Mod.cpp/bin File Format

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mod.cpp is used for MODS=MyMod,,,,

With the release of Arrowhead, Bis have re-introduced proper mod folders as per OFP. They (can) contain ~\dta, apart from ~\addons.

In addition, the root folder of the mod can (optionally) contain a mods.bin/cpp.

It is typically used to display something other than, and more descriptive than, 'MyMod' on the main game display

name = "Cold War Rearmed²";
picture = \some\paafile\somewere.paa;
actionName = "Website";
action = "http://cwr.armedzone.com/";

This is the standard method, and quite inconvenient.

Un unsatisfactory alternative is to make a pbo with the prefix set to your Mods\ root name. (Which presumes your user's wont change it).