https://community.bistudio.com/wiki?title=Talk:Arma_3:_CfgFatigue&feed=atom&action=history
Talk:Arma 3: CfgFatigue - Revision history
2024-03-29T13:40:48Z
Revision history for this page on the wiki
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https://community.bistudio.com/wiki?title=Talk:Arma_3:_CfgFatigue&diff=176527&oldid=prev
Lou Montana: Lou Montana moved page Talk:Arma 3 CfgFatigue to Talk:Arma 3: CfgFatigue: Text replacement - "^Arma 3 " to "Arma 3: "
2020-12-29T23:09:30Z
<p>Lou Montana moved page <a href="/wiki/Talk:Arma_3_CfgFatigue" class="mw-redirect" title="Talk:Arma 3 CfgFatigue">Talk:Arma 3 CfgFatigue</a> to <a href="/wiki/Talk:Arma_3:_CfgFatigue" title="Talk:Arma 3: CfgFatigue">Talk:Arma 3: CfgFatigue</a>: Text replacement - "^Arma 3 " to "Arma 3: "</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:09, 30 December 2020</td>
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Lou Montana
https://community.bistudio.com/wiki?title=Talk:Arma_3:_CfgFatigue&diff=148052&oldid=prev
R3vo: R3vo moved page Talk:CfgFatigue Config Reference to Talk:Arma 3 CfgFatigue: naming convention
2020-01-24T17:04:18Z
<p>R3vo moved page <a href="/wiki/Talk:CfgFatigue_Config_Reference" class="mw-redirect" title="Talk:CfgFatigue Config Reference">Talk:CfgFatigue Config Reference</a> to <a href="/wiki/Talk:Arma_3_CfgFatigue" class="mw-redirect" title="Talk:Arma 3 CfgFatigue">Talk:Arma 3 CfgFatigue</a>: naming convention</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:04, 24 January 2020</td>
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R3vo
https://community.bistudio.com/wiki?title=Talk:Arma_3:_CfgFatigue&diff=86815&oldid=prev
Benargee: Theories. Anyone who knows the answer, please help.
2014-12-08T11:37:41Z
<p>Theories. Anyone who knows the answer, please help.</p>
<p><b>New page</b></p><div>=Value Meaning Theory=<br />
*FrequencyMax = 1; TBD<br />
*FrequencyMin = 0.2; TBD<br />
*MaxDuty = 10; TBD<br />
*MinValue1 = 0.2; ''The minimum fatigue value that speed starts to get effected?''<br />
*MinValue2 = 0.8; ''The minimum fatigue value that speed stops getting effected, speed is slowed down linearly between these 2 values?''<br />
*NormalRunSpeed = 7.2; ''Above this speed, player starts to get penalized with fatigue? Below it has no effect on fatigue?'' <br />
*TotalLoadCoef = 5; ''A multiplier that changes how much loadout mass effects fatigue gain?'' <br><br />
Needs further testing --[[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 12:37, 8 December 2014 (CET)</div>
Benargee