OBJECT ropeDettach OBJECT
b:OBJECT setActualCollectiveRtd SCALAR
b:OBJECT setApuRtd ARRAY
b:OBJECT setBatterychargeRtd SCALAR
b:OBJECT setBatteryRtd BOOL
b:OBJECT setBrakesRtd ARRAY
b:OBJECT setCustomWeightRtd SCALAR
b:OBJECT setEngineRPMRtd ARRAY
b:OBJECT setHitpointDamage ARRAY
b:OBJECT setRotorBrakeRtd SCALAR
b:OBJECT setStarterRtd ARRAY
b:OBJECT setThrottleRtd ARRAY
b:OBJECT setWantedRPMRtd ARRAY
b:OBJECT setWingforceScaleRtd ARRAY
b:SCALAR radioChannelAdd ARRAY
b:SCALAR radioChannelRemove ARRAY
b:SCALAR radioChannelSetCallsign STRING
b:SCALAR radioChannelSetLabel STRING
b:SCALAR setForceGeneratorRtd ARRAY
b:SCALAR setWindforce SCALAR
b:STRING setPipeffect ARRAY
n:airDensitycurveRtd
n:clearForcesRtd
n:localCoordinateSystemCenterRtd
n:profileNamespace
n:saveProfileNamespace
n:systemOfUnits
n:windRtd
u:actionName STRING
u:addForceGeneratorRtd ARRAY
u:airDensityRtd SCALAR
u:ambientRoadCreate ARRAY
u:batteryChargeRtd OBJECT
u:className LOCATION
u:collectiveRtd OBJECT
u:enginesIsOnRtd OBJECT
u:enginesRPMRtd OBJECT
u:forceAtPositionRtd ARRAY
u:forceGeneratorRtd SCALAR
u:getEngineTargetRpmRtd OBJECT
u:getRotorBrakeRtd OBJECT
u:getShadowDistance ANY
u:getTrimOffsetRtd OBJECT
u:getWingsPositionRtd OBJECT
u:hasAPURtd OBJECT
u:isAPUOnRtd OBJECT
u:isAutoStartupEnabledRtd OBJECT
u:isAutoTrimOnRtd OBJECT
u:isBatteryOnRtd OBJECT
u:isCoPilotEnabled OBJECT
u:isObjectRtd OBJECT
u:isSimulatedRtd OBJECT
u:isStarterOnRtd OBJECT
u:isTouchingGround OBJECT
u:lineIntersects ARRAY
u:lineIntersectsWith ARRAY
u:makeAirborne OBJECT
u:numberOfEnginesRtd OBJECT
u:radioChannelCreate ARRAY
u:ropeCreate ARRAY
u:ropeCut ARRAY
u:ropeDestroy ARRAY
u:ropes OBJECT
u:ropeUnwind ARRAY
u:rotorsForcesRtd OBJECT
u:rotorsRpmRtd OBJECT
u:setDefaultHazeDistance SCALAR
u:setDesiredLuminanceCoef SCALAR
u:setDetailMapBlendPars ARRAY
u:setHazeDistCoef SCALAR
u:setHazeFogCoef SCALAR
u:setHDRLuminancErectCoef SCALAR
u:setObjectViewDistance ARRAY
u:setObjectViewDistance SCALAR
u:setSatNormalMapBlendPars ARRAY
u:setShadowDistance SCALAR
u:setSystemOfUnits SCALAR
u:stopEngineRtd OBJECT
u:throttleRtd OBJECT
u:velocityModelSpace OBJECT
u:weightRtd OBJECT
u:wingsforcesRtd OBJECT
 
==Updates ==
 
See [http://dev-heaven.net/projects/cmb/repository/revisions/master/changes/scripts/TOH/formatted/supportInfo.sqf CMB repository].
 
Guest acc:
* Nickname: guest
* Password: guest


[[Category:Scripting Commands]]
[[Category:Scripting Commands]]
[[Category:Take On Helicopters]]
[[Category:Take On Helicopters: Editing]]

Latest revision as of 09:40, 5 May 2021

Real Virtuality Scripting Commands
By Game Take On Helicopters Take On Helicopters Operation Flashpoint Operation Flashpoint Operation Flashpoint: Elite Operation Flashpoint: Elite Armed Assault Armed Assault Arma 2 Arma 2 Arma 2: Operation Arrowhead Arma 2: Operation Arrowhead

Arma 3 Arma 3
Diagnostic Development Profiling

Argo
argo-logo.png
By Functionality A - G AnimationsArraysArtilleryBriefingBroken CommandsCamera ControlConfigContainersConversationsCuratorCustom PanelsDiagnosticDifficultyDynamic SimulationEden EditorEnvironmentEvent HandlersFlagsGame 2 EditorGroupsGUI Control
H - N HashMapHigh CommandInteractionLeaderboardsLightsLocalizationLocationsMapMarkersMathMinesMission InformationMods and AddonsMultiplayer
O - S Object DetectionObject ManipulationParticlesPilot CameraPositionsProgram FlowRadio and ChatRegular Expression (Regex)Remote ControlRender Time ScopeRoads and AirportsRopes and Sling LoadingRTDSensorsSidesSoundsStamina SystemStringsStructured TextSystem
T - Z Team SwitchTeamsTimeTriggersTurretsUncategorisedUnit ControlUnit IdentityUnit InventoryVariablesVehicle in Vehicle TransportVehicle InventoryVehicle LoadoutsWaypointsWeapon PoolWeapons
By Locality Local Effect LELocal Global Effect GEGlobal Server Execution SEServer
See Also All Scripting CommandsAll FunctionsFunctions by Functionality

Subcategories

This category has only the following subcategory.

Pages in category "Take On Helicopters: Scripting Commands"

The following 1,326 pages are in this category, out of 1,326 total.