Enfusion: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{ExternalLink\|(http.+)\|([^\}]+)}}" to "{{ExternalLink|link= $1|text= $2}}")
m (Text replacement - "\[ *(https?\:\/\/[^\[ ]+\.arma3\.com[^\[]+) ([^ ]+) *\]" to "{{ExternalLink|link= $1|text= $2}}")
Line 2: Line 2:
[[Enfusion]] is an engine currently (2020) in development by [[Bohemia Interactive]] in order to replace [[Real Virtuality]] as their common base for future games. As of 2019, Bohemia Interactive assigned most of its development teams to this project<ref name="devblog">{{ExternalLink|link= https://www.bohemia.net/blog/bohemia-in-2019|text= "Bohemia in 2019"}}, Korneel van 't Land on the Developer's Blog on ''bohemia.net'', December 18, 2019 (accessed on April 23rd, 2020).</ref>. This engine is already in use on [[:Category:DayZ|DayZ]] as of 0.63, which was released in 2018<ref>[https://www.kitguru.net/gaming/matthew-wilson/dayzs-long-awaited-engine-upgrade-is-finally-coming-in-the-next-update/ "DayZ’s long awaited engine upgrade is finally coming in the next update"], Matthew Wilson on ''kitguru.net'', April 9, 2018 (accessed on April 23rd, 2020).</ref>. However, it only makes use of Enfusion's rendering and animations systems<ref name="devblog"/>.
[[Enfusion]] is an engine currently (2020) in development by [[Bohemia Interactive]] in order to replace [[Real Virtuality]] as their common base for future games. As of 2019, Bohemia Interactive assigned most of its development teams to this project<ref name="devblog">{{ExternalLink|link= https://www.bohemia.net/blog/bohemia-in-2019|text= "Bohemia in 2019"}}, Korneel van 't Land on the Developer's Blog on ''bohemia.net'', December 18, 2019 (accessed on April 23rd, 2020).</ref>. This engine is already in use on [[:Category:DayZ|DayZ]] as of 0.63, which was released in 2018<ref>[https://www.kitguru.net/gaming/matthew-wilson/dayzs-long-awaited-engine-upgrade-is-finally-coming-in-the-next-update/ "DayZ’s long awaited engine upgrade is finally coming in the next update"], Matthew Wilson on ''kitguru.net'', April 9, 2018 (accessed on April 23rd, 2020).</ref>. However, it only makes use of Enfusion's rendering and animations systems<ref name="devblog"/>.


Enfusion is announced to allow far more flexibility and scalability than [[Real Virtuality]], specifically through modding with the availability of extensive development tools and ability for modders to create their own plugins for Enfusion<ref name="devblog"/>. Furthermore, Enfusion would also allow modders to interact with the games' core features and mechanics. {{Wikipedia|DirectX#DirectX_12|DirectX 12}} could be supported<ref name="sitrep151">[https://dev.arma3.com/post/sitrep-00151 potential DirectX 12 support in Enfusion] in SITREP #151</ref>.
Enfusion is announced to allow far more flexibility and scalability than [[Real Virtuality]], specifically through modding with the availability of extensive development tools and ability for modders to create their own plugins for Enfusion<ref name="devblog"/>. Furthermore, Enfusion would also allow modders to interact with the games' core features and mechanics. {{Wikipedia|DirectX#DirectX_12|DirectX 12}} could be supported<ref name="sitrep151">{{ExternalLink|link= https://dev.arma3.com/post/sitrep-00151|text= potential DirectX 12 support in Enfusion}} in SITREP #151</ref>.





Revision as of 14:51, 26 July 2021

Enfusion is an engine currently (2020) in development by Bohemia Interactive in order to replace Real Virtuality as their common base for future games. As of 2019, Bohemia Interactive assigned most of its development teams to this project[1]. This engine is already in use on DayZ as of 0.63, which was released in 2018[2]. However, it only makes use of Enfusion's rendering and animations systems[1].

Enfusion is announced to allow far more flexibility and scalability than Real Virtuality, specifically through modding with the availability of extensive development tools and ability for modders to create their own plugins for Enfusion[1]. Furthermore, Enfusion would also allow modders to interact with the games' core features and mechanics. DirectX 12 could be supported[3].


Features

  • Script Syntax
  • Open source 3D software tools support[1].
  • Compatibility with multiple gaming platforms[1].


Notes and references

  1. 1.0 1.1 1.2 1.3 1.4 "Bohemia in 2019", Korneel van 't Land on the Developer's Blog on bohemia.net, December 18, 2019 (accessed on April 23rd, 2020).
  2. "DayZ’s long awaited engine upgrade is finally coming in the next update", Matthew Wilson on kitguru.net, April 9, 2018 (accessed on April 23rd, 2020).
  3. potential DirectX 12 support in Enfusion in SITREP #151