Syntax – Category

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m (moved from ArmA: Scripting to Scripting Topics)
(Merge from Syntax and add game syntax table)
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A '''syntax''' is a set of rules for the layout of scripting code. It assures that the game engine can read and understand the code by defining its rules and [[Control Structures]].
{| class="wikitable"
|+ Syntax game support
! Game || {{GVI|ofp}} || {{GVI|ofpr|1.85}} || {{GVI|arma1}} || {{GVI|arma2}} || {{GVI|arma3}} || {{GVI|tkoh}} || {{tkom}} || {{dayz}}
|-
! [[SQF syntax]] || {{task}} || colspan = "5" | {{task/}} || colspan="2" | {{task}}
|-
! [[SQS syntax]] || colspan="6" | {{task/}} || colspan="2" | {{task}}
|-
! [[DayZ:Enforce Script Syntax|Enforce Script]] || colspan="6" | {{task}} || colspan="2" | {{task/}}
|}
[[Category: Scripting Topics]]
[[Category: Scripting Topics]]

Revision as of 02:03, 30 January 2020

A syntax is a set of rules for the layout of scripting code. It assures that the game engine can read and understand the code by defining its rules and Control Structures.

Syntax game support
Game Logo A0.png? ofpr version.gif1.85 Logo A1 black.png? Logo A2.png? Arma 3 logo black.png? tkoh logo small.png? Take On Mars DayZ
SQF syntax Template:task Template:task/ Template:task
SQS syntax Template:task/ Template:task
Enforce Script Template:task Template:task/

Pages in category "Syntax"

The following 13 pages are in this category, out of 13 total.