https://community.bistudio.com/wiki?title=DayZ:Weather_Configuration&feed=atom&action=history
DayZ:Weather Configuration - Revision history
2024-03-29T13:30:26Z
Revision history for this page on the wiki
MediaWiki 1.39.0
https://community.bistudio.com/wiki?title=DayZ:Weather_Configuration&diff=339020&oldid=prev
Lou Montana: Text replacement - "Category:DayZ: Editing" to "{{GameCategory|dayz|Editing}}"
2023-04-24T23:16:05Z
<p>Text replacement - "<a href="/wiki/Category:DayZ:_Editing" title="Category:DayZ: Editing">Category:DayZ: Editing</a>" to "{{GameCategory|dayz|Editing}}"</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:16, 25 April 2023</td>
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Lou Montana
https://community.bistudio.com/wiki?title=DayZ:Weather_Configuration&diff=339014&oldid=prev
Lou Montana: Text replacement - "Category:DayZ" to "{{GameCategory|dayz}}"
2023-04-24T23:15:16Z
<p>Text replacement - "<a href="/wiki/Category:DayZ" title="Category:DayZ">Category:DayZ</a>" to "{{GameCategory|dayz}}"</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:15, 25 April 2023</td>
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Lou Montana
https://community.bistudio.com/wiki?title=DayZ:Weather_Configuration&diff=310455&oldid=prev
Sumrak: fixed typo on rain limits
2022-05-06T07:37:58Z
<p>fixed typo on rain limits</p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> <!-- How long does it take to the rain to change from one value to other (time in seconds) --></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> <!-- How long does it take to the rain to change from one value to other (time in seconds) --></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> <timelimits min="300" max="600" /></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> <timelimits min="300" max="600" /></div></td></tr>
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Sumrak
https://community.bistudio.com/wiki?title=DayZ:Weather_Configuration&diff=296367&oldid=prev
ImpulZ at 08:40, 26 November 2021
2021-11-26T08:40:17Z
<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:DayZ]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:DayZ]]</div></td></tr>
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ImpulZ
https://community.bistudio.com/wiki?title=DayZ:Weather_Configuration&diff=296131&oldid=prev
Lou Montana: Text replacement - "
(\=+)([a-zA-Z0-9][^
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" to "
$1 $2 $3
"
2021-11-17T14:54:37Z
<p>Text replacement - " (\=+)([a-zA-Z0-9][^ ]+[a-zA-Z0-9])(\=+) " to " $1 $2 $3 "</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:54, 17 November 2021</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''File name: cfgweather.xml'''</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''File name: cfgweather.xml'''</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>===Overview===</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== Overview ===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are several ways of adjusting behaviour of the weather within DayZ.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>There are several ways of adjusting behaviour of the weather within DayZ.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>By default, all vanilla server-side missions are using the scripted weather state machine. If you want to adjust the weather behaviour, we recommend to use the '''cfgweather.xml'''. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>By default, all vanilla server-side missions are using the scripted weather state machine. If you want to adjust the weather behaviour, we recommend to use the '''cfgweather.xml'''. </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>===Using cfgweather XML file===</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== Using cfgweather XML file ===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Following example shows a full (and later partial) cfgweather XML file alongside with the description of each parameters. All of these parameters do reflect the Weather script API, which can be found in ''3_Game\Weather.c''.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Following example shows a full (and later partial) cfgweather XML file alongside with the description of each parameters. All of these parameters do reflect the Weather script API, which can be found in ''3_Game\Weather.c''.</div></td></tr>
</table>
Lou Montana
https://community.bistudio.com/wiki?title=DayZ:Weather_Configuration&diff=293987&oldid=prev
ImpulZ: Created page with "'''File name: cfgweather.xml''' ===Overview=== There are several ways of adjusting behaviour of the weather within DayZ. * Modding script weather state machine (overriding..."
2021-11-04T10:51:57Z
<p>Created page with "'''File name: cfgweather.xml''' ===Overview=== There are several ways of adjusting behaviour of the weather within DayZ. * Modding script weather state machine (overriding..."</p>
<p><b>New page</b></p><div>'''File name: cfgweather.xml'''<br />
<br />
===Overview===<br />
<br />
There are several ways of adjusting behaviour of the weather within DayZ.<br />
<br />
* Modding script weather state machine (overriding ''WorldData::WeatherOnBeforeChange'' method, see ''4_World\Classes\Worlds\Enoch.c'' for example).<br />
* Calling ''MissionWeather( true )'' on weather object in the mission init.c ( ''main()'' ) and then using selected Weather API calls (see ''3_Game\Weather.c'' for extensive documentation).<br />
* Using ''cfgweather.xml'' file in the mission folder (or world files).<br />
<br />
By default, all vanilla server-side missions are using the scripted weather state machine. If you want to adjust the weather behaviour, we recommend to use the '''cfgweather.xml'''. <br />
===Using cfgweather XML file===<br />
<br />
Following example shows a full (and later partial) cfgweather XML file alongside with the description of each parameters. All of these parameters do reflect the Weather script API, which can be found in ''3_Game\Weather.c''.<br />
<br />
<syntaxhighlight lang="xml"><br />
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?><br />
<!-- 'reset' and 'enable' are a bool, and therefore supports: 0/1, true/false, yes/no --><br />
<!-- 'reset' controls whether you want to load in the weather from storage or not (false by default) --><br />
<!-- 'enable' controls whether this file is enabled or not (true by default) --><br />
<weather reset="0" enable="1"><br />
<overcast><br />
<!-- Initial conditions of the overcast (target value, time to change, how long will it stay) --><br />
<current actual="0.45" time="120" duration="240" /><br />
<!-- What is the range of the overcast value (0..1) --><br />
<limits min="0.0" max="1.0" /><br />
<!-- How long does it take to the overcast to change from one value to other (time in seconds) --><br />
<timelimits min="900" max="1800" /><br />
<!-- How much should the overcast change (0..1) --><br />
<changelimits min="0.0" max="1.0" /><br />
</overcast><br />
<fog><br />
<!-- Initial conditions of the fog (target value, time to change, how long will it stay) --><br />
<current actual="0.1" time="120" duration="240" /><br />
<!-- What is the range of the fog value (0..1) --><br />
<limits min="0.0" max="1.0" /><br />
<!-- How long does it take to the fog to change from one value to other (time in seconds) --><br />
<timelimits min="900" max="1800" /><br />
<!-- How much should the fog change (0..1) --><br />
<changelimits min="0.0" max="1.0" /><br />
</fog><br />
<rain><br />
<!-- Initial conditions of the rain (target value, time to change, how long will it stay), restricted by thresholds (see below) --><br />
<current actual="0.0" time="120" duration="240" /><br />
<!-- What is the range of the rain value (0..1) --><br />
<limit min="0.0" max="1.0" /><br />
<!-- How long does it take to the rain to change from one value to other (time in seconds) --><br />
<timelimits min="300" max="600" /><br />
<!-- How much should the rain change (0..1) --><br />
<changelimits min="0.0" max="1.0" /><br />
<!-- What range of the overcast value allows the rain to be preset (min, max overcast value, time in seconds it takes for rain to stop if the overcast is outside of the specified range) --><br />
<thresholds min="0.5" max="1.0" end="120" /><br />
</rain><br />
<wind><br />
<!-- Maximum wind speed (in m/s) --><br />
<maxspeed>20</maxspeed><br />
<!-- Min and max (relative 0..1) for the wind speed range, frequency of the wind changes --><br />
<params min="0.0" max="1.0" frequency="30" /><br />
</wind><br />
<!-- Lightning density (0..1), threshold for the lightning appearance (tied to the overcast value, 0..1), time (seconds) between the lightning strikes --><br />
<storm density="1.0" threshold="0.7" timeout="25"/><br />
</weather><br />
</syntaxhighlight><br />
<br />
Everything except for ''reset'' and ''enable'' is a float and can be read either as attribute or element so it is possible to format the file even in a following way:<br />
<br />
<syntaxhighlight lang="xml"><br />
<weather reset="0" enable="1"><br />
<rain><br />
<limits min="0" max="1"/><br />
</rain><br />
<wind><br />
<maxspeed>0</maxspeed><br />
</wind><br />
</weather><br />
<br />
<!-- Can also be written as: --><br />
<weather reset="false" enable="true"><br />
<rain><br />
<limits><br />
<min>0</min><br />
<max>1</max><br />
</limits><br />
</rain><br />
<wind maxspeed="0"/><br />
</weather><br />
</syntaxhighlight><br />
<br />
[[Category:DayZ]]<br />
[[Category:DayZ:Editing]]</div>
ImpulZ