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There is a page named "setUnitTrait" on Bohemia Interactive Community. See also the other search results found.

Page title matches

  • |s1= unit setUnitTrait [skillName, value, isCustom] |p1= unit: Object ... |x1= player setUnitTrait ["Medic", true]; |seealso= getUnitTrait ...
    2 KB (320 words) - 16:53, 8 November 2023

Page text matches

  • informative|For the default values see {{Link|setUnitTrait.}} ... |seealso= setUnitTrait getAllUnitTraits }} ...
    543 bytes (74 words) - 11:46, 8 November 2023
  • |descr= Returns unit traits (native or set by setUnitTrait). ... |seealso= getUnitTrait setUnitTrait }} {{Note |user= Unknown ...
    1 KB (144 words) - 16:11, 8 February 2024
  • |s1= unit setUnitTrait [skillName, value, isCustom] |p1= unit: Object ... |x1= player setUnitTrait ["Medic", true]; |seealso= getUnitTrait ...
    2 KB (320 words) - 16:53, 8 November 2023
  • The Description.ext is a missionConfigFile and is used to set the overall mission attributes or to define global properties that will be available ...
    60 KB (7,531 words) - 23:57, 8 April 2024