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- |s1= object setVelocity vector |p1= object: Object |p2= vector: Array ... |x1= _truck1 setVelocity [20, 0, 0]; |x2= Advanced method used for ...1 KB (141 words) - 04:14, 27 November 2023
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- |s1= object setVelocity vector |p1= object: Object |p2= vector: Array ... |x1= _truck1 setVelocity [20, 0, 0]; |x2= Advanced method used for ...1 KB (141 words) - 04:14, 27 November 2023
- player setVelocity ((player weaponDirection "") vectorMultiply ... _obj setVelocity (((getPosASL _target) vectorDiff (getPosASL _obj ...2 KB (244 words) - 19:50, 8 March 2024
- |seealso= setVelocity velocityModelSpace setVelocityModelSpace setVelocityTransformation speed }} ...671 bytes (78 words) - 10:25, 13 May 2022
- |seealso= velocityModelSpace velocity setVelocity setVelocityTransformation speed disableBrakes brakesDisabled }} ...682 bytes (77 words) - 19:48, 13 October 2023
- |seealso= velocity setVelocity velocityModelSpace setVelocityModelSpace setVelocityTransformation limitSpeed }} ...799 bytes (91 words) - 17:52, 18 September 2023
- vehicle player setVelocity _newVelocity; |seealso= BIS_fnc_clamp vectorNormalized vectorMultiply }} ...750 bytes (101 words) - 12:07, 13 July 2022
- |seealso= velocity setVelocity vectorAdd }} ...876 bytes (117 words) - 00:25, 2 February 2024
- |seealso= setVelocity setAngularVelocity angularVelocity angularVelocityModelSpace }} ...741 bytes (99 words) - 15:11, 8 February 2024
- |seealso= setVelocity setAngularVelocityModelSpace angularVelocity }} ...725 bytes (101 words) - 15:11, 8 February 2024
- |seealso= setVelocityModelSpace velocity speed setVelocity setVelocityTransformation }} {{Note |user= Pierre MGI |timestamp= 20141211025500 ...2 KB (241 words) - 17:55, 18 September 2023
- _object setVelocity _vel; With orientation it is a bit more complicated. setDir resets vectorUp to [0,0,1] and changes vectorDir accordingly to ...3 KB (481 words) - 14:06, 8 November 2023
- |seealso= velocity setVelocity velocityModelSpace setVelocityModelSpace speed moveTime disableBrakes brakesDisabled getModelInfo }} ...7 KB (761 words) - 05:59, 27 November 2023
- (P.S. setVectorDirAndUp also affects setVelocity.), so use setDir before BIS_fnc_setPitchBank, which is an easier workaround on vector, if changing ...7 KB (863 words) - 15:31, 20 April 2023
- * 1.80 - Added: functions velocity, setVelocity * 1.79 - Improved: Mission on dedicated server launched if all roles are assigned and confirmed ...13 KB (1,941 words) - 20:08, 21 June 2021
- #define BLASTOFF(UNIT,RATE) UNIT setVelocity [0,0,RATE]; Macro arguments may be composed of any characters, as long as they do not contain a comma ...21 KB (2,832 words) - 00:25, 2 February 2024