Beta Patches – Take On Mars

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= Patches =
= Patches =
== Patch 0.8.0234==
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== Patch 0.8.0253 (dev) ==
===13th January 2014===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=f|note=.|id=24}}
{{Patch|type=c|note=.}}
{{Patch|type=a|note=.}}
{{PatchEnd}}
 
===10th January 2014===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{PatchEnd}}
 
===9th January 2014===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{PatchEnd}}
 
===6th January 2014===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to North Polar Cap.}}
{{PatchEnd}}
 
===3rd January 2014===
{{PatchStart}}
{{Patch|type=c|note=Adjusted terrain on North Polar Cap.}}
{{Patch|type=a|note=Added layer textures to North Polar Cap.}}
{{PatchEnd}}
 
===2nd January 2014===
{{PatchStart}}
{{Patch|type=c|note=Adjusted terrain on North Polar Cap.}}
{{Patch|type=a|note=Added layer textures to North Polar Cap.}}
{{PatchEnd}}
 
===30th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to North Polar Cap.}}
{{PatchEnd}}
 
===27th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to North Polar Cap.}}
{{PatchEnd}}
 
===23th December 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=c|note=.}}
{{Patch|type=a|note=.}}
{{PatchEnd}}
 
===20th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Added stones and layer textures to North Polar Cap.}}
{{PatchEnd}}
 
===19th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Added stones and layer textures to North Polar Cap.}}
{{PatchEnd}}
 
===18th December 2013===
{{PatchStart}}
{{Patch|type=c|note=Adjusted campaign on Gale Crater.}}
{{Patch|type=c|note=Adjusted campaign on Kaiser Crater.}}
{{PatchEnd}}
 
===17th December 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{PatchEnd}}
 
===16th December 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{PatchEnd}}
 
===15th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Add programming for taking photos.}}
{{PatchEnd}}
 
===13th December 2013===
{{PatchStart}}
{{Patch|type=c|note=Improved entering commands into the Vehicle Command line.}}
{{PatchEnd}}
 
===12th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to Ptolemaeus Crater.}}
{{PatchEnd}}
 
===11th December 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
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{{Patch|type=a|note=.}}
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{{PatchEnd}}
 
===10th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Added stones to Kaiser Crater.}}
{{Patch|type=a|note=Added layer textures to Ptolemaeus Crater.}}
{{PatchEnd}}
 
===9th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Added stones to Kaiser Crater.}}
{{PatchEnd}}
 
===6th December 2013===
{{PatchStart}}
{{Patch|type=f|note=Fixed Small rover Airbag landing system.}}
{{Patch|type=a|note=Added stones to Kaiser Crater.}}
{{PatchEnd}}
 
===5th December 2013===
{{PatchStart}}
{{Patch|type=a|note=Added stones to Kaiser Crater.}}
{{Patch|type=c|note=Modified tech tree research times.}}
{{PatchEnd}}
 
===4th December 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=c|note=.}}
{{Patch|type=a|note=.}}
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===3rd December 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
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===2nd December 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=f|note=.}}
{{Patch|type=a|note=.}}
{{PatchEnd}}
 
===29th November 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=c|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=c|note=.}}
{{Patch|type=a|note=.}}
{{PatchEnd}}
 
===28th November 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=c|note=.}}
{{Patch|type=a|note=.}}
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===27th November 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=c|note=.}}
{{Patch|type=c|note=.}}
{{Patch|type=a|note=.}}
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===26th November 2013===
{{PatchStart}}
{{Patch|type=c|note=.}}
{{Patch|type=f|note=.}}
{{Patch|type=f|note=.}}
{{Patch|type=f|note=.}}
{{Patch|type=f|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=c|note=.}}
{{Patch|type=a|note=.}}
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===25th November 2013===
{{PatchStart}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=a|note=.}}
{{Patch|type=f|note=.}}
{{PatchEnd}}
 
===22nd November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added descriptions of Global objectives.}}
{{Patch|type=f|note=Fixed the problem with Zero-G probe solar array.}}
{{Patch|type=c|note=Adjusted stone distribution on Lyot Crater.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
===21st November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added missions to Kaiser Crater.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
===20th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added missions to Victoria Crater.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
===19th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added mouse-over hint to Global Objectives detailing instruments that need to be researched.}}
{{Patch|type=c|note=Probe thrusters adjusted.}}
{{Patch|type=a|note=Added missions to Gale Crater.}}
{{PatchEnd}}
 
===18th November 2013===
{{PatchStart}}
{{Patch|type=c|note=Mars 3 sequence now has the correct date.|id=361}}
{{Patch|type=a|note=Added indication to map if no missions are present.}}
{{Patch|type=a|note=Added filtering of required and optional instruments in the Rover Lab.}}
{{Patch|type=a|note=Added display to Rover Lab of instruments with no valid slots in red.}}
{{Patch|type=f|note=Fixed occasional incorrect display of Global Objective where it was missing the 'complete' text.}}
{{Patch|type=a|note=Added missions to Kaiser Crater.}}
{{Patch|type=a|note=Added missions to Victoria Crater.}}
{{Patch|type=a|note=Added missions to Gale Crater.}}
{{Patch|type=c|note=Modified missions at Lyot Crater.}}
{{PatchEnd}}
 
===17th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added displaying of waypoints even in the landing hud.}}
{{PatchEnd}}
===15th November 2013===
{{PatchStart}}
{{Patch|type=c|note=Adjusted the power output of RT generators and Solar Arrays to correspond with real values.}}
{{Patch|type=a|note=Added new shortcut key to the Global Objectives screen (defalut '0').}}
{{Patch|type=a|note=Added new shortcut key to the Tech Tree screen (default 'T').}}
{{Patch|type=c|note=Changed Tutorials shortcut key from 'T' to 'F1'.}}
{{Patch|type=c|note=Changed Return to Mission Control shortcut key from 'F1' to 'Backspace'.}}
{{Patch|type=f|note=Fixed Global Objectives progress bars not being 100% accurate.}}
{{Patch|type=f|note=Fixed issue where vehicles sent from the map via 'New..' did not have correct icons.}}
{{Patch|type=f|note=Fixed crash when selecting 'New vehicle' in the Rover Lab.|id=357}}
{{Patch|type=f|note=Fixed and improved financial part of vehicle statistics.|id=358}}
{{Patch|type=c|note=Improved filtering of items for skeletons and vehicles in the Rover Lab.}}
{{Patch|type=c|note=Improved filtering and display of science targets in the map's Mission Details.}}
{{PatchEnd}}
 
===13th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added physically simulated cable between Mars 3 and PROP-H.}}
{{Patch|type=a|note=Added controllable Cycloramic cameras to Mars 3.}}
{{Patch|type=a|note=Added FLY TO WAYPOINT radial menu action to Landers when they have a mission assigned that is out of reach.}}
{{Patch|type=a|note=Added New -vehicle skeleton name- items to mission selection in the map to allow custom tailored vehicles to mi.}}
{{Patch|type=a|note=Finalized Probe landing sequence.}}
{{Patch|type=c|note=Campaign starting budget adjusted.}}
{{Patch|type=c|note=Tech tree features updated.}}
{{PatchEnd}}
 
===12th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added Cycloramic cameras to Mars 3.}}
{{Patch|type=a|note=Added new HUD to Mars 3.}}
{{Patch|type=a|note=Added objectives to Mars 3 sequence.}}
{{Patch|type=a|note=Added missions to Gale Crater.}}
{{Patch|type=a|note=Added mission to Asteroid belt.}}
{{Patch|type=a|note=Tech tree research times and prices adjusted.}}
{{PatchEnd}}
 
===11th November 2013===
{{PatchStart}}
{{Patch|type=r|note=Removed duplicate science target IDs.}}
{{Patch|type=c|note=Modified several missions at Deimos.}}
{{Patch|type=a|note=Added missions to Deimos.}}
{{Patch|type=c|note=Modified mission at Asteroid belt.}}
{{Patch|type=f|note=Fixed few bugs in campaign.}}
{{Patch|type=a|note=Tech tree main features made into final revision.}}
{{PatchEnd}}
 
===8th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added missions to Gale Crater.}}
{{Patch|type=a|note=Added missions to Lyot Crater.}}
{{Patch|type=a|note=Added missions to Deimos.}}
{{PatchEnd}}
 
===7th November 2013===
{{PatchStart}}
{{Patch|type=c|note=Optimized particle saving and recreating from scenarios.}}
{{Patch|type=a|note=Added missions to Gale Crater.}}
{{Patch|type=a|note=Added missions to Kaiser Crater.}}
{{Patch|type=a|note=Added missions to Victoria Crater.}}
{{Patch|type=c|note=Adjusted missions at Lyot Crater.}}
{{Patch|type=a|note=Added two more Global objectives.}}
{{Patch|type=c|note=Adjusted missions at Deimos and Asteroid belt.}}
{{PatchEnd}}
 
===6th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added highlighting of required technologies by instrument or vehicle to Tech Tree window.}}
{{Patch|type=c|note=Improved Tech Tree window screen resolution sizing.}}
{{Patch|type=c|note=Changed appearance of Mission Control HUD.}}
{{Patch|type=f|note=Fixed and adjusted Global objectives list.}}
{{Patch|type=c|note=Modified Gale Crater terrain for missions.}}
{{Patch|type=r|note=Deleted old missions from all locations.}}
{{Patch|type=a|note=Added campaign file to Lyot Crater.}}
{{Patch|type=a|note=Added missions to Gale Crater.}}
{{Patch|type=a|note=Added missions to Kaiser Crater.}}
{{Patch|type=a|note=Added missions to Lyot Crater.}}
{{Patch|type=a|note=Added missions to Victoria Crater.}}
{{PatchEnd}}
 
===5th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added Global Objectives functionality.}}
{{Patch|type=a|note=Added assigning Global Objectives to missions.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{Patch|type=a|note=Added stones to Lyot Crater.}}
{{PatchEnd}}
 
===4th November 2013===
{{PatchStart}}
{{Patch|type=r|note=Removed obsolete part quality.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{Patch|type=a|note=Added stones to Lyot Crater.}}
{{PatchEnd}}
 
===1th November 2013===
{{PatchStart}}
{{Patch|type=a|note=Added defining of location size for the map window to .loc files.}}
{{Patch|type=a|note=Added location map for Lyot Crater.}}
{{Patch|type=a|note=Added location map for Ptolemaeus Crater.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{Patch|type=a|note=Added stones to Lyot Crater.}}
{{Patch|type=a|note=Added Mars 3 sequence as the beginning to the Space Program.}}
{{PatchEnd}}
 
===31th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added 2 new music tracks.}}
{{Patch|type=c|note=Improved Large Rover Sky Crane descent.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
===25th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
===24th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{Patch|type=a|note=Added WIP Tech Tree window.}}
{{PatchEnd}}
 
===23th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
===22th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added controllable Mars 3 Lander with deployable PROP-H Rover.}}
{{Patch|type=a|note=Added switching between 3rd person camera targets (default 'V').}}
{{PatchEnd}}
 
===18th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
===17th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added controllable PROP-H rover.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
== Patch 0.8.0247 (dev) ==
===16th October 2013===
{{PatchStart}}
{{Patch|type=c|note=Improved landing of Landers, they should no longer hover above their target location.|id=85}}
{{Patch|type=c|note=Improved visibility using night vision during a sandstorm.}}
{{Patch|type=f|note=Fixed minor issue with the Zero-G Prove thrusting against your input.}}
{{Patch|type=a|note=Added layer textures to Lyot Crater.}}
{{PatchEnd}}
 
== Patch 0.8.0246 (dev) ==
===15th October 2013===
{{PatchStart}}
{{Patch|type=f|note=Fixed issue with static connection parts being spawned with an incorrect orientation.}}
{{Patch|type=f|note=Fixed Asteroid belt missions after asteroid model upgrade.}}
{{Patch|type=a|note=Added layer textures to Lyot crater.}}
{{Patch|type=c|note=Reduced wind strengths in all locations.}}
{{PatchEnd}}
 
== Patch 0.8.0245 (dev) ==
===14th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added layer textures to Lyot crater.}}
{{Patch|type=c|note=Overhauled airbag landing system for the Small and Medium Rovers.}}
{{PatchEnd}}
 
== Patch 0.8.0240 (dev) ==
===11th October 2013===
{{PatchStart}}
{{Patch|type=c|note=Adjusted collision spheres for instruments.}}
{{Patch|type=a|note=Solar Panels now generate according to incident light angle of the sun.|id=307}}
{{Patch|type=r|note=Removed dynamic rocks from locations to improve performance.}}
{{Patch|type=a|note=Added new dunes to Lyot Crater.}}
{{PatchEnd}}
 
===10th October 2013===
{{PatchStart}}
{{Patch|type=f|note=Adjusted floating rocks on Gale Crater.}}
{{Patch|type=f|note=Adjusted floating rocks on Kaiser Crater.}}
{{Patch|type=f|note=Adjusted floating rocks and dunes on Victoria Crater.}}
{{Patch|type=a|note=Added collision spheres for instruments.}}
{{Patch|type=c|note=Optimized vehicles to allow them to go to 'sleep' when not moving, improving performance.}}
{{Patch|type=a|note=Added new dunes to Lyot Crater.}}
{{PatchEnd}}
 
===8th October 2013===
{{PatchStart}}
{{Patch|type=f|note=Adjusted floating rocks on Gale Crater.}}
{{Patch|type=f|note=Adjusted floating rocks on Kaiser Crater.}}
{{Patch|type=a|note=Solar panels now stowed on descent and are now stowable (can be controlled).}}
{{Patch|type=f|note=Fixed major issue with spawning joints, disallowing turnable parts attached to other rotated parts.}}
{{PatchEnd}}
 
===7th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added more bounce to airbag landing systems.}}
{{Patch|type=a|note=Added support for multiple 'base' parts.}}
{{Patch|type=a|note=Added vehicle-oriented 3rd person camera.}}
{{Patch|type=c|note=Improved smoothness of 3rd person cameras.}}
{{Patch|type=a|note=Rover wheels now 'stowed' while landing to avoid them flopping and getting damaged.}}
{{PatchEnd}}
 
== Patch 0.8.0236 (dev) ==
===4th October 2013===
{{PatchStart}}
{{Patch|type=a|note=Added vehicle statistics to the map (Sols, launch date, cost/profit, distance travelled, etc).|id=217}}
{{Patch|type=a|note=Added more rocks to Deimos.}}
{{Patch|type=c|note=Adjusted floating rocks on Victoria Crater.}}
{{PatchEnd}}
 
== Patch 0.8.0234 ==
===3rd October 2013===
===3rd October 2013===
{{PatchStart}}
{{PatchStart}}
{{Patch|type=a|note=Added default selection of altitude thrusters as secondary system for Zero-G Probe.}}
{{Patch|type=a|note=Added remembering of settings on Zero-G Probe (Kill Rotation, etc).}}
{{Patch|type=a|note=Added rocks to an opening in the WIP central asteroid in Asteroid Belt.}}
{{Patch|type=f|note=Fixed available distant EAS science target after finishing first mission.}}
{{Patch|type=f|note=Fixed broken glass showing in 3rd person perspective.}}
{{Patch|type=f|note=Fixed bug where landing units failed to create any generated missions.}}
{{Patch|type=c|note=Adjusted materials in analyze science targets at Asteroid Belt.}}
{{Patch|type=c|note=Increased approach velocity on Deimos.}}
{{Patch|type=c|note=Decreased approach velocity on Asteroid Belt.}}
{{PatchEnd}}
{{PatchEnd}}


===2nd October 2013===
===2nd October 2013===
{{PatchStart}}
{{PatchStart}}
{{Patch|type=c|note=Extended reach of robotic arms for Large and Medium Rover.}}
{{Patch|type=a|note=Added more rocks to Deimos.}}
{{Patch|type=f|note=Fixed issue of bad weather notifications appearing prior to time mode selection.|id=325}}
{{Patch|type=f|note=Fixed issue where a whole stack of weather notifications queued after each other.|id=326}}
{{Patch|type=c|note=Changed color of generic mission waypoints|id=322}}
{{PatchEnd}}
{{PatchEnd}}


===1st October 2013===
===1st October 2013===
{{PatchStart}}
{{PatchStart}}
{{Patch|type=a|note=Added weather forecast generation and hazard warning.}}
{{Patch|type=a|note=Added cracking of glass for cameras to indicate damage.}}
{{Patch|type=a|note=Added filtering of vehicles designed for space environments to the map.}}
{{Patch|type=a|note=Added defining of reentery velocity, position offset and angles offset to .loc files.}}
{{Patch|type=c|note=Reduced reentry velocity for Asteroid Belt and Deimos.}}
{{Patch|type=a|note=Finalized the mission generator, now makes use of all instruments and gives corresponding rewards.}}
{{Patch|type=a|note=Added texts to Asteroid belt missions.}}
{{Patch|type=a|note=Added Asteroid belt mission rewards.}}
{{Patch|type=a|note=Added more rocks to Deimos.}}
{{PatchEnd}}
{{PatchEnd}}


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{{Patch|type=c|note=Changed default thrust button to left shift.}}
{{Patch|type=c|note=Changed default thrust button to left shift.}}
{{PatchEnd}}
{{PatchEnd}}
== Patch 0.8.0173(dev) ==
{{Empty section|date=August 2013}}


== Patch 0.8.0172(dev) ==
== Patch 0.8.0172(dev) ==
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{{Take On Mars}}
{{Take On Mars}}


[[Category:Take On Mars]]
[[Category:Take On Mars|Patches]]

Revision as of 18:32, 18 June 2014


Changelog color key
Added
Changed
Fixed
Removed

Due to the nature of how Take On Mars is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated. Template:-

Patches

Patch 0.8.0253 (dev)

13th January 2014

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10th January 2014

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9th January 2014

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6th January 2014

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15th December 2013

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9th December 2013

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6th December 2013

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3rd December 2013

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2nd December 2013

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29th November 2013

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28th November 2013

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27th November 2013

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22nd November 2013

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19th November 2013

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18th November 2013

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17th November 2013

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15th November 2013

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13th November 2013

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12th November 2013

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11th November 2013

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8th November 2013

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7th November 2013

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6th November 2013

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5th November 2013

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4th November 2013

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1th November 2013

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31th October 2013

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25th October 2013

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24th October 2013

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23th October 2013

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22th October 2013

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18th October 2013

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17th October 2013

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Patch 0.8.0247 (dev)

16th October 2013

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Patch 0.8.0246 (dev)

15th October 2013

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Patch 0.8.0245 (dev)

14th October 2013

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Patch 0.8.0240 (dev)

11th October 2013

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10th October 2013

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8th October 2013

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7th October 2013

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Patch 0.8.0236 (dev)

4th October 2013

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Patch 0.8.0234

3rd October 2013

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2nd October 2013

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1st October 2013

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Patch 0.8.0229 (dev)

30th September 2013

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Patch 0.8.0223 (dev)

27th September 2013

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26th September 2013

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25th September 2013

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Patch 0.8.0217 (dev)

24th September 2013

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Patch 0.8.0214 (dev)

23rd September 2013

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20th September 2013

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Patch 0.8.0212 (dev)

19th September 2013

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Patch 0.8.0208 (dev)

18th September 2013

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17th September 2013

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16th September 2013

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15th September 2013

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14th September 2013

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Patch 0.8.0205 (dev)

13th September 2013

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12th September 2013

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11th September 2013

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10th September 2013

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Patch 0.8.0199

9th September 2013

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Patch 0.8.0196 (dev)

6th September 2013

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Patch 0.8.0195 (dev)

4th September 2013

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3rd September 2013

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Patch 0.8.0183 (dev)

2nd September 2013

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30th August 2013

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Patch 0.8.0174 (dev)

29th August 2013

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28th August 2013

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26th August 2013

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23rd August 2013

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22ed August 2013

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21st August 2013

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20th August 2013

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19th August 2013 (DRAM FROM GAMESCOM):

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19th August 2013:

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17th August 2013:

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Patch 0.8.0174

16th August 2013:

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Patch 0.8.0172(dev)

15th August 2013:

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14th August 2013:

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13th August 2013:

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12th August 2013:

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9th August 2013:

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8th August 2013:

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7th August 2013:

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6th August 2013:

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5th August 2013:

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2nd August 2013:

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Patch 0.8.0170

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