Difference between revisions of "Terrain Editing"

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===Introduction===
 
===Introduction===
 
Terrain editing is a great way to add content to BI games.  Creating a new terrain can take several months, it will also involve a great deal of knowledge about addons and modelling. Don't let this discourage you, many great maps are available created by fans from all around the world.
 
Terrain editing is a great way to add content to BI games.  Creating a new terrain can take several months, it will also involve a great deal of knowledge about addons and modelling. Don't let this discourage you, many great maps are available created by fans from all around the world.
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===Getting Started===
 
===Getting Started===
  
For information on creating islands for the different BI games, choose the appropriate section below and/or visit the [[:Category:Tools|the tools section]].
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For information on creating islands for the different BI games, choose the appropriate section below and/or visit the [[:Category:Tools|tools section]].
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* [[Tutorial (Ressourcelink) Collection]] - originally from ZeroG´s Forum Thread
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* [[Visitor 3]]
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* [[Visitor 3 Manual]] - documentation of Visitor 3, terrain tool for Arma
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* [[Visitor 3: Making of simple landscape]] - getting started with Visitor 3 (tutorial with link to sample data)
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* [[Oxygen Viewer: Buldozer key commands]] - usage of buldozer)
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* [[Making Satellite Texture and Mask]]
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* [[Layered Terrain Surface Representation]] - description of Arma surface texturing technology
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* [[Mondkalb's_Terrain_Tutorial]] - Guide on how to make an island from scratch
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* [[Bushlurker´s Tutorial - Source Files & Beginners Guide]]
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* [[:Category:ArmA:_Addon_Editing|Category: ArmA: Addon Editing]]
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====Arma 3====
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* [[Terrain Builder]]
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=== Community Tools ===
  
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* [[MaskMapper]] - allows importing of large quantities of objects (such as vegetation).
  
[[Category:Operation Flashpoint: Terrain Editing | Operation Flashpoint: Terrain Editing| ]]
 
  
[[Category:Armed Assault: Terrain Editing | Armed Assault: Terrain Editing]]
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{{GameCategory|ofp| Terrain Editing }}
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{{GameCategory|arma1|_Addon_Editing}}

Revision as of 14:53, 6 January 2021

Introduction

Terrain editing is a great way to add content to BI games. Creating a new terrain can take several months, it will also involve a great deal of knowledge about addons and modelling. Don't let this discourage you, many great maps are available created by fans from all around the world.


Getting Started

For information on creating islands for the different BI games, choose the appropriate section below and/or visit the tools section.

Arma 3

Community Tools

  • MaskMapper - allows importing of large quantities of objects (such as vegetation).