Eden Editor: Configuring Attributes: Controls: Difference between revisions

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Revision as of 16:59, 3 December 2015

Entity attributes in Eden Editor are represented by specific UI controls. By default, the game offers a wide range of pre-define controls.

Configuration

Full article - Eden Editor: Modding Attributes

class Cfg3DEN
{
	class Object
	{
		class AttributeCategories
		{
			class MyCategory
			{
				class Attributes
				{
					class MyAttribute
					{
						control = "Edit"; // Control name, see the list below
					};
				};
			};
		};
	};
};

List

Class Description Saved Value
ActivationType Drop-down list which shows default triggerActivation options String
AmmoBox Table with all weapons and equipment in the game, filtered by type. Array in format:
[
 	[
 		[<W>,<M>,<I>,<B>],
 		[<Wn>,<Mn>,<In>,<Bn>]
 	],
 	<isVirtual>
 ]
  • Arrays with String class names
    • Weapons
    • Magazines
    • Items
    • Backpacks
  • *n - Arrays with counts. Indexes match class name indexes
  • isVirtual - Bool, true if equipment is in infinite number (array with counts is empty then)
BehaviourGroup Drop-down list which shows all behaviour states String
BehaviourWaypoint Drop-down list which shows all waypointBehaviour states String
Checkbox Simple checkbox Bool - true if the checkbox is ticked
CheckboxNumber Simple checkbox with numeric ouput Number - 1 if the checkbox is ticked, 0 if it isn't
CheckboxReversed Simple checkbox with reversed output Bool - false if the checkbox is ticked
CheckboxState Category toggle. When ticked off, all other attributes in the category will be disabled and greyed out. Bool - true if the checkbox is ticked
CombatModeGroup Drop-down list which shows all combatMode states String
CombatModeWaypoint Drop-down list which shows all waypointCombatMode states String
Combo Empty drop-down list, used as a base class.
class Value: Combo
{
	// Static items
	class Items
	{
		class None
		{
			text = "None";
			data = "";
		};
	};
	// Dynamically loaded items
	class ItemsConfig
	{
		path[] = {"CfgNotifications"}; // Path to config container
		localConfig = 1; // 1 to search local Description.ext as well
		// Name of the property which will be used for item text
		propertyText = "title";
		// Name of the property which will be used for item right text
		propertyTextRight = "description";
		// Name of the property which will be used for item picture
		propertyPicture = "iconPicture";
		// Name of the property which will be used for item text color
		propertyColor = "color"; 
	};
};
String or Number (depends on original value type)
ComboPreview Empty drop-down list with preview button, used as a base class. If data of the selected item are found in CfgSounds, CfgEnvSounds, CfgMusic or CfgSFX, clicking on the button will play the sound. String
Date Three drop-down lists for year, month and day selection. Days of the week described and weekends are highlighted. Array in format [<year>,<month>,<day>]
Default Base class for other attribute controls N/A
Edit Single line text input. String
EditAB Two-dimensional size setting. String
EditArray Array input. Items must be divided by commas or semicolons. String
EditCode Single line code input. Uses monospace font and offers scripting help. String
EditCodeMulti3 Multi line code input. Uses monospace font and offers scripting help. String
EditCodeMulti5 Multi line code input. Uses monospace font and offers scripting help. String
EditCodeShort Single line code input with decreased width. Good for shorter values, like numbers. Uses monospace font and offers scripting help. String
EditMulti3 Multi line text input. String
EditMulti5 Multi line text input. String
EditShort Single line text input with decreased width. Good for shorter values, like numbers. String
EditXY Position setting of X and Y axis. Array
EditXYZ Position setting of X, Y and Z axis. Array
EditZ Position setting of Z axis. Number
EnableDebugConsole Drop-down menu with Debug Console settings Number
Face Drop-down list which shows all faces from CfgFaces. String
GameType Drop-down list which shows all game types from CfgMPGameTypes. String
GarbageCollectorMode Drop-down list which shows corpseManagerMode options Number
GuerAllegiance Toolbox
Lock Drop-down list which shows all lock options. Number
MarkerBrush Drop-down list which shows all marker brushes from CfgMarkerBrushes. String
MarkerColor Drop-down list which shows all marker colors from CfgMarkerColors. String
ModuleInfo Non-interactive control. When used on a module which uses module framework, it shows detailed module description, properties and synchronization map. N/A
Music Drop-down list which shows all music tracks from CfgMusic. String
Pitch Voice pitch slider, value is in range <0.9; 1.1>, default value is 1, description adds "x" at the end (e.g., "1x") Number
PreferencesSavegame Drop-down list which shows autosave options Number
Respawn Drop-down list which shows respawn options Number
RespawnTemplates Table with available respawn templates. See Arma 3 Respawn for more details. Array of Strings - classes from CfgRespawnTemplates
RscTitle Drop-down list which shows all UI overlays from RscTitles. String
Skill Slider in range <0.2; 1> (AI is too dumb with skill 0, so designer shouldn't be unable to set it), with customized tooltip describing specific values Number
Slider Percentage slider, value is in range <0; 1>, default value is 1, description adds "%" at the end (e.g., "100%") Number
SliderMultiplier Multiplier slider, value is in range <0.5; 1.5>, default value is 1, description adds "x" at the end (e.g., "1x") Number
SliderTime Time slider, value is in seconds and in range <0; 3600>, default value is 0, description appears in format "HH:MM:SS" Number
SliderTimeDay Variation of SliderTime, with range <0; 86399> (0 to 23 h, 59 m, 59 s) and default 43200 (12 h) Number
SliderTimeForecast Variation of SliderTime, with range <1800; 28800> (30 min to 8 h) and default 3600 (1 h) Number
SliderTimeRespawn Variation of SliderTime, with range <0; 300> (0 min to 5 min) and default 0 Number
Sound Drop-down list which shows all sounds from CfgSounds. String
SoundEffect Drop-down list which shows all sounds from CfgSFX. String
SoundEnvironment Drop-down list which shows all sounds from CfgEnvSounds. String
SoundVoice Drop-down list which shows all sounds from CfgSounds. As opposed to "Sound" control, its "No Sound" option has different value. String
Speaker Drop-down list which shows all voices from CfgVoice. String
StructuredText Non-interactive element. Shows text defined by description property in the attribute config (where displayName or tooltip are) N/A
Timeout Setting of triggerTimeout Array in format [<min>,<mid>,<max>]
TriggerActivation Drop-down list which shows default triggerActivation options String
TriggerActivationOwner Drop-down list which shows triggerActivation options when the trigger has owner defined (see connecting) String
TriggerType Drop-down list which shows default triggerType options String