Procedural Textures: Difference between revisions

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[[Category:Modelling]]
[[Category:Modelling]]
[[:Category:Editing: Armed Assault|Editing: Armed Assault]]
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BI's new engine supports also simple procedural textures, you can just write instead of filename
BI's new engine supports also simple procedural textures, you can just write instead of filename

Revision as of 12:47, 18 May 2006


BI's new engine supports also simple procedural textures, you can just write instead of filename

#(format,width,height,number of mipmaps)color(r,g,b,a)


Empty detail map:

#(rgb,8,8,3)color(0.5,0.5,0.5,1)


Empty normal map:

#(rgb,8,8,3)color(0.5,0.5,1,1)