Eden Editor: Toolbar
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|Open a dialog to create a new scenario|
|Open a dialog to choose a scenario to open|
|Save the current scenario. If it hasn't been saved yet, open a dialog to save the scenario with specific name.|
|Open Workshop Scenario Management window, from which you can publish the scenario to the Steam Workshop. Only scenario which is already saved can be published.|
|Undo the last completed action.|
|Redo the last undone action.|
|Toggle the transformation widget off.|
|Toggle the translation widget.|
|Toggle the rotation widget.|
|Toggle the area scaling widget.|
|Toggle between global and local coordinate space for the transformation widget.
|Toggle between translation parallel to the surface level and parallel to the sea level.
|Toggle ground snapping. When on, entity will be snapped to the ground surface when it gets near it during translation editing.|
|Toggle or set the translation grid.|
|Toggle or set the rotation grid.|
|Toggle or set the area scaling grid.|
|Open scenario attributes dialog.|
|Toggle between Scene (3D) and Map (2D) view.|
|Toggle flashlight. At night, it will light up the immediate surroundings of the camera.|
|Toggle vision mode.
|Select the scenario phase.|
|Open tutorial dialog. You can pick from various courses which will guide you through basic Editor features.|