Object Builder

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Basic information

Author:
Bohemia Interactive
Compatibility:
Arma 3
Download:
Included in BI Tools Part of Arma 3 Tools package on Steam

Description

Description:
Object Builder is a model editing tool made by BIStudio's. Object Builder is the successor to Oxygen 2.

Usage

Line call:
Oxygen2.exe

Licenses

Licensing:
Bohemia Interactive End User License Agreement
See also:
Oxygen 2 - Manual


Additional information

Supported formats

Input:

  • P3D (file with model, supported are binarized and nonbinarized version[ODOL,MLOD], binarized show only bounding box, List of LODS and named properties)
  • 3DS (model from 3D Studio Max)
  • ASC (ASCII 3D object)
  • SDA (Vicon Surface Data)

Import:

  • 3DS (model from 3D Studio Max)
  • OBJ (3D Object Format)

Textures:

  • TGA (24 bit / 32 bit with alpha channel)
  • GIF (with or without alpha channel)
  • PAA,PAC (textures formats using in BI's game engines)

Output:

  • P3D (nonbinarized)

How to use it

You can open any supported model using menu File / Open or drag and drop the model file icon into the main window of Object Builder (tip: you may assign P3D file extensions to Object Builder application using Windows desktop).

You can make empty model using menu File / New.

You can save (save as) the file only into the P3D format.

Preview of model can be showed by Viewer Tool (Buldozer).

Viewer setup

parameters for the viewer.

Path to viewer (Commands in [] are optional; leave [] away when using that command): P:\Buldozer.exe -buldozer [-window] [-noland] [-cfg=PathToConfig] [-maxmem=1024]

-window : Starts Buldozer in window instead of fullscreen.

-noland : Buldozer will not load a island.

-cfg=PathToConfig : Forces Buldozer to use a certain config.

To run viewer correctly you need a Arma 3 successfully installed on hard drive. Using P drive tool prepares P: drive with buldozer.exe