Take On Mars: Beta Patches: Difference between revisions
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Due to the nature of how [[Take On Mars]] is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated. | Due to the nature of how [[Take On Mars]] is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated. | ||
{{-}} | |||
= Patches = | = Patches = | ||
== Patch 0.8. | <!-- | ||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=r|note=.}} | |||
--> | |||
== Patch 0.8.0253 (dev) == | |||
===13th January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=f|note=.|id=24}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===10th January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===9th January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===6th January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===3rd January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted terrain on North Polar Cap.}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===2nd January 2014=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted terrain on North Polar Cap.}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===30th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===27th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===23th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===20th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones and layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===19th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones and layer textures to North Polar Cap.}} | |||
{{PatchEnd}} | |||
===18th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted campaign on Gale Crater.}} | |||
{{Patch|type=c|note=Adjusted campaign on Kaiser Crater.}} | |||
{{PatchEnd}} | |||
===17th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
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{{PatchEnd}} | |||
===16th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
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{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===15th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Add programming for taking photos.}} | |||
{{PatchEnd}} | |||
===13th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Improved entering commands into the Vehicle Command line.}} | |||
{{PatchEnd}} | |||
===12th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Ptolemaeus Crater.}} | |||
{{PatchEnd}} | |||
===11th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
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{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{PatchEnd}} | |||
===10th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Ptolemaeus Crater.}} | |||
{{PatchEnd}} | |||
===9th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones to Kaiser Crater.}} | |||
{{PatchEnd}} | |||
===6th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Fixed Small rover Airbag landing system.}} | |||
{{Patch|type=a|note=Added stones to Kaiser Crater.}} | |||
{{PatchEnd}} | |||
===5th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added stones to Kaiser Crater.}} | |||
{{Patch|type=c|note=Modified tech tree research times.}} | |||
{{PatchEnd}} | |||
===4th December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===3rd December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===2nd December 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===29th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
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===28th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===27th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===26th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=c|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{PatchEnd}} | |||
===25th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
{{Patch|type=a|note=.}} | |||
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{{Patch|type=a|note=.}} | |||
{{Patch|type=f|note=.}} | |||
{{PatchEnd}} | |||
===22nd November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added descriptions of Global objectives.}} | |||
{{Patch|type=f|note=Fixed the problem with Zero-G probe solar array.}} | |||
{{Patch|type=c|note=Adjusted stone distribution on Lyot Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===21st November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added missions to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===20th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added missions to Victoria Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===19th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added mouse-over hint to Global Objectives detailing instruments that need to be researched.}} | |||
{{Patch|type=c|note=Probe thrusters adjusted.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{PatchEnd}} | |||
===18th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Mars 3 sequence now has the correct date.|id=361}} | |||
{{Patch|type=a|note=Added indication to map if no missions are present.}} | |||
{{Patch|type=a|note=Added filtering of required and optional instruments in the Rover Lab.}} | |||
{{Patch|type=a|note=Added display to Rover Lab of instruments with no valid slots in red.}} | |||
{{Patch|type=f|note=Fixed occasional incorrect display of Global Objective where it was missing the 'complete' text.}} | |||
{{Patch|type=a|note=Added missions to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added missions to Victoria Crater.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=c|note=Modified missions at Lyot Crater.}} | |||
{{PatchEnd}} | |||
===17th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added displaying of waypoints even in the landing hud.}} | |||
{{PatchEnd}} | |||
===15th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted the power output of RT generators and Solar Arrays to correspond with real values.}} | |||
{{Patch|type=a|note=Added new shortcut key to the Global Objectives screen (defalut '0').}} | |||
{{Patch|type=a|note=Added new shortcut key to the Tech Tree screen (default 'T').}} | |||
{{Patch|type=c|note=Changed Tutorials shortcut key from 'T' to 'F1'.}} | |||
{{Patch|type=c|note=Changed Return to Mission Control shortcut key from 'F1' to 'Backspace'.}} | |||
{{Patch|type=f|note=Fixed Global Objectives progress bars not being 100% accurate.}} | |||
{{Patch|type=f|note=Fixed issue where vehicles sent from the map via 'New..' did not have correct icons.}} | |||
{{Patch|type=f|note=Fixed crash when selecting 'New vehicle' in the Rover Lab.|id=357}} | |||
{{Patch|type=f|note=Fixed and improved financial part of vehicle statistics.|id=358}} | |||
{{Patch|type=c|note=Improved filtering of items for skeletons and vehicles in the Rover Lab.}} | |||
{{Patch|type=c|note=Improved filtering and display of science targets in the map's Mission Details.}} | |||
{{PatchEnd}} | |||
===13th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added physically simulated cable between Mars 3 and PROP-H.}} | |||
{{Patch|type=a|note=Added controllable Cycloramic cameras to Mars 3.}} | |||
{{Patch|type=a|note=Added FLY TO WAYPOINT radial menu action to Landers when they have a mission assigned that is out of reach.}} | |||
{{Patch|type=a|note=Added New -vehicle skeleton name- items to mission selection in the map to allow custom tailored vehicles to mi.}} | |||
{{Patch|type=a|note=Finalized Probe landing sequence.}} | |||
{{Patch|type=c|note=Campaign starting budget adjusted.}} | |||
{{Patch|type=c|note=Tech tree features updated.}} | |||
{{PatchEnd}} | |||
===12th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added Cycloramic cameras to Mars 3.}} | |||
{{Patch|type=a|note=Added new HUD to Mars 3.}} | |||
{{Patch|type=a|note=Added objectives to Mars 3 sequence.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=a|note=Added mission to Asteroid belt.}} | |||
{{Patch|type=a|note=Tech tree research times and prices adjusted.}} | |||
{{PatchEnd}} | |||
===11th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=r|note=Removed duplicate science target IDs.}} | |||
{{Patch|type=c|note=Modified several missions at Deimos.}} | |||
{{Patch|type=a|note=Added missions to Deimos.}} | |||
{{Patch|type=c|note=Modified mission at Asteroid belt.}} | |||
{{Patch|type=f|note=Fixed few bugs in campaign.}} | |||
{{Patch|type=a|note=Tech tree main features made into final revision.}} | |||
{{PatchEnd}} | |||
===8th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=a|note=Added missions to Lyot Crater.}} | |||
{{Patch|type=a|note=Added missions to Deimos.}} | |||
{{PatchEnd}} | |||
===7th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Optimized particle saving and recreating from scenarios.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=a|note=Added missions to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added missions to Victoria Crater.}} | |||
{{Patch|type=c|note=Adjusted missions at Lyot Crater.}} | |||
{{Patch|type=a|note=Added two more Global objectives.}} | |||
{{Patch|type=c|note=Adjusted missions at Deimos and Asteroid belt.}} | |||
{{PatchEnd}} | |||
===6th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added highlighting of required technologies by instrument or vehicle to Tech Tree window.}} | |||
{{Patch|type=c|note=Improved Tech Tree window screen resolution sizing.}} | |||
{{Patch|type=c|note=Changed appearance of Mission Control HUD.}} | |||
{{Patch|type=f|note=Fixed and adjusted Global objectives list.}} | |||
{{Patch|type=c|note=Modified Gale Crater terrain for missions.}} | |||
{{Patch|type=r|note=Deleted old missions from all locations.}} | |||
{{Patch|type=a|note=Added campaign file to Lyot Crater.}} | |||
{{Patch|type=a|note=Added missions to Gale Crater.}} | |||
{{Patch|type=a|note=Added missions to Kaiser Crater.}} | |||
{{Patch|type=a|note=Added missions to Lyot Crater.}} | |||
{{Patch|type=a|note=Added missions to Victoria Crater.}} | |||
{{PatchEnd}} | |||
===5th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added Global Objectives functionality.}} | |||
{{Patch|type=a|note=Added assigning Global Objectives to missions.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{Patch|type=a|note=Added stones to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===4th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=r|note=Removed obsolete part quality.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{Patch|type=a|note=Added stones to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===1th November 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added defining of location size for the map window to .loc files.}} | |||
{{Patch|type=a|note=Added location map for Lyot Crater.}} | |||
{{Patch|type=a|note=Added location map for Ptolemaeus Crater.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{Patch|type=a|note=Added stones to Lyot Crater.}} | |||
{{Patch|type=a|note=Added Mars 3 sequence as the beginning to the Space Program.}} | |||
{{PatchEnd}} | |||
===31th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added 2 new music tracks.}} | |||
{{Patch|type=c|note=Improved Large Rover Sky Crane descent.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===25th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===24th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{Patch|type=a|note=Added WIP Tech Tree window.}} | |||
{{PatchEnd}} | |||
===23th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===22th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added controllable Mars 3 Lander with deployable PROP-H Rover.}} | |||
{{Patch|type=a|note=Added switching between 3rd person camera targets (default 'V').}} | |||
{{PatchEnd}} | |||
===18th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===17th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added controllable PROP-H rover.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0247 (dev) == | |||
===16th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Improved landing of Landers, they should no longer hover above their target location.|id=85}} | |||
{{Patch|type=c|note=Improved visibility using night vision during a sandstorm.}} | |||
{{Patch|type=f|note=Fixed minor issue with the Zero-G Prove thrusting against your input.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot Crater.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0246 (dev) == | |||
===15th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Fixed issue with static connection parts being spawned with an incorrect orientation.}} | |||
{{Patch|type=f|note=Fixed Asteroid belt missions after asteroid model upgrade.}} | |||
{{Patch|type=a|note=Added layer textures to Lyot crater.}} | |||
{{Patch|type=c|note=Reduced wind strengths in all locations.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0245 (dev) == | |||
===14th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added layer textures to Lyot crater.}} | |||
{{Patch|type=c|note=Overhauled airbag landing system for the Small and Medium Rovers.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0240 (dev) == | |||
===11th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Adjusted collision spheres for instruments.}} | |||
{{Patch|type=a|note=Solar Panels now generate according to incident light angle of the sun.|id=307}} | |||
{{Patch|type=r|note=Removed dynamic rocks from locations to improve performance.}} | |||
{{Patch|type=a|note=Added new dunes to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===10th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Adjusted floating rocks on Gale Crater.}} | |||
{{Patch|type=f|note=Adjusted floating rocks on Kaiser Crater.}} | |||
{{Patch|type=f|note=Adjusted floating rocks and dunes on Victoria Crater.}} | |||
{{Patch|type=a|note=Added collision spheres for instruments.}} | |||
{{Patch|type=c|note=Optimized vehicles to allow them to go to 'sleep' when not moving, improving performance.}} | |||
{{Patch|type=a|note=Added new dunes to Lyot Crater.}} | |||
{{PatchEnd}} | |||
===8th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Adjusted floating rocks on Gale Crater.}} | |||
{{Patch|type=f|note=Adjusted floating rocks on Kaiser Crater.}} | |||
{{Patch|type=a|note=Solar panels now stowed on descent and are now stowable (can be controlled).}} | |||
{{Patch|type=f|note=Fixed major issue with spawning joints, disallowing turnable parts attached to other rotated parts.}} | |||
{{PatchEnd}} | |||
===7th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more bounce to airbag landing systems.}} | |||
{{Patch|type=a|note=Added support for multiple 'base' parts.}} | |||
{{Patch|type=a|note=Added vehicle-oriented 3rd person camera.}} | |||
{{Patch|type=c|note=Improved smoothness of 3rd person cameras.}} | |||
{{Patch|type=a|note=Rover wheels now 'stowed' while landing to avoid them flopping and getting damaged.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0236 (dev) == | |||
===4th October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added vehicle statistics to the map (Sols, launch date, cost/profit, distance travelled, etc).|id=217}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=c|note=Adjusted floating rocks on Victoria Crater.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0234 == | |||
===3rd October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added default selection of altitude thrusters as secondary system for Zero-G Probe.}} | |||
{{Patch|type=a|note=Added remembering of settings on Zero-G Probe (Kill Rotation, etc).}} | |||
{{Patch|type=a|note=Added rocks to an opening in the WIP central asteroid in Asteroid Belt.}} | |||
{{Patch|type=f|note=Fixed available distant EAS science target after finishing first mission.}} | |||
{{Patch|type=f|note=Fixed broken glass showing in 3rd person perspective.}} | |||
{{Patch|type=f|note=Fixed bug where landing units failed to create any generated missions.}} | |||
{{Patch|type=c|note=Adjusted materials in analyze science targets at Asteroid Belt.}} | |||
{{Patch|type=c|note=Increased approach velocity on Deimos.}} | |||
{{Patch|type=c|note=Decreased approach velocity on Asteroid Belt.}} | |||
{{PatchEnd}} | |||
===2nd October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=c|note=Extended reach of robotic arms for Large and Medium Rover.}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=f|note=Fixed issue of bad weather notifications appearing prior to time mode selection.|id=325}} | |||
{{Patch|type=f|note=Fixed issue where a whole stack of weather notifications queued after each other.|id=326}} | |||
{{Patch|type=c|note=Changed color of generic mission waypoints|id=322}} | |||
{{PatchEnd}} | |||
===1st October 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added weather forecast generation and hazard warning.}} | |||
{{Patch|type=a|note=Added cracking of glass for cameras to indicate damage.}} | |||
{{Patch|type=a|note=Added filtering of vehicles designed for space environments to the map.}} | |||
{{Patch|type=a|note=Added defining of reentery velocity, position offset and angles offset to .loc files.}} | |||
{{Patch|type=c|note=Reduced reentry velocity for Asteroid Belt and Deimos.}} | |||
{{Patch|type=a|note=Finalized the mission generator, now makes use of all instruments and gives corresponding rewards.}} | |||
{{Patch|type=a|note=Added texts to Asteroid belt missions.}} | |||
{{Patch|type=a|note=Added Asteroid belt mission rewards.}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0229 (dev)== | |||
===30th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added planetary body selection to the map.}} | |||
{{Patch|type=a|note=Added weather zone functionality, simulating wind with sound and particle effects.}} | |||
{{Patch|type=a|note=Added weather zones to all Mars locations.}} | |||
{{Patch|type=a|note=Added missions to Asteroid belt (WIP)}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=c|note=Improved colliders of Space rocket, Launch platform and ramp.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0223 (dev)== | |||
===27th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=a|note=Added missions to Asteroid belt (WIP).}} | |||
{{Patch|type=c|note=Adjusted colliders on Small Rover, Large Rover and Large Lander.}} | |||
{{Patch|type=a|note=Added progress bar when downloading data from Steam.}} | |||
{{PatchEnd}} | |||
===26th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=f|note=Skip time now works for Mars Yard.|id=249}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=c|note=Simplified Small Lander leg model}} | |||
{{Patch|type=c|note=Simplified colliders of Robo Arm on Large Lander and Medium Rover.}} | |||
{{PatchEnd}} | |||
===25th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=a|note=Added Deimos mission rewards and Zero-G probe price.}} | |||
{{Patch|type=a|note=Added deleting scenarios to the Scenario menu.}} | |||
{{Patch|type=f|note=Fixed collision of Robo Arm with extended leg on Large Lander.}} | |||
{{Patch|type=f|note=Fixed frequent breaking of Solar Array on Medium Rover.}} | |||
{{Patch|type=f|note=Fixed Missions and Vehicles count on the map.|id=264}} | |||
{{Patch|type=f|note=Fixed APXS targets in Mission ref. 7278.}} | |||
{{Patch|type=f|note=Fixed constant sound of wind in Mission Control room.}} | |||
{{Patch|type=f|note=Fixed music and ambient sounds playing in background while playing Gravon in fullscreen.}} | |||
{{Patch|type=f|note=Fixed issue where missions could be generated too far away, making them be deleted the next frame.}} | |||
{{Patch|type=c|note=Increased size of airbag bounce collider, removing the possibility of inside parts colliding with the floor.}} | |||
{{Patch|type=c|note=Increased height of solar panels on the Medium Rover, fixing the issue of them constantly falling off.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0217 (dev)== | |||
===24th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added sharing of scenarios on Steam.}} | |||
{{Patch|type=a|note=Added new Scenario menu, which displays starting date, author, description, and so on.}} | |||
{{Patch|type=a|note=Added FAR indicator to photo targets when the frame is too small to be completed.}} | |||
{{Patch|type=a|note=Added Can Generated Mission option to vehicles created in hte Editor (default false).}} | |||
{{Patch|type=f|note=Fixed crash caused by disabling solidity of the vehicle for third person cam.|id=319}} | |||
{{Patch|type=f|note=Fixed freeze when opening MIS tab after completing a mission.}} | |||
{{Patch|type=f|note=Fixed crash when starting a Scenario from the menu (tried to use the scenario as the world).}} | |||
{{Patch|type=f|note=Fixed issue where Mars Yard always only used real local time.}} | |||
{{Patch|type=f|note=Fixed a potential issue with vehicle names in .scn files.}} | |||
{{Patch|type=f|note=Fixed issue where Mars Yard teleported the vehicle to the test position even outside of the Space Program.}} | |||
{{Patch|type=a|note=Added texts to Deimos Missions.}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0214 (dev)== | |||
===23rd September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added more rocks to Deimos.}} | |||
{{Patch|type=a|note=Added missions to Deimos (WIP).}} | |||
{{Patch|type=f|note=Fixed major new issue where instruments and cameras could no longer complete science targets.}} | |||
{{Patch|type=c|note=Improved range of APXS to 10cm.}} | |||
{{Patch|type=c|note=Improved mission generation system.}} | |||
{{PatchEnd}} | |||
===20th September 2013=== | |||
{{PatchStart}} | |||
{{Patch|type=a|note=Added missions to Deimos (WIP).}} | |||
{{Patch|type=a|note=Added saving of author to Scenarios in Editor.}} | |||
{{Patch|type=a|note=Added focal points to the Camera HUD, indicating where the camera is focused.}} | |||
{{Patch|type=c|note=Improved auto focus of the free fly camera.}} | |||
{{Patch|type=c|note=Improved precision of instrument traces and their display on the HUD.}} | |||
{{Patch|type=f|note=Fixed the issue where instruments and cameras occasionally kept switching between 0m and above.}} | |||
{{PatchEnd}} | |||
== Patch 0.8.0212 (dev)== | |||
===19th September 2013=== | ===19th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
{{Patch|type=a|note=Added WIP generation of Analyze targets.}} | |||
{{Patch|type=a|note=Added missions to Deimos.}} | {{Patch|type=a|note=Added missions to Deimos.}} | ||
{{Patch|type=a|note=Added material-sensitive listing of available instruments for Analyze targets in the Editor.}} | |||
{{Patch|type=c|note=Changed camera for areostationary satellite to orthographic, fixing z-buffer bug.}} | |||
{{Patch|type=c|note=Improved satellite map controls in the NAV tab.}} | |||
{{PatchEnd}} | {{PatchEnd}} | ||
== Patch 0.8.0208 (dev)== | |||
===18th September 2013=== | ===18th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
Line 25: | Line 622: | ||
{{Patch|type=a|note=Added new loading screens.}} | {{Patch|type=a|note=Added new loading screens.}} | ||
{{Patch|type=a|note=Added rocks and details to Deimos.}} | {{Patch|type=a|note=Added rocks and details to Deimos.}} | ||
{{Patch|type=a|note=Added dynamic creation and loading of user loading screens, with indication}} | |||
{{Patch|type=c|note=Improved Addon loading and handling.}} | {{Patch|type=c|note=Improved Addon loading and handling.}} | ||
{{Patch|type=c|note=Improved check when crafting new scenario, now allows creation only when name unique}} | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===17th September 2013=== | ===17th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=c|note=Changed Timer Event to support infinite repetitions.}} | ||
| Changed Timer Event to support infinite repetitions. | {{Patch|type=a|note=Added more rocks and details to Deimos.}} | ||
{{Patch|type=f|note=Fixed description issues in Kaiser Crater mission Dune Gullies.}} | |||
| | {{Patch|type=f|note=Fixed issue where scenarios could be loaded from the wrong location in the Editor.}} | ||
| | |||
| Fixed description issues in Kaiser Crater mission Dune Gullies. | |||
| | |||
| Fixed issue where scenarios could be loaded from the wrong location in the Editor. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 53: | Line 644: | ||
===15th September 2013=== | ===15th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location.}} | ||
| Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location. | {{Patch|type=a|note=Added On Scenario Start type Trigger.}} | ||
{{Patch|type=a|note=Added Reset button for Trigger properties in the Editor.}} | |||
| | {{Patch|type=a|note=Added Space sky preset.}} | ||
{{Patch|type=a|note=Added 2 more spawn options for objects to the Editor.}} | |||
{{Patch|type=c|note=Completed Gravity Vector Align for Zero-G Probe.}} | |||
| | {{Patch|type=f|note=Fixed Scenario image not reloading when new image crated.}} | ||
{{Patch|type=f|note=Fixed minor issue of scenario menu being open over object spawn menu.}} | |||
{{Patch|type=f|note=Fixed minor issue of Script Event being callable only after reload in Editor.}} | |||
| | {{Patch|type=f|note=Fixed issue releated to thrusters on the Zero-G Probe being inverted after load.}} | ||
| | |||
| | |||
| Completed Gravity Vector Align for Zero-G Probe. | |||
| | |||
| Fixed Scenario image not reloading when new image crated. | |||
| | |||
| Fixed minor issue of scenario menu being open over object spawn menu. | |||
| | |||
| Fixed minor issue of Script Event being callable only after reload in Editor. | |||
| | |||
| Fixed issue releated to thrusters on the Zero-G Probe being inverted after load. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===14th September 2013=== | ===14th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added robotic arms to Zero-G Probe.}} | ||
| Added robotic arms to Zero-G Probe. | {{Patch|type=a|note=Added 2 presets for the Zero-G Probe.}} | ||
{{Patch|type=a|note=Completed controls for the Zero-G Probe.}} | |||
| | |||
| | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 101: | Line 666: | ||
===13th September 2013=== | ===13th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added asteroid generator script to Asteroid Generator scenario.}} | ||
| Added asteroid generator script to Asteroid Generator scenario. | {{Patch|type=a|note=Added more rocks to Deimos.}} | ||
{{Patch|type=c|note=Improved addons system loading.}} | |||
| | {{Patch|type=f|note=Fixed serialization of Timer Event.}} | ||
| | |||
| Improved addons system loading. | |||
| | |||
| Fixed serialization of Timer Event. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 118: | Line 675: | ||
===12th September 2013=== | ===12th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added Scenario properties menu, where date, time, description can be defined.}} | ||
| Added Scenario properties menu, where date, time, description can be defined. | {{Patch|type=a|note=Added button to take current render and save it to the currently opened scenario.}} | ||
{{Patch|type=a|note=Added dynamic asteroids to spawnable Dynamic Objects.}} | |||
| | {{Patch|type=a|note=Added Unassign Mission to vehicles and the map.}} | ||
{{Patch|type=a|note=Added/Adjusted preview and logout images for vehicles in the map.}} | |||
{{Patch|type=a|note=Added info to mission targets in map (such as zone number, required instruments, etc).|id=208}} | |||
| | {{Patch|type=a|note=Added type to instrument list in vehicle details in map.}} | ||
{{Patch|type=a|note=Added correct preview pictures of each vehicle type (in the map).}} | |||
{{Patch|type=a|note=Added support for position and angle offsets to vehicles displayed in the Rover Lab.}} | |||
| | {{Patch|type=a|note=Added restart dialog when an add-on has been downloaded and loaded.}} | ||
{{Patch|type=a|note=Allowed re-assigning of vehicles to other missions even if their's in incomplete.}} | |||
{{Patch|type=c|note=Increased max vehicle name length to 22 characters.|id=63}} | |||
| | {{Patch|type=c|note=Improved appearance of the Rover Lab.}} | ||
{{Patch|type=c|note=Improved addon packing/unpacking system.}} | |||
| | |||
| | |||
| Added type to instrument list in vehicle details in map. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| Increased max vehicle name length to 22 characters. | |||
| | |||
| Improved appearance of the Rover Lab. | |||
| | |||
| Improved addon packing/unpacking system. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===11th September 2013=== | ===11th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added Asteroid Belt location.}} | ||
| Added Asteroid Belt location. | {{Patch|type=a|note=Added Zero-G Probe WIP controls.}} | ||
{{Patch|type=a|note=Added rocks to Deimos.}} | |||
| | |||
| | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===10th September 2013=== | ===10th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=c|note=Improved Skip Time duration selection list (now drop-down).|id=32}} | ||
| Improved Skip Time duration selection list (now drop-down). | {{Patch|type=c|note=Improved gamepad support in Mission Control.}} | ||
{{Patch|type=f|note=Fixed bug where after analyzing the orange frame and visible zone would stay.}} | |||
| | {{Patch|type=f|note=Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom.|id=295}} | ||
| Improved gamepad support in Mission Control. | {{Patch|type=f|note=Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle.|id=92}} | ||
{{Patch|type=f|note=Fixed bug where Arcade style GUI was not persistent with the option setting.|id=94}} | |||
| | {{Patch|type=f|note=Fixed bug where using Text Vehicle spawned it beneath the location.|id=314}} | ||
| Fixed bug where after analyzing the orange frame and visible zone would stay. | |||
| | |||
| Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom. | |||
| | |||
| Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle. | |||
| | |||
| Fixed bug where Arcade style GUI was not persistent with the option setting. | |||
| | |||
| Fixed bug where using Text Vehicle spawned it beneath the location. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 203: | Line 712: | ||
===9th September 2013=== | ===9th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed globe zoom issue in the main menu.}} | ||
| Fixed globe zoom issue in the main menu. | {{Patch|type=f|note=Fixed shadow issue of Crater models on Deimos.}} | ||
{{Patch|type=c|note=Improved shadowing by sun on Deimos.}} | |||
| | |||
| Fixed shadow issue of Crater models on Deimos. | |||
| | |||
| Improved shadowing by sun on Deimos. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 217: | Line 720: | ||
===6th September 2013=== | ===6th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added the external Workbench editing suite.}} | ||
| Added the external Workbench editing suite. | {{Patch|type=a|note=Added instrument info (power generation, range, etc).}} | ||
{{Patch|type=c|note=Updated instrument descriptions in the Rover Lap.}} | |||
| | |||
| | |||
| Updated instrument descriptions in the Rover Lap. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 231: | Line 728: | ||
===4th September 2013=== | ===4th September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added instrument descriptions to the Rover Lab (no longer WIP).}} | ||
| Added instrument descriptions to the Rover Lab (no longer WIP). | {{Patch|type=c|note=Increased resolution scale of Terrain Imager cameras.}} | ||
| | |||
| Increased resolution scale of Terrain Imager cameras. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===3rd September 2013=== | ===3rd September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added support for custom content via add-ons, including locations, vehicles and so on.}} | ||
| Added support for custom content via add-ons, including locations, vehicles and so on. | {{Patch|type=a|note=Added night time lighting to the Mars Yard.}} | ||
{{Patch|type=r|note=Removed several obsolete files.}} | |||
| | |||
| | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 255: | Line 742: | ||
===2nd September 2013=== | ===2nd September 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added WIP Deimos location.}} | ||
| Added WIP Deimos location. | {{Patch|type=a|note=Added WIP Zero-G Probe.}} | ||
| | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===30th August 2013=== | ===30th August 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed science target in Victoria Crater mission ref. 5540.|id=300}} | ||
| Fixed science target in Victoria Crater mission ref. 5540. | {{Patch|type=f|note=Fixed APXS bounding box in mission Ancient River Bed.|id=288}} | ||
{{Patch|type=c|note=Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983.}} | |||
| | |||
| Fixed APXS bounding box in mission Ancient River Bed. | |||
| | |||
| Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 279: | Line 756: | ||
===29th August 2013=== | ===29th August 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed gripping to floor while trying to thrust in Lander.}} | ||
| Fixed gripping to floor while trying to thrust in Lander. | {{Patch|type=f|note=Fixed EAS flashing READY while in use.}} | ||
| | |||
| Fixed EAS flashing READY while in use. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===28th August 2013=== | ===28th August 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added Flight Mode activation for Landers, enabling the player to move a landed Lander.}} | ||
| Added Flight Mode activation for Landers, enabling the player to move a landed Lander. | {{Patch|type=c|note=Adjusted analyze target in Victoria Crater mission ref. 1967.|id=270}} | ||
| | |||
| Adjusted analyze target in Victoria Crater mission ref. 1967. | |||
| | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===26th August 2013=== | ===26th August 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added more rocks to Victoria Crater.}} | ||
| Added more rocks to Victoria Crater. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===23rd August 2013=== | ===23rd August 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed analyze target in Victoria Crater mission ref. 5871.|id=286}} | ||
| Fixed analyze target in Victoria Crater mission ref. 5871. | {{Patch|type=c|note=Adjusted analyze target in Victoria Crater mission ref. 6275.|id=285}} | ||
{{Patch|type=a|note=Added more rocks to Victoria Crater.}} | |||
| | |||
| Adjusted analyze target in Victoria Crater mission ref. 6275. | |||
| | |||
| Added more rocks to Victoria Crater. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===22ed August 2013=== | ===22ed August 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed photo target in Kaiser Crater mission ref. 2924.|id=281}} | ||
| Fixed photo target in Kaiser Crater mission ref. 2924. | {{Patch|type=c|note=Victoria Crater campaign adjusted.}} | ||
| | {{Patch|type=a|note=New mission added to Victoria Crater campaign.}} | ||
| | {{Patch|type=a|note=Added more stones on Victoria Crater map.}} | ||
| Victoria Crater campaign adjusted. | |||
| | |||
| | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===21st August 2013=== | ===21st August 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed noticeable texture repeating on Kaiser Crater dark dune, adjusted corresponding mission.|id=69}} | ||
| Fixed noticeable texture repeating on Kaiser Crater dark dune, adjusted corresponding mission. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===20th August 2013=== | ===20th August 2013=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added 4 large Tech 9+ side mission to Kaiser Crater campaign.}} | ||
| Added 4 large Tech 9+ side mission to Kaiser Crater campaign. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===19th August 2013 (DRAM FROM GAMESCOM):=== | ===19th August 2013 (DRAM FROM GAMESCOM):=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added Picture-In-Picture update rate setting to options menu.}} | ||
| Added Picture-In-Picture update rate setting to options menu. | {{Patch|type=c|note=Increased max vehicles per location from 32 to 64.}} | ||
{{Patch|type=c|note=Increased max locations from 128 to 256.}} | |||
| | {{Patch|type=r|note=Removed old part failure system.}} | ||
| Increased max vehicles per location from 32 to 64. | {{Patch|type=f|note=Fixed snap-to-place free-fly cam issue when leaving a vehicle.}} | ||
{{Patch|type=f|note=Fixed Picture-In-Picture camera 1 not disabling when broken.}} | |||
| | {{Patch|type=f|note=Fixed Picture-In-Picture resolutions not being scaled by camera type.}} | ||
| Increased max locations from 128 to 256. | {{Patch|type=f|note=Fixed noise-grain effect related out-of-memory freeze on very low-end systems.}} | ||
| | |||
| | |||
| Fixed snap-to-place free-fly cam issue when leaving a vehicle. | |||
| | |||
| Fixed Picture-In-Picture camera 1 not disabling when broken. | |||
| | |||
| Fixed Picture-In-Picture resolutions not being scaled by camera type. | |||
| | |||
| Fixed noise-grain effect related out-of-memory freeze on very low-end systems. | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===19th August 2013:=== | ===19th August 2013:=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=c|note=Increased thruster strength for small lander.}} | ||
| Increased thruster strength for small lander | {{Patch|type=f|note=Fixed APXS science target in Kaise Crater side mission 6983.|id=225}} | ||
{{Patch|type=f|note=Fixed analyze targets on Victoria Crater mission ref. 7123.|id=221}} | |||
| | {{Patch|type=f|note=Fixed floading stones on Victoria Crater map.}} | ||
| Fixed APXS science target in Kaise Crater side mission 6983 | {{Patch|type=a|note=Added more stones on Victoria Crater map.}} | ||
| | |||
| Fixed analyze targets on Victoria Crater mission ref. 7123 | |||
| | |||
| | |||
| Fixed floading stones on Victoria Crater map | |||
| | |||
{{PatchEnd}} | {{PatchEnd}} | ||
===17th August 2013:=== | ===17th August 2013:=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=f|note=Fixed E3 Gale Crater scenario problem where the Sky Crane had no fuel.}} | ||
| Fixed E3 Gale Crater scenario problem where the Sky Crane had no fuel | |||
{{PatchEnd}} | {{PatchEnd}} | ||
Line 404: | Line 825: | ||
===16th August 2013:=== | ===16th August 2013:=== | ||
{{PatchStart}} | {{PatchStart}} | ||
| | {{Patch|type=a|note=Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters).|id=46}} | ||
| Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters) | {{Patch|type=a|note=Added fuel tank level indicators to the landing HUD.}} | ||
| | {{Patch|type=a|note=Added indication of emergency landing mode to landing HUD.}} | ||
| | {{Patch|type=a|note=Added hint to Gravon overlay for its menu (P).}} | ||
| Added fuel tank level indicators to the landing HUD | {{Patch|type=f|note=Fixed Invert Vertical Axis toggle in options menu.|id=172}} | ||
{{Patch|type=f|note=Fixed issue where HUD grid showed up in 3rd person view during landing.}} | |||
| | {{Patch|type=f|note=Fixed APXS and Drill targets in Large rover mission on Victoria Crater.|id=227}} | ||
{{Patch|type=f|note=Fixed APXS target in mission Group of impact craters on Victoria Crater.|id=253}} | |||
{{Patch|type=f|note=Fixed APXS target in mission Two impact craters on Victoria Crater.|id=18}} | |||
| | {{Patch|type=f|note=Fixed Drill target in mission Three depressions on Gale Crater.|id=244}} | ||
{{Patch|type=f|note=Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06.|id=266}} | |||
{{Patch|type=c|note=Changed default thrust button to left shift.}} | |||
| | |||
| Fixed Invert Vertical Axis toggle in options menu | |||
| | |||
| Fixed issue where HUD grid showed up in 3rd person view during landing | |||
| | |||
| Fixed APXS and Drill targets in Large rover mission on Victoria Crater | |||
| | |||
| | |||
| Fixed APXS target in mission Group of impact craters on Victoria Crater | |||
| | |||
| Fixed APXS target in mission Two impact craters on Victoria Crater | |||
| | |||
| | |||
| Fixed Drill target in mission Three depressions on Gale Crater | |||
| | |||
| | |||
| Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06 | |||
| | |||
| | |||
| Changed default thrust button to left shift | |||
{{PatchEnd}} | {{PatchEnd}} | ||
== Patch 0.8.0172(dev) == | == Patch 0.8.0172(dev) == | ||
Line 553: | Line 947: | ||
{{Take On Mars}} | {{Take On Mars}} | ||
[[Category:Take On Mars]] | [[Category:Take On Mars|Patches]] |
Revision as of 17:32, 18 June 2014
Changelog color key |
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Changed |
Fixed |
Removed |
Due to the nature of how Take On Mars is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated. Template:-
Patches
Patch 0.8.0253 (dev)
13th January 2014
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10th January 2014
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9th January 2014
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6th January 2014
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3rd January 2014
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2nd January 2014
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30th December 2013
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27th December 2013
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23th December 2013
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20th December 2013
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19th December 2013
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18th December 2013
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17th December 2013
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16th December 2013
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15th December 2013
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13th December 2013
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12th December 2013
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11th December 2013
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10th December 2013
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9th December 2013
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6th December 2013
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5th December 2013
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4th December 2013
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3rd December 2013
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2nd December 2013
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29th November 2013
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28th November 2013
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27th November 2013
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26th November 2013
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25th November 2013
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22nd November 2013
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21st November 2013
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20th November 2013
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19th November 2013
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18th November 2013
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17th November 2013
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15th November 2013
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13th November 2013
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12th November 2013
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11th November 2013
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8th November 2013
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7th November 2013
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6th November 2013
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5th November 2013
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4th November 2013
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1th November 2013
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31th October 2013
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25th October 2013
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24th October 2013
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23th October 2013
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22th October 2013
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18th October 2013
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17th October 2013
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Patch 0.8.0247 (dev)
16th October 2013
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Patch 0.8.0246 (dev)
15th October 2013
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Patch 0.8.0245 (dev)
14th October 2013
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Patch 0.8.0240 (dev)
11th October 2013
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10th October 2013
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8th October 2013
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7th October 2013
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Patch 0.8.0236 (dev)
4th October 2013
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Patch 0.8.0234
3rd October 2013
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2nd October 2013
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1st October 2013
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Patch 0.8.0229 (dev)
30th September 2013
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Patch 0.8.0223 (dev)
27th September 2013
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26th September 2013
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25th September 2013
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Patch 0.8.0217 (dev)
24th September 2013
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Patch 0.8.0214 (dev)
23rd September 2013
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20th September 2013
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Patch 0.8.0212 (dev)
19th September 2013
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Patch 0.8.0208 (dev)
18th September 2013
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17th September 2013
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16th September 2013
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15th September 2013
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14th September 2013
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Patch 0.8.0205 (dev)
13th September 2013
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12th September 2013
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11th September 2013
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10th September 2013
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Patch 0.8.0199
9th September 2013
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Patch 0.8.0196 (dev)
6th September 2013
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Patch 0.8.0195 (dev)
4th September 2013
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3rd September 2013
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Patch 0.8.0183 (dev)
2nd September 2013
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30th August 2013
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Patch 0.8.0174 (dev)
29th August 2013
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28th August 2013
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26th August 2013
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23rd August 2013
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22ed August 2013
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21st August 2013
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20th August 2013
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19th August 2013 (DRAM FROM GAMESCOM):
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19th August 2013:
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17th August 2013:
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Patch 0.8.0174
16th August 2013:
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Patch 0.8.0172(dev)
15th August 2013:
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14th August 2013:
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13th August 2013:
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12th August 2013:
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9th August 2013:
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8th August 2013:
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7th August 2013:
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6th August 2013:
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5th August 2013:
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2nd August 2013:
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Patch 0.8.0170
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