Take On Mars: Beta Patches: Difference between revisions
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Due to the nature of how [[Take On Mars]] is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated. | Due to the nature of how [[Take On Mars]] is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated. | ||
{{-}} | |||
= Patches = | = Patches = | ||
== Patch 0.8.0174(dev) == | <!-- | ||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=r|note=.}} | |||
--> | |||
== Patch 0.8.0253 (dev) == | |||
===13th January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=f|note=.|id=24}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===10th January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
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{{PatchEnd}} | |||
===9th January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===6th January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===3rd January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted terrain on North Polar Cap.}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===2nd January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted terrain on North Polar Cap.}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===30th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===27th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===23th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===20th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones and layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===19th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones and layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===18th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted campaign on Gale Crater.}} | |||
{{Patch|type=c|note=Adjusted campaign on Kaiser Crater.}} | |||
{{PatchEnd}} | |||
===17th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
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===16th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===15th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Add programming for taking photos.}} | |||
{{PatchEnd}} | |||
===13th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Improved entering commands into the Vehicle Command line.}} | |||
{{PatchEnd}} | |||
===12th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Ptolemaeus Crater.}} | |||
{{PatchEnd}} | |||
===11th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
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{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{PatchEnd}} | |||
===10th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Ptolemaeus Crater.}} | |||
{{PatchEnd}} | |||
===9th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones to Kaiser Crater.}} | |||
{{PatchEnd}} | |||
===6th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Fixed Small rover Airbag landing system.}} | |||
{{Patch|type=a|note=Added stones to Kaiser Crater.}} | |||
{{PatchEnd}} | |||
===5th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones to Kaiser Crater.}} | |||
{{Patch|type=c|note=Modified tech tree research times.}} | |||
{{PatchEnd}} | |||
===4th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
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===3rd December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
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{{PatchEnd}} | |||
===2nd December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===29th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
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===28th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===27th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===26th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
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{{PatchEnd}} | |||
===25th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
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{{Patch|type=a|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{PatchEnd}} | |||
===22nd November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added descriptions of Global objectives.}} | |||
{{Patch|type=f|note=Fixed the problem with Zero-G probe solar array.}} | |||
{{Patch|type=c|note=Adjusted stone distribution on Lyot Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===21st November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added missions to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===20th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added missions to Victoria Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===19th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added mouse-over hint to Global Objectives detailing instruments that need to be researched.}} | |||
{{Patch|type=c|note=Probe thrusters adjusted.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{PatchEnd}} | |||
===18th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Mars 3 sequence now has the correct date.|id=361}} | |||
{{Patch|type=a|note=Added indication to map if no missions are present.}} | |||
{{Patch|type=a|note=Added filtering of required and optional instruments in the Rover Lab.}} | |||
{{Patch|type=a|note=Added display to Rover Lab of instruments with no valid slots in red.}} | |||
{{Patch|type=f|note=Fixed occasional incorrect display of Global Objective where it was missing the 'complete' text.}} | |||
{{Patch|type=a|note=Added missions to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added missions to Victoria Crater.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=c|note=Modified missions at Lyot Crater.}} | |||
{{PatchEnd}} | |||
===17th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added displaying of waypoints even in the landing hud.}} | |||
{{PatchEnd}} | |||
===15th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted the power output of RT generators and Solar Arrays to correspond with real values.}} | |||
{{Patch|type=a|note=Added new shortcut key to the Global Objectives screen (defalut '0').}} | |||
{{Patch|type=a|note=Added new shortcut key to the Tech Tree screen (default 'T').}} | |||
{{Patch|type=c|note=Changed Tutorials shortcut key from 'T' to 'F1'.}} | |||
{{Patch|type=c|note=Changed Return to Mission Control shortcut key from 'F1' to 'Backspace'.}} | |||
{{Patch|type=f|note=Fixed Global Objectives progress bars not being 100% accurate.}} | |||
{{Patch|type=f|note=Fixed issue where vehicles sent from the map via 'New..' did not have correct icons.}} | |||
{{Patch|type=f|note=Fixed crash when selecting 'New vehicle' in the Rover Lab.|id=357}} | |||
{{Patch|type=f|note=Fixed and improved financial part of vehicle statistics.|id=358}} | |||
{{Patch|type=c|note=Improved filtering of items for skeletons and vehicles in the Rover Lab.}} | |||
{{Patch|type=c|note=Improved filtering and display of science targets in the map's Mission Details.}} | |||
{{PatchEnd}} | |||
===13th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added physically simulated cable between Mars 3 and PROP-H.}} | |||
{{Patch|type=a|note=Added controllable Cycloramic cameras to Mars 3.}} | |||
{{Patch|type=a|note=Added FLY TO WAYPOINT radial menu action to Landers when they have a mission assigned that is out of reach.}} | |||
{{Patch|type=a|note=Added New -vehicle skeleton name- items to mission selection in the map to allow custom tailored vehicles to mi.}} | |||
{{Patch|type=a|note=Finalized Probe landing sequence.}} | |||
{{Patch|type=c|note=Campaign starting budget adjusted.}} | |||
{{Patch|type=c|note=Tech tree features updated.}} | |||
{{PatchEnd}} | |||
===12th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added Cycloramic cameras to Mars 3.}} | |||
{{Patch|type=a|note=Added new HUD to Mars 3.}} | |||
{{Patch|type=a|note=Added objectives to Mars 3 sequence.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=a|note=Added mission to Asteroid belt.}} | |||
{{Patch|type=a|note=Tech tree research times and prices adjusted.}} | |||
{{PatchEnd}} | |||
===11th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=r|note=Removed duplicate science target IDs.}} | |||
{{Patch|type=c|note=Modified several missions at Deimos.}} | |||
{{Patch|type=a|note=Added missions to Deimos.}} | |||
{{Patch|type=c|note=Modified mission at Asteroid belt.}} | |||
{{Patch|type=f|note=Fixed few bugs in campaign.}} | |||
{{Patch|type=a|note=Tech tree main features made into final revision.}} | |||
{{PatchEnd}} | |||
===8th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=a|note=Added missions to Lyot Crater.}} | |||
{{Patch|type=a|note=Added missions to Deimos.}} | |||
{{PatchEnd}} | |||
===7th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Optimized particle saving and recreating from scenarios.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=a|note=Added missions to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added missions to Victoria Crater.}} | |||
{{Patch|type=c|note=Adjusted missions at Lyot Crater.}} | |||
{{Patch|type=a|note=Added two more Global objectives.}} | |||
{{Patch|type=c|note=Adjusted missions at Deimos and Asteroid belt.}} | |||
{{PatchEnd}} | |||
===6th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added highlighting of required technologies by instrument or vehicle to Tech Tree window.}} | |||
{{Patch|type=c|note=Improved Tech Tree window screen resolution sizing.}} | |||
{{Patch|type=c|note=Changed appearance of Mission Control HUD.}} | |||
{{Patch|type=f|note=Fixed and adjusted Global objectives list.}} | |||
{{Patch|type=c|note=Modified Gale Crater terrain for missions.}} | |||
{{Patch|type=r|note=Deleted old missions from all locations.}} | |||
{{Patch|type=a|note=Added campaign file to Lyot Crater.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=a|note=Added missions to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added missions to Lyot Crater.}} | |||
{{Patch|type=a|note=Added missions to Victoria Crater.}} | |||
{{PatchEnd}} | |||
===5th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added Global Objectives functionality.}} | |||
{{Patch|type=a|note=Added assigning Global Objectives to missions.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{Patch|type=a|note=Added stones to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===4th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=r|note=Removed obsolete part quality.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{Patch|type=a|note=Added stones to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===1th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added defining of location size for the map window to .loc files.}} | |||
{{Patch|type=a|note=Added location map for Lyot Crater.}} | |||
{{Patch|type=a|note=Added location map for Ptolemaeus Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{Patch|type=a|note=Added stones to Lyot Crater.}} | |||
{{Patch|type=a|note=Added Mars 3 sequence as the beginning to the Space Program.}} | |||
{{PatchEnd}} | |||
===31th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added 2 new music tracks.}} | |||
{{Patch|type=c|note=Improved Large Rover Sky Crane descent.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===25th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===24th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{Patch|type=a|note=Added WIP Tech Tree window.}} | |||
{{PatchEnd}} | |||
===23th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===22th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added controllable Mars 3 Lander with deployable PROP-H Rover.}} | |||
{{Patch|type=a|note=Added switching between 3rd person camera targets (default 'V').}} | |||
{{PatchEnd}} | |||
===18th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===17th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added controllable PROP-H rover.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0247 (dev) == | |||
===16th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Improved landing of Landers, they should no longer hover above their target location.|id=85}} | |||
{{Patch|type=c|note=Improved visibility using night vision during a sandstorm.}} | |||
{{Patch|type=f|note=Fixed minor issue with the Zero-G Prove thrusting against your input.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0246 (dev) == | |||
===15th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Fixed issue with static connection parts being spawned with an incorrect orientation.}} | |||
{{Patch|type=f|note=Fixed Asteroid belt missions after asteroid model upgrade.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot crater.}} | |||
{{Patch|type=c|note=Reduced wind strengths in all locations.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0245 (dev) == | |||
===14th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot crater.}} | |||
{{Patch|type=c|note=Overhauled airbag landing system for the Small and Medium Rovers.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0240 (dev) == | |||
===11th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted collision spheres for instruments.}} | |||
{{Patch|type=a|note=Solar Panels now generate according to incident light angle of the sun.|id=307}} | |||
{{Patch|type=r|note=Removed dynamic rocks from locations to improve performance.}} | |||
{{Patch|type=a|note=Added new dunes to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===10th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Adjusted floating rocks on Gale Crater.}} | |||
{{Patch|type=f|note=Adjusted floating rocks on Kaiser Crater.}} | |||
{{Patch|type=f|note=Adjusted floating rocks and dunes on Victoria Crater.}} | |||
{{Patch|type=a|note=Added collision spheres for instruments.}} | |||
{{Patch|type=c|note=Optimized vehicles to allow them to go to 'sleep' when not moving, improving performance.}} | |||
{{Patch|type=a|note=Added new dunes to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===8th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Adjusted floating rocks on Gale Crater.}} | |||
{{Patch|type=f|note=Adjusted floating rocks on Kaiser Crater.}} | |||
{{Patch|type=a|note=Solar panels now stowed on descent and are now stowable (can be controlled).}} | |||
{{Patch|type=f|note=Fixed major issue with spawning joints, disallowing turnable parts attached to other rotated parts.}} | |||
{{PatchEnd}} | |||
===7th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more bounce to airbag landing systems.}} | |||
{{Patch|type=a|note=Added support for multiple 'base' parts.}} | |||
{{Patch|type=a|note=Added vehicle-oriented 3rd person camera.}} | |||
{{Patch|type=c|note=Improved smoothness of 3rd person cameras.}} | |||
{{Patch|type=a|note=Rover wheels now 'stowed' while landing to avoid them flopping and getting damaged.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0236 (dev) == | |||
===4th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added vehicle statistics to the map (Sols, launch date, cost/profit, distance travelled, etc).|id=217}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=c|note=Adjusted floating rocks on Victoria Crater.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0234 == | |||
===3rd October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added default selection of altitude thrusters as secondary system for Zero-G Probe.}} | |||
{{Patch|type=a|note=Added remembering of settings on Zero-G Probe (Kill Rotation, etc).}} | |||
{{Patch|type=a|note=Added rocks to an opening in the WIP central asteroid in Asteroid Belt.}} | |||
{{Patch|type=f|note=Fixed available distant EAS science target after finishing first mission.}} | |||
{{Patch|type=f|note=Fixed broken glass showing in 3rd person perspective.}} | |||
{{Patch|type=f|note=Fixed bug where landing units failed to create any generated missions.}} | |||
{{Patch|type=c|note=Adjusted materials in analyze science targets at Asteroid Belt.}} | |||
{{Patch|type=c|note=Increased approach velocity on Deimos.}} | |||
{{Patch|type=c|note=Decreased approach velocity on Asteroid Belt.}} | |||
{{PatchEnd}} | |||
===2nd October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Extended reach of robotic arms for Large and Medium Rover.}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=f|note=Fixed issue of bad weather notifications appearing prior to time mode selection.|id=325}} | |||
{{Patch|type=f|note=Fixed issue where a whole stack of weather notifications queued after each other.|id=326}} | |||
{{Patch|type=c|note=Changed color of generic mission waypoints|id=322}} | |||
{{PatchEnd}} | |||
===1st October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added weather forecast generation and hazard warning.}} | |||
{{Patch|type=a|note=Added cracking of glass for cameras to indicate damage.}} | |||
{{Patch|type=a|note=Added filtering of vehicles designed for space environments to the map.}} | |||
{{Patch|type=a|note=Added defining of reentery velocity, position offset and angles offset to .loc files.}} | |||
{{Patch|type=c|note=Reduced reentry velocity for Asteroid Belt and Deimos.}} | |||
{{Patch|type=a|note=Finalized the mission generator, now makes use of all instruments and gives corresponding rewards.}} | |||
{{Patch|type=a|note=Added texts to Asteroid belt missions.}} | |||
{{Patch|type=a|note=Added Asteroid belt mission rewards.}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0229 (dev)== | |||
===30th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added planetary body selection to the map.}} | |||
{{Patch|type=a|note=Added weather zone functionality, simulating wind with sound and particle effects.}} | |||
{{Patch|type=a|note=Added weather zones to all Mars locations.}} | |||
{{Patch|type=a|note=Added missions to Asteroid belt (WIP)}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=c|note=Improved colliders of Space rocket, Launch platform and ramp.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0223 (dev)== | |||
===27th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=a|note=Added missions to Asteroid belt (WIP).}} | |||
{{Patch|type=c|note=Adjusted colliders on Small Rover, Large Rover and Large Lander.}} | |||
{{Patch|type=a|note=Added progress bar when downloading data from Steam.}} | |||
{{PatchEnd}} | |||
===26th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Skip time now works for Mars Yard.|id=249}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=c|note=Simplified Small Lander leg model}} | |||
{{Patch|type=c|note=Simplified colliders of Robo Arm on Large Lander and Medium Rover.}} | |||
{{PatchEnd}} | |||
===25th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=a|note=Added Deimos mission rewards and Zero-G probe price.}} | |||
{{Patch|type=a|note=Added deleting scenarios to the Scenario menu.}} | |||
{{Patch|type=f|note=Fixed collision of Robo Arm with extended leg on Large Lander.}} | |||
{{Patch|type=f|note=Fixed frequent breaking of Solar Array on Medium Rover.}} | |||
{{Patch|type=f|note=Fixed Missions and Vehicles count on the map.|id=264}} | |||
{{Patch|type=f|note=Fixed APXS targets in Mission ref. 7278.}} | |||
{{Patch|type=f|note=Fixed constant sound of wind in Mission Control room.}} | |||
{{Patch|type=f|note=Fixed music and ambient sounds playing in background while playing Gravon in fullscreen.}} | |||
{{Patch|type=f|note=Fixed issue where missions could be generated too far away, making them be deleted the next frame.}} | |||
{{Patch|type=c|note=Increased size of airbag bounce collider, removing the possibility of inside parts colliding with the floor.}} | |||
{{Patch|type=c|note=Increased height of solar panels on the Medium Rover, fixing the issue of them constantly falling off.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0217 (dev)== | |||
===24th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added sharing of scenarios on Steam.}} | |||
{{Patch|type=a|note=Added new Scenario menu, which displays starting date, author, description, and so on.}} | |||
{{Patch|type=a|note=Added FAR indicator to photo targets when the frame is too small to be completed.}} | |||
{{Patch|type=a|note=Added Can Generated Mission option to vehicles created in hte Editor (default false).}} | |||
{{Patch|type=f|note=Fixed crash caused by disabling solidity of the vehicle for third person cam.|id=319}} | |||
{{Patch|type=f|note=Fixed freeze when opening MIS tab after completing a mission.}} | |||
{{Patch|type=f|note=Fixed crash when starting a Scenario from the menu (tried to use the scenario as the world).}} | |||
{{Patch|type=f|note=Fixed issue where Mars Yard always only used real local time.}} | |||
{{Patch|type=f|note=Fixed a potential issue with vehicle names in .scn files.}} | |||
{{Patch|type=f|note=Fixed issue where Mars Yard teleported the vehicle to the test position even outside of the Space Program.}} | |||
{{Patch|type=a|note=Added texts to Deimos Missions.}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0214 (dev)== | |||
===23rd September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=a|note=Added missions to Deimos (WIP).}} | |||
{{Patch|type=f|note=Fixed major new issue where instruments and cameras could no longer complete science targets.}} | |||
{{Patch|type=c|note=Improved range of APXS to 10cm.}} | |||
{{Patch|type=c|note=Improved mission generation system.}} | |||
{{PatchEnd}} | |||
===20th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added missions to Deimos (WIP).}} | |||
{{Patch|type=a|note=Added saving of author to Scenarios in Editor.}} | |||
{{Patch|type=a|note=Added focal points to the Camera HUD, indicating where the camera is focused.}} | |||
{{Patch|type=c|note=Improved auto focus of the free fly camera.}} | |||
{{Patch|type=c|note=Improved precision of instrument traces and their display on the HUD.}} | |||
{{Patch|type=f|note=Fixed the issue where instruments and cameras occasionally kept switching between 0m and above.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0212 (dev)== | |||
===19th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added WIP generation of Analyze targets.}} | |||
{{Patch|type=a|note=Added missions to Deimos.}} | |||
{{Patch|type=a|note=Added material-sensitive listing of available instruments for Analyze targets in the Editor.}} | |||
{{Patch|type=c|note=Changed camera for areostationary satellite to orthographic, fixing z-buffer bug.}} | |||
{{Patch|type=c|note=Improved satellite map controls in the NAV tab.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0208 (dev)== | |||
===18th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added connection to an areostationary satellite in the NAV tab.}} | |||
{{Patch|type=a|note=Added new loading screens.}} | |||
{{Patch|type=a|note=Added rocks and details to Deimos.}} | |||
{{Patch|type=a|note=Added dynamic creation and loading of user loading screens, with indication}} | |||
{{Patch|type=c|note=Improved Addon loading and handling.}} | |||
{{Patch|type=c|note=Improved check when crafting new scenario, now allows creation only when name unique}} | |||
{{PatchEnd}} | |||
===17th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Changed Timer Event to support infinite repetitions.}} | |||
{{Patch|type=a|note=Added more rocks and details to Deimos.}} | |||
{{Patch|type=f|note=Fixed description issues in Kaiser Crater mission Dune Gullies.}} | |||
{{Patch|type=f|note=Fixed issue where scenarios could be loaded from the wrong location in the Editor.}} | |||
{{PatchEnd}} | |||
===16th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added list selection/removal of instruments when editing Analyze targets.}} | |||
{{Patch|type=a|note=Added indication of budget increase for science target and mission completion.}} | |||
{{Patch|type=a|note=Added WIP Mission generator.}} | |||
{{PatchEnd}} | |||
===15th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location.}} | |||
{{Patch|type=a|note=Added On Scenario Start type Trigger.}} | |||
{{Patch|type=a|note=Added Reset button for Trigger properties in the Editor.}} | |||
{{Patch|type=a|note=Added Space sky preset.}} | |||
{{Patch|type=a|note=Added 2 more spawn options for objects to the Editor.}} | |||
{{Patch|type=c|note=Completed Gravity Vector Align for Zero-G Probe.}} | |||
{{Patch|type=f|note=Fixed Scenario image not reloading when new image crated.}} | |||
{{Patch|type=f|note=Fixed minor issue of scenario menu being open over object spawn menu.}} | |||
{{Patch|type=f|note=Fixed minor issue of Script Event being callable only after reload in Editor.}} | |||
{{Patch|type=f|note=Fixed issue releated to thrusters on the Zero-G Probe being inverted after load.}} | |||
{{PatchEnd}} | |||
===14th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added robotic arms to Zero-G Probe.}} | |||
{{Patch|type=a|note=Added 2 presets for the Zero-G Probe.}} | |||
{{Patch|type=a|note=Completed controls for the Zero-G Probe.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0205 (dev)== | |||
===13th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added asteroid generator script to Asteroid Generator scenario.}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=c|note=Improved addons system loading.}} | |||
{{Patch|type=f|note=Fixed serialization of Timer Event.}} | |||
{{PatchEnd}} | |||
===12th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added Scenario properties menu, where date, time, description can be defined.}} | |||
{{Patch|type=a|note=Added button to take current render and save it to the currently opened scenario.}} | |||
{{Patch|type=a|note=Added dynamic asteroids to spawnable Dynamic Objects.}} | |||
{{Patch|type=a|note=Added Unassign Mission to vehicles and the map.}} | |||
{{Patch|type=a|note=Added/Adjusted preview and logout images for vehicles in the map.}} | |||
{{Patch|type=a|note=Added info to mission targets in map (such as zone number, required instruments, etc).|id=208}} | |||
{{Patch|type=a|note=Added type to instrument list in vehicle details in map.}} | |||
{{Patch|type=a|note=Added correct preview pictures of each vehicle type (in the map).}} | |||
{{Patch|type=a|note=Added support for position and angle offsets to vehicles displayed in the Rover Lab.}} | |||
{{Patch|type=a|note=Added restart dialog when an add-on has been downloaded and loaded.}} | |||
{{Patch|type=a|note=Allowed re-assigning of vehicles to other missions even if their's in incomplete.}} | |||
{{Patch|type=c|note=Increased max vehicle name length to 22 characters.|id=63}} | |||
{{Patch|type=c|note=Improved appearance of the Rover Lab.}} | |||
{{Patch|type=c|note=Improved addon packing/unpacking system.}} | |||
{{PatchEnd}} | |||
===11th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added Asteroid Belt location.}} | |||
{{Patch|type=a|note=Added Zero-G Probe WIP controls.}} | |||
{{Patch|type=a|note=Added rocks to Deimos.}} | |||
{{PatchEnd}} | |||
===10th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Improved Skip Time duration selection list (now drop-down).|id=32}} | |||
{{Patch|type=c|note=Improved gamepad support in Mission Control.}} | |||
{{Patch|type=f|note=Fixed bug where after analyzing the orange frame and visible zone would stay.}} | |||
{{Patch|type=f|note=Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom.|id=295}} | |||
{{Patch|type=f|note=Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle.|id=92}} | |||
{{Patch|type=f|note=Fixed bug where Arcade style GUI was not persistent with the option setting.|id=94}} | |||
{{Patch|type=f|note=Fixed bug where using Text Vehicle spawned it beneath the location.|id=314}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0199== | |||
===9th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Fixed globe zoom issue in the main menu.}} | |||
{{Patch|type=f|note=Fixed shadow issue of Crater models on Deimos.}} | |||
{{Patch|type=c|note=Improved shadowing by sun on Deimos.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0196 (dev) == | |||
===6th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added the external Workbench editing suite.}} | |||
{{Patch|type=a|note=Added instrument info (power generation, range, etc).}} | |||
{{Patch|type=c|note=Updated instrument descriptions in the Rover Lap.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0195 (dev) == | |||
===4th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added instrument descriptions to the Rover Lab (no longer WIP).}} | |||
{{Patch|type=c|note=Increased resolution scale of Terrain Imager cameras.}} | |||
{{PatchEnd}} | |||
===3rd September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added support for custom content via add-ons, including locations, vehicles and so on.}} | |||
{{Patch|type=a|note=Added night time lighting to the Mars Yard.}} | |||
{{Patch|type=r|note=Removed several obsolete files.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0183 (dev) == | |||
===2nd September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added WIP Deimos location.}} | |||
{{Patch|type=a|note=Added WIP Zero-G Probe.}} | |||
{{PatchEnd}} | |||
===30th August 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Fixed science target in Victoria Crater mission ref. 5540.|id=300}} | |||
{{Patch|type=f|note=Fixed APXS bounding box in mission Ancient River Bed.|id=288}} | |||
{{Patch|type=c|note=Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0174 (dev) == | |||
===29th August 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Fixed gripping to floor while trying to thrust in Lander.}} | |||
{{Patch|type=f|note=Fixed EAS flashing READY while in use.}} | |||
{{PatchEnd}} | |||
===28th August 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added Flight Mode activation for Landers, enabling the player to move a landed Lander.}} | |||
{{Patch|type=c|note=Adjusted analyze target in Victoria Crater mission ref. 1967.|id=270}} | |||
{{PatchEnd}} | |||
===26th August 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more rocks to Victoria Crater.}} | |||
{{PatchEnd}} | |||
===23rd August 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Fixed analyze target in Victoria Crater mission ref. 5871.|id=286}} | |||
{{Patch|type=c|note=Adjusted analyze target in Victoria Crater mission ref. 6275.|id=285}} | |||
{{Patch|type=a|note=Added more rocks to Victoria Crater.}} | |||
{{PatchEnd}} | |||
===22ed August 2013=== | ===22ed August 2013=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed photo target in Kaiser Crater mission ref. 2924.|id=281}} | ||
{{Patch|type=c|note=Victoria Crater campaign adjusted.}} | |||
{{Patch|type=a|note=New mission added to Victoria Crater campaign.}} | |||
| | {{Patch|type=a|note=Added more stones on Victoria Crater map.}} | ||
{{PatchEnd}} | |||
| | |||
| Victoria Crater campaign adjusted | |||
| | |||
| | |||
===21st August 2013=== | ===21st August 2013=== | ||
{ | {{PatchStart}} | ||
{{Patch|type=f|note=Fixed noticeable texture repeating on Kaiser Crater dark dune, adjusted corresponding mission.|id=69}} | |||
{{PatchEnd}} | |||
| | |||
===20th August 2013=== | ===20th August 2013=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added 4 large Tech 9+ side mission to Kaiser Crater campaign.}} | ||
{{PatchEnd}} | |||
| | |||
===19th August 2013 (DRAM FROM GAMESCOM):=== | ===19th August 2013 (DRAM FROM GAMESCOM):=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added Picture-In-Picture update rate setting to options menu.}} | ||
{{Patch|type=c|note=Increased max vehicles per location from 32 to 64.}} | |||
{{Patch|type=c|note=Increased max locations from 128 to 256.}} | |||
{{Patch|type=r|note=Removed old part failure system.}} | |||
{{Patch|type=f|note=Fixed snap-to-place free-fly cam issue when leaving a vehicle.}} | |||
{{Patch|type=f|note=Fixed Picture-In-Picture camera 1 not disabling when broken.}} | |||
| | {{Patch|type=f|note=Fixed Picture-In-Picture resolutions not being scaled by camera type.}} | ||
| Increased max vehicles per location from 32 to 64 | {{Patch|type=f|note=Fixed noise-grain effect related out-of-memory freeze on very low-end systems.}} | ||
{{PatchEnd}} | |||
| | |||
| Increased max locations from 128 to 256 | |||
| | |||
| | |||
| Fixed snap-to-place free-fly cam issue when leaving a vehicle | |||
| | |||
| Fixed Picture-In-Picture camera 1 not disabling when broken | |||
| | |||
| Fixed Picture-In-Picture resolutions not being scaled by camera type | |||
| | |||
| Fixed noise-grain effect related out-of-memory freeze on very low-end systems | |||
===19th August 2013:=== | ===19th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=c|note=Increased thruster strength for small lander.}} | ||
{{Patch|type=f|note=Fixed APXS science target in Kaise Crater side mission 6983.|id=225}} | |||
{{Patch|type=f|note=Fixed analyze targets on Victoria Crater mission ref. 7123.|id=221}} | |||
{{Patch|type=f|note=Fixed floading stones on Victoria Crater map.}} | |||
{{Patch|type=a|note=Added more stones on Victoria Crater map.}} | |||
{{PatchEnd}} | |||
| | |||
| Fixed APXS science target in Kaise Crater side mission 6983 | |||
| | |||
| | |||
| Fixed analyze targets on Victoria Crater mission ref. 7123 | |||
| | |||
| | |||
| Fixed floading stones on Victoria Crater map | |||
| | |||
===17th August 2013:=== | ===17th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed E3 Gale Crater scenario problem where the Sky Crane had no fuel.}} | ||
{{PatchEnd}} | |||
| | |||
== Patch 0.8.0174 == | == Patch 0.8.0174 == | ||
===16th August 2013:=== | ===16th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters).|id=46}} | ||
{{Patch|type=a|note=Added fuel tank level indicators to the landing HUD.}} | |||
{{Patch|type=a|note=Added indication of emergency landing mode to landing HUD.}} | |||
{{Patch|type=a|note=Added hint to Gravon overlay for its menu (P).}} | |||
{{Patch|type=f|note=Fixed Invert Vertical Axis toggle in options menu.|id=172}} | |||
{{Patch|type=f|note=Fixed issue where HUD grid showed up in 3rd person view during landing.}} | |||
| | {{Patch|type=f|note=Fixed APXS and Drill targets in Large rover mission on Victoria Crater.|id=227}} | ||
| Added fuel tank level indicators to the landing HUD | {{Patch|type=f|note=Fixed APXS target in mission Group of impact craters on Victoria Crater.|id=253}} | ||
{{Patch|type=f|note=Fixed APXS target in mission Two impact craters on Victoria Crater.|id=18}} | |||
| | {{Patch|type=f|note=Fixed Drill target in mission Three depressions on Gale Crater.|id=244}} | ||
{{Patch|type=f|note=Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06.|id=266}} | |||
{{Patch|type=c|note=Changed default thrust button to left shift.}} | |||
| | {{PatchEnd}} | ||
| | |||
| Fixed Invert Vertical Axis toggle in options menu | |||
| | |||
| Fixed issue where HUD grid showed up in 3rd person view during landing | |||
| | |||
| Fixed APXS and Drill targets in Large rover mission on Victoria Crater | |||
| | |||
| Fixed APXS target in mission Group of impact craters on Victoria Crater | |||
| | |||
| Fixed APXS target in mission Two impact craters on Victoria Crater | |||
| | |||
| Fixed Drill target in mission Three depressions on Gale Crater | |||
| | |||
| | |||
| Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06 | |||
| | |||
| Changed default thrust button to left shift | |||
{{ | |||
== Patch 0.8.0172(dev) == | == Patch 0.8.0172(dev) == | ||
===15th August 2013:=== | ===15th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added uploading of photos to Steam via the vehicle's photo viewer on the map.}} | ||
{{Patch|type=c|note=Reduced opacity of landing HUD grid.}} | |||
{{Patch|type=r|note=Removed HUD modes from the Radial Menu (to be used for dynamic actions).}} | |||
{{PatchEnd}} | |||
| | |||
| Reduced opacity of landing HUD grid | |||
| | |||
===14th August 2013:=== | ===14th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added manual landing of vehicles (Landers and Rovers).|id=70}} | ||
{{Patch|type=a|note=Added T5 Small rover.}} | |||
{{Patch|type=c|note=Adjusted descent cam rotation by 90 degrees.}} | |||
{{Patch|type=c|note=Adjusted landers thrusters to keep straight while thrusting.}} | |||
{{Patch|type=c|note=Adjusted priorities etc in several Kaiser Crater missions.}} | |||
| | {{PatchEnd}} | ||
| | |||
| Added T5 Small rover | |||
| | |||
| Adjusted descent cam rotation by 90 degrees | |||
| | |||
| Adjusted landers thrusters to keep straight while thrusting | |||
| | |||
| Adjusted priorities etc in several Kaiser Crater missions | |||
===13th August 2013:=== | ===13th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed DAN science target in mission 4681.|id=248}} | ||
{{Patch|type=f|note=Fixed Floating rocks near Kaiser Crater.|id=250}} | |||
{{Patch|type=f|note=Fixed floating/clipped rock near ancient river in Kaiser Crater.|id=243}} | |||
{{Patch|type=f|note=Fixed floating rock in Kaiser Crater map.|id=140}} | |||
{{PatchEnd}} | |||
| | |||
| | |||
| Fixed Floating rocks near Kaiser Crater | |||
| | |||
| Fixed floating/clipped rock near ancient river in Kaiser Crater | |||
| | |||
| Fixed floating rock in Kaiser Crater map | |||
===12th August 2013:=== | ===12th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added map zoom to cursor instead of center.|id=50}} | ||
{{Patch|type=f|note=Fixed non-scanable rocks in Kaiser Crater mission 5044.|id=213}} | |||
{{Patch|type=f|note=Fixed photograph rock bug in Kraiser Crater plateau.|id=214}} | |||
| | {{Patch|type=f|note=Fixed photo targets in 2nd mission on Kaiser Crater.}} | ||
{{Patch|type=c|note=Adjusted cameras on T5 Large lander (NAV cam replaced by TELE).}} | |||
| | {{Patch|type=c|note=Optimized calling of sky preset change.}} | ||
| | {{PatchEnd}} | ||
| Fixed non-scanable rocks in Kaiser Crater mission 5044 | |||
| | |||
| Fixed photograph rock bug in Kraiser Crater | |||
| | |||
| Fixed photo targets in 2nd mission on Kaiser Crater | |||
| | |||
| Adjusted cameras on T5 Large lander (NAV cam replaced by TELE) | |||
| | |||
| Optimized calling of sky preset change | |||
===9th August 2013:=== | ===9th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added WIP landing HUD to Landers, currently not fully functional.}} | ||
{{Patch|type=a|note=Added more rocks to Victoria Crater.}} | |||
{{Patch|type=f|note=Fixed Gale Crater Impact Crater mission photo targets.|id=198}} | |||
| | {{Patch|type=f|note=Fixed issue where turning off GUI elements did not work for landing HUD.}} | ||
{{Patch|type=f|note=Fixed Landers not switching between landing and ground HUD.}} | |||
{{Patch|type=r|note=Removed noise in 3rd person cam, even if no cams are present.}} | |||
| | {{PatchEnd}} | ||
| | |||
| Fixed Gale Crater Impact Crater mission photo targets | |||
| | |||
| Fixed issue where turning off GUI elements did not work for landing HUD | |||
| | |||
| Fixed Landers not switching between landing and ground HUD | |||
| | |||
===8th August 2013:=== | ===8th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added versioning/synching of objects such as static objects to allow addition of more objects to locations.}} | ||
{{Patch|type=a|note=Added clearing of duplicate ID objects, such as rocks and static objects.}} | |||
{{Patch|type=a|note=Added more rocks to Victoria Crater.}} | |||
{{Patch|type=c|note=Increased range for APXS slightly, making it easier to reach targets.}} | |||
{{Patch|type=c|note=Reduced random part failure to make landing less error-prone.}} | |||
{{Patch|type=f|note=Fixed an analyze target in Kaiser Crater not being completable.}} | |||
| | {{Patch|type=f|note=Fixed duplicate IDs on 2 science targets in Kaiser, causing hell.}} | ||
{{Patch|type=f|note=Fixed several side missions where the material was set to STONE, not ATMOSPHERE.}} | |||
{{Patch|type=f|note=Fixed problem with Gravon not being unpacked on the Steam build, causing a crash.|id=143}} | |||
| | {{PatchEnd}} | ||
| | |||
| Increased range for APXS slightly, making it easier to reach targets | |||
| | |||
| Reduced random part failure to make landing less error-prone | |||
| | |||
| Fixed an analyze target in Kaiser Crater not being completable | |||
| | |||
| Fixed duplicate IDs on 2 science targets in Kaiser, causing hell | |||
| | |||
| Fixed several side missions where the material was set to STONE, not ATMOSPHERE | |||
| | |||
| Fixed problem with Gravon not being unpacked on the Steam build, causing a crash | |||
| | |||
===7th August 2013:=== | ===7th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added versioning/synching of Space Program Science Targets to allow addition of more missions to locations.}} | ||
{{Patch|type=a|note=Added more small side missions to Victoria Crater.}} | |||
{{Patch|type=c|note=Changed one of the scientists in the lab to be kneeling.}} | |||
{{Patch|type=f|note=Fixed the further issues with Gravon.}} | |||
{{Patch|type=f|note=Fixed the issues with the photo targets in Kaiser Crater.|id=87}} | |||
{{Patch|type=f|note=Fixed several levitating rocks in Victoria Crater}} | |||
| | {{PatchEnd}} | ||
| | |||
| Changed one of the scientists in the lab to be kneeling | |||
| | |||
| Fixed the further issues with Gravon | |||
| | |||
| Fixed the issues with the photo targets in Kaiser Crater | |||
| | |||
| Fixed several levitating rocks in Victoria Crater | |||
===6th August 2013:=== | ===6th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added TextListboxWidget Functionality to script to edit contents of each column using SetItem().}} | ||
{{Patch|type=a|note=Added Feedback Tracker ID to issues in the Change Log.}} | |||
{{Patch|type=a|note=Added more people to the Mission Control room.}} | |||
{{Patch|type=a|note=Added scientists in white overalls to the Rover Lab.}} | |||
{{Patch|type=a|note=Added several small side missions to Victoria Crater.}} | |||
{{Patch|type=c|note=Optimized several shaders.}} | |||
| | {{Patch|type=f|note=Fixed the issue where the variable Hotspot_CurHi could go below 0, causing a crash.}} | ||
{{Patch|type=f|note=Fixed the issue where airbags deflated while still bouncing, damaging the rover.|id=138}} | |||
{{Patch|type=f|note=Fixed the physics detail issue where small or medium rovers would not land.|id=35}} | |||
| | {{Patch|type=f|note=Fixed the issue where switching from Space Program to Editor left you with a static camera.|id=9}} | ||
{{Patch|type=f|note=Fixed a crash in the CTR tab when pressing SELECT and no items were present.|id=16}} | |||
{{Patch|type=f|note=Fixed the terrain not meeting up with the rock walls in Gale Crater.|id=23}} | |||
| | {{Patch|type=f|note=Fixed several levitating rocks in Gale Crater.}} | ||
{{PatchEnd}} | |||
| | |||
| | |||
| Optimized several shaders | |||
| | |||
| Fixed the issue where the variable Hotspot_CurHi could go below 0, causing a crash | |||
| | |||
| Fixed the issue where airbags deflated while still bouncing, damaging the rover | |||
| | |||
| Fixed the physics detail issue where small or medium rovers would not land | |||
| | |||
| | |||
| Fixed the issue where switching from Space Program to Editor left you with a static camera | |||
| | |||
| | |||
| Fixed a crash in the CTR tab when pressing SELECT and no items were present | |||
| | |||
| | |||
| Fixed the terrain not meeting up with the rock walls in Gale Crater | |||
| | |||
| Fixed several levitating rocks in Gale Crater | |||
===5th August 2013:=== | ===5th August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added the Change Log viewer to the main menu.}} | ||
{{Patch|type=a|note=Added 'Never freeze on alt+tab' launch parameter to Steam.}} | |||
{{Patch|type=f|note=Fixed an issue with the Night Owl achievement, where an Editor-spawned vehicle could not complete it.}} | |||
| | {{Patch|type=f|note=Fixed several issues with the Gravon arcade console.}} | ||
{{Patch|type=f|note=Fixed the issue where the low resolution camera effect was carried over to the main menu.|id=19}} | |||
{{Patch|type=f|note=Fixed an issue with the main and menu renders not filtering on resolution scales of greater then 1x}} | |||
| | {{Patch|type=f|note=Fixed levitating rocks in Kaiser Crater}} | ||
{{PatchEnd}} | |||
| | |||
| Fixed an issue with the Night Owl achievement, where an Editor-spawned vehicle could not complete it | |||
| | |||
| Fixed several issues with the Gravon arcade console | |||
| | |||
| Fixed the issue where the low resolution camera effect was carried over to the main menu | |||
| | |||
| Fixed an issue with the main and menu renders not filtering on resolution scales of greater then 1x | |||
| | |||
| Fixed levitating rocks in Kaiser Crater | |||
===2nd August 2013:=== | ===2nd August 2013:=== | ||
{ | {{PatchStart}} | ||
| | {{Patch|type=a|note=Enabled the Gravon game console in the Mission Control room.}} | ||
{{Patch|type=f|note=Fixed a crash with Index out of range (-4 >= 456) in scripts/Entities/VehicleWidgetHandler.h:108.|id=29}} | |||
{{Patch|type=c|note=Hid 3 achievements by default.}} | |||
| | {{PatchEnd}} | ||
| | |||
| Fixed a crash with Index out of range (-4 >= 456) in scripts/Entities/VehicleWidgetHandler.h:108 | |||
| | |||
| Hid 3 achievements by default | |||
== Patch 0.8.0170 == | == Patch 0.8.0170 == | ||
Line 426: | Line 947: | ||
{{Take On Mars}} | {{Take On Mars}} | ||
[[Category:Take On Mars]] | [[Category:Take On Mars|Patches]] |
Revision as of 17:32, 18 June 2014
Changelog color key |
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Added |
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Fixed |
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Due to the nature of how Take On Mars is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated. Template:-
Patches
Patch 0.8.0253 (dev)
13th January 2014
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10th January 2014
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9th January 2014
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6th January 2014
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3rd January 2014
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2nd January 2014
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30th December 2013
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27th December 2013
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23th December 2013
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20th December 2013
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19th December 2013
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18th December 2013
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17th December 2013
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16th December 2013
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15th December 2013
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13th December 2013
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12th December 2013
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11th December 2013
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10th December 2013
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9th December 2013
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6th December 2013
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5th December 2013
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4th December 2013
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3rd December 2013
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2nd December 2013
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29th November 2013
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28th November 2013
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27th November 2013
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26th November 2013
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25th November 2013
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22nd November 2013
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21st November 2013
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20th November 2013
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19th November 2013
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18th November 2013
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17th November 2013
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15th November 2013
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13th November 2013
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12th November 2013
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11th November 2013
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8th November 2013
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7th November 2013
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6th November 2013
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5th November 2013
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4th November 2013
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1th November 2013
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31th October 2013
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25th October 2013
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24th October 2013
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23th October 2013
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22th October 2013
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18th October 2013
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17th October 2013
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Patch 0.8.0247 (dev)
16th October 2013
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Patch 0.8.0246 (dev)
15th October 2013
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Patch 0.8.0245 (dev)
14th October 2013
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Patch 0.8.0240 (dev)
11th October 2013
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10th October 2013
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8th October 2013
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7th October 2013
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Patch 0.8.0236 (dev)
4th October 2013
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Patch 0.8.0234
3rd October 2013
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2nd October 2013
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1st October 2013
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Patch 0.8.0229 (dev)
30th September 2013
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Patch 0.8.0223 (dev)
27th September 2013
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26th September 2013
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25th September 2013
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Patch 0.8.0217 (dev)
24th September 2013
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Patch 0.8.0214 (dev)
23rd September 2013
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20th September 2013
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Patch 0.8.0212 (dev)
19th September 2013
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Patch 0.8.0208 (dev)
18th September 2013
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17th September 2013
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16th September 2013
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15th September 2013
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14th September 2013
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Patch 0.8.0205 (dev)
13th September 2013
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12th September 2013
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11th September 2013
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10th September 2013
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Patch 0.8.0199
9th September 2013
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Patch 0.8.0196 (dev)
6th September 2013
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Patch 0.8.0195 (dev)
4th September 2013
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3rd September 2013
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Patch 0.8.0183 (dev)
2nd September 2013
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30th August 2013
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Patch 0.8.0174 (dev)
29th August 2013
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28th August 2013
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26th August 2013
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23rd August 2013
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22ed August 2013
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21st August 2013
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20th August 2013
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19th August 2013 (DRAM FROM GAMESCOM):
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19th August 2013:
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17th August 2013:
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Patch 0.8.0174
16th August 2013:
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Patch 0.8.0172(dev)
15th August 2013:
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14th August 2013:
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13th August 2013:
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5th August 2013:
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2nd August 2013:
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Patch 0.8.0170
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