Difference between revisions of "User:Ceeeb/Sandbox"
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Lou Montana (talk | contribs) m (Fix BIS fnc createmenu → BIS fnc createMenu) |
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− | + | [[user:Ceeeb]] | |
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− | = | + | == Undocumented script commands - Arma 3 1.11.115723 == |
+ | * [[cbSetChecked]] | ||
+ | * [[enableSimulationGlobal]] | ||
+ | * [[addScoreSide]] | ||
+ | * [[getOwnedDlcs]] | ||
+ | * [[backpackMagazines]] | ||
+ | * [[cbChecked]] | ||
+ | * [[enableDiagLegend]] | ||
+ | * [[getChosenCont]] | ||
+ | * [[getObjectDlcs]] | ||
+ | * [[queryItemsPool]] | ||
+ | * [[soldierMagazines]] | ||
+ | * [[uniformMagazines]] | ||
+ | * [[vestMagazines]] | ||
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+ | == All BIS functions - Arma 3 build 1.11.115723 == | ||
+ | * [[BIS_fnc_3Dcredits]] | ||
+ | * [[BIS_fnc_AAN]] | ||
+ | * [[BIS_fnc_absSpeed]] | ||
+ | * [[BIS_fnc_activateAddons]] | ||
+ | * [[BIS_fnc_addClassOO]] | ||
+ | * [[BIS_fnc_addCommMenuItem]] | ||
+ | * [[BIS_fnc_addCuratorAreaFromTrigger]] | ||
+ | * [[BIS_fnc_addCuratorChallenge]] | ||
+ | * [[BIS_fnc_addCuratorIcon]] | ||
+ | * [[BIS_fnc_addEvidence]] | ||
+ | * [[BIS_fnc_addRespawnInventory]] | ||
+ | * [[BIS_fnc_addRespawnPosition]] | ||
+ | * [[BIS_fnc_addScore]] | ||
+ | * [[BIS_fnc_addScriptedEventHandler]] | ||
+ | * [[BIS_fnc_addStackedEventHandler]] | ||
+ | * [[BIS_fnc_addSupportLink]] | ||
+ | * [[BIS_fnc_addToPairs]] | ||
+ | * [[BIS_fnc_addWeapon]] | ||
+ | * [[BIS_fnc_advHint]] | ||
+ | * [[BIS_fnc_advHintArg]] | ||
+ | * [[BIS_fnc_advHintCall]] | ||
+ | * [[BIS_fnc_advHintCredits]] | ||
+ | * [[BIS_fnc_alignTabs]] | ||
+ | * [[BIS_fnc_allSynchronizedObjects]] | ||
+ | * [[BIS_fnc_ambientAnim]] | ||
+ | * [[BIS_fnc_ambientAnimCombat]] | ||
+ | * [[BIS_fnc_ambientAnimGetParams]] | ||
+ | * [[BIS_fnc_ambientBlacklist]] | ||
+ | * [[BIS_fnc_ambientBlacklistAdd]] | ||
+ | * [[BIS_fnc_ambientBoats]] | ||
+ | * [[BIS_fnc_ambientFlyby]] | ||
+ | * [[BIS_fnc_ambientHelicopters]] | ||
+ | * [[BIS_fnc_ambientPlanes]] | ||
+ | * [[BIS_fnc_ambientPostprocess]] | ||
+ | * [[BIS_fnc_animalBehaviour]] | ||
+ | * [[BIS_fnc_animalSiteSpawn]] | ||
+ | * [[BIS_fnc_animType]] | ||
+ | * [[BIS_fnc_animViewer]] | ||
+ | * [[BIS_fnc_areEqual]] | ||
+ | * [[BIS_fnc_areFriendly]] | ||
+ | * [[BIS_fnc_arithmeticMean]] | ||
+ | * [[BIS_fnc_arrayCompare]] | ||
+ | * [[BIS_fnc_arrayFindDeep]] | ||
+ | * [[BIS_fnc_arrayInsert]] | ||
+ | * [[BIS_fnc_arrayPop]] | ||
+ | * [[BIS_fnc_arrayPush]] | ||
+ | * [[BIS_fnc_arrayPushStack]] | ||
+ | * [[BIS_fnc_arrayShift]] | ||
+ | * [[BIS_fnc_arrayShuffle]] | ||
+ | * [[BIS_fnc_arrayUnShift]] | ||
+ | * [[BIS_fnc_assignPlayerRole]] | ||
+ | * [[BIS_fnc_basicTask]] | ||
+ | * [[BIS_fnc_blackIn]] | ||
+ | * [[BIS_fnc_blackOut]] | ||
+ | * [[BIS_fnc_bleedTickets]] | ||
+ | * [[BIS_fnc_bloodEffect]] | ||
+ | * [[BIS_fnc_boundingBoxCorner]] | ||
+ | * [[BIS_fnc_boundingBoxDimensions]] | ||
+ | * [[BIS_fnc_boundingBoxMarker]] | ||
+ | * [[BIS_fnc_boundingCircle]] | ||
+ | * [[BIS_fnc_briefingAnimate]] | ||
+ | * [[BIS_fnc_briefingInit]] | ||
+ | * [[BIS_fnc_buildingPositions]] | ||
+ | * [[BIS_fnc_call]] | ||
+ | * [[BIS_fnc_callScriptedEventHandler]] | ||
+ | * [[BIS_fnc_camera]] | ||
+ | * [[BIS_fnc_cameraOld]] | ||
+ | * [[BIS_fnc_camFollow]] | ||
+ | * [[BIS_fnc_changeSupportRadioChannel]] | ||
+ | * [[BIS_fnc_cinemaBorder]] | ||
+ | * [[BIS_fnc_classMagazine]] | ||
+ | * [[BIS_fnc_classWeapon]] | ||
+ | * [[BIS_fnc_codePerformance]] | ||
+ | * [[BIS_fnc_colorConfigToRGBA]] | ||
+ | * [[BIS_fnc_colorRGBAtoHTML]] | ||
+ | * [[BIS_fnc_colorRGBAtoTexture]] | ||
+ | * [[BIS_fnc_colorRGBtoHTML]] | ||
+ | * [[BIS_fnc_commsMenuCreate]] | ||
+ | * [[BIS_fnc_commsMenuToggleAvailability]] | ||
+ | * [[BIS_fnc_commsMenuToggleVisibility]] | ||
+ | * [[BIS_fnc_completedCuratorChallengesCount]] | ||
+ | * [[BIS_fnc_conditionalSelect]] | ||
+ | * [[BIS_fnc_configPath]] | ||
+ | * [[BIS_fnc_configviewer]] | ||
+ | * [[BIS_fnc_consolidateArray]] | ||
+ | * [[BIS_fnc_convertUnits]] | ||
+ | * [[BIS_fnc_countdown]] | ||
+ | * [[BIS_fnc_counter]] | ||
+ | * [[BIS_fnc_createLogRecord]] | ||
+ | * [[BIS_fnc_createMenu]] | ||
+ | * [[BIS_fnc_createObjectOO]] | ||
+ | * [[BIS_fnc_credits]] | ||
+ | * [[BIS_fnc_credits_movie]] | ||
+ | * [[BIS_fnc_credits_movieConfig]] | ||
+ | * [[BIS_fnc_credits_movieSupport]] | ||
+ | * [[BIS_fnc_crewCount]] | ||
+ | * [[BIS_fnc_crossProduct]] | ||
+ | * [[BIS_fnc_crows]] | ||
+ | * [[BIS_fnc_ctrlFitToTextHeight]] | ||
+ | * [[BIS_fnc_ctrlSetScale]] | ||
+ | * [[BIS_fnc_ctrlTextHeight]] | ||
+ | * [[BIS_fnc_curatorAttributes]] | ||
+ | * [[BIS_fnc_curatorAutomatic]] | ||
+ | * [[BIS_fnc_curatorAutomaticPositions]] | ||
+ | * [[BIS_fnc_curatorChallengeDestroyVehicle]] | ||
+ | * [[BIS_fnc_curatorChallengeFindIntel]] | ||
+ | * [[BIS_fnc_curatorChallengeFireWeapon]] | ||
+ | * [[BIS_fnc_curatorChallengeGetInVehicle]] | ||
+ | * [[BIS_fnc_curatorChallengeIlluminate]] | ||
+ | * [[BIS_fnc_curatorChallengeSpawnLightning]] | ||
+ | * [[BIS_fnc_curatorObjectEdited]] | ||
+ | * [[BIS_fnc_curatorObjectPlaced]] | ||
+ | * [[BIS_fnc_curatorObjectRegistered]] | ||
+ | * [[BIS_fnc_curatorObjectRegisteredTable]] | ||
+ | * [[BIS_fnc_curatorPinged]] | ||
+ | * [[BIS_fnc_curatorRespawn]] | ||
+ | * [[BIS_fnc_curatorVisionModes]] | ||
+ | * [[BIS_fnc_customGPS]] | ||
+ | * [[BIS_fnc_customGPSVideo]] | ||
+ | * [[BIS_fnc_cutDecimals]] | ||
+ | * [[BIS_fnc_damageChanged]] | ||
+ | * [[BIS_fnc_damagePulsing]] | ||
+ | * [[BIS_fnc_dbClassCheck]] | ||
+ | * [[BIS_fnc_dbClassId]] | ||
+ | * [[BIS_fnc_dbClassIndex]] | ||
+ | * [[BIS_fnc_dbClassList]] | ||
+ | * [[BIS_fnc_dbClassRemove]] | ||
+ | * [[BIS_fnc_dbClassReturn]] | ||
+ | * [[BIS_fnc_dbClassSet]] | ||
+ | * [[BIS_fnc_dbConfigPath]] | ||
+ | * [[BIS_fnc_dbImportConfig]] | ||
+ | * [[BIS_fnc_dbImportXML]] | ||
+ | * [[BIS_fnc_dbisClass]] | ||
+ | * [[BIS_fnc_dbisValue]] | ||
+ | * [[BIS_fnc_dbPrint]] | ||
+ | * [[BIS_fnc_dbSymbolClass]] | ||
+ | * [[BIS_fnc_dbSymbolValue]] | ||
+ | * [[BIS_fnc_dbValueCheck]] | ||
+ | * [[BIS_fnc_dbValueId]] | ||
+ | * [[BIS_fnc_dbValueIndex]] | ||
+ | * [[BIS_fnc_dbValueList]] | ||
+ | * [[BIS_fnc_dbValueRemove]] | ||
+ | * [[BIS_fnc_dbValueReturn]] | ||
+ | * [[BIS_fnc_dbValueSet]] | ||
+ | * [[BIS_fnc_deleteTask]] | ||
+ | * [[BIS_fnc_destroyCity]] | ||
+ | * [[BIS_fnc_diagAAR]] | ||
+ | * [[BIS_fnc_diagAARrecord]] | ||
+ | * [[BIS_fnc_diagAnim]] | ||
+ | * [[BIS_fnc_diagBulletCam]] | ||
+ | * [[BIS_fnc_diagConfig]] | ||
+ | * [[BIS_fnc_diagFindMissingAuthors]] | ||
+ | * [[BIS_fnc_diagHit]] | ||
+ | * [[BIS_fnc_diagKey]] | ||
+ | * [[BIS_fnc_diagKeyLayout]] | ||
+ | * [[BIS_fnc_diagKeyTest]] | ||
+ | * [[BIS_fnc_diagKnownAsTarget]] | ||
+ | * [[BIS_fnc_diagKnownTargets]] | ||
+ | * [[BIS_fnc_diagLoop]] | ||
+ | * [[BIS_fnc_diagMacros]] | ||
+ | * [[BIS_fnc_diagMacrosAuthor]] | ||
+ | * [[BIS_fnc_diagMacrosMapSize]] | ||
+ | * [[BIS_fnc_diagMacrosNameSound]] | ||
+ | * [[BIS_fnc_diagMacrosVerify]] | ||
+ | * [[BIS_fnc_diagMissionPositions]] | ||
+ | * [[BIS_fnc_diagMissionWeapons]] | ||
+ | * [[BIS_fnc_diagPreview]] | ||
+ | * [[BIS_fnc_diagPreviewCycle]] | ||
+ | * [[BIS_fnc_diagPreviewVehicleCrew]] | ||
+ | * [[BIS_fnc_diagRadio]] | ||
+ | * [[BIS_fnc_diagVehicleIcons]] | ||
+ | * [[BIS_fnc_diagWiki]] | ||
+ | * [[BIS_fnc_diaryHints]] | ||
+ | * [[BIS_fnc_diaryMaps]] | ||
+ | * [[BIS_fnc_dirIndicator]] | ||
+ | * [[BIS_fnc_dirtEffect]] | ||
+ | * [[BIS_fnc_dirTo]] | ||
+ | * [[BIS_fnc_disableSaving]] | ||
+ | * [[BIS_fnc_displayClouds]] | ||
+ | * [[BIS_fnc_displayColorGet]] | ||
+ | * [[BIS_fnc_displayColorSet]] | ||
+ | * [[BIS_fnc_displayControls]] | ||
+ | * [[BIS_fnc_displayLoading]] | ||
+ | * [[BIS_fnc_displayMission]] | ||
+ | * [[BIS_fnc_displayName]] | ||
+ | * [[BIS_fnc_displayResize]] | ||
+ | * [[BIS_fnc_distance2D]] | ||
+ | * [[BIS_fnc_distance2Dsqr]] | ||
+ | * [[BIS_fnc_dotProduct]] | ||
+ | * [[BIS_fnc_drawAO]] | ||
+ | * [[BIS_fnc_drawCuratorDeaths]] | ||
+ | * [[BIS_fnc_drawCuratorLocations]] | ||
+ | * [[BIS_fnc_drawCuratorRespawnMarkers]] | ||
+ | * [[BIS_fnc_drawMinefields]] | ||
+ | * [[BIS_fnc_dynamicText]] | ||
+ | * [[BIS_fnc_effectFired]] | ||
+ | * [[BIS_fnc_effectFiredArtillery]] | ||
+ | * [[BIS_fnc_effectFiredFlares]] | ||
+ | * [[BIS_fnc_effectFiredHeliRocket]] | ||
+ | * [[BIS_fnc_effectFiredLongSmoke]] | ||
+ | * [[BIS_fnc_effectFiredRifle]] | ||
+ | * [[BIS_fnc_effectFiredRocket]] | ||
+ | * [[BIS_fnc_effectFiredSmokeLauncher]] | ||
+ | * [[BIS_fnc_effectFiredSmokeLauncher_boat]] | ||
+ | * [[BIS_fnc_effectKilled]] | ||
+ | * [[BIS_fnc_effectKilledAirDestruction]] | ||
+ | * [[BIS_fnc_effectKilledAirDestructionStage2]] | ||
+ | * [[BIS_fnc_effectKilledSecondaries]] | ||
+ | * [[BIS_fnc_effectPlankton]] | ||
+ | * [[BIS_fnc_enableSaving]] | ||
+ | * [[BIS_fnc_endLoadingScreen]] | ||
+ | * [[BIS_fnc_endMission]] | ||
+ | * [[BIS_fnc_endMissionServer]] | ||
+ | * [[BIS_fnc_enemyDetected]] | ||
+ | * [[BIS_fnc_enemySides]] | ||
+ | * [[BIS_fnc_enemyTargets]] | ||
+ | * [[BIS_fnc_error]] | ||
+ | * [[BIS_fnc_errorMsg]] | ||
+ | * [[BIS_fnc_establishingShot]] | ||
+ | * [[BIS_fnc_estimatedTimeLeft]] | ||
+ | * [[BIS_fnc_execFSM]] | ||
+ | * [[BIS_fnc_execRemote]] | ||
+ | * [[BIS_fnc_executeStackedEventHandler]] | ||
+ | * [[BIS_fnc_execVM]] | ||
+ | * [[BIS_fnc_exportCfgMagazines]] | ||
+ | * [[BIS_fnc_exportCfgPatches]] | ||
+ | * [[BIS_fnc_exportCfgVehicles]] | ||
+ | * [[BIS_fnc_exportCfgWeapons]] | ||
+ | * [[BIS_fnc_exportCuratorCostTable]] | ||
+ | * [[BIS_fnc_exportGroupFormations]] | ||
+ | * [[BIS_fnc_fadeEffect]] | ||
+ | * [[BIS_fnc_fatigueEffect]] | ||
+ | * [[BIS_fnc_feedbackInit]] | ||
+ | * [[BIS_fnc_feedbackMain]] | ||
+ | * [[BIS_fnc_filterString]] | ||
+ | * [[BIS_fnc_findExtreme]] | ||
+ | * [[BIS_fnc_findInPairs]] | ||
+ | * [[BIS_fnc_findNestedElement]] | ||
+ | * [[BIS_fnc_findOverwatch]] | ||
+ | * [[BIS_fnc_findSafePos]] | ||
+ | * [[BIS_fnc_finishCuratorChallenge]] | ||
+ | * [[BIS_fnc_fixDate]] | ||
+ | * [[BIS_fnc_flamesEffect]] | ||
+ | * [[BIS_fnc_flies]] | ||
+ | * [[BIS_fnc_forceCuratorInterface]] | ||
+ | * [[BIS_fnc_forceEnd]] | ||
+ | * [[BIS_fnc_formatCuratorChallengeObjects]] | ||
+ | * [[BIS_fnc_fps]] | ||
+ | * [[BIS_fnc_friendlySides]] | ||
+ | * [[BIS_fnc_FTLmanager]] | ||
+ | * [[BIS_fnc_functionMeta]] | ||
+ | * [[BIS_fnc_functionPath]] | ||
+ | * [[BIS_fnc_functionsDebug]] | ||
+ | * [[BIS_fnc_GC]] | ||
+ | * [[BIS_fnc_GCinit]] | ||
+ | * [[BIS_fnc_genericSentence]] | ||
+ | * [[BIS_fnc_genericSentenceInit]] | ||
+ | * [[BIS_fnc_geometricMean]] | ||
+ | * [[BIS_fnc_getCfgData]] | ||
+ | * [[BIS_fnc_getCfgDataArray]] | ||
+ | * [[BIS_fnc_getCfgDataBool]] | ||
+ | * [[BIS_fnc_getCfgDataObject]] | ||
+ | * [[BIS_fnc_getCfgDataPool]] | ||
+ | * [[BIS_fnc_getCfgIsClass]] | ||
+ | * [[BIS_fnc_getCfgSubClasses]] | ||
+ | * [[BIS_fnc_getFactions]] | ||
+ | * [[BIS_fnc_getFromPairs]] | ||
+ | * [[BIS_fnc_getIDC]] | ||
+ | * [[BIS_fnc_getIDD]] | ||
+ | * [[BIS_fnc_getLineDist]] | ||
+ | * [[BIS_fnc_getParamValue]] | ||
+ | * [[BIS_fnc_getPitchBank]] | ||
+ | * [[BIS_fnc_getRespawnInventories]] | ||
+ | * [[BIS_fnc_getRespawnMarkers]] | ||
+ | * [[BIS_fnc_getRespawnPositions]] | ||
+ | * [[BIS_fnc_getServerVariable]] | ||
+ | * [[BIS_fnc_getTurrets]] | ||
+ | * [[BIS_fnc_greatestNum]] | ||
+ | * [[BIS_fnc_groupIndicator]] | ||
+ | * [[BIS_fnc_groupVehicles]] | ||
+ | * [[BIS_fnc_GUIbackground]] | ||
+ | * [[BIS_fnc_GUIeditor]] | ||
+ | * [[BIS_fnc_guiEffectTiles]] | ||
+ | * [[BIS_fnc_GUIgrid]] | ||
+ | * [[BIS_fnc_GUIgridToProfile]] | ||
+ | * [[BIS_fnc_GUIhint]] | ||
+ | * [[BIS_fnc_GUImessage]] | ||
+ | * [[BIS_fnc_GUInewsfeed]] | ||
+ | * [[BIS_fnc_halo]] | ||
+ | * [[BIS_fnc_halt]] | ||
+ | * [[BIS_fnc_healing]] | ||
+ | * [[BIS_fnc_healthEffects]] | ||
+ | * [[BIS_fnc_helicopterCanFly]] | ||
+ | * [[BIS_fnc_helicopterDamage]] | ||
+ | * [[BIS_fnc_helicopterGetHitpoints]] | ||
+ | * [[BIS_fnc_helicopterSeat]] | ||
+ | * [[BIS_fnc_helicopterSeatMove]] | ||
+ | * [[BIS_fnc_helicopterType]] | ||
+ | * [[BIS_fnc_help]] | ||
+ | * [[BIS_fnc_HUDLimits]] | ||
+ | * [[BIS_fnc_importImageLinks]] | ||
+ | * [[BIS_fnc_inAngleSector]] | ||
+ | * [[BIS_fnc_incapacitatedEffect]] | ||
+ | * [[BIS_fnc_indicateBleeding]] | ||
+ | * [[BIS_fnc_infoText]] | ||
+ | * [[BIS_fnc_initCuratorAttribute]] | ||
+ | * [[BIS_fnc_initExpo]] | ||
+ | * [[BIS_fnc_initIntelObject]] | ||
+ | * [[BIS_fnc_initModules]] | ||
+ | * [[BIS_fnc_initMultiplayer]] | ||
+ | * [[BIS_fnc_initParams]] | ||
+ | * [[BIS_fnc_initPlayable]] | ||
+ | * [[BIS_fnc_initRespawn]] | ||
+ | * [[BIS_fnc_initRespawnBackpack]] | ||
+ | * [[BIS_fnc_initVirtualUnit]] | ||
+ | * [[BIS_fnc_inString]] | ||
+ | * [[BIS_fnc_instructorFigure]] | ||
+ | * [[BIS_fnc_interpolateWeather]] | ||
+ | * [[BIS_fnc_inTrigger]] | ||
+ | * [[BIS_fnc_inv]] | ||
+ | * [[BIS_fnc_invAdd]] | ||
+ | * [[BIS_fnc_invCodeToArray]] | ||
+ | * [[BIS_fnc_invRemove]] | ||
+ | * [[BIS_fnc_invSlots]] | ||
+ | * [[BIS_fnc_invSlotsEmpty]] | ||
+ | * [[BIS_fnc_invSlotType]] | ||
+ | * [[BIS_fnc_invString]] | ||
+ | * [[BIS_fnc_isBuildingEnterable]] | ||
+ | * [[BIS_fnc_isCampaign]] | ||
+ | * [[BIS_fnc_isCurator]] | ||
+ | * [[BIS_fnc_isCuratorEditable]] | ||
+ | * [[BIS_fnc_isDemo]] | ||
+ | * [[BIS_fnc_isForcedCuratorInterface]] | ||
+ | * [[BIS_fnc_isInFrontOf]] | ||
+ | * [[BIS_fnc_isInsideArea]] | ||
+ | * [[BIS_fnc_isInZoom]] | ||
+ | * [[BIS_fnc_isLeapYear]] | ||
+ | * [[BIS_fnc_isLoading]] | ||
+ | * [[BIS_fnc_isLocalized]] | ||
+ | * [[BIS_fnc_isPosBlacklisted]] | ||
+ | * [[BIS_fnc_isUnitVirtual]] | ||
+ | * [[BIS_fnc_itemType]] | ||
+ | * [[BIS_fnc_jukebox]] | ||
+ | * [[BIS_fnc_kbCanSpeak]] | ||
+ | * [[BIS_fnc_kbCreateDummy]] | ||
+ | * [[BIS_fnc_kbIsSpeaking]] | ||
+ | * [[BIS_fnc_kbMenu]] | ||
+ | * [[BIS_fnc_kbPriority]] | ||
+ | * [[BIS_fnc_kbSentence]] | ||
+ | * [[BIS_fnc_kbSkip]] | ||
+ | * [[BIS_fnc_kbTell]] | ||
+ | * [[BIS_fnc_kbTellLocal]] | ||
+ | * [[BIS_fnc_kbTopicConfig]] | ||
+ | * [[BIS_fnc_keyCode]] | ||
+ | * [[BIS_fnc_keypointsExport]] | ||
+ | * [[BIS_fnc_keypointsExportFromKML]] | ||
+ | * [[BIS_fnc_KMLimport]] | ||
+ | * [[BIS_fnc_limitSupport]] | ||
+ | * [[BIS_fnc_linearConversion]] | ||
+ | * [[BIS_fnc_listCuratorPlayers]] | ||
+ | * [[BIS_fnc_listPlayers]] | ||
+ | * [[BIS_fnc_liveFeed]] | ||
+ | * [[BIS_fnc_liveFeedEffects]] | ||
+ | * [[BIS_fnc_liveFeedModuleEffects]] | ||
+ | * [[BIS_fnc_liveFeedModuleInit]] | ||
+ | * [[BIS_fnc_liveFeedModuleSetSource]] | ||
+ | * [[BIS_fnc_liveFeedModuleSetTarget]] | ||
+ | * [[BIS_fnc_liveFeedSetSource]] | ||
+ | * [[BIS_fnc_liveFeedSetTarget]] | ||
+ | * [[BIS_fnc_liveFeedTerminate]] | ||
+ | * [[BIS_fnc_loadClass]] | ||
+ | * [[BIS_fnc_loadEntry]] | ||
+ | * [[BIS_fnc_loadFunctions]] | ||
+ | * [[BIS_fnc_loadInventory]] | ||
+ | * [[BIS_fnc_localize]] | ||
+ | * [[BIS_fnc_locationDescription]] | ||
+ | * [[BIS_fnc_locations]] | ||
+ | * [[BIS_fnc_locWeaponInfo]] | ||
+ | * [[BIS_fnc_log]] | ||
+ | * [[BIS_fnc_logFormat]] | ||
+ | * [[BIS_fnc_lowestNum]] | ||
+ | * [[BIS_fnc_magnitude]] | ||
+ | * [[BIS_fnc_magnitudeSqr]] | ||
+ | * [[BIS_fnc_manageCuratorAddons]] | ||
+ | * [[BIS_fnc_manageCuratorChallenges]] | ||
+ | * [[BIS_fnc_mapSize]] | ||
+ | * [[BIS_fnc_markerCreate]] | ||
+ | * [[BIS_fnc_markerParams]] | ||
+ | * [[BIS_fnc_markerPath]] | ||
+ | * [[BIS_fnc_markerToTrigger]] | ||
+ | * [[BIS_fnc_markWaypoints]] | ||
+ | * [[BIS_fnc_maxDiffArray]] | ||
+ | * [[BIS_fnc_mirrorCuratorSettings]] | ||
+ | * [[BIS_fnc_miscanim]] | ||
+ | * [[BIS_fnc_missileLaunchPositionFix]] | ||
+ | * [[BIS_fnc_missionConversations]] | ||
+ | * [[BIS_fnc_missionConversationsLocal]] | ||
+ | * [[BIS_fnc_missionFlow]] | ||
+ | * [[BIS_fnc_missionHandlers]] | ||
+ | * [[BIS_fnc_missionRespawnType]] | ||
+ | * [[BIS_fnc_missionTasks]] | ||
+ | * [[BIS_fnc_missionTasksLocal]] | ||
+ | * [[BIS_fnc_missionTimeLeft]] | ||
+ | * [[BIS_fnc_moduleAI]] | ||
+ | * [[BIS_fnc_moduleAmmo]] | ||
+ | * [[BIS_fnc_moduleAnimals]] | ||
+ | * [[BIS_fnc_moduleBleedTickets]] | ||
+ | * [[BIS_fnc_moduleChat]] | ||
+ | * [[BIS_fnc_moduleCombatGetIn]] | ||
+ | * [[BIS_fnc_moduleCountdown]] | ||
+ | * [[BIS_fnc_moduleCoverMap]] | ||
+ | * [[BIS_fnc_moduleCreateDiaryRecord]] | ||
+ | * [[BIS_fnc_moduleCreateProjectile]] | ||
+ | * [[BIS_fnc_moduleCurator]] | ||
+ | * [[BIS_fnc_moduleCuratorAddAddons]] | ||
+ | * [[BIS_fnc_moduleCuratorAddCameraArea]] | ||
+ | * [[BIS_fnc_moduleCuratorAddEditableObjects]] | ||
+ | * [[BIS_fnc_moduleCuratorAddEditingArea]] | ||
+ | * [[BIS_fnc_moduleCuratorAddEditingAreaPlayers]] | ||
+ | * [[BIS_fnc_moduleCuratorAddIcon]] | ||
+ | * [[BIS_fnc_moduleCuratorAddPoints]] | ||
+ | * [[BIS_fnc_moduleCuratorSetAttributes]] | ||
+ | * [[BIS_fnc_moduleCuratorSetCamera]] | ||
+ | * [[BIS_fnc_moduleCuratorSetCoefs]] | ||
+ | * [[BIS_fnc_moduleCuratorSetCosts]] | ||
+ | * [[BIS_fnc_moduleCuratorSetEditingAreaType]] | ||
+ | * [[BIS_fnc_moduleCuratorSetObjectCost]] | ||
+ | * [[BIS_fnc_moduleDamage]] | ||
+ | * [[BIS_fnc_moduleDate]] | ||
+ | * [[BIS_fnc_moduleDiary]] | ||
+ | * [[BIS_fnc_moduleDoorOpen]] | ||
+ | * [[BIS_fnc_moduleEffectsEmitterCreator]] | ||
+ | * [[BIS_fnc_moduleEffectsFire]] | ||
+ | * [[BIS_fnc_moduleEffectsPlankton]] | ||
+ | * [[BIS_fnc_moduleEffectsSmoke]] | ||
+ | * [[BIS_fnc_moduleEndMission]] | ||
+ | * [[BIS_fnc_moduleExecute]] | ||
+ | * [[BIS_fnc_moduleFDCPClear]] | ||
+ | * [[BIS_fnc_moduleFDCPIn]] | ||
+ | * [[BIS_fnc_moduleFDCPOut]] | ||
+ | * [[BIS_fnc_moduleFDFadeMarker]] | ||
+ | * [[BIS_fnc_moduleFDSkeetDestruction]] | ||
+ | * [[BIS_fnc_moduleFDStatsClear]] | ||
+ | * [[BIS_fnc_moduleFiringDrill]] | ||
+ | * [[BIS_fnc_moduleFriendlyFire]] | ||
+ | * [[BIS_fnc_moduleFuel]] | ||
+ | * [[BIS_fnc_moduleGenericRadio]] | ||
+ | * [[BIS_fnc_moduleGroupID]] | ||
+ | * [[BIS_fnc_moduleHandle]] | ||
+ | * [[BIS_fnc_moduleHealth]] | ||
+ | * [[BIS_fnc_moduleHQ]] | ||
+ | * [[BIS_fnc_moduleInit]] | ||
+ | * [[BIS_fnc_moduleLightning]] | ||
+ | * [[BIS_fnc_moduleMine]] | ||
+ | * [[BIS_fnc_moduleMode]] | ||
+ | * [[BIS_fnc_moduleModules]] | ||
+ | * [[BIS_fnc_moduleMPTypeDefense]] | ||
+ | * [[BIS_fnc_moduleMPTypeGameMaster]] | ||
+ | * [[BIS_fnc_moduleMPTypeSectorControl]] | ||
+ | * [[BIS_fnc_moduleMPTypeSeize]] | ||
+ | * [[BIS_fnc_moduleObjective]] | ||
+ | * [[BIS_fnc_moduleObjectiveFind]] | ||
+ | * [[BIS_fnc_moduleObjectiveMove]] | ||
+ | * [[BIS_fnc_moduleObjectiveNeutralizeProtect]] | ||
+ | * [[BIS_fnc_moduleObjectiveSector]] | ||
+ | * [[BIS_fnc_modulePositioning]] | ||
+ | * [[BIS_fnc_modulePoster]] | ||
+ | * [[BIS_fnc_modulePostprocess]] | ||
+ | * [[BIS_fnc_moduleProjectile]] | ||
+ | * [[BIS_fnc_moduleRadioChannelCreate]] | ||
+ | * [[BIS_fnc_moduleRank]] | ||
+ | * [[BIS_fnc_moduleRating]] | ||
+ | * [[BIS_fnc_moduleRemoteControl]] | ||
+ | * [[BIS_fnc_moduleRespawnPosition]] | ||
+ | * [[BIS_fnc_moduleRespawnTickets]] | ||
+ | * [[BIS_fnc_moduleRespawnVehicle]] | ||
+ | * [[BIS_fnc_moduleSaveGame]] | ||
+ | * [[BIS_fnc_moduleSector]] | ||
+ | * [[BIS_fnc_moduleSFX]] | ||
+ | * [[BIS_fnc_moduleShowHide]] | ||
+ | * [[BIS_fnc_moduleSimulationManager]] | ||
+ | * [[BIS_fnc_moduleSkill]] | ||
+ | * [[BIS_fnc_moduleSkiptime]] | ||
+ | * [[BIS_fnc_moduleSound]] | ||
+ | * [[BIS_fnc_moduleStrategicMapImage]] | ||
+ | * [[BIS_fnc_moduleStrategicMapInit]] | ||
+ | * [[BIS_fnc_moduleStrategicMapMission]] | ||
+ | * [[BIS_fnc_moduleStrategicMapOpen]] | ||
+ | * [[BIS_fnc_moduleStrategicMapORBAT]] | ||
+ | * [[BIS_fnc_moduleTaskCreate]] | ||
+ | * [[BIS_fnc_moduleTaskSetDescription]] | ||
+ | * [[BIS_fnc_moduleTaskSetDestination]] | ||
+ | * [[BIS_fnc_moduleTaskSetState]] | ||
+ | * [[BIS_fnc_moduleTracers]] | ||
+ | * [[BIS_fnc_moduleTrident]] | ||
+ | * [[BIS_fnc_moduleTriggers]] | ||
+ | * [[BIS_fnc_moduleUnits]] | ||
+ | * [[BIS_fnc_moduleUnlockArea]] | ||
+ | * [[BIS_fnc_moduleUnlockObject]] | ||
+ | * [[BIS_fnc_moduleVolume]] | ||
+ | * [[BIS_fnc_moduleWeather]] | ||
+ | * [[BIS_fnc_moduleZoneProtection]] | ||
+ | * [[BIS_fnc_moduleZoneRestriction]] | ||
+ | * [[BIS_fnc_monthDays]] | ||
+ | * [[BIS_fnc_moveIn]] | ||
+ | * [[BIS_fnc_moveToRespawnPosition]] | ||
+ | * [[BIS_fnc_MP]] | ||
+ | * [[BIS_fnc_MPexec]] | ||
+ | * [[BIS_fnc_music]] | ||
+ | * [[BIS_fnc_nearestHelipad]] | ||
+ | * [[BIS_fnc_nearestNum]] | ||
+ | * [[BIS_fnc_nearestPosition]] | ||
+ | * [[BIS_fnc_nearestRoad]] | ||
+ | * [[BIS_fnc_neutralizeUnit]] | ||
+ | * [[BIS_fnc_noFlyZone]] | ||
+ | * [[BIS_fnc_noFlyZonesCreate]] | ||
+ | * [[BIS_fnc_noFlyZonesExport]] | ||
+ | * [[BIS_fnc_numberDigits]] | ||
+ | * [[BIS_fnc_numberText]] | ||
+ | * [[BIS_fnc_objectHeight]] | ||
+ | * [[BIS_fnc_objectsGrabber]] | ||
+ | * [[BIS_fnc_objectSide]] | ||
+ | * [[BIS_fnc_objectsMapper]] | ||
+ | * [[BIS_fnc_objectType]] | ||
+ | * [[BIS_fnc_objectVar]] | ||
+ | * [[BIS_fnc_onDiaryChanged]] | ||
+ | * [[BIS_fnc_onEnd]] | ||
+ | * [[BIS_fnc_onLoad]] | ||
+ | * [[BIS_fnc_onPlayerConnected]] | ||
+ | * [[BIS_fnc_ORBATAddGroupOverlay]] | ||
+ | * [[BIS_fnc_ORBATAnimate]] | ||
+ | * [[BIS_fnc_ORBATConfigPreview]] | ||
+ | * [[BIS_fnc_ORBATGetGroupParams]] | ||
+ | * [[BIS_fnc_ORBATOpen]] | ||
+ | * [[BIS_fnc_ORBATRemoveGroupOverlay]] | ||
+ | * [[BIS_fnc_ORBATSetGroupFade]] | ||
+ | * [[BIS_fnc_ORBATSetGroupParams]] | ||
+ | * [[BIS_fnc_ORBATTooltip]] | ||
+ | * [[BIS_fnc_ordinalNumber]] | ||
+ | * [[BIS_fnc_overviewAuthor]] | ||
+ | * [[BIS_fnc_overviewDifficulty]] | ||
+ | * [[BIS_fnc_overviewMission]] | ||
+ | * [[BIS_fnc_overviewTerrain]] | ||
+ | * [[BIS_fnc_overviewTimeTrial]] | ||
+ | * [[BIS_fnc_packStaticWeapon]] | ||
+ | * [[BIS_fnc_param]] | ||
+ | * [[BIS_fnc_paramCountdown]] | ||
+ | * [[BIS_fnc_paramDaytime]] | ||
+ | * [[BIS_fnc_paramGuerFriendly]] | ||
+ | * [[BIS_fnc_paramIn]] | ||
+ | * [[BIS_fnc_paramRespawnTickets]] | ||
+ | * [[BIS_fnc_paramWeather]] | ||
+ | * [[BIS_fnc_parseNumber]] | ||
+ | * [[BIS_fnc_phoneticalWord]] | ||
+ | * [[BIS_fnc_PIP]] | ||
+ | * [[BIS_fnc_playEndMusic]] | ||
+ | * [[BIS_fnc_playerName]] | ||
+ | * [[BIS_fnc_playerSideFaction]] | ||
+ | * [[BIS_fnc_playMusic]] | ||
+ | * [[BIS_fnc_playSound]] | ||
+ | * [[BIS_fnc_playVideo]] | ||
+ | * [[BIS_fnc_posDegtoUTM]] | ||
+ | * [[BIS_fnc_posDegToWorld]] | ||
+ | * [[BIS_fnc_position]] | ||
+ | * [[BIS_fnc_posToGrid]] | ||
+ | * [[BIS_fnc_posUTMToDeg]] | ||
+ | * [[BIS_fnc_preload]] | ||
+ | * [[BIS_fnc_prepareAO]] | ||
+ | * [[BIS_fnc_progressLoadingScreen]] | ||
+ | * [[BIS_fnc_quotations]] | ||
+ | * [[BIS_fnc_radialRed]] | ||
+ | * [[BIS_fnc_radialRedOut]] | ||
+ | * [[BIS_fnc_radioSetChannel]] | ||
+ | * [[BIS_fnc_radioSetPlaylist]] | ||
+ | * [[BIS_fnc_radioSetTrack]] | ||
+ | * [[BIS_fnc_randomIndex]] | ||
+ | * [[BIS_fnc_randomInt]] | ||
+ | * [[BIS_fnc_randomNum]] | ||
+ | * [[BIS_fnc_randomPos]] | ||
+ | * [[BIS_fnc_randomPosTrigger]] | ||
+ | * [[BIS_fnc_rankParams]] | ||
+ | * [[BIS_fnc_recompile]] | ||
+ | * [[BIS_fnc_refreshCommMenu]] | ||
+ | * [[BIS_fnc_registerCuratorObject]] | ||
+ | * [[BIS_fnc_relativeDirTo]] | ||
+ | * [[BIS_fnc_relPos]] | ||
+ | * [[BIS_fnc_relPosObject]] | ||
+ | * [[BIS_fnc_relScaledDist]] | ||
+ | * [[BIS_fnc_removeAllScriptedEventHandlers]] | ||
+ | * [[BIS_fnc_removeCommMenuItem]] | ||
+ | * [[BIS_fnc_removeCuratorIcon]] | ||
+ | * [[BIS_fnc_removeDestroyedCuratorEditableObjects]] | ||
+ | * [[BIS_fnc_removeFromPairs]] | ||
+ | * [[BIS_fnc_removeIndex]] | ||
+ | * [[BIS_fnc_removeNestedElement]] | ||
+ | * [[BIS_fnc_removeRespawnInventory]] | ||
+ | * [[BIS_fnc_removeRespawnPosition]] | ||
+ | * [[BIS_fnc_removeScriptedEventHandler]] | ||
+ | * [[BIS_fnc_removeStackedEventHandler]] | ||
+ | * [[BIS_fnc_removeSupportLink]] | ||
+ | * [[BIS_fnc_respawnBase]] | ||
+ | * [[BIS_fnc_respawnConfirm]] | ||
+ | * [[BIS_fnc_respawnCounter]] | ||
+ | * [[BIS_fnc_respawnEndMission]] | ||
+ | * [[BIS_fnc_respawnGroup]] | ||
+ | * [[BIS_fnc_respawnInstant]] | ||
+ | * [[BIS_fnc_respawnManager]] | ||
+ | * [[BIS_fnc_respawnMenuInventory]] | ||
+ | * [[BIS_fnc_respawnMenuPosition]] | ||
+ | * [[BIS_fnc_respawnMenuSpectator]] | ||
+ | * [[BIS_fnc_respawnNone]] | ||
+ | * [[BIS_fnc_respawnRounds]] | ||
+ | * [[BIS_fnc_respawnSeagull]] | ||
+ | * [[BIS_fnc_respawnSide]] | ||
+ | * [[BIS_fnc_respawnSpectator]] | ||
+ | * [[BIS_fnc_respawnTickets]] | ||
+ | * [[BIS_fnc_respawnTimePenalty]] | ||
+ | * [[BIS_fnc_respawnWave]] | ||
+ | * [[BIS_fnc_respect]] | ||
+ | * [[BIS_fnc_returnChildren]] | ||
+ | * [[BIS_fnc_returnConfigEntry]] | ||
+ | * [[BIS_fnc_returnGroupComposition]] | ||
+ | * [[BIS_fnc_returnNestedElement]] | ||
+ | * [[BIS_fnc_returnParents]] | ||
+ | * [[BIS_fnc_returnVehicleTurrets]] | ||
+ | * [[BIS_fnc_romanNumeral]] | ||
+ | * [[BIS_fnc_rotateVector2D]] | ||
+ | * [[BIS_fnc_roundDir]] | ||
+ | * [[BIS_fnc_roundNum]] | ||
+ | * [[BIS_fnc_rscLayer]] | ||
+ | * [[BIS_fnc_sandstorm]] | ||
+ | * [[BIS_fnc_saveGame]] | ||
+ | * [[BIS_fnc_sayMessage]] | ||
+ | * [[BIS_fnc_sceneAreaClearance]] | ||
+ | * [[BIS_fnc_sceneCheckWeapons]] | ||
+ | * [[BIS_fnc_sceneCreateSceneTrigger]] | ||
+ | * [[BIS_fnc_sceneCreateSoundEntities]] | ||
+ | * [[BIS_fnc_sceneGetObjects]] | ||
+ | * [[BIS_fnc_sceneGetParticipants]] | ||
+ | * [[BIS_fnc_sceneGetPositionByAngle]] | ||
+ | * [[BIS_fnc_sceneIntruderDetector]] | ||
+ | * [[BIS_fnc_sceneMiscStuff]] | ||
+ | * [[BIS_fnc_sceneRotate]] | ||
+ | * [[BIS_fnc_sceneSetAnimationsForGroup]] | ||
+ | * [[BIS_fnc_sceneSetBehaviour]] | ||
+ | * [[BIS_fnc_sceneSetObjects]] | ||
+ | * [[BIS_fnc_sceneSetPosFormation]] | ||
+ | * [[BIS_fnc_scriptedMove]] | ||
+ | * [[BIS_fnc_secondsToString]] | ||
+ | * [[BIS_fnc_selectCrew]] | ||
+ | * [[BIS_fnc_selectRandom]] | ||
+ | * [[BIS_fnc_selectRandomWeighted]] | ||
+ | * [[BIS_fnc_selectRespawnTemplate]] | ||
+ | * [[BIS_fnc_setCuratorAttributes]] | ||
+ | * [[BIS_fnc_setCuratorCamera]] | ||
+ | * [[BIS_fnc_setCuratorVisionModes]] | ||
+ | * [[BIS_fnc_setDate]] | ||
+ | * [[BIS_fnc_setFog]] | ||
+ | * [[BIS_fnc_setHeight]] | ||
+ | * [[BIS_fnc_setIDCStreamFriendly]] | ||
+ | * [[BIS_fnc_setNestedElement]] | ||
+ | * [[BIS_fnc_setObjectTexture]] | ||
+ | * [[BIS_fnc_setOvercast]] | ||
+ | * [[BIS_fnc_setPitchBank]] | ||
+ | * [[BIS_fnc_setPPeffectTemplate]] | ||
+ | * [[BIS_fnc_setRank]] | ||
+ | * [[BIS_fnc_setRespawnDelay]] | ||
+ | * [[BIS_fnc_setServerVariable]] | ||
+ | * [[BIS_fnc_setTask]] | ||
+ | * [[BIS_fnc_setTaskLocal]] | ||
+ | * [[BIS_fnc_setToPairs]] | ||
+ | * [[BIS_fnc_shakeGauges]] | ||
+ | * [[BIS_fnc_showCuratorAttributes]] | ||
+ | * [[BIS_fnc_showCuratorFeedbackMessage]] | ||
+ | * [[BIS_fnc_showMarkers]] | ||
+ | * [[BIS_fnc_showNotification]] | ||
+ | * [[BIS_fnc_showRespawnMenu]] | ||
+ | * [[BIS_fnc_showTime]] | ||
+ | * [[BIS_fnc_showUnitInfo]] | ||
+ | * [[BIS_fnc_shutdown]] | ||
+ | * [[BIS_fnc_sideColor]] | ||
+ | * [[BIS_fnc_sideID]] | ||
+ | * [[BIS_fnc_sideName]] | ||
+ | * [[BIS_fnc_sideType]] | ||
+ | * [[BIS_fnc_singleMissionConfig]] | ||
+ | * [[BIS_fnc_singleMissionKeys]] | ||
+ | * [[BIS_fnc_singleMissionName]] | ||
+ | * [[BIS_fnc_skirmishTrigger]] | ||
+ | * [[BIS_fnc_sortAlphabetically]] | ||
+ | * [[BIS_fnc_sortBy]] | ||
+ | * [[BIS_fnc_sortNum]] | ||
+ | * [[BIS_fnc_spawn]] | ||
+ | * [[BIS_fnc_spawnCrew]] | ||
+ | * [[BIS_fnc_spawnEnemy]] | ||
+ | * [[BIS_fnc_spawnGroup]] | ||
+ | * [[BIS_fnc_spawnObjects]] | ||
+ | * [[BIS_fnc_spawnVehicle]] | ||
+ | * [[BIS_fnc_splitString]] | ||
+ | * [[BIS_fnc_spotter]] | ||
+ | * [[BIS_fnc_startLoadingScreen]] | ||
+ | * [[BIS_fnc_strategicMapAnimate]] | ||
+ | * [[BIS_fnc_strategicMapMouseButtonClick]] | ||
+ | * [[BIS_fnc_strategicMapOpen]] | ||
+ | * [[BIS_fnc_subClasses]] | ||
+ | * [[BIS_fnc_subSelect]] | ||
+ | * [[BIS_fnc_supplydrop]] | ||
+ | * [[BIS_fnc_supplydropService]] | ||
+ | * [[BIS_fnc_swapVars]] | ||
+ | * [[BIS_fnc_taskAttack]] | ||
+ | * [[BIS_fnc_taskChildren]] | ||
+ | * [[BIS_fnc_taskCompleted]] | ||
+ | * [[BIS_fnc_taskCreate]] | ||
+ | * [[BIS_fnc_taskCurrent]] | ||
+ | * [[BIS_fnc_taskDefend]] | ||
+ | * [[BIS_fnc_taskDescription]] | ||
+ | * [[BIS_fnc_taskDestination]] | ||
+ | * [[BIS_fnc_taskExists]] | ||
+ | * [[BIS_fnc_taskHandler]] | ||
+ | * [[BIS_fnc_taskHint]] | ||
+ | * [[BIS_fnc_taskParent]] | ||
+ | * [[BIS_fnc_taskPatrol]] | ||
+ | * [[BIS_fnc_taskReal]] | ||
+ | * [[BIS_fnc_taskSetCurrent]] | ||
+ | * [[BIS_fnc_taskSetDescription]] | ||
+ | * [[BIS_fnc_taskSetDestination]] | ||
+ | * [[BIS_fnc_taskSetState]] | ||
+ | * [[BIS_fnc_taskState]] | ||
+ | * [[BIS_fnc_taskVar]] | ||
+ | * [[BIS_fnc_teamColor]] | ||
+ | * [[BIS_fnc_terrainGradAngle]] | ||
+ | * [[BIS_fnc_textTiles]] | ||
+ | * [[BIS_fnc_textureMarker]] | ||
+ | * [[BIS_fnc_textureVehicleIcon]] | ||
+ | * [[BIS_fnc_threat]] | ||
+ | * [[BIS_fnc_timeToString]] | ||
+ | * [[BIS_fnc_titlecard]] | ||
+ | * [[BIS_fnc_titleText]] | ||
+ | * [[BIS_fnc_toggleCuratorVisionMode]] | ||
+ | * [[BIS_fnc_toUpperDisplayTexts]] | ||
+ | * [[BIS_fnc_trackMissionTime]] | ||
+ | * [[BIS_fnc_transportService]] | ||
+ | * [[BIS_fnc_tridentClient]] | ||
+ | * [[BIS_fnc_tridentExecute]] | ||
+ | * [[BIS_fnc_tridentGetRelationship]] | ||
+ | * [[BIS_fnc_tridentHandleDamage]] | ||
+ | * [[BIS_fnc_tridentSetRelationship]] | ||
+ | * [[BIS_fnc_triggerToMarker]] | ||
+ | * [[BIS_fnc_trimString]] | ||
+ | * [[BIS_fnc_typeText]] | ||
+ | * [[BIS_fnc_typeText2]] | ||
+ | * [[BIS_fnc_uniqueClasses]] | ||
+ | * [[BIS_fnc_unitAddon]] | ||
+ | * [[BIS_fnc_unitCapture]] | ||
+ | * [[BIS_fnc_unitCaptureFiring]] | ||
+ | * [[BIS_fnc_unitCaptureSimple]] | ||
+ | * [[BIS_fnc_unitPlay]] | ||
+ | * [[BIS_fnc_unitPlayFiring]] | ||
+ | * [[BIS_fnc_unitPlaySimple]] | ||
+ | * [[BIS_fnc_unitVector]] | ||
+ | * [[BIS_fnc_unpackStaticWeapon]] | ||
+ | * [[BIS_fnc_updatePlayerArray]] | ||
+ | * [[BIS_fnc_validateParametersOO]] | ||
+ | * [[BIS_fnc_variableSpaceAdd]] | ||
+ | * [[BIS_fnc_variableSpaceRemove]] | ||
+ | * [[BIS_fnc_vectorAdd]] | ||
+ | * [[BIS_fnc_vectorDiff]] | ||
+ | * [[BIS_fnc_vectorFromXToY]] | ||
+ | * [[BIS_fnc_vectorMultiply]] | ||
+ | * [[BIS_fnc_vehicleRoles]] | ||
+ | * [[BIS_fnc_version]] | ||
+ | * [[BIS_fnc_weaponAddon]] | ||
+ | * [[BIS_fnc_weaponComponents]] | ||
+ | * [[BIS_fnc_worldArea]] | ||
+ | * [[BIS_fnc_zzRotate]] | ||
+ | == Broken/Non-functional? Script Commands in ArmA 1.14 == | ||
− | + | [[airportSide]] | |
− | |||
− | + | [[assignToAirport]] | |
− | + | [[setAirportSide]] | |
− | |||
− | |||
+ | == Commands which local/global args/effects are not certain == | ||
− | + | [[setVehicleInit]], [[clearVehicleInit]] and [[processInitCommands]] - topic at [[http://www.ofpec.com/forum/index.php?topic=33008.0| OFPEC forums]] | |
− | |||
− | |||
− | + | == Arma 2 OA 1.62.98866 new commands == | |
+ | * b:BOOL && CODE | ||
+ | * b:BOOL || CODE | ||
+ | * b:BOOL and CODE | ||
+ | * b:BOOL or CODE | ||
+ | * b:CONTROL [[setObjectArguments]] ARRAY | ||
+ | * b:CONTROL [[setGearSlotAmmoCount]] SCALAR | ||
+ | * b:OBJECT [[addMagazine]] ARRAY | ||
+ | * b:OBJECT [[setOwner]] SCALAR | ||
+ | * b:OBJECT [[setUnitRecoilCoefficient]] SCALAR | ||
+ | * b:SCALAR [[publicVariableClient]] STRING | ||
+ | * b:SCALAR [[setIDCAmmoCount]] SCALAR | ||
+ | * b:STRING [[setToneMappingParams]] ARRAY | ||
+ | * n:[[libraryCredits]] | ||
+ | * n:[[libraryDisclaimers]] | ||
+ | * n:[[moonIntensity]] | ||
+ | * n:[[profileNamespace]] | ||
+ | * n:[[saveProfileNamespace]] | ||
+ | * n:[[productVersion]] | ||
+ | * n:[[sunOrMoon]] | ||
+ | * u:[[entities]] | ||
+ | * u:[[aimPos]] OBJECT | ||
+ | * u:[[ASLToATL]] ARRAY | ||
+ | * u:[[ATLToASL]] ARRAY | ||
+ | * u:[[deActivateKey]] STRING | ||
+ | * u:[[entities]] STRING | ||
+ | * u:[[eyeDirection]] OBJECT | ||
+ | * u:[[eyePos]] OBJECT | ||
+ | * u:[[gearIDCAmmoCount]] SCALAR | ||
+ | * u:[[gearSlotAmmoCount]] CONTROL | ||
+ | * u:[[onEachFrame]] | ||
+ | * u:[[groupFromNetId]] STRING | ||
+ | * u:[[lineIntersects]] ARRAY | ||
+ | * u:[[lineIntersectsWith]] ARRAY | ||
+ | * u:[[nearestBuilding]] ARRAY | ||
+ | * u:[[nearestBuilding]] OBJECT | ||
+ | * u:[[netId]] GROUP | ||
+ | * u:[[netId]] OBJECT | ||
+ | * u:[[objectFromNetId]] STRING | ||
+ | * u:[[publicVariableServer]] STRING | ||
+ | * u:[[systemChat]] STRING | ||
+ | * u:[[sendAUMessage]] ARRAY | ||
+ | * u:[[setEyeAdaptMax]] SCALAR | ||
+ | * u:[[setEyeAdaptMin]] SCALAR | ||
+ | * u:[[setEyeAdaptMinMaxDefault]] SCALAR | ||
+ | * u:[[setToneMapping]] STRING | ||
+ | * u:[[terrainIntersect]] ARRAY | ||
+ | * u:[[terrainIntersectASL]] ARRAY | ||
+ | * u:[[unitRecoilCoefficient]] OBJECT | ||
+ | * u:[[visiblePositionASL]] OBJECT | ||
+ | == Arma 3 Alpha 0.53.103342 new commands == | ||
+ | * t:JCLASS | ||
+ | * t:NetObject | ||
+ | * t:SUBGROUP | ||
+ | * b:OBJECT [[swimInDepth]] SCALAR | ||
+ | * b:OBJECT [[addGoggles]] STRING | ||
+ | * b:OBJECT [[addItem]] STRING | ||
+ | * b:OBJECT [[setLightIntensity]] SCALAR | ||
+ | * b:OBJECT [[setVehicleAmmoDef]] SCALAR | ||
+ | * b:OBJECT [[setFatigue]] SCALAR | ||
+ | * b:SCALAR [[setGusts]] SCALAR | ||
+ | * b:OBJECT [[forceWeaponFire]] ARRAY | ||
+ | * b:SCALAR [[setLightnings]] SCALAR | ||
+ | * b:OBJECT [[linkItem]] STRING | ||
+ | * b:ARRAY [[inRangeOfArtillery]] ARRAY | ||
+ | * b:OBJECT [[addHeadgear]] STRING | ||
+ | * b:SIDE [[revealMine]] OBJECT | ||
+ | * b:OBJECT [[assignAsCargoIndex]] ARRAY | ||
+ | * b:OBJECT [[setBleedingRemaining]] SCALAR | ||
+ | * b:OBJECT [[enableFatigue]] BOOL | ||
+ | * b:OBJECT [[customRadio]] ARRAY | ||
+ | * b:SCALAR [[setWindDir]] SCALAR | ||
+ | * b:OBJECT [[setOxygenRemaining]] SCALAR | ||
+ | * b:ARRAY,OBJECT [[distanceSqr]] ARRAY,OBJECT | ||
+ | * b:LOCATION [[distanceSqr]] LOCATION | ||
+ | * b:LOCATION [[distanceSqr]] ARRAY | ||
+ | * b:ARRAY [[distanceSqr]] LOCATION | ||
+ | * b:NetObject [[!=]] NetObject | ||
+ | * b:ARRAY [[setWaypointName]] STRING | ||
+ | * b:SCALAR [[setWindStr]] SCALAR | ||
+ | * b:OBJECT [[setUserActionText]] ARRAY | ||
+ | * b:OBJECT [[isFlashlightOn]] STRING | ||
+ | * b:OBJECT [[assignItem]] STRING | ||
+ | * b:OBJECT [[disableCollisionWith]] OBJECT | ||
+ | * b:OBJECT,GROUP [[enableGunLights]] STRING | ||
+ | * b:ARRAY,OBJECT [[doArtilleryFire]] ARRAY | ||
+ | * b:OBJECT [[addItemCargoGlobal]] ARRAY | ||
+ | * b:ARRAY,OBJECT [[commandArtilleryFire]] ARRAY | ||
+ | * b:OBJECT [[removeItem]] STRING | ||
+ | * b:OBJECT [[setLightFlareSize]] SCALAR | ||
+ | * b:OBJECT [[addPrimaryWeaponItem]] STRING | ||
+ | * b:OBJECT [[animateDoor]] ARRAY | ||
+ | * b:OBJECT [[enableCopilot]] BOOL | ||
+ | * b:OBJECT [[addUniform]] STRING | ||
+ | * b:OBJECT [[setRandomLip]] BOOL | ||
+ | * b:OBJECT [[doorPhase]] STRING | ||
+ | * b:OBJECT [[addSecondaryWeaponItem]] STRING | ||
+ | * b:OBJECT [[lock]] SCALAR | ||
+ | * b:SCALAR [[radioChannelRemove]] ARRAY | ||
+ | * b:OBJECT [[setLightDayLight]] BOOL | ||
+ | * b:OBJECT [[setCenterOfMass]] ARRAY | ||
+ | * b:OBJECT [[enableCollisionWith]] OBJECT | ||
+ | * b:OBJECT [[customChat]] ARRAY | ||
+ | * b:STRING [[setDebriefingText]] ARRAY | ||
+ | * b:OBJECT [[assignAsTurret]] ARRAY | ||
+ | * b:OBJECT [[setLightAttenuation]] ARRAY | ||
+ | * b:OBJECT [[removeAllActions]] SCALAR | ||
+ | * b:OBJECT [[setLightFlareMaxDistance]] SCALAR | ||
+ | * b:OBJECT [[setMass]] SCALAR,ARRAY | ||
+ | * b:OBJECT [[isIRLaserOn]] STRING | ||
+ | * b:OBJECT [[removeItems]] STRING | ||
+ | * b:SCALAR [[ppEffectForceInNVG]] BOOL | ||
+ | * b:OBJECT [[addMagazines]] ARRAY | ||
+ | * b:OBJECT [[addVest]] STRING | ||
+ | * b:OBJECT [[addHandgunItem]] STRING | ||
+ | * b:OBJECT [[setEquipFailure]] SCALAR | ||
+ | * b:SCALAR [[radioChannelSetLabel]] STRING | ||
+ | * b:SCALAR [[setWaves]] SCALAR | ||
+ | * b:STRING [[createSite]] ARRAY | ||
+ | * b:SCALAR [[setWindForce]] SCALAR | ||
+ | * b:OBJECT [[weaponAccessories]] STRING | ||
+ | * b:OBJECT [[setAmmo]] ARRAY | ||
+ | * b:SCALAR [[radioChannelSetCallSign]] STRING | ||
+ | * b:OBJECT [[setLightUseFlare]] BOOL | ||
+ | * b:STRING [[setPiPEffect]] ARRAY | ||
+ | * b:CONTROL [[ctrlSetChecked]] BOOL | ||
+ | * b:OBJECT [[removeItemFromPrimaryWeapon]] STRING | ||
+ | * b:OBJECT [[camSetDir]] ARRAY | ||
+ | * b:LOCATION [[distance]] LOCATION | ||
+ | * b:LOCATION [[distance]] ARRAY | ||
+ | * b:ARRAY [[distance]] LOCATION | ||
+ | * b:OBJECT [[getHitPointDamage]] STRING | ||
+ | * b:NetObject [[==]] NetObject | ||
+ | * b:SCALAR [[setRainbow]] SCALAR | ||
+ | * b:OBJECT [[unassignItem]] STRING | ||
+ | * b:OBJECT [[addItemCargo]] ARRAY | ||
+ | * b:ARRAY,OBJECT [[nearSupplies]] SCALAR,ARRAY | ||
+ | * b:OBJECT [[setParticleClass]] STRING | ||
+ | * b:OBJECT [[setHitPointDamage]] ARRAY | ||
+ | * b:SCALAR [[radioChannelAdd]] ARRAY | ||
+ | * b:OBJECT [[setObjectMaterial]] ARRAY | ||
+ | * b:OBJECT [[setPosASLW]] ARRAY | ||
+ | * u:[[clearItemCargoGlobal]] OBJECT | ||
+ | * u:[[backpackCargo]] OBJECT | ||
+ | * u:[[uniform]] OBJECT | ||
+ | * u:[[SimulSetMieAsymmetry]] SCALAR | ||
+ | * u:[[getFatigue]] OBJECT | ||
+ | * u:[[SimulSetNoisePeriod]] SCALAR | ||
+ | * u:[[incapacitatedState]] OBJECT | ||
+ | * u:[[ctrlIDC]] CONTROL | ||
+ | * u:[[SimulSetExtinction]] SCALAR | ||
+ | * u:[[SimulSetWrap]] BOOL | ||
+ | * u:[[enableSatNormalOnDetail]] BOOL | ||
+ | * u:[[ctrlIDD]] DISPLAY | ||
+ | * u:[[SimulSetCloudWidth]] SCALAR | ||
+ | * u:[[SimulSetNoisePersistence]] SCALAR | ||
+ | * u:[[removeHeadgear]] OBJECT | ||
+ | * u:[[backpack]] OBJECT | ||
+ | * u:[[loadUniform]] OBJECT | ||
+ | * u:[[actionName]] STRING | ||
+ | * u:[[SimulSetRandomSeed]] SCALAR | ||
+ | * u:[[ctrlChecked]] CONTROL | ||
+ | * u:[[SimulSetOvercastBaseKm]] SCALAR | ||
+ | * u:[[stance]] OBJECT | ||
+ | * u:[[SimulSetNoiseOctaves]] SCALAR | ||
+ | * u:[[SimulSetHelperGrid]] ARRAY | ||
+ | * u:[[setHudMovementLevels]] ARRAY | ||
+ | * u:[[simulCloudOcclusion]] ARRAY | ||
+ | * u:[[setSimulWeatherLayers]] SCALAR | ||
+ | * u:[[removeVest]] OBJECT | ||
+ | * u:[[primaryWeaponItems]] OBJECT | ||
+ | * u:[[isLocalized]] STRING | ||
+ | * u:[[magazinesDetail]] OBJECT | ||
+ | * u:[[removeUniform]] OBJECT | ||
+ | * u:[[SimulSetDiffusivity]] SCALAR | ||
+ | * u:[[removeMissionEventHandler]] ARRAY | ||
+ | * u:[[vestItems]] OBJECT | ||
+ | * u:[[playSound3D]] ARRAY | ||
+ | * u:[[SimulSetMieEccentricity]] SCALAR | ||
+ | * u:[[setWindDir]] ARRAY | ||
+ | * u:[[SimulSetHumidity]] SCALAR | ||
+ | * u:[[SimulSetSelfShadowScale]] SCALAR | ||
+ | * u:[[SimulSetHazeScaleHeightKm]] SCALAR | ||
+ | * u:[[loadBackpack]] OBJECT | ||
+ | * u:[[radioChannelCreate]] ARRAY | ||
+ | * u:[[className]] LOCATION | ||
+ | * u:[[SimulSetCentreX]] SCALAR | ||
+ | * u:[[addMissionEventHandler]] ARRAY | ||
+ | * u:[[secondaryWeaponItems]] OBJECT | ||
+ | * u:[[SimulSetCentreY]] SCALAR | ||
+ | * u:[[DBGetFirstObject]] OBJECT | ||
+ | * u:[[assignedItems]] OBJECT | ||
+ | * u:[[isNull]] NetObject | ||
+ | * u:[[firstBackpack]] OBJECT | ||
+ | * u:[[isTouchingGround]] OBJECT | ||
+ | * u:[[velocityModelSpace]] OBJECT | ||
+ | * u:[[getShadowDistance]] ANY | ||
+ | * u:[[getOxygenRemaining]] OBJECT | ||
+ | * u:[[SimulSetCloudBaseZ]] SCALAR | ||
+ | * u:[[DBG_removeAllItemsFromActiveGnd]] OBJECT | ||
+ | * u:[[setDetailMapBlendPars]] ARRAY | ||
+ | * u:[[ctrlHTMLLoaded]] CONTROL | ||
+ | * u:[[addMusicEventHandler]] ARRAY | ||
+ | * u:[[handgunItems]] OBJECT | ||
+ | * u:[[waypointName]] ARRAY | ||
+ | * u:[[load]] OBJECT | ||
+ | * u:[[enableCaustics]] BOOL | ||
+ | * u:[[isBleeding]] OBJECT | ||
+ | * u:[[setObjectViewDistance]] SCALAR | ||
+ | * u:[[setObjectViewDistance]] ARRAY | ||
+ | * u:[[setShadowDistance]] SCALAR | ||
+ | * u:[[isBurning]] OBJECT | ||
+ | * u:[[setLocalWindParams]] ARRAY | ||
+ | * u:[[setHorizonSunColorationScale]] SCALAR | ||
+ | * u:[[SimulSetSecondaryLightResponse]] SCALAR | ||
+ | * u:[[deleteSite]] OBJECT | ||
+ | * u:[[SimulSetOvercastRangeKm]] SCALAR | ||
+ | * u:[[SimulSetFog]] ARRAY | ||
+ | * u:[[resetSubgroupDirection]] OBJECT | ||
+ | * u:[[mineActive]] OBJECT | ||
+ | * u:[[loadAbs]] OBJECT | ||
+ | * u:[[vest]] OBJECT | ||
+ | * u:[[backpackItems]] OBJECT | ||
+ | * u:[[uniformItems]] OBJECT | ||
+ | * u:[[SimulSetLightResponse]] SCALAR | ||
+ | * u:[[SimulSetThinLayer]] BOOL | ||
+ | * u:[[SimulSetFractalWavelength]] SCALAR | ||
+ | * u:[[goggles]] OBJECT | ||
+ | * u:[[headgear]] OBJECT | ||
+ | * u:[[setSystemOfUnits]] SCALAR | ||
+ | * u:[[dbg_vestMagazines]] OBJECT | ||
+ | * u:[[getBleedingRemaining]] OBJECT | ||
+ | * u:[[SimulSetHelperNearCloudFade]] SCALAR | ||
+ | * u:[[setSkyFogColorationStart]] SCALAR | ||
+ | * u:[[synchronizedTriggers]] ARRAY | ||
+ | * u:[[weaponLowered]] OBJECT | ||
+ | * u:[[removeAllContainers]] OBJECT | ||
+ | * u:[[showChat]] BOOL | ||
+ | * u:[[clearBackpackCargo]] OBJECT | ||
+ | * u:[[SimulSetHazeBaseHeightKm]] SCALAR | ||
+ | * u:[[SimulSetFractalAmplitude]] SCALAR | ||
+ | * u:[[SimulSetAtmosphereThickness]] SCALAR | ||
+ | * u:[[SimulSetAmbientLightResponse]] SCALAR | ||
+ | * u:[[SimulSetMinimumLightElevationDegrees]] SCALAR | ||
+ | * u:[[buldozer_LoadNewRoads]] STRING | ||
+ | * u:[[underwater]] OBJECT | ||
+ | * u:[[SimulSetOvercast]] SCALAR | ||
+ | * u:[[setCompassOscillation]] ARRAY | ||
+ | * u:[[SimulSetGridHeight]] SCALAR | ||
+ | * u:[[SimulSetNoiseResolution]] SCALAR | ||
+ | * u:[[SimulSetAlphaSharpness]] SCALAR | ||
+ | * u:[[currentMagazineDetail]] OBJECT | ||
+ | * u:[[ctrlTextHeight]] CONTROL | ||
+ | * u:[[SimulSetCloudHeight]] SCALAR | ||
+ | * u:[[SimulSetHaze]] SCALAR | ||
+ | * u:[[removeGoggles]] OBJECT | ||
+ | * u:[[getItemCargo]] OBJECT | ||
+ | * u:[[getDescription]] OBJECT | ||
+ | * u:[[clearAllItemsFromBackpack]] OBJECT | ||
+ | * u:[[setHorizonFogColorationStart]] SCALAR | ||
+ | * u:[[getArtilleryAmmo]] ARRAY | ||
+ | * u:[[setAIS]] ARRAY | ||
+ | * u:[[setMusicEventHandler]] ARRAY | ||
+ | * u:[[SimulSetGridLength]] SCALAR | ||
+ | * u:[[SimulSetOpticalDensity]] SCALAR | ||
+ | * u:[[setHorizonParallaxCoef]] SCALAR | ||
+ | * u:[[SimulInClouds]] ARRAY | ||
+ | * u:[[SimulSetCloudLength]] SCALAR | ||
+ | * u:[[removeAllMusicEventHandlers]] STRING | ||
+ | * u:[[cancelSimpleTaskDestination]] TASK | ||
+ | * u:[[SimulSetHelperDetail]] ARRAY | ||
+ | * u:[[isAbleToBreathe]] OBJECT | ||
+ | * u:[[removeMusicEventHandler]] ARRAY | ||
+ | * u:[[groupID]] GROUP | ||
+ | * u:[[handgunWeapon]] OBJECT | ||
+ | * u:[[drawLine3D]] ARRAY | ||
+ | * u:[[drawIcon3D]] ARRAY | ||
+ | * u:[[removeAllMissionEventHandlers]] STRING | ||
+ | * u:[[isCopilotEnabled]] OBJECT | ||
+ | * u:[[getBurningValue]] OBJECT | ||
+ | * u:[[boundingBoxReal]] OBJECT | ||
+ | * u:[[SimulCloudDensity]] ARRAY | ||
+ | * u:[[SimulSetGridWidth]] SCALAR | ||
+ | * u:[[itemCargo]] OBJECT | ||
+ | * u:[[clearItemCargo]] OBJECT | ||
+ | * u:[[debriefingText]] STRING | ||
+ | * u:[[SimulSetLightDetail]] SCALAR | ||
+ | * u:[[weaponCargo]] OBJECT | ||
+ | * u:[[loadVest]] OBJECT | ||
+ | * u:[[DBG_magazinesLoaded]] OBJECT | ||
+ | * u:[[magazineCargo]] OBJECT | ||
+ | * u:[[removeAllAssignedItems]] OBJECT | ||
+ | * u:[[synchronizedWaypoints]] OBJECT | ||
+ | * u:[[synchronizedWaypoints]] ARRAY | ||
+ | * u:[[setAmbProcessTime]] SCALAR | ||
+ | * u:[[linearConversion]] ARRAY | ||
+ | * u:[[getPosASLW]] OBJECT | ||
+ | * u:[[setApertureNew]] ARRAY | ||
+ | * n:[[opfor]] | ||
+ | * n:[[allSites]] | ||
+ | * n:[[lightnings]] | ||
+ | * n:[[freeLook]] | ||
+ | * n:[[SimulWeatherSync]] | ||
+ | * n:[[humidity]] | ||
+ | * n:[[blufor]] | ||
+ | * n:[[rainbow]] | ||
+ | * n:[[particlesQuality]] | ||
+ | * n:[[saveJoysticks]] | ||
+ | * n:[[HUDMovementLevels]] | ||
+ | * n:[[buldozer_reloadOperMap]] | ||
+ | * n:[[isTutHintsEnabled]] | ||
+ | * n:[[shownArtilleryComputer]] | ||
+ | * n:[[language]] | ||
+ | * n:[[windDir]] | ||
+ | * n:[[allMapMarkers]] | ||
+ | * n:[[independent]] | ||
+ | * n:[[gusts]] | ||
+ | * n:[[getArtilleryComputerSettings]] | ||
+ | * n:[[windStr]] | ||
+ | * n:[[netObjNull]] | ||
+ | * n:[[waves]] | ||
+ | * n:[[allDeadMen]] | ||
+ | * n:[[systemOfUnits]] | ||
+ | * n:[[isPipEnabled]] | ||
+ | * n:[[profileName]] | ||
− | + | [[Category:Sandbox]] | |
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Latest revision as of 17:52, 21 May 2021
Contents
Undocumented script commands - Arma 3 1.11.115723
- cbSetChecked
- enableSimulationGlobal
- addScoreSide
- getOwnedDlcs
- backpackMagazines
- cbChecked
- enableDiagLegend
- getChosenCont
- getObjectDlcs
- queryItemsPool
- soldierMagazines
- uniformMagazines
- vestMagazines
All BIS functions - Arma 3 build 1.11.115723
- BIS fnc 3Dcredits
- BIS fnc AAN
- BIS fnc absSpeed
- BIS fnc activateAddons
- BIS fnc addClassOO
- BIS fnc addCommMenuItem
- BIS fnc addCuratorAreaFromTrigger
- BIS fnc addCuratorChallenge
- BIS fnc addCuratorIcon
- BIS fnc addEvidence
- BIS fnc addRespawnInventory
- BIS fnc addRespawnPosition
- BIS fnc addScore
- BIS fnc addScriptedEventHandler
- BIS fnc addStackedEventHandler
- BIS fnc addSupportLink
- BIS fnc addToPairs
- BIS fnc addWeapon
- BIS fnc advHint
- BIS fnc advHintArg
- BIS fnc advHintCall
- BIS fnc advHintCredits
- BIS fnc alignTabs
- BIS fnc allSynchronizedObjects
- BIS fnc ambientAnim
- BIS fnc ambientAnimCombat
- BIS fnc ambientAnimGetParams
- BIS fnc ambientBlacklist
- BIS fnc ambientBlacklistAdd
- BIS fnc ambientBoats
- BIS fnc ambientFlyby
- BIS fnc ambientHelicopters
- BIS fnc ambientPlanes
- BIS fnc ambientPostprocess
- BIS fnc animalBehaviour
- BIS fnc animalSiteSpawn
- BIS fnc animType
- BIS fnc animViewer
- BIS fnc areEqual
- BIS fnc areFriendly
- BIS fnc arithmeticMean
- BIS fnc arrayCompare
- BIS fnc arrayFindDeep
- BIS fnc arrayInsert
- BIS fnc arrayPop
- BIS fnc arrayPush
- BIS fnc arrayPushStack
- BIS fnc arrayShift
- BIS fnc arrayShuffle
- BIS fnc arrayUnShift
- BIS fnc assignPlayerRole
- BIS fnc basicTask
- BIS fnc blackIn
- BIS fnc blackOut
- BIS fnc bleedTickets
- BIS fnc bloodEffect
- BIS fnc boundingBoxCorner
- BIS fnc boundingBoxDimensions
- BIS fnc boundingBoxMarker
- BIS fnc boundingCircle
- BIS fnc briefingAnimate
- BIS fnc briefingInit
- BIS fnc buildingPositions
- BIS fnc call
- BIS fnc callScriptedEventHandler
- BIS fnc camera
- BIS fnc cameraOld
- BIS fnc camFollow
- BIS fnc changeSupportRadioChannel
- BIS fnc cinemaBorder
- BIS fnc classMagazine
- BIS fnc classWeapon
- BIS fnc codePerformance
- BIS fnc colorConfigToRGBA
- BIS fnc colorRGBAtoHTML
- BIS fnc colorRGBAtoTexture
- BIS fnc colorRGBtoHTML
- BIS fnc commsMenuCreate
- BIS fnc commsMenuToggleAvailability
- BIS fnc commsMenuToggleVisibility
- BIS fnc completedCuratorChallengesCount
- BIS fnc conditionalSelect
- BIS fnc configPath
- BIS fnc configviewer
- BIS fnc consolidateArray
- BIS fnc convertUnits
- BIS fnc countdown
- BIS fnc counter
- BIS fnc createLogRecord
- BIS fnc createMenu
- BIS fnc createObjectOO
- BIS fnc credits
- BIS fnc credits movie
- BIS fnc credits movieConfig
- BIS fnc credits movieSupport
- BIS fnc crewCount
- BIS fnc crossProduct
- BIS fnc crows
- BIS fnc ctrlFitToTextHeight
- BIS fnc ctrlSetScale
- BIS fnc ctrlTextHeight
- BIS fnc curatorAttributes
- BIS fnc curatorAutomatic
- BIS fnc curatorAutomaticPositions
- BIS fnc curatorChallengeDestroyVehicle
- BIS fnc curatorChallengeFindIntel
- BIS fnc curatorChallengeFireWeapon
- BIS fnc curatorChallengeGetInVehicle
- BIS fnc curatorChallengeIlluminate
- BIS fnc curatorChallengeSpawnLightning
- BIS fnc curatorObjectEdited
- BIS fnc curatorObjectPlaced
- BIS fnc curatorObjectRegistered
- BIS fnc curatorObjectRegisteredTable
- BIS fnc curatorPinged
- BIS fnc curatorRespawn
- BIS fnc curatorVisionModes
- BIS fnc customGPS
- BIS fnc customGPSVideo
- BIS fnc cutDecimals
- BIS fnc damageChanged
- BIS fnc damagePulsing
- BIS fnc dbClassCheck
- BIS fnc dbClassId
- BIS fnc dbClassIndex
- BIS fnc dbClassList
- BIS fnc dbClassRemove
- BIS fnc dbClassReturn
- BIS fnc dbClassSet
- BIS fnc dbConfigPath
- BIS fnc dbImportConfig
- BIS fnc dbImportXML
- BIS fnc dbisClass
- BIS fnc dbisValue
- BIS fnc dbPrint
- BIS fnc dbSymbolClass
- BIS fnc dbSymbolValue
- BIS fnc dbValueCheck
- BIS fnc dbValueId
- BIS fnc dbValueIndex
- BIS fnc dbValueList
- BIS fnc dbValueRemove
- BIS fnc dbValueReturn
- BIS fnc dbValueSet
- BIS fnc deleteTask
- BIS fnc destroyCity
- BIS fnc diagAAR
- BIS fnc diagAARrecord
- BIS fnc diagAnim
- BIS fnc diagBulletCam
- BIS fnc diagConfig
- BIS fnc diagFindMissingAuthors
- BIS fnc diagHit
- BIS fnc diagKey
- BIS fnc diagKeyLayout
- BIS fnc diagKeyTest
- BIS fnc diagKnownAsTarget
- BIS fnc diagKnownTargets
- BIS fnc diagLoop
- BIS fnc diagMacros
- BIS fnc diagMacrosAuthor
- BIS fnc diagMacrosMapSize
- BIS fnc diagMacrosNameSound
- BIS fnc diagMacrosVerify
- BIS fnc diagMissionPositions
- BIS fnc diagMissionWeapons
- BIS fnc diagPreview
- BIS fnc diagPreviewCycle
- BIS fnc diagPreviewVehicleCrew
- BIS fnc diagRadio
- BIS fnc diagVehicleIcons
- BIS fnc diagWiki
- BIS fnc diaryHints
- BIS fnc diaryMaps
- BIS fnc dirIndicator
- BIS fnc dirtEffect
- BIS fnc dirTo
- BIS fnc disableSaving
- BIS fnc displayClouds
- BIS fnc displayColorGet
- BIS fnc displayColorSet
- BIS fnc displayControls
- BIS fnc displayLoading
- BIS fnc displayMission
- BIS fnc displayName
- BIS fnc displayResize
- BIS fnc distance2D
- BIS fnc distance2Dsqr
- BIS fnc dotProduct
- BIS fnc drawAO
- BIS fnc drawCuratorDeaths
- BIS fnc drawCuratorLocations
- BIS fnc drawCuratorRespawnMarkers
- BIS fnc drawMinefields
- BIS fnc dynamicText
- BIS fnc effectFired
- BIS fnc effectFiredArtillery
- BIS fnc effectFiredFlares
- BIS fnc effectFiredHeliRocket
- BIS fnc effectFiredLongSmoke
- BIS fnc effectFiredRifle
- BIS fnc effectFiredRocket
- BIS fnc effectFiredSmokeLauncher
- BIS fnc effectFiredSmokeLauncher boat
- BIS fnc effectKilled
- BIS fnc effectKilledAirDestruction
- BIS fnc effectKilledAirDestructionStage2
- BIS fnc effectKilledSecondaries
- BIS fnc effectPlankton
- BIS fnc enableSaving
- BIS fnc endLoadingScreen
- BIS fnc endMission
- BIS fnc endMissionServer
- BIS fnc enemyDetected
- BIS fnc enemySides
- BIS fnc enemyTargets
- BIS fnc error
- BIS fnc errorMsg
- BIS fnc establishingShot
- BIS fnc estimatedTimeLeft
- BIS fnc execFSM
- BIS fnc execRemote
- BIS fnc executeStackedEventHandler
- BIS fnc execVM
- BIS fnc exportCfgMagazines
- BIS fnc exportCfgPatches
- BIS fnc exportCfgVehicles
- BIS fnc exportCfgWeapons
- BIS fnc exportCuratorCostTable
- BIS fnc exportGroupFormations
- BIS fnc fadeEffect
- BIS fnc fatigueEffect
- BIS fnc feedbackInit
- BIS fnc feedbackMain
- BIS fnc filterString
- BIS fnc findExtreme
- BIS fnc findInPairs
- BIS fnc findNestedElement
- BIS fnc findOverwatch
- BIS fnc findSafePos
- BIS fnc finishCuratorChallenge
- BIS fnc fixDate
- BIS fnc flamesEffect
- BIS fnc flies
- BIS fnc forceCuratorInterface
- BIS fnc forceEnd
- BIS fnc formatCuratorChallengeObjects
- BIS fnc fps
- BIS fnc friendlySides
- BIS fnc FTLmanager
- BIS fnc functionMeta
- BIS fnc functionPath
- BIS fnc functionsDebug
- BIS fnc GC
- BIS fnc GCinit
- BIS fnc genericSentence
- BIS fnc genericSentenceInit
- BIS fnc geometricMean
- BIS fnc getCfgData
- BIS fnc getCfgDataArray
- BIS fnc getCfgDataBool
- BIS fnc getCfgDataObject
- BIS fnc getCfgDataPool
- BIS fnc getCfgIsClass
- BIS fnc getCfgSubClasses
- BIS fnc getFactions
- BIS fnc getFromPairs
- BIS fnc getIDC
- BIS fnc getIDD
- BIS fnc getLineDist
- BIS fnc getParamValue
- BIS fnc getPitchBank
- BIS fnc getRespawnInventories
- BIS fnc getRespawnMarkers
- BIS fnc getRespawnPositions
- BIS fnc getServerVariable
- BIS fnc getTurrets
- BIS fnc greatestNum
- BIS fnc groupIndicator
- BIS fnc groupVehicles
- BIS fnc GUIbackground
- BIS fnc GUIeditor
- BIS fnc guiEffectTiles
- BIS fnc GUIgrid
- BIS fnc GUIgridToProfile
- BIS fnc GUIhint
- BIS fnc GUImessage
- BIS fnc GUInewsfeed
- BIS fnc halo
- BIS fnc halt
- BIS fnc healing
- BIS fnc healthEffects
- BIS fnc helicopterCanFly
- BIS fnc helicopterDamage
- BIS fnc helicopterGetHitpoints
- BIS fnc helicopterSeat
- BIS fnc helicopterSeatMove
- BIS fnc helicopterType
- BIS fnc help
- BIS fnc HUDLimits
- BIS fnc importImageLinks
- BIS fnc inAngleSector
- BIS fnc incapacitatedEffect
- BIS fnc indicateBleeding
- BIS fnc infoText
- BIS fnc initCuratorAttribute
- BIS fnc initExpo
- BIS fnc initIntelObject
- BIS fnc initModules
- BIS fnc initMultiplayer
- BIS fnc initParams
- BIS fnc initPlayable
- BIS fnc initRespawn
- BIS fnc initRespawnBackpack
- BIS fnc initVirtualUnit
- BIS fnc inString
- BIS fnc instructorFigure
- BIS fnc interpolateWeather
- BIS fnc inTrigger
- BIS fnc inv
- BIS fnc invAdd
- BIS fnc invCodeToArray
- BIS fnc invRemove
- BIS fnc invSlots
- BIS fnc invSlotsEmpty
- BIS fnc invSlotType
- BIS fnc invString
- BIS fnc isBuildingEnterable
- BIS fnc isCampaign
- BIS fnc isCurator
- BIS fnc isCuratorEditable
- BIS fnc isDemo
- BIS fnc isForcedCuratorInterface
- BIS fnc isInFrontOf
- BIS fnc isInsideArea
- BIS fnc isInZoom
- BIS fnc isLeapYear
- BIS fnc isLoading
- BIS fnc isLocalized
- BIS fnc isPosBlacklisted
- BIS fnc isUnitVirtual
- BIS fnc itemType
- BIS fnc jukebox
- BIS fnc kbCanSpeak
- BIS fnc kbCreateDummy
- BIS fnc kbIsSpeaking
- BIS fnc kbMenu
- BIS fnc kbPriority
- BIS fnc kbSentence
- BIS fnc kbSkip
- BIS fnc kbTell
- BIS fnc kbTellLocal
- BIS fnc kbTopicConfig
- BIS fnc keyCode
- BIS fnc keypointsExport
- BIS fnc keypointsExportFromKML
- BIS fnc KMLimport
- BIS fnc limitSupport
- BIS fnc linearConversion
- BIS fnc listCuratorPlayers
- BIS fnc listPlayers
- BIS fnc liveFeed
- BIS fnc liveFeedEffects
- BIS fnc liveFeedModuleEffects
- BIS fnc liveFeedModuleInit
- BIS fnc liveFeedModuleSetSource
- BIS fnc liveFeedModuleSetTarget
- BIS fnc liveFeedSetSource
- BIS fnc liveFeedSetTarget
- BIS fnc liveFeedTerminate
- BIS fnc loadClass
- BIS fnc loadEntry
- BIS fnc loadFunctions
- BIS fnc loadInventory
- BIS fnc localize
- BIS fnc locationDescription
- BIS fnc locations
- BIS fnc locWeaponInfo
- BIS fnc log
- BIS fnc logFormat
- BIS fnc lowestNum
- BIS fnc magnitude
- BIS fnc magnitudeSqr
- BIS fnc manageCuratorAddons
- BIS fnc manageCuratorChallenges
- BIS fnc mapSize
- BIS fnc markerCreate
- BIS fnc markerParams
- BIS fnc markerPath
- BIS fnc markerToTrigger
- BIS fnc markWaypoints
- BIS fnc maxDiffArray
- BIS fnc mirrorCuratorSettings
- BIS fnc miscanim
- BIS fnc missileLaunchPositionFix
- BIS fnc missionConversations
- BIS fnc missionConversationsLocal
- BIS fnc missionFlow
- BIS fnc missionHandlers
- BIS fnc missionRespawnType
- BIS fnc missionTasks
- BIS fnc missionTasksLocal
- BIS fnc missionTimeLeft
- BIS fnc moduleAI
- BIS fnc moduleAmmo
- BIS fnc moduleAnimals
- BIS fnc moduleBleedTickets
- BIS fnc moduleChat
- BIS fnc moduleCombatGetIn
- BIS fnc moduleCountdown
- BIS fnc moduleCoverMap
- BIS fnc moduleCreateDiaryRecord
- BIS fnc moduleCreateProjectile
- BIS fnc moduleCurator
- BIS fnc moduleCuratorAddAddons
- BIS fnc moduleCuratorAddCameraArea
- BIS fnc moduleCuratorAddEditableObjects
- BIS fnc moduleCuratorAddEditingArea
- BIS fnc moduleCuratorAddEditingAreaPlayers
- BIS fnc moduleCuratorAddIcon
- BIS fnc moduleCuratorAddPoints
- BIS fnc moduleCuratorSetAttributes
- BIS fnc moduleCuratorSetCamera
- BIS fnc moduleCuratorSetCoefs
- BIS fnc moduleCuratorSetCosts
- BIS fnc moduleCuratorSetEditingAreaType
- BIS fnc moduleCuratorSetObjectCost
- BIS fnc moduleDamage
- BIS fnc moduleDate
- BIS fnc moduleDiary
- BIS fnc moduleDoorOpen
- BIS fnc moduleEffectsEmitterCreator
- BIS fnc moduleEffectsFire
- BIS fnc moduleEffectsPlankton
- BIS fnc moduleEffectsSmoke
- BIS fnc moduleEndMission
- BIS fnc moduleExecute
- BIS fnc moduleFDCPClear
- BIS fnc moduleFDCPIn
- BIS fnc moduleFDCPOut
- BIS fnc moduleFDFadeMarker
- BIS fnc moduleFDSkeetDestruction
- BIS fnc moduleFDStatsClear
- BIS fnc moduleFiringDrill
- BIS fnc moduleFriendlyFire
- BIS fnc moduleFuel
- BIS fnc moduleGenericRadio
- BIS fnc moduleGroupID
- BIS fnc moduleHandle
- BIS fnc moduleHealth
- BIS fnc moduleHQ
- BIS fnc moduleInit
- BIS fnc moduleLightning
- BIS fnc moduleMine
- BIS fnc moduleMode
- BIS fnc moduleModules
- BIS fnc moduleMPTypeDefense
- BIS fnc moduleMPTypeGameMaster
- BIS fnc moduleMPTypeSectorControl
- BIS fnc moduleMPTypeSeize
- BIS fnc moduleObjective
- BIS fnc moduleObjectiveFind
- BIS fnc moduleObjectiveMove
- BIS fnc moduleObjectiveNeutralizeProtect
- BIS fnc moduleObjectiveSector
- BIS fnc modulePositioning
- BIS fnc modulePoster
- BIS fnc modulePostprocess
- BIS fnc moduleProjectile
- BIS fnc moduleRadioChannelCreate
- BIS fnc moduleRank
- BIS fnc moduleRating
- BIS fnc moduleRemoteControl
- BIS fnc moduleRespawnPosition
- BIS fnc moduleRespawnTickets
- BIS fnc moduleRespawnVehicle
- BIS fnc moduleSaveGame
- BIS fnc moduleSector
- BIS fnc moduleSFX
- BIS fnc moduleShowHide
- BIS fnc moduleSimulationManager
- BIS fnc moduleSkill
- BIS fnc moduleSkiptime
- BIS fnc moduleSound
- BIS fnc moduleStrategicMapImage
- BIS fnc moduleStrategicMapInit
- BIS fnc moduleStrategicMapMission
- BIS fnc moduleStrategicMapOpen
- BIS fnc moduleStrategicMapORBAT
- BIS fnc moduleTaskCreate
- BIS fnc moduleTaskSetDescription
- BIS fnc moduleTaskSetDestination
- BIS fnc moduleTaskSetState
- BIS fnc moduleTracers
- BIS fnc moduleTrident
- BIS fnc moduleTriggers
- BIS fnc moduleUnits
- BIS fnc moduleUnlockArea
- BIS fnc moduleUnlockObject
- BIS fnc moduleVolume
- BIS fnc moduleWeather
- BIS fnc moduleZoneProtection
- BIS fnc moduleZoneRestriction
- BIS fnc monthDays
- BIS fnc moveIn
- BIS fnc moveToRespawnPosition
- BIS fnc MP
- BIS fnc MPexec
- BIS fnc music
- BIS fnc nearestHelipad
- BIS fnc nearestNum
- BIS fnc nearestPosition
- BIS fnc nearestRoad
- BIS fnc neutralizeUnit
- BIS fnc noFlyZone
- BIS fnc noFlyZonesCreate
- BIS fnc noFlyZonesExport
- BIS fnc numberDigits
- BIS fnc numberText
- BIS fnc objectHeight
- BIS fnc objectsGrabber
- BIS fnc objectSide
- BIS fnc objectsMapper
- BIS fnc objectType
- BIS fnc objectVar
- BIS fnc onDiaryChanged
- BIS fnc onEnd
- BIS fnc onLoad
- BIS fnc onPlayerConnected
- BIS fnc ORBATAddGroupOverlay
- BIS fnc ORBATAnimate
- BIS fnc ORBATConfigPreview
- BIS fnc ORBATGetGroupParams
- BIS fnc ORBATOpen
- BIS fnc ORBATRemoveGroupOverlay
- BIS fnc ORBATSetGroupFade
- BIS fnc ORBATSetGroupParams
- BIS fnc ORBATTooltip
- BIS fnc ordinalNumber
- BIS fnc overviewAuthor
- BIS fnc overviewDifficulty
- BIS fnc overviewMission
- BIS fnc overviewTerrain
- BIS fnc overviewTimeTrial
- BIS fnc packStaticWeapon
- BIS fnc param
- BIS fnc paramCountdown
- BIS fnc paramDaytime
- BIS fnc paramGuerFriendly
- BIS fnc paramIn
- BIS fnc paramRespawnTickets
- BIS fnc paramWeather
- BIS fnc parseNumber
- BIS fnc phoneticalWord
- BIS fnc PIP
- BIS fnc playEndMusic
- BIS fnc playerName
- BIS fnc playerSideFaction
- BIS fnc playMusic
- BIS fnc playSound
- BIS fnc playVideo
- BIS fnc posDegtoUTM
- BIS fnc posDegToWorld
- BIS fnc position
- BIS fnc posToGrid
- BIS fnc posUTMToDeg
- BIS fnc preload
- BIS fnc prepareAO
- BIS fnc progressLoadingScreen
- BIS fnc quotations
- BIS fnc radialRed
- BIS fnc radialRedOut
- BIS fnc radioSetChannel
- BIS fnc radioSetPlaylist
- BIS fnc radioSetTrack
- BIS fnc randomIndex
- BIS fnc randomInt
- BIS fnc randomNum
- BIS fnc randomPos
- BIS fnc randomPosTrigger
- BIS fnc rankParams
- BIS fnc recompile
- BIS fnc refreshCommMenu
- BIS fnc registerCuratorObject
- BIS fnc relativeDirTo
- BIS fnc relPos
- BIS fnc relPosObject
- BIS fnc relScaledDist
- BIS fnc removeAllScriptedEventHandlers
- BIS fnc removeCommMenuItem
- BIS fnc removeCuratorIcon
- BIS fnc removeDestroyedCuratorEditableObjects
- BIS fnc removeFromPairs
- BIS fnc removeIndex
- BIS fnc removeNestedElement
- BIS fnc removeRespawnInventory
- BIS fnc removeRespawnPosition
- BIS fnc removeScriptedEventHandler
- BIS fnc removeStackedEventHandler
- BIS fnc removeSupportLink
- BIS fnc respawnBase
- BIS fnc respawnConfirm
- BIS fnc respawnCounter
- BIS fnc respawnEndMission
- BIS fnc respawnGroup
- BIS fnc respawnInstant
- BIS fnc respawnManager
- BIS fnc respawnMenuInventory
- BIS fnc respawnMenuPosition
- BIS fnc respawnMenuSpectator
- BIS fnc respawnNone
- BIS fnc respawnRounds
- BIS fnc respawnSeagull
- BIS fnc respawnSide
- BIS fnc respawnSpectator
- BIS fnc respawnTickets
- BIS fnc respawnTimePenalty
- BIS fnc respawnWave
- BIS fnc respect
- BIS fnc returnChildren
- BIS fnc returnConfigEntry
- BIS fnc returnGroupComposition
- BIS fnc returnNestedElement
- BIS fnc returnParents
- BIS fnc returnVehicleTurrets
- BIS fnc romanNumeral
- BIS fnc rotateVector2D
- BIS fnc roundDir
- BIS fnc roundNum
- BIS fnc rscLayer
- BIS fnc sandstorm
- BIS fnc saveGame
- BIS fnc sayMessage
- BIS fnc sceneAreaClearance
- BIS fnc sceneCheckWeapons
- BIS fnc sceneCreateSceneTrigger
- BIS fnc sceneCreateSoundEntities
- BIS fnc sceneGetObjects
- BIS fnc sceneGetParticipants
- BIS fnc sceneGetPositionByAngle
- BIS fnc sceneIntruderDetector
- BIS fnc sceneMiscStuff
- BIS fnc sceneRotate
- BIS fnc sceneSetAnimationsForGroup
- BIS fnc sceneSetBehaviour
- BIS fnc sceneSetObjects
- BIS fnc sceneSetPosFormation
- BIS fnc scriptedMove
- BIS fnc secondsToString
- BIS fnc selectCrew
- BIS fnc selectRandom
- BIS fnc selectRandomWeighted
- BIS fnc selectRespawnTemplate
- BIS fnc setCuratorAttributes
- BIS fnc setCuratorCamera
- BIS fnc setCuratorVisionModes
- BIS fnc setDate
- BIS fnc setFog
- BIS fnc setHeight
- BIS fnc setIDCStreamFriendly
- BIS fnc setNestedElement
- BIS fnc setObjectTexture
- BIS fnc setOvercast
- BIS fnc setPitchBank
- BIS fnc setPPeffectTemplate
- BIS fnc setRank
- BIS fnc setRespawnDelay
- BIS fnc setServerVariable
- BIS fnc setTask
- BIS fnc setTaskLocal
- BIS fnc setToPairs
- BIS fnc shakeGauges
- BIS fnc showCuratorAttributes
- BIS fnc showCuratorFeedbackMessage
- BIS fnc showMarkers
- BIS fnc showNotification
- BIS fnc showRespawnMenu
- BIS fnc showTime
- BIS fnc showUnitInfo
- BIS fnc shutdown
- BIS fnc sideColor
- BIS fnc sideID
- BIS fnc sideName
- BIS fnc sideType
- BIS fnc singleMissionConfig
- BIS fnc singleMissionKeys
- BIS fnc singleMissionName
- BIS fnc skirmishTrigger
- BIS fnc sortAlphabetically
- BIS fnc sortBy
- BIS fnc sortNum
- BIS fnc spawn
- BIS fnc spawnCrew
- BIS fnc spawnEnemy
- BIS fnc spawnGroup
- BIS fnc spawnObjects
- BIS fnc spawnVehicle
- BIS fnc splitString
- BIS fnc spotter
- BIS fnc startLoadingScreen
- BIS fnc strategicMapAnimate
- BIS fnc strategicMapMouseButtonClick
- BIS fnc strategicMapOpen
- BIS fnc subClasses
- BIS fnc subSelect
- BIS fnc supplydrop
- BIS fnc supplydropService
- BIS fnc swapVars
- BIS fnc taskAttack
- BIS fnc taskChildren
- BIS fnc taskCompleted
- BIS fnc taskCreate
- BIS fnc taskCurrent
- BIS fnc taskDefend
- BIS fnc taskDescription
- BIS fnc taskDestination
- BIS fnc taskExists
- BIS fnc taskHandler
- BIS fnc taskHint
- BIS fnc taskParent
- BIS fnc taskPatrol
- BIS fnc taskReal
- BIS fnc taskSetCurrent
- BIS fnc taskSetDescription
- BIS fnc taskSetDestination
- BIS fnc taskSetState
- BIS fnc taskState
- BIS fnc taskVar
- BIS fnc teamColor
- BIS fnc terrainGradAngle
- BIS fnc textTiles
- BIS fnc textureMarker
- BIS fnc textureVehicleIcon
- BIS fnc threat
- BIS fnc timeToString
- BIS fnc titlecard
- BIS fnc titleText
- BIS fnc toggleCuratorVisionMode
- BIS fnc toUpperDisplayTexts
- BIS fnc trackMissionTime
- BIS fnc transportService
- BIS fnc tridentClient
- BIS fnc tridentExecute
- BIS fnc tridentGetRelationship
- BIS fnc tridentHandleDamage
- BIS fnc tridentSetRelationship
- BIS fnc triggerToMarker
- BIS fnc trimString
- BIS fnc typeText
- BIS fnc typeText2
- BIS fnc uniqueClasses
- BIS fnc unitAddon
- BIS fnc unitCapture
- BIS fnc unitCaptureFiring
- BIS fnc unitCaptureSimple
- BIS fnc unitPlay
- BIS fnc unitPlayFiring
- BIS fnc unitPlaySimple
- BIS fnc unitVector
- BIS fnc unpackStaticWeapon
- BIS fnc updatePlayerArray
- BIS fnc validateParametersOO
- BIS fnc variableSpaceAdd
- BIS fnc variableSpaceRemove
- BIS fnc vectorAdd
- BIS fnc vectorDiff
- BIS fnc vectorFromXToY
- BIS fnc vectorMultiply
- BIS fnc vehicleRoles
- BIS fnc version
- BIS fnc weaponAddon
- BIS fnc weaponComponents
- BIS fnc worldArea
- BIS fnc zzRotate
Broken/Non-functional? Script Commands in ArmA 1.14
Commands which local/global args/effects are not certain
setVehicleInit, clearVehicleInit and processInitCommands - topic at [OFPEC forums]
Arma 2 OA 1.62.98866 new commands
- b:BOOL && CODE
- b:BOOL || CODE
- b:BOOL and CODE
- b:BOOL or CODE
- b:CONTROL setObjectArguments ARRAY
- b:CONTROL setGearSlotAmmoCount SCALAR
- b:OBJECT addMagazine ARRAY
- b:OBJECT setOwner SCALAR
- b:OBJECT setUnitRecoilCoefficient SCALAR
- b:SCALAR publicVariableClient STRING
- b:SCALAR setIDCAmmoCount SCALAR
- b:STRING setToneMappingParams ARRAY
- n:libraryCredits
- n:libraryDisclaimers
- n:moonIntensity
- n:profileNamespace
- n:saveProfileNamespace
- n:productVersion
- n:sunOrMoon
- u:entities
- u:aimPos OBJECT
- u:ASLToATL ARRAY
- u:ATLToASL ARRAY
- u:deActivateKey STRING
- u:entities STRING
- u:eyeDirection OBJECT
- u:eyePos OBJECT
- u:gearIDCAmmoCount SCALAR
- u:gearSlotAmmoCount CONTROL
- u:onEachFrame
- u:groupFromNetId STRING
- u:lineIntersects ARRAY
- u:lineIntersectsWith ARRAY
- u:nearestBuilding ARRAY
- u:nearestBuilding OBJECT
- u:netId GROUP
- u:netId OBJECT
- u:objectFromNetId STRING
- u:publicVariableServer STRING
- u:systemChat STRING
- u:sendAUMessage ARRAY
- u:setEyeAdaptMax SCALAR
- u:setEyeAdaptMin SCALAR
- u:setEyeAdaptMinMaxDefault SCALAR
- u:setToneMapping STRING
- u:terrainIntersect ARRAY
- u:terrainIntersectASL ARRAY
- u:unitRecoilCoefficient OBJECT
- u:visiblePositionASL OBJECT
Arma 3 Alpha 0.53.103342 new commands
- t:JCLASS
- t:NetObject
- t:SUBGROUP
- b:OBJECT swimInDepth SCALAR
- b:OBJECT addGoggles STRING
- b:OBJECT addItem STRING
- b:OBJECT setLightIntensity SCALAR
- b:OBJECT setVehicleAmmoDef SCALAR
- b:OBJECT setFatigue SCALAR
- b:SCALAR setGusts SCALAR
- b:OBJECT forceWeaponFire ARRAY
- b:SCALAR setLightnings SCALAR
- b:OBJECT linkItem STRING
- b:ARRAY inRangeOfArtillery ARRAY
- b:OBJECT addHeadgear STRING
- b:SIDE revealMine OBJECT
- b:OBJECT assignAsCargoIndex ARRAY
- b:OBJECT setBleedingRemaining SCALAR
- b:OBJECT enableFatigue BOOL
- b:OBJECT customRadio ARRAY
- b:SCALAR setWindDir SCALAR
- b:OBJECT setOxygenRemaining SCALAR
- b:ARRAY,OBJECT distanceSqr ARRAY,OBJECT
- b:LOCATION distanceSqr LOCATION
- b:LOCATION distanceSqr ARRAY
- b:ARRAY distanceSqr LOCATION
- b:NetObject != NetObject
- b:ARRAY setWaypointName STRING
- b:SCALAR setWindStr SCALAR
- b:OBJECT setUserActionText ARRAY
- b:OBJECT isFlashlightOn STRING
- b:OBJECT assignItem STRING
- b:OBJECT disableCollisionWith OBJECT
- b:OBJECT,GROUP enableGunLights STRING
- b:ARRAY,OBJECT doArtilleryFire ARRAY
- b:OBJECT addItemCargoGlobal ARRAY
- b:ARRAY,OBJECT commandArtilleryFire ARRAY
- b:OBJECT removeItem STRING
- b:OBJECT setLightFlareSize SCALAR
- b:OBJECT addPrimaryWeaponItem STRING
- b:OBJECT animateDoor ARRAY
- b:OBJECT enableCopilot BOOL
- b:OBJECT addUniform STRING
- b:OBJECT setRandomLip BOOL
- b:OBJECT doorPhase STRING
- b:OBJECT addSecondaryWeaponItem STRING
- b:OBJECT lock SCALAR
- b:SCALAR radioChannelRemove ARRAY
- b:OBJECT setLightDayLight BOOL
- b:OBJECT setCenterOfMass ARRAY
- b:OBJECT enableCollisionWith OBJECT
- b:OBJECT customChat ARRAY
- b:STRING setDebriefingText ARRAY
- b:OBJECT assignAsTurret ARRAY
- b:OBJECT setLightAttenuation ARRAY
- b:OBJECT removeAllActions SCALAR
- b:OBJECT setLightFlareMaxDistance SCALAR
- b:OBJECT setMass SCALAR,ARRAY
- b:OBJECT isIRLaserOn STRING
- b:OBJECT removeItems STRING
- b:SCALAR ppEffectForceInNVG BOOL
- b:OBJECT addMagazines ARRAY
- b:OBJECT addVest STRING
- b:OBJECT addHandgunItem STRING
- b:OBJECT setEquipFailure SCALAR
- b:SCALAR radioChannelSetLabel STRING
- b:SCALAR setWaves SCALAR
- b:STRING createSite ARRAY
- b:SCALAR setWindForce SCALAR
- b:OBJECT weaponAccessories STRING
- b:OBJECT setAmmo ARRAY
- b:SCALAR radioChannelSetCallSign STRING
- b:OBJECT setLightUseFlare BOOL
- b:STRING setPiPEffect ARRAY
- b:CONTROL ctrlSetChecked BOOL
- b:OBJECT removeItemFromPrimaryWeapon STRING
- b:OBJECT camSetDir ARRAY
- b:LOCATION distance LOCATION
- b:LOCATION distance ARRAY
- b:ARRAY distance LOCATION
- b:OBJECT getHitPointDamage STRING
- b:NetObject == NetObject
- b:SCALAR setRainbow SCALAR
- b:OBJECT unassignItem STRING
- b:OBJECT addItemCargo ARRAY
- b:ARRAY,OBJECT nearSupplies SCALAR,ARRAY
- b:OBJECT setParticleClass STRING
- b:OBJECT setHitPointDamage ARRAY
- b:SCALAR radioChannelAdd ARRAY
- b:OBJECT setObjectMaterial ARRAY
- b:OBJECT setPosASLW ARRAY
- u:clearItemCargoGlobal OBJECT
- u:backpackCargo OBJECT
- u:uniform OBJECT
- u:SimulSetMieAsymmetry SCALAR
- u:getFatigue OBJECT
- u:SimulSetNoisePeriod SCALAR
- u:incapacitatedState OBJECT
- u:ctrlIDC CONTROL
- u:SimulSetExtinction SCALAR
- u:SimulSetWrap BOOL
- u:enableSatNormalOnDetail BOOL
- u:ctrlIDD DISPLAY
- u:SimulSetCloudWidth SCALAR
- u:SimulSetNoisePersistence SCALAR
- u:removeHeadgear OBJECT
- u:backpack OBJECT
- u:loadUniform OBJECT
- u:actionName STRING
- u:SimulSetRandomSeed SCALAR
- u:ctrlChecked CONTROL
- u:SimulSetOvercastBaseKm SCALAR
- u:stance OBJECT
- u:SimulSetNoiseOctaves SCALAR
- u:SimulSetHelperGrid ARRAY
- u:setHudMovementLevels ARRAY
- u:simulCloudOcclusion ARRAY
- u:setSimulWeatherLayers SCALAR
- u:removeVest OBJECT
- u:primaryWeaponItems OBJECT
- u:isLocalized STRING
- u:magazinesDetail OBJECT
- u:removeUniform OBJECT
- u:SimulSetDiffusivity SCALAR
- u:removeMissionEventHandler ARRAY
- u:vestItems OBJECT
- u:playSound3D ARRAY
- u:SimulSetMieEccentricity SCALAR
- u:setWindDir ARRAY
- u:SimulSetHumidity SCALAR
- u:SimulSetSelfShadowScale SCALAR
- u:SimulSetHazeScaleHeightKm SCALAR
- u:loadBackpack OBJECT
- u:radioChannelCreate ARRAY
- u:className LOCATION
- u:SimulSetCentreX SCALAR
- u:addMissionEventHandler ARRAY
- u:secondaryWeaponItems OBJECT
- u:SimulSetCentreY SCALAR
- u:DBGetFirstObject OBJECT
- u:assignedItems OBJECT
- u:isNull NetObject
- u:firstBackpack OBJECT
- u:isTouchingGround OBJECT
- u:velocityModelSpace OBJECT
- u:getShadowDistance ANY
- u:getOxygenRemaining OBJECT
- u:SimulSetCloudBaseZ SCALAR
- u:DBG removeAllItemsFromActiveGnd OBJECT
- u:setDetailMapBlendPars ARRAY
- u:ctrlHTMLLoaded CONTROL
- u:addMusicEventHandler ARRAY
- u:handgunItems OBJECT
- u:waypointName ARRAY
- u:load OBJECT
- u:enableCaustics BOOL
- u:isBleeding OBJECT
- u:setObjectViewDistance SCALAR
- u:setObjectViewDistance ARRAY
- u:setShadowDistance SCALAR
- u:isBurning OBJECT
- u:setLocalWindParams ARRAY
- u:setHorizonSunColorationScale SCALAR
- u:SimulSetSecondaryLightResponse SCALAR
- u:deleteSite OBJECT
- u:SimulSetOvercastRangeKm SCALAR
- u:SimulSetFog ARRAY
- u:resetSubgroupDirection OBJECT
- u:mineActive OBJECT
- u:loadAbs OBJECT
- u:vest OBJECT
- u:backpackItems OBJECT
- u:uniformItems OBJECT
- u:SimulSetLightResponse SCALAR
- u:SimulSetThinLayer BOOL
- u:SimulSetFractalWavelength SCALAR
- u:goggles OBJECT
- u:headgear OBJECT
- u:setSystemOfUnits SCALAR
- u:dbg vestMagazines OBJECT
- u:getBleedingRemaining OBJECT
- u:SimulSetHelperNearCloudFade SCALAR
- u:setSkyFogColorationStart SCALAR
- u:synchronizedTriggers ARRAY
- u:weaponLowered OBJECT
- u:removeAllContainers OBJECT
- u:showChat BOOL
- u:clearBackpackCargo OBJECT
- u:SimulSetHazeBaseHeightKm SCALAR
- u:SimulSetFractalAmplitude SCALAR
- u:SimulSetAtmosphereThickness SCALAR
- u:SimulSetAmbientLightResponse SCALAR
- u:SimulSetMinimumLightElevationDegrees SCALAR
- u:buldozer LoadNewRoads STRING
- u:underwater OBJECT
- u:SimulSetOvercast SCALAR
- u:setCompassOscillation ARRAY
- u:SimulSetGridHeight SCALAR
- u:SimulSetNoiseResolution SCALAR
- u:SimulSetAlphaSharpness SCALAR
- u:currentMagazineDetail OBJECT
- u:ctrlTextHeight CONTROL
- u:SimulSetCloudHeight SCALAR
- u:SimulSetHaze SCALAR
- u:removeGoggles OBJECT
- u:getItemCargo OBJECT
- u:getDescription OBJECT
- u:clearAllItemsFromBackpack OBJECT
- u:setHorizonFogColorationStart SCALAR
- u:getArtilleryAmmo ARRAY
- u:setAIS ARRAY
- u:setMusicEventHandler ARRAY
- u:SimulSetGridLength SCALAR
- u:SimulSetOpticalDensity SCALAR
- u:setHorizonParallaxCoef SCALAR
- u:SimulInClouds ARRAY
- u:SimulSetCloudLength SCALAR
- u:removeAllMusicEventHandlers STRING
- u:cancelSimpleTaskDestination TASK
- u:SimulSetHelperDetail ARRAY
- u:isAbleToBreathe OBJECT
- u:removeMusicEventHandler ARRAY
- u:groupID GROUP
- u:handgunWeapon OBJECT
- u:drawLine3D ARRAY
- u:drawIcon3D ARRAY
- u:removeAllMissionEventHandlers STRING
- u:isCopilotEnabled OBJECT
- u:getBurningValue OBJECT
- u:boundingBoxReal OBJECT
- u:SimulCloudDensity ARRAY
- u:SimulSetGridWidth SCALAR
- u:itemCargo OBJECT
- u:clearItemCargo OBJECT
- u:debriefingText STRING
- u:SimulSetLightDetail SCALAR
- u:weaponCargo OBJECT
- u:loadVest OBJECT
- u:DBG magazinesLoaded OBJECT
- u:magazineCargo OBJECT
- u:removeAllAssignedItems OBJECT
- u:synchronizedWaypoints OBJECT
- u:synchronizedWaypoints ARRAY
- u:setAmbProcessTime SCALAR
- u:linearConversion ARRAY
- u:getPosASLW OBJECT
- u:setApertureNew ARRAY
- n:opfor
- n:allSites
- n:lightnings
- n:freeLook
- n:SimulWeatherSync
- n:humidity
- n:blufor
- n:rainbow
- n:particlesQuality
- n:saveJoysticks
- n:HUDMovementLevels
- n:buldozer reloadOperMap
- n:isTutHintsEnabled
- n:shownArtilleryComputer
- n:language
- n:windDir
- n:allMapMarkers
- n:independent
- n:gusts
- n:getArtilleryComputerSettings
- n:windStr
- n:netObjNull
- n:waves
- n:allDeadMen
- n:systemOfUnits
- n:isPipEnabled
- n:profileName