Difference between revisions of "Template:Table/RVScriptingFunctions"

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! colspan="6" style="background-color: #E0FFFF" | <big>[[Real Virtuality]] Scripting Functions</big>
 
! colspan="6" style="background-color: #E0FFFF" | <big>[[Real Virtuality]] Scripting Functions</big>
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|- style="text-align: center"
 
! colspan="2" style="background-color: #E0FFFF" | By Game
 
! colspan="2" style="background-color: #E0FFFF" | By Game
| [[:Category: {{tkoh}}: Functions|{{tkoh}}]] {{Icon|tkoh|24}} || [[:Category: {{arma2}}: Functions|{{arma2}}]] {{Icon|arma2|32}} || [[:Category: {{arma2oa}}: Functions|{{arma2oa}}]] {{Icon|arma2oa|32}} || [[:Category: {{arma3}}: Functions|{{arma3}}]] {{Icon|arma3|32}}
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| width="25%" | [[:Category: {{tkoh}}: Functions|{{tkoh}} ]]{{Icon|tkoh|24|link=:Category: {{tkoh}}: Functions}}
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| width="25%" | [[:Category: {{arma2}}: Functions|{{arma2}} ]]{{Icon|arma2|32|link=:Category: {{arma2}}: Functions}}
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| width="25%" | [[:Category: {{arma2oa}}: Functions|{{arma2oa}} ]]{{Icon|arma2oa|32|link=:Category: {{arma2oa}}: Functions}}
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| width="25%" | [[:Category: {{arma3}}: Functions|{{arma3}} ]]{{Icon|arma3|32|link=:Category: {{arma3}}: Functions}}
 
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! rowspan="4" style="background-color: #E0FFFF" | [[:Category:Functions by Functionality|By Functionality]]
 
! rowspan="4" style="background-color: #E0FFFF" | [[:Category:Functions by Functionality|By Functionality]]
 
! style="background-color: #E0FFFF" | A&nbsp;-&nbsp;H
 
! style="background-color: #E0FFFF" | A&nbsp;-&nbsp;H
| colspan="4" | [[:Category:Function Group: Ambient|Ambient]] ● [[:Category:Function Group: Arrays|Arrays]] ● [[:Category:Function Group: Briefing|Briefing]] ● [[:Category:Function Group: Broken Functions|Broken Functions]] ● [[:Category:Function Group: Camera|Camera]] ● [[:Category:Function Group: Campaign|Campaign]] ● [[:Category:Function Group: Combat|Combat]] ● [[:Category:Function Group: CombatPatrol|CombatPatrol]] ● [[:Category:Function Group: Communication Menu|Communication Menu]] ● [[:Category:Function Group: Configs|Configs]] ● [[:Category:Function Group: Contact|Contact]] ● [[:Category:Function Group: Conversations|Conversations]] ● [[:Category:Function Group: Curator|Curator]] ● [[:Category:Function Group: Database|Database]] ● [[:Category:Function Group: Diagnostic|Diagnostic]] ● [[:Category:Function Group: Eden Editor|Eden Editor]] ● [[:Category:Function Group: Effects|Effects]] ● [[:Category:Function Group: Environment|Environment]] ● [[:Category:Function Group: Event Handlers|Event Handlers]] ● [[:Category:Function Group: Feedback|Feedback]] ● [[:Category:Function Group: GUI|GUI]]
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| colspan="4" | [[:Category:Function Group: Ambient|Ambient]] ● [[:Category:Function Group: Arrays|Arrays]] ● [[:Category:Function Group: Briefing|Briefing]] ● [[:Category:Function Group: Broken Functions|Broken&nbsp;Functions]] ● [[:Category:Function Group: Camera|Camera]] ● [[:Category:Function Group: Campaign|Campaign]] ● [[:Category:Function Group: Combat|Combat]] ● [[:Category:Function Group: CombatPatrol|CombatPatrol]] ● [[:Category:Function Group: Communication Menu|Communication&nbsp;Menu]] ● [[:Category:Function Group: Configs|Configs]] ● [[:Category:Function Group: Contact|Contact]] ● [[:Category:Function Group: Conversations|Conversations]] ● [[:Category:Function Group: Curator|Curator]] ● [[:Category:Function Group: Database|Database]] ● [[:Category:Function Group: Diagnostic|Diagnostic]] ● [[:Category:Function Group: Eden Editor|Eden&nbsp;Editor]] ● [[:Category:Function Group: Effects|Effects]] ● [[:Category:Function Group: Environment|Environment]] ● [[:Category:Function Group: Event Handlers|Event&nbsp;Handlers]] ● [[:Category:Function Group: Feedback|Feedback]] ● [[:Category:Function Group: GUI|GUI]]
 
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! style="background-color: #E0FFFF" | I&nbsp;-&nbsp;N
 
! style="background-color: #E0FFFF" | I&nbsp;-&nbsp;N
| colspan="4" | [[:Category:Function Group: Interaction|Interaction]] ● [[:Category:Function Group: Inventory|Inventory]] ● [[:Category:Function Group: KeyframeAnimation|KeyframeAnimation]] ● [[:Category:Function Group: Live Feed|Live Feed]] ● [[:Category:Function Group: Map and Markers|Map and Markers]] ● [[:Category:Function Group: Math|Math]] ● [[:Category:Function Group: Mission Parameters|Mission Parameters]] ● [[:Category:Function Group: Missions|Missions]] ● [[:Category:Function Group: Modules|Modules]] ● [[:Category:Function Group: Multiplayer|Multiplayer]]
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| colspan="4" | [[:Category:Function Group: Interaction|Interaction]] ● [[:Category:Function Group: Inventory|Inventory]] ● [[:Category:Function Group: KeyframeAnimation|KeyframeAnimation]] ● [[:Category:Function Group: Live Feed|Live&nbsp;Feed]] ● [[:Category:Function Group: Map and Markers|Map&nbsp;and&nbsp;Markers]] ● [[:Category:Function Group: Math|Math]] ● [[:Category:Function Group: Mission Parameters|Mission Parameters]] ● [[:Category:Function Group: Missions|Missions]] ● [[:Category:Function Group: Modules|Modules]] ● [[:Category:Function Group: Multiplayer|Multiplayer]]
 
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! style="background-color: #E0FFFF" | O&nbsp;-&nbsp;S
 
! style="background-color: #E0FFFF" | O&nbsp;-&nbsp;S
| colspan="4" | [[:Category:Function Group: Object Manipulation|Object Manipulation]] ● [[:Category:Function Group: Old Man|Old Man]] ● [[:Category:Function Group: OO|OO]] ● [[:Category:Function Group: Positions|Positions]] ● [[:Category:Function Group: Priority Queue|Priority Queue]] ● [[:Category:Function Group: Program Flow|Program Flow]] ● [[:Category:Function Group: Radio|Radio]] ● [[:Category:Function Group: Respawn|Respawn]] ● [[:Category:Function Group: Revive|Revive]] ● [[:Category:Function Group: RichCurve|RichCurve]] ● [[:Category:Function Group: Scenes|Scenes]] ● [[:Category:Function Group: Scripts|Scripts]] ● [[:Category:Function Group: Sides|Sides]] ● [[:Category:Function Group: Sound|Sound]] ● [[:Category:Function Group: Spectator|Spectator]] ● [[:Category:Function Group: Strategic|Strategic]] ● [[:Category:Function Group: Strings|Strings]] ● [[:Category:Function Group: Supports|Supports]] ● [[:Category:Function Group: Systems|Systems]]
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| colspan="4" | [[:Category:Function Group: Object Manipulation|Object Manipulation]] ● [[:Category:Function Group: Old Man|Old Man]] ● [[:Category:Function Group: OO|OO]] ● [[:Category:Function Group: Positions|Positions]] ● [[:Category:Function Group: Priority Queue|Priority&nbsp;Queue]] ● [[:Category:Function Group: Program Flow|Program&nbsp;Flow]] ● [[:Category:Function Group: Radio|Radio]] ● [[:Category:Function Group: Respawn|Respawn]] ● [[:Category:Function Group: Revive|Revive]] ● [[:Category:Function Group: RichCurve|RichCurve]] ● [[:Category:Function Group: Scenes|Scenes]] ● [[:Category:Function Group: Scripts|Scripts]] ● [[:Category:Function Group: Sides|Sides]] ● [[:Category:Function Group: Sound|Sound]] ● [[:Category:Function Group: Spectator|Spectator]] ● [[:Category:Function Group: Strategic|Strategic]] ● [[:Category:Function Group: Strings|Strings]] ● [[:Category:Function Group: Supports|Supports]] ● [[:Category:Function Group: Systems|Systems]]
 
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! style="background-color: #E0FFFF" | T&nbsp;-&nbsp;Z
 
! style="background-color: #E0FFFF" | T&nbsp;-&nbsp;Z

Revision as of 16:59, 1 August 2021