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  • #REDIRECT Arma 3: ctrlCreate/classnames ...
    43 bytes (4 words) - 11:17, 25 February 2021
  • Ancillary sub-page of ctrlCreate, listing control classnames available in config. abc === A === * RscActivePicture * RscActivePictureKeepAspect ...
    5 KB (265 words) - 11:17, 25 February 2021
  • This lists all the p3d filenames and their associated classnames that are configured under class cfgEffects and class cfgTitles in the game config ...
    3 KB (442 words) - 19:55, 31 January 2021
  • This lists all the p3d filenames and their associated classnames that ... || style="color: rgb(0, 0, 102);" | Classnames ...
    9 KB (1,173 words) - 19:54, 31 January 2021
  • This lists all the p3d filenames and their associated classnames that are configured under cfgWeapons in the game config files. Also included ...
    7 KB (1,073 words) - 23:07, 24 April 2021
  • This table lists the DestrTypes and the locations within the game configs where they are used. * Information specific to Data3d.pbo is in normal text ...
    2 KB (230 words) - 23:37, 24 April 2021
  • This lists all the p3d filenames and their associated classnames that are configured under cfgNonAIVehicles in the game config files. ...
    10 KB (1,319 words) - 23:50, 24 April 2021
  • List of classNames for the Western Sahara CDLC. == Vehicles == {| class="wikitable sortable" style="font-size: 0.8em" ...
    422 KB (63,768 words) - 13:43, 13 March 2024
  • List of classNames for Reaction Forces CDLC. == Vehicles == {| class="wikitable sortable" border="1" style="border-collapse:collapse; ...
    182 KB (28,335 words) - 16:32, 26 March 2024
  • This lists all the p3d filenames and their associated classnames for wheeled and tracked vehicles, aircraft and water craft under cfgVehicles ...
    20 KB (2,637 words) - 20:06, 31 January 2021
  • This lists all the p3d filenames and their associated classnames under class Strategic in cfgVehicles that are configured in the game config files. ...
    19 KB (2,415 words) - 01:54, 8 August 2021
  • This lists all the p3d filenames and their associated classnames under class NonStrategic in cfgVehicles that are configured in the game config files. ...
    45 KB (6,196 words) - 20:03, 31 January 2021
  • These tables list the simulations and the locations within the game configs where they are used. * Information specific to Data3d.pbo is in normal text ...
    7 KB (787 words) - 23:28, 24 April 2021
  • This lists all the p3d filenames and their associated classnames under mainly class Man in cfgVehicles that are configured in the game config files. ...
    20 KB (2,659 words) - 19:53, 31 January 2021
  • This lists all the p3d filenames and their associated classnames under class Thing in cfgVehicles that are configured in the game config files. ...
    11 KB (1,453 words) - 01:56, 8 August 2021

Page text matches

  • #REDIRECT Arma 3: ctrlCreate/classnames ...
    43 bytes (4 words) - 11:17, 25 February 2021
  • !width="200"|Magazine Classnames !width="200"|Muzzle ... !width="200"|Ammo Classnames |- | LIB_P38 | lib_8Rnd_9x19 ...
    5 KB (892 words) - 14:51, 10 August 2021
  • (without attachments), followed by classnames of all its attachments. important | The returned classnames are all converted to lower cases. ...
    775 bytes (114 words) - 14:59, 8 November 2023
  • - either config container, or list of classes or classnames ... 2: ARRAY - list of classnames which will be excluded from the scan ...
    776 bytes (115 words) - 14:06, 5 May 2022
  • |s2= classNames call BIS_fnc_getCfgIsClass |p21= classNames: Array of String - missionConfigFile classes and ...
    944 bytes (128 words) - 19:04, 13 July 2022
  • !width="200"|Magazine Classnames !width="200"|Muzzle ... !width="200"|Ammo Classnames |- | L85A2_base_BAF ...
    9 KB (1,718 words) - 15:43, 28 April 2023
  • render given object. Works with objects and classnames - note that classnames require an object instance in the mission. |s1= distance preloadObject ...
    1 KB (130 words) - 06:49, 27 November 2023
  • This lists all the p3d filenames and their associated classnames that ... || style="color: rgb(0, 0, 102);" | Classnames ...
    9 KB (1,173 words) - 19:54, 31 January 2021
  • of story characters based upon their vehicle classnames. |mp= Must be executed on all machines. |s1= [unit, mode] call BIS_fnc_EXP_camp_initCharacter ...
    658 bytes (96 words) - 16:51, 8 November 2023
  • quot;) or list of classes or classnames 1: ARRAY - list of macro names to be used (e.g. ["MAPSIZE","NAMESOUND"]) ...
    632 bytes (91 words) - 14:07, 5 May 2022
  • |r1= Array: List of classnames |x1= "#MILLER", ["&KILLS", 1000], "#TERRA", ["&WEAPON", "MX ...
    1 KB (129 words) - 00:19, 13 July 2022
  • This lists all the p3d filenames and their associated classnames under class Strategic in cfgVehicles that are configured in the game config files. ...
    19 KB (2,415 words) - 01:54, 8 August 2021
  • This lists all the p3d filenames and their associated classnames that are configured under cfgWeapons in the game config files. Also included ...
    7 KB (1,073 words) - 23:07, 24 April 2021
  • This lists all the p3d filenames and their associated classnames that are configured under class cfgEffects and class cfgTitles in the game config ...
    3 KB (442 words) - 19:55, 31 January 2021
  • |p1= classes: Array of Strings - classnames array. Use [] to return all simple objects |r1= Array - array of simple objects |x1= private _boxesAndChairs ...
    932 bytes (116 words) - 15:12, 22 April 2022
  • Classnames === {{Columns|5| * SmallBase * CityBase01 * CityBase02 ... Classnames === {{Columns|5| * SmallBase_EP1 * CityBase01_EP1 ...
    7 KB (935 words) - 23:41, 29 March 2024
  • from the list. When cheat1 (?) is activated, classnames will be shown instead of display names. |s1= [container, position, vector, display] call ...
    933 bytes (117 words) - 11:59, 8 November 2023
  • This lists all the p3d filenames and their associated classnames that are configured under cfgNonAIVehicles in the game config files. ...
    10 KB (1,319 words) - 23:50, 24 April 2021
  • will not return objects that don't have classnames such as plants, stones and some map objects like vehicle wrecks. nearestObjects will find ...
    2 KB (329 words) - 21:27, 8 September 2022
  • This lists all the p3d filenames and their associated classnames under mainly class Man in cfgVehicles that are configured in the game config files. ...
    20 KB (2,659 words) - 19:53, 31 January 2021
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