CfgWeapons Config Reference – Talk

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Apart from that the list should be complete. All values from original ArmA configs were taken as a source.<br>
Apart from that the list should be complete. All values from original ArmA configs were taken as a source.<br>
Enjoy. --[[User:WGL.Q|WGL.Q]] 15:28, 24 July 2007 (CEST)
Enjoy. --[[User:WGL.Q|WGL.Q]] 15:28, 24 July 2007 (CEST)
selectionFireAnim isn't it Turret config vakue ? I tried - it doesn't work for weapon :( -[[User:Bdfy|Bdfy]]
: hm no idea. it can be found as CfgWeapons value in dta\bin\config.
class Default
{
...
selectionFireAnim = "zasleh";
: however it might "just" be a config bug in ArmA by BI too.
: it can also be found as CfgMagazines value in addons\weapons\config.
class CA_Magazine: Default
{
...
selectionFireAnim = "zasleh";
: better send Suma/Rasta a pm about it :) --[[User:WGL.Q|WGL.Q]] 00:23, 3 August 2007 (CEST)

Latest revision as of 00:23, 3 August 2007

I left out the "ArmA only tags". Description is missing for almost all as well.
There are commented configs in OFP to some part. Those should prove as a source to start with.
Apart from that the list should be complete. All values from original ArmA configs were taken as a source.
Enjoy. --WGL.Q 15:28, 24 July 2007 (CEST)

selectionFireAnim isn't it Turret config vakue ? I tried - it doesn't work for weapon :( -Bdfy

hm no idea. it can be found as CfgWeapons value in dta\bin\config.
class Default
{
...
selectionFireAnim = "zasleh";
however it might "just" be a config bug in ArmA by BI too.
it can also be found as CfgMagazines value in addons\weapons\config.
class CA_Magazine: Default
{
...
selectionFireAnim = "zasleh";
better send Suma/Rasta a pm about it :) --WGL.Q 00:23, 3 August 2007 (CEST)