Difference between revisions of "User:Ceeeb/Sandbox"

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<dd class="notedate">Posted on {{
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[[user:Ceeeb]]
subst:
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CURRENTMONTHNAME}} {{
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== Undocumented script commands - Arma 3 1.11.115723 ==
subst:
+
* [[cbSetChecked]]
CURRENTDAY}}, {{
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* [[enableSimulationGlobal]]
subst:
+
* [[addScoreSide]]
CURRENTYEAR}} - {{
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* [[getOwnedDlcs]]
subst:
+
* [[backpackMagazines]]
CURRENTTIME}}</dd><dt class="note">'''
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* [[cbChecked]]
~~
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* [[enableDiagLegend]]
~'''</dt><dd class="note">I found out that you have to take care of several things when using this command on a dedicated server. ...</dd>
+
* [[getChosenCont]]
 +
* [[getObjectDlcs]]
 +
* [[queryItemsPool]]
 +
* [[soldierMagazines]]
 +
* [[uniformMagazines]]
 +
* [[vestMagazines]]
 +
 
 +
 
 +
 
 +
== All BIS functions - Arma 3 build 1.11.115723 ==
 +
* [[BIS_fnc_3Dcredits]]
 +
* [[BIS_fnc_AAN]]
 +
* [[BIS_fnc_absSpeed]]
 +
* [[BIS_fnc_activateAddons]]
 +
* [[BIS_fnc_addClassOO]]
 +
* [[BIS_fnc_addCommMenuItem]]
 +
* [[BIS_fnc_addCuratorAreaFromTrigger]]
 +
* [[BIS_fnc_addCuratorChallenge]]
 +
* [[BIS_fnc_addCuratorIcon]]
 +
* [[BIS_fnc_addEvidence]]
 +
* [[BIS_fnc_addRespawnInventory]]
 +
* [[BIS_fnc_addRespawnPosition]]
 +
* [[BIS_fnc_addScore]]
 +
* [[BIS_fnc_addScriptedEventHandler]]
 +
* [[BIS_fnc_addStackedEventHandler]]
 +
* [[BIS_fnc_addSupportLink]]
 +
* [[BIS_fnc_addToPairs]]
 +
* [[BIS_fnc_addWeapon]]
 +
* [[BIS_fnc_advHint]]
 +
* [[BIS_fnc_advHintArg]]
 +
* [[BIS_fnc_advHintCall]]
 +
* [[BIS_fnc_advHintCredits]]
 +
* [[BIS_fnc_alignTabs]]
 +
* [[BIS_fnc_allSynchronizedObjects]]
 +
* [[BIS_fnc_ambientAnim]]
 +
* [[BIS_fnc_ambientAnimCombat]]
 +
* [[BIS_fnc_ambientAnimGetParams]]
 +
* [[BIS_fnc_ambientBlacklist]]
 +
* [[BIS_fnc_ambientBlacklistAdd]]
 +
* [[BIS_fnc_ambientBoats]]
 +
* [[BIS_fnc_ambientFlyby]]
 +
* [[BIS_fnc_ambientHelicopters]]
 +
* [[BIS_fnc_ambientPlanes]]
 +
* [[BIS_fnc_ambientPostprocess]]
 +
* [[BIS_fnc_animalBehaviour]]
 +
* [[BIS_fnc_animalSiteSpawn]]
 +
* [[BIS_fnc_animType]]
 +
* [[BIS_fnc_animViewer]]
 +
* [[BIS_fnc_areEqual]]
 +
* [[BIS_fnc_areFriendly]]
 +
* [[BIS_fnc_arithmeticMean]]
 +
* [[BIS_fnc_arrayCompare]]
 +
* [[BIS_fnc_arrayFindDeep]]
 +
* [[BIS_fnc_arrayInsert]]
 +
* [[BIS_fnc_arrayPop]]
 +
* [[BIS_fnc_arrayPush]]
 +
* [[BIS_fnc_arrayPushStack]]
 +
* [[BIS_fnc_arrayShift]]
 +
* [[BIS_fnc_arrayShuffle]]
 +
* [[BIS_fnc_arrayUnShift]]
 +
* [[BIS_fnc_assignPlayerRole]]
 +
* [[BIS_fnc_basicTask]]
 +
* [[BIS_fnc_blackIn]]
 +
* [[BIS_fnc_blackOut]]
 +
* [[BIS_fnc_bleedTickets]]
 +
* [[BIS_fnc_bloodEffect]]
 +
* [[BIS_fnc_boundingBoxCorner]]
 +
* [[BIS_fnc_boundingBoxDimensions]]
 +
* [[BIS_fnc_boundingBoxMarker]]
 +
* [[BIS_fnc_boundingCircle]]
 +
* [[BIS_fnc_briefingAnimate]]
 +
* [[BIS_fnc_briefingInit]]
 +
* [[BIS_fnc_buildingPositions]]
 +
* [[BIS_fnc_call]]
 +
* [[BIS_fnc_callScriptedEventHandler]]
 +
* [[BIS_fnc_camera]]
 +
* [[BIS_fnc_cameraOld]]
 +
* [[BIS_fnc_camFollow]]
 +
* [[BIS_fnc_changeSupportRadioChannel]]
 +
* [[BIS_fnc_cinemaBorder]]
 +
* [[BIS_fnc_classMagazine]]
 +
* [[BIS_fnc_classWeapon]]
 +
* [[BIS_fnc_codePerformance]]
 +
* [[BIS_fnc_colorConfigToRGBA]]
 +
* [[BIS_fnc_colorRGBAtoHTML]]
 +
* [[BIS_fnc_colorRGBAtoTexture]]
 +
* [[BIS_fnc_colorRGBtoHTML]]
 +
* [[BIS_fnc_commsMenuCreate]]
 +
* [[BIS_fnc_commsMenuToggleAvailability]]
 +
* [[BIS_fnc_commsMenuToggleVisibility]]
 +
* [[BIS_fnc_completedCuratorChallengesCount]]
 +
* [[BIS_fnc_conditionalSelect]]
 +
* [[BIS_fnc_configPath]]
 +
* [[BIS_fnc_configviewer]]
 +
* [[BIS_fnc_consolidateArray]]
 +
* [[BIS_fnc_convertUnits]]
 +
* [[BIS_fnc_countdown]]
 +
* [[BIS_fnc_counter]]
 +
* [[BIS_fnc_createLogRecord]]
 +
* [[BIS_fnc_createMenu]]
 +
* [[BIS_fnc_createObjectOO]]
 +
* [[BIS_fnc_credits]]
 +
* [[BIS_fnc_credits_movie]]
 +
* [[BIS_fnc_credits_movieConfig]]
 +
* [[BIS_fnc_credits_movieSupport]]
 +
* [[BIS_fnc_crewCount]]
 +
* [[BIS_fnc_crossProduct]]
 +
* [[BIS_fnc_crows]]
 +
* [[BIS_fnc_ctrlFitToTextHeight]]
 +
* [[BIS_fnc_ctrlSetScale]]
 +
* [[BIS_fnc_ctrlTextHeight]]
 +
* [[BIS_fnc_curatorAttributes]]
 +
* [[BIS_fnc_curatorAutomatic]]
 +
* [[BIS_fnc_curatorAutomaticPositions]]
 +
* [[BIS_fnc_curatorChallengeDestroyVehicle]]
 +
* [[BIS_fnc_curatorChallengeFindIntel]]
 +
* [[BIS_fnc_curatorChallengeFireWeapon]]
 +
* [[BIS_fnc_curatorChallengeGetInVehicle]]
 +
* [[BIS_fnc_curatorChallengeIlluminate]]
 +
* [[BIS_fnc_curatorChallengeSpawnLightning]]
 +
* [[BIS_fnc_curatorObjectEdited]]
 +
* [[BIS_fnc_curatorObjectPlaced]]
 +
* [[BIS_fnc_curatorObjectRegistered]]
 +
* [[BIS_fnc_curatorObjectRegisteredTable]]
 +
* [[BIS_fnc_curatorPinged]]
 +
* [[BIS_fnc_curatorRespawn]]
 +
* [[BIS_fnc_curatorVisionModes]]
 +
* [[BIS_fnc_customGPS]]
 +
* [[BIS_fnc_customGPSVideo]]
 +
* [[BIS_fnc_cutDecimals]]
 +
* [[BIS_fnc_damageChanged]]
 +
* [[BIS_fnc_damagePulsing]]
 +
* [[BIS_fnc_dbClassCheck]]
 +
* [[BIS_fnc_dbClassId]]
 +
* [[BIS_fnc_dbClassIndex]]
 +
* [[BIS_fnc_dbClassList]]
 +
* [[BIS_fnc_dbClassRemove]]
 +
* [[BIS_fnc_dbClassReturn]]
 +
* [[BIS_fnc_dbClassSet]]
 +
* [[BIS_fnc_dbConfigPath]]
 +
* [[BIS_fnc_dbImportConfig]]
 +
* [[BIS_fnc_dbImportXML]]
 +
* [[BIS_fnc_dbisClass]]
 +
* [[BIS_fnc_dbisValue]]
 +
* [[BIS_fnc_dbPrint]]
 +
* [[BIS_fnc_dbSymbolClass]]
 +
* [[BIS_fnc_dbSymbolValue]]
 +
* [[BIS_fnc_dbValueCheck]]
 +
* [[BIS_fnc_dbValueId]]
 +
* [[BIS_fnc_dbValueIndex]]
 +
* [[BIS_fnc_dbValueList]]
 +
* [[BIS_fnc_dbValueRemove]]
 +
* [[BIS_fnc_dbValueReturn]]
 +
* [[BIS_fnc_dbValueSet]]
 +
* [[BIS_fnc_deleteTask]]
 +
* [[BIS_fnc_destroyCity]]
 +
* [[BIS_fnc_diagAAR]]
 +
* [[BIS_fnc_diagAARrecord]]
 +
* [[BIS_fnc_diagAnim]]
 +
* [[BIS_fnc_diagBulletCam]]
 +
* [[BIS_fnc_diagConfig]]
 +
* [[BIS_fnc_diagFindMissingAuthors]]
 +
* [[BIS_fnc_diagHit]]
 +
* [[BIS_fnc_diagKey]]
 +
* [[BIS_fnc_diagKeyLayout]]
 +
* [[BIS_fnc_diagKeyTest]]
 +
* [[BIS_fnc_diagKnownAsTarget]]
 +
* [[BIS_fnc_diagKnownTargets]]
 +
* [[BIS_fnc_diagLoop]]
 +
* [[BIS_fnc_diagMacros]]
 +
* [[BIS_fnc_diagMacrosAuthor]]
 +
* [[BIS_fnc_diagMacrosMapSize]]
 +
* [[BIS_fnc_diagMacrosNameSound]]
 +
* [[BIS_fnc_diagMacrosVerify]]
 +
* [[BIS_fnc_diagMissionPositions]]
 +
* [[BIS_fnc_diagMissionWeapons]]
 +
* [[BIS_fnc_diagPreview]]
 +
* [[BIS_fnc_diagPreviewCycle]]
 +
* [[BIS_fnc_diagPreviewVehicleCrew]]
 +
* [[BIS_fnc_diagRadio]]
 +
* [[BIS_fnc_diagVehicleIcons]]
 +
* [[BIS_fnc_diagWiki]]
 +
* [[BIS_fnc_diaryHints]]
 +
* [[BIS_fnc_diaryMaps]]
 +
* [[BIS_fnc_dirIndicator]]
 +
* [[BIS_fnc_dirtEffect]]
 +
* [[BIS_fnc_dirTo]]
 +
* [[BIS_fnc_disableSaving]]
 +
* [[BIS_fnc_displayClouds]]
 +
* [[BIS_fnc_displayColorGet]]
 +
* [[BIS_fnc_displayColorSet]]
 +
* [[BIS_fnc_displayControls]]
 +
* [[BIS_fnc_displayLoading]]
 +
* [[BIS_fnc_displayMission]]
 +
* [[BIS_fnc_displayName]]
 +
* [[BIS_fnc_displayResize]]
 +
* [[BIS_fnc_distance2D]]
 +
* [[BIS_fnc_distance2Dsqr]]
 +
* [[BIS_fnc_dotProduct]]
 +
* [[BIS_fnc_drawAO]]
 +
* [[BIS_fnc_drawCuratorDeaths]]
 +
* [[BIS_fnc_drawCuratorLocations]]
 +
* [[BIS_fnc_drawCuratorRespawnMarkers]]
 +
* [[BIS_fnc_drawMinefields]]
 +
* [[BIS_fnc_dynamicText]]
 +
* [[BIS_fnc_effectFired]]
 +
* [[BIS_fnc_effectFiredArtillery]]
 +
* [[BIS_fnc_effectFiredFlares]]
 +
* [[BIS_fnc_effectFiredHeliRocket]]
 +
* [[BIS_fnc_effectFiredLongSmoke]]
 +
* [[BIS_fnc_effectFiredRifle]]
 +
* [[BIS_fnc_effectFiredRocket]]
 +
* [[BIS_fnc_effectFiredSmokeLauncher]]
 +
* [[BIS_fnc_effectFiredSmokeLauncher_boat]]
 +
* [[BIS_fnc_effectKilled]]
 +
* [[BIS_fnc_effectKilledAirDestruction]]
 +
* [[BIS_fnc_effectKilledAirDestructionStage2]]
 +
* [[BIS_fnc_effectKilledSecondaries]]
 +
* [[BIS_fnc_effectPlankton]]
 +
* [[BIS_fnc_enableSaving]]
 +
* [[BIS_fnc_endLoadingScreen]]
 +
* [[BIS_fnc_endMission]]
 +
* [[BIS_fnc_endMissionServer]]
 +
* [[BIS_fnc_enemyDetected]]
 +
* [[BIS_fnc_enemySides]]
 +
* [[BIS_fnc_enemyTargets]]
 +
* [[BIS_fnc_error]]
 +
* [[BIS_fnc_errorMsg]]
 +
* [[BIS_fnc_establishingShot]]
 +
* [[BIS_fnc_estimatedTimeLeft]]
 +
* [[BIS_fnc_execFSM]]
 +
* [[BIS_fnc_execRemote]]
 +
* [[BIS_fnc_executeStackedEventHandler]]
 +
* [[BIS_fnc_execVM]]
 +
* [[BIS_fnc_exportCfgMagazines]]
 +
* [[BIS_fnc_exportCfgPatches]]
 +
* [[BIS_fnc_exportCfgVehicles]]
 +
* [[BIS_fnc_exportCfgWeapons]]
 +
* [[BIS_fnc_exportCuratorCostTable]]
 +
* [[BIS_fnc_exportGroupFormations]]
 +
* [[BIS_fnc_fadeEffect]]
 +
* [[BIS_fnc_fatigueEffect]]
 +
* [[BIS_fnc_feedbackInit]]
 +
* [[BIS_fnc_feedbackMain]]
 +
* [[BIS_fnc_filterString]]
 +
* [[BIS_fnc_findExtreme]]
 +
* [[BIS_fnc_findInPairs]]
 +
* [[BIS_fnc_findNestedElement]]
 +
* [[BIS_fnc_findOverwatch]]
 +
* [[BIS_fnc_findSafePos]]
 +
* [[BIS_fnc_finishCuratorChallenge]]
 +
* [[BIS_fnc_fixDate]]
 +
* [[BIS_fnc_flamesEffect]]
 +
* [[BIS_fnc_flies]]
 +
* [[BIS_fnc_forceCuratorInterface]]
 +
* [[BIS_fnc_forceEnd]]
 +
* [[BIS_fnc_formatCuratorChallengeObjects]]
 +
* [[BIS_fnc_fps]]
 +
* [[BIS_fnc_friendlySides]]
 +
* [[BIS_fnc_FTLmanager]]
 +
* [[BIS_fnc_functionMeta]]
 +
* [[BIS_fnc_functionPath]]
 +
* [[BIS_fnc_functionsDebug]]
 +
* [[BIS_fnc_GC]]
 +
* [[BIS_fnc_GCinit]]
 +
* [[BIS_fnc_genericSentence]]
 +
* [[BIS_fnc_genericSentenceInit]]
 +
* [[BIS_fnc_geometricMean]]
 +
* [[BIS_fnc_getCfgData]]
 +
* [[BIS_fnc_getCfgDataArray]]
 +
* [[BIS_fnc_getCfgDataBool]]
 +
* [[BIS_fnc_getCfgDataObject]]
 +
* [[BIS_fnc_getCfgDataPool]]
 +
* [[BIS_fnc_getCfgIsClass]]
 +
* [[BIS_fnc_getCfgSubClasses]]
 +
* [[BIS_fnc_getFactions]]
 +
* [[BIS_fnc_getFromPairs]]
 +
* [[BIS_fnc_getIDC]]
 +
* [[BIS_fnc_getIDD]]
 +
* [[BIS_fnc_getLineDist]]
 +
* [[BIS_fnc_getParamValue]]
 +
* [[BIS_fnc_getPitchBank]]
 +
* [[BIS_fnc_getRespawnInventories]]
 +
* [[BIS_fnc_getRespawnMarkers]]
 +
* [[BIS_fnc_getRespawnPositions]]
 +
* [[BIS_fnc_getServerVariable]]
 +
* [[BIS_fnc_getTurrets]]
 +
* [[BIS_fnc_greatestNum]]
 +
* [[BIS_fnc_groupIndicator]]
 +
* [[BIS_fnc_groupVehicles]]
 +
* [[BIS_fnc_GUIbackground]]
 +
* [[BIS_fnc_GUIeditor]]
 +
* [[BIS_fnc_guiEffectTiles]]
 +
* [[BIS_fnc_GUIgrid]]
 +
* [[BIS_fnc_GUIgridToProfile]]
 +
* [[BIS_fnc_GUIhint]]
 +
* [[BIS_fnc_GUImessage]]
 +
* [[BIS_fnc_GUInewsfeed]]
 +
* [[BIS_fnc_halo]]
 +
* [[BIS_fnc_halt]]
 +
* [[BIS_fnc_healing]]
 +
* [[BIS_fnc_healthEffects]]
 +
* [[BIS_fnc_helicopterCanFly]]
 +
* [[BIS_fnc_helicopterDamage]]
 +
* [[BIS_fnc_helicopterGetHitpoints]]
 +
* [[BIS_fnc_helicopterSeat]]
 +
* [[BIS_fnc_helicopterSeatMove]]
 +
* [[BIS_fnc_helicopterType]]
 +
* [[BIS_fnc_help]]
 +
* [[BIS_fnc_HUDLimits]]
 +
* [[BIS_fnc_importImageLinks]]
 +
* [[BIS_fnc_inAngleSector]]
 +
* [[BIS_fnc_incapacitatedEffect]]
 +
* [[BIS_fnc_indicateBleeding]]
 +
* [[BIS_fnc_infoText]]
 +
* [[BIS_fnc_initCuratorAttribute]]
 +
* [[BIS_fnc_initExpo]]
 +
* [[BIS_fnc_initIntelObject]]
 +
* [[BIS_fnc_initModules]]
 +
* [[BIS_fnc_initMultiplayer]]
 +
* [[BIS_fnc_initParams]]
 +
* [[BIS_fnc_initPlayable]]
 +
* [[BIS_fnc_initRespawn]]
 +
* [[BIS_fnc_initRespawnBackpack]]
 +
* [[BIS_fnc_initVirtualUnit]]
 +
* [[BIS_fnc_inString]]
 +
* [[BIS_fnc_instructorFigure]]
 +
* [[BIS_fnc_interpolateWeather]]
 +
* [[BIS_fnc_inTrigger]]
 +
* [[BIS_fnc_inv]]
 +
* [[BIS_fnc_invAdd]]
 +
* [[BIS_fnc_invCodeToArray]]
 +
* [[BIS_fnc_invRemove]]
 +
* [[BIS_fnc_invSlots]]
 +
* [[BIS_fnc_invSlotsEmpty]]
 +
* [[BIS_fnc_invSlotType]]
 +
* [[BIS_fnc_invString]]
 +
* [[BIS_fnc_isBuildingEnterable]]
 +
* [[BIS_fnc_isCampaign]]
 +
* [[BIS_fnc_isCurator]]
 +
* [[BIS_fnc_isCuratorEditable]]
 +
* [[BIS_fnc_isDemo]]
 +
* [[BIS_fnc_isForcedCuratorInterface]]
 +
* [[BIS_fnc_isInFrontOf]]
 +
* [[BIS_fnc_isInsideArea]]
 +
* [[BIS_fnc_isInZoom]]
 +
* [[BIS_fnc_isLeapYear]]
 +
* [[BIS_fnc_isLoading]]
 +
* [[BIS_fnc_isLocalized]]
 +
* [[BIS_fnc_isPosBlacklisted]]
 +
* [[BIS_fnc_isUnitVirtual]]
 +
* [[BIS_fnc_itemType]]
 +
* [[BIS_fnc_jukebox]]
 +
* [[BIS_fnc_kbCanSpeak]]
 +
* [[BIS_fnc_kbCreateDummy]]
 +
* [[BIS_fnc_kbIsSpeaking]]
 +
* [[BIS_fnc_kbMenu]]
 +
* [[BIS_fnc_kbPriority]]
 +
* [[BIS_fnc_kbSentence]]
 +
* [[BIS_fnc_kbSkip]]
 +
* [[BIS_fnc_kbTell]]
 +
* [[BIS_fnc_kbTellLocal]]
 +
* [[BIS_fnc_kbTopicConfig]]
 +
* [[BIS_fnc_keyCode]]
 +
* [[BIS_fnc_keypointsExport]]
 +
* [[BIS_fnc_keypointsExportFromKML]]
 +
* [[BIS_fnc_KMLimport]]
 +
* [[BIS_fnc_limitSupport]]
 +
* [[BIS_fnc_linearConversion]]
 +
* [[BIS_fnc_listCuratorPlayers]]
 +
* [[BIS_fnc_listPlayers]]
 +
* [[BIS_fnc_liveFeed]]
 +
* [[BIS_fnc_liveFeedEffects]]
 +
* [[BIS_fnc_liveFeedModuleEffects]]
 +
* [[BIS_fnc_liveFeedModuleInit]]
 +
* [[BIS_fnc_liveFeedModuleSetSource]]
 +
* [[BIS_fnc_liveFeedModuleSetTarget]]
 +
* [[BIS_fnc_liveFeedSetSource]]
 +
* [[BIS_fnc_liveFeedSetTarget]]
 +
* [[BIS_fnc_liveFeedTerminate]]
 +
* [[BIS_fnc_loadClass]]
 +
* [[BIS_fnc_loadEntry]]
 +
* [[BIS_fnc_loadFunctions]]
 +
* [[BIS_fnc_loadInventory]]
 +
* [[BIS_fnc_localize]]
 +
* [[BIS_fnc_locationDescription]]
 +
* [[BIS_fnc_locations]]
 +
* [[BIS_fnc_locWeaponInfo]]
 +
* [[BIS_fnc_log]]
 +
* [[BIS_fnc_logFormat]]
 +
* [[BIS_fnc_lowestNum]]
 +
* [[BIS_fnc_magnitude]]
 +
* [[BIS_fnc_magnitudeSqr]]
 +
* [[BIS_fnc_manageCuratorAddons]]
 +
* [[BIS_fnc_manageCuratorChallenges]]
 +
* [[BIS_fnc_mapSize]]
 +
* [[BIS_fnc_markerCreate]]
 +
* [[BIS_fnc_markerParams]]
 +
* [[BIS_fnc_markerPath]]
 +
* [[BIS_fnc_markerToTrigger]]
 +
* [[BIS_fnc_markWaypoints]]
 +
* [[BIS_fnc_maxDiffArray]]
 +
* [[BIS_fnc_mirrorCuratorSettings]]
 +
* [[BIS_fnc_miscanim]]
 +
* [[BIS_fnc_missileLaunchPositionFix]]
 +
* [[BIS_fnc_missionConversations]]
 +
* [[BIS_fnc_missionConversationsLocal]]
 +
* [[BIS_fnc_missionFlow]]
 +
* [[BIS_fnc_missionHandlers]]
 +
* [[BIS_fnc_missionRespawnType]]
 +
* [[BIS_fnc_missionTasks]]
 +
* [[BIS_fnc_missionTasksLocal]]
 +
* [[BIS_fnc_missionTimeLeft]]
 +
* [[BIS_fnc_moduleAI]]
 +
* [[BIS_fnc_moduleAmmo]]
 +
* [[BIS_fnc_moduleAnimals]]
 +
* [[BIS_fnc_moduleBleedTickets]]
 +
* [[BIS_fnc_moduleChat]]
 +
* [[BIS_fnc_moduleCombatGetIn]]
 +
* [[BIS_fnc_moduleCountdown]]
 +
* [[BIS_fnc_moduleCoverMap]]
 +
* [[BIS_fnc_moduleCreateDiaryRecord]]
 +
* [[BIS_fnc_moduleCreateProjectile]]
 +
* [[BIS_fnc_moduleCurator]]
 +
* [[BIS_fnc_moduleCuratorAddAddons]]
 +
* [[BIS_fnc_moduleCuratorAddCameraArea]]
 +
* [[BIS_fnc_moduleCuratorAddEditableObjects]]
 +
* [[BIS_fnc_moduleCuratorAddEditingArea]]
 +
* [[BIS_fnc_moduleCuratorAddEditingAreaPlayers]]
 +
* [[BIS_fnc_moduleCuratorAddIcon]]
 +
* [[BIS_fnc_moduleCuratorAddPoints]]
 +
* [[BIS_fnc_moduleCuratorSetAttributes]]
 +
* [[BIS_fnc_moduleCuratorSetCamera]]
 +
* [[BIS_fnc_moduleCuratorSetCoefs]]
 +
* [[BIS_fnc_moduleCuratorSetCosts]]
 +
* [[BIS_fnc_moduleCuratorSetEditingAreaType]]
 +
* [[BIS_fnc_moduleCuratorSetObjectCost]]
 +
* [[BIS_fnc_moduleDamage]]
 +
* [[BIS_fnc_moduleDate]]
 +
* [[BIS_fnc_moduleDiary]]
 +
* [[BIS_fnc_moduleDoorOpen]]
 +
* [[BIS_fnc_moduleEffectsEmitterCreator]]
 +
* [[BIS_fnc_moduleEffectsFire]]
 +
* [[BIS_fnc_moduleEffectsPlankton]]
 +
* [[BIS_fnc_moduleEffectsSmoke]]
 +
* [[BIS_fnc_moduleEndMission]]
 +
* [[BIS_fnc_moduleExecute]]
 +
* [[BIS_fnc_moduleFDCPClear]]
 +
* [[BIS_fnc_moduleFDCPIn]]
 +
* [[BIS_fnc_moduleFDCPOut]]
 +
* [[BIS_fnc_moduleFDFadeMarker]]
 +
* [[BIS_fnc_moduleFDSkeetDestruction]]
 +
* [[BIS_fnc_moduleFDStatsClear]]
 +
* [[BIS_fnc_moduleFiringDrill]]
 +
* [[BIS_fnc_moduleFriendlyFire]]
 +
* [[BIS_fnc_moduleFuel]]
 +
* [[BIS_fnc_moduleGenericRadio]]
 +
* [[BIS_fnc_moduleGroupID]]
 +
* [[BIS_fnc_moduleHandle]]
 +
* [[BIS_fnc_moduleHealth]]
 +
* [[BIS_fnc_moduleHQ]]
 +
* [[BIS_fnc_moduleInit]]
 +
* [[BIS_fnc_moduleLightning]]
 +
* [[BIS_fnc_moduleMine]]
 +
* [[BIS_fnc_moduleMode]]
 +
* [[BIS_fnc_moduleModules]]
 +
* [[BIS_fnc_moduleMPTypeDefense]]
 +
* [[BIS_fnc_moduleMPTypeGameMaster]]
 +
* [[BIS_fnc_moduleMPTypeSectorControl]]
 +
* [[BIS_fnc_moduleMPTypeSeize]]
 +
* [[BIS_fnc_moduleObjective]]
 +
* [[BIS_fnc_moduleObjectiveFind]]
 +
* [[BIS_fnc_moduleObjectiveMove]]
 +
* [[BIS_fnc_moduleObjectiveNeutralizeProtect]]
 +
* [[BIS_fnc_moduleObjectiveSector]]
 +
* [[BIS_fnc_modulePositioning]]
 +
* [[BIS_fnc_modulePoster]]
 +
* [[BIS_fnc_modulePostprocess]]
 +
* [[BIS_fnc_moduleProjectile]]
 +
* [[BIS_fnc_moduleRadioChannelCreate]]
 +
* [[BIS_fnc_moduleRank]]
 +
* [[BIS_fnc_moduleRating]]
 +
* [[BIS_fnc_moduleRemoteControl]]
 +
* [[BIS_fnc_moduleRespawnPosition]]
 +
* [[BIS_fnc_moduleRespawnTickets]]
 +
* [[BIS_fnc_moduleRespawnVehicle]]
 +
* [[BIS_fnc_moduleSaveGame]]
 +
* [[BIS_fnc_moduleSector]]
 +
* [[BIS_fnc_moduleSFX]]
 +
* [[BIS_fnc_moduleShowHide]]
 +
* [[BIS_fnc_moduleSimulationManager]]
 +
* [[BIS_fnc_moduleSkill]]
 +
* [[BIS_fnc_moduleSkiptime]]
 +
* [[BIS_fnc_moduleSound]]
 +
* [[BIS_fnc_moduleStrategicMapImage]]
 +
* [[BIS_fnc_moduleStrategicMapInit]]
 +
* [[BIS_fnc_moduleStrategicMapMission]]
 +
* [[BIS_fnc_moduleStrategicMapOpen]]
 +
* [[BIS_fnc_moduleStrategicMapORBAT]]
 +
* [[BIS_fnc_moduleTaskCreate]]
 +
* [[BIS_fnc_moduleTaskSetDescription]]
 +
* [[BIS_fnc_moduleTaskSetDestination]]
 +
* [[BIS_fnc_moduleTaskSetState]]
 +
* [[BIS_fnc_moduleTracers]]
 +
* [[BIS_fnc_moduleTrident]]
 +
* [[BIS_fnc_moduleTriggers]]
 +
* [[BIS_fnc_moduleUnits]]
 +
* [[BIS_fnc_moduleUnlockArea]]
 +
* [[BIS_fnc_moduleUnlockObject]]
 +
* [[BIS_fnc_moduleVolume]]
 +
* [[BIS_fnc_moduleWeather]]
 +
* [[BIS_fnc_moduleZoneProtection]]
 +
* [[BIS_fnc_moduleZoneRestriction]]
 +
* [[BIS_fnc_monthDays]]
 +
* [[BIS_fnc_moveIn]]
 +
* [[BIS_fnc_moveToRespawnPosition]]
 +
* [[BIS_fnc_MP]]
 +
* [[BIS_fnc_MPexec]]
 +
* [[BIS_fnc_music]]
 +
* [[BIS_fnc_nearestHelipad]]
 +
* [[BIS_fnc_nearestNum]]
 +
* [[BIS_fnc_nearestPosition]]
 +
* [[BIS_fnc_nearestRoad]]
 +
* [[BIS_fnc_neutralizeUnit]]
 +
* [[BIS_fnc_noFlyZone]]
 +
* [[BIS_fnc_noFlyZonesCreate]]
 +
* [[BIS_fnc_noFlyZonesExport]]
 +
* [[BIS_fnc_numberDigits]]
 +
* [[BIS_fnc_numberText]]
 +
* [[BIS_fnc_objectHeight]]
 +
* [[BIS_fnc_objectsGrabber]]
 +
* [[BIS_fnc_objectSide]]
 +
* [[BIS_fnc_objectsMapper]]
 +
* [[BIS_fnc_objectType]]
 +
* [[BIS_fnc_objectVar]]
 +
* [[BIS_fnc_onDiaryChanged]]
 +
* [[BIS_fnc_onEnd]]
 +
* [[BIS_fnc_onLoad]]
 +
* [[BIS_fnc_onPlayerConnected]]
 +
* [[BIS_fnc_ORBATAddGroupOverlay]]
 +
* [[BIS_fnc_ORBATAnimate]]
 +
* [[BIS_fnc_ORBATConfigPreview]]
 +
* [[BIS_fnc_ORBATGetGroupParams]]
 +
* [[BIS_fnc_ORBATOpen]]
 +
* [[BIS_fnc_ORBATRemoveGroupOverlay]]
 +
* [[BIS_fnc_ORBATSetGroupFade]]
 +
* [[BIS_fnc_ORBATSetGroupParams]]
 +
* [[BIS_fnc_ORBATTooltip]]
 +
* [[BIS_fnc_ordinalNumber]]
 +
* [[BIS_fnc_overviewAuthor]]
 +
* [[BIS_fnc_overviewDifficulty]]
 +
* [[BIS_fnc_overviewMission]]
 +
* [[BIS_fnc_overviewTerrain]]
 +
* [[BIS_fnc_overviewTimeTrial]]
 +
* [[BIS_fnc_packStaticWeapon]]
 +
* [[BIS_fnc_param]]
 +
* [[BIS_fnc_paramCountdown]]
 +
* [[BIS_fnc_paramDaytime]]
 +
* [[BIS_fnc_paramGuerFriendly]]
 +
* [[BIS_fnc_paramIn]]
 +
* [[BIS_fnc_paramRespawnTickets]]
 +
* [[BIS_fnc_paramWeather]]
 +
* [[BIS_fnc_parseNumber]]
 +
* [[BIS_fnc_phoneticalWord]]
 +
* [[BIS_fnc_PIP]]
 +
* [[BIS_fnc_playEndMusic]]
 +
* [[BIS_fnc_playerName]]
 +
* [[BIS_fnc_playerSideFaction]]
 +
* [[BIS_fnc_playMusic]]
 +
* [[BIS_fnc_playSound]]
 +
* [[BIS_fnc_playVideo]]
 +
* [[BIS_fnc_posDegtoUTM]]
 +
* [[BIS_fnc_posDegToWorld]]
 +
* [[BIS_fnc_position]]
 +
* [[BIS_fnc_posToGrid]]
 +
* [[BIS_fnc_posUTMToDeg]]
 +
* [[BIS_fnc_preload]]
 +
* [[BIS_fnc_prepareAO]]
 +
* [[BIS_fnc_progressLoadingScreen]]
 +
* [[BIS_fnc_quotations]]
 +
* [[BIS_fnc_radialRed]]
 +
* [[BIS_fnc_radialRedOut]]
 +
* [[BIS_fnc_radioSetChannel]]
 +
* [[BIS_fnc_radioSetPlaylist]]
 +
* [[BIS_fnc_radioSetTrack]]
 +
* [[BIS_fnc_randomIndex]]
 +
* [[BIS_fnc_randomInt]]
 +
* [[BIS_fnc_randomNum]]
 +
* [[BIS_fnc_randomPos]]
 +
* [[BIS_fnc_randomPosTrigger]]
 +
* [[BIS_fnc_rankParams]]
 +
* [[BIS_fnc_recompile]]
 +
* [[BIS_fnc_refreshCommMenu]]
 +
* [[BIS_fnc_registerCuratorObject]]
 +
* [[BIS_fnc_relativeDirTo]]
 +
* [[BIS_fnc_relPos]]
 +
* [[BIS_fnc_relPosObject]]
 +
* [[BIS_fnc_relScaledDist]]
 +
* [[BIS_fnc_removeAllScriptedEventHandlers]]
 +
* [[BIS_fnc_removeCommMenuItem]]
 +
* [[BIS_fnc_removeCuratorIcon]]
 +
* [[BIS_fnc_removeDestroyedCuratorEditableObjects]]
 +
* [[BIS_fnc_removeFromPairs]]
 +
* [[BIS_fnc_removeIndex]]
 +
* [[BIS_fnc_removeNestedElement]]
 +
* [[BIS_fnc_removeRespawnInventory]]
 +
* [[BIS_fnc_removeRespawnPosition]]
 +
* [[BIS_fnc_removeScriptedEventHandler]]
 +
* [[BIS_fnc_removeStackedEventHandler]]
 +
* [[BIS_fnc_removeSupportLink]]
 +
* [[BIS_fnc_respawnBase]]
 +
* [[BIS_fnc_respawnConfirm]]
 +
* [[BIS_fnc_respawnCounter]]
 +
* [[BIS_fnc_respawnEndMission]]
 +
* [[BIS_fnc_respawnGroup]]
 +
* [[BIS_fnc_respawnInstant]]
 +
* [[BIS_fnc_respawnManager]]
 +
* [[BIS_fnc_respawnMenuInventory]]
 +
* [[BIS_fnc_respawnMenuPosition]]
 +
* [[BIS_fnc_respawnMenuSpectator]]
 +
* [[BIS_fnc_respawnNone]]
 +
* [[BIS_fnc_respawnRounds]]
 +
* [[BIS_fnc_respawnSeagull]]
 +
* [[BIS_fnc_respawnSide]]
 +
* [[BIS_fnc_respawnSpectator]]
 +
* [[BIS_fnc_respawnTickets]]
 +
* [[BIS_fnc_respawnTimePenalty]]
 +
* [[BIS_fnc_respawnWave]]
 +
* [[BIS_fnc_respect]]
 +
* [[BIS_fnc_returnChildren]]
 +
* [[BIS_fnc_returnConfigEntry]]
 +
* [[BIS_fnc_returnGroupComposition]]
 +
* [[BIS_fnc_returnNestedElement]]
 +
* [[BIS_fnc_returnParents]]
 +
* [[BIS_fnc_returnVehicleTurrets]]
 +
* [[BIS_fnc_romanNumeral]]
 +
* [[BIS_fnc_rotateVector2D]]
 +
* [[BIS_fnc_roundDir]]
 +
* [[BIS_fnc_roundNum]]
 +
* [[BIS_fnc_rscLayer]]
 +
* [[BIS_fnc_sandstorm]]
 +
* [[BIS_fnc_saveGame]]
 +
* [[BIS_fnc_sayMessage]]
 +
* [[BIS_fnc_sceneAreaClearance]]
 +
* [[BIS_fnc_sceneCheckWeapons]]
 +
* [[BIS_fnc_sceneCreateSceneTrigger]]
 +
* [[BIS_fnc_sceneCreateSoundEntities]]
 +
* [[BIS_fnc_sceneGetObjects]]
 +
* [[BIS_fnc_sceneGetParticipants]]
 +
* [[BIS_fnc_sceneGetPositionByAngle]]
 +
* [[BIS_fnc_sceneIntruderDetector]]
 +
* [[BIS_fnc_sceneMiscStuff]]
 +
* [[BIS_fnc_sceneRotate]]
 +
* [[BIS_fnc_sceneSetAnimationsForGroup]]
 +
* [[BIS_fnc_sceneSetBehaviour]]
 +
* [[BIS_fnc_sceneSetObjects]]
 +
* [[BIS_fnc_sceneSetPosFormation]]
 +
* [[BIS_fnc_scriptedMove]]
 +
* [[BIS_fnc_secondsToString]]
 +
* [[BIS_fnc_selectCrew]]
 +
* [[BIS_fnc_selectRandom]]
 +
* [[BIS_fnc_selectRandomWeighted]]
 +
* [[BIS_fnc_selectRespawnTemplate]]
 +
* [[BIS_fnc_setCuratorAttributes]]
 +
* [[BIS_fnc_setCuratorCamera]]
 +
* [[BIS_fnc_setCuratorVisionModes]]
 +
* [[BIS_fnc_setDate]]
 +
* [[BIS_fnc_setFog]]
 +
* [[BIS_fnc_setHeight]]
 +
* [[BIS_fnc_setIDCStreamFriendly]]
 +
* [[BIS_fnc_setNestedElement]]
 +
* [[BIS_fnc_setObjectTexture]]
 +
* [[BIS_fnc_setOvercast]]
 +
* [[BIS_fnc_setPitchBank]]
 +
* [[BIS_fnc_setPPeffectTemplate]]
 +
* [[BIS_fnc_setRank]]
 +
* [[BIS_fnc_setRespawnDelay]]
 +
* [[BIS_fnc_setServerVariable]]
 +
* [[BIS_fnc_setTask]]
 +
* [[BIS_fnc_setTaskLocal]]
 +
* [[BIS_fnc_setToPairs]]
 +
* [[BIS_fnc_shakeGauges]]
 +
* [[BIS_fnc_showCuratorAttributes]]
 +
* [[BIS_fnc_showCuratorFeedbackMessage]]
 +
* [[BIS_fnc_showMarkers]]
 +
* [[BIS_fnc_showNotification]]
 +
* [[BIS_fnc_showRespawnMenu]]
 +
* [[BIS_fnc_showTime]]
 +
* [[BIS_fnc_showUnitInfo]]
 +
* [[BIS_fnc_shutdown]]
 +
* [[BIS_fnc_sideColor]]
 +
* [[BIS_fnc_sideID]]
 +
* [[BIS_fnc_sideName]]
 +
* [[BIS_fnc_sideType]]
 +
* [[BIS_fnc_singleMissionConfig]]
 +
* [[BIS_fnc_singleMissionKeys]]
 +
* [[BIS_fnc_singleMissionName]]
 +
* [[BIS_fnc_skirmishTrigger]]
 +
* [[BIS_fnc_sortAlphabetically]]
 +
* [[BIS_fnc_sortBy]]
 +
* [[BIS_fnc_sortNum]]
 +
* [[BIS_fnc_spawn]]
 +
* [[BIS_fnc_spawnCrew]]
 +
* [[BIS_fnc_spawnEnemy]]
 +
* [[BIS_fnc_spawnGroup]]
 +
* [[BIS_fnc_spawnObjects]]
 +
* [[BIS_fnc_spawnVehicle]]
 +
* [[BIS_fnc_splitString]]
 +
* [[BIS_fnc_spotter]]
 +
* [[BIS_fnc_startLoadingScreen]]
 +
* [[BIS_fnc_strategicMapAnimate]]
 +
* [[BIS_fnc_strategicMapMouseButtonClick]]
 +
* [[BIS_fnc_strategicMapOpen]]
 +
* [[BIS_fnc_subClasses]]
 +
* [[BIS_fnc_subSelect]]
 +
* [[BIS_fnc_supplydrop]]
 +
* [[BIS_fnc_supplydropService]]
 +
* [[BIS_fnc_swapVars]]
 +
* [[BIS_fnc_taskAttack]]
 +
* [[BIS_fnc_taskChildren]]
 +
* [[BIS_fnc_taskCompleted]]
 +
* [[BIS_fnc_taskCreate]]
 +
* [[BIS_fnc_taskCurrent]]
 +
* [[BIS_fnc_taskDefend]]
 +
* [[BIS_fnc_taskDescription]]
 +
* [[BIS_fnc_taskDestination]]
 +
* [[BIS_fnc_taskExists]]
 +
* [[BIS_fnc_taskHandler]]
 +
* [[BIS_fnc_taskHint]]
 +
* [[BIS_fnc_taskParent]]
 +
* [[BIS_fnc_taskPatrol]]
 +
* [[BIS_fnc_taskReal]]
 +
* [[BIS_fnc_taskSetCurrent]]
 +
* [[BIS_fnc_taskSetDescription]]
 +
* [[BIS_fnc_taskSetDestination]]
 +
* [[BIS_fnc_taskSetState]]
 +
* [[BIS_fnc_taskState]]
 +
* [[BIS_fnc_taskVar]]
 +
* [[BIS_fnc_teamColor]]
 +
* [[BIS_fnc_terrainGradAngle]]
 +
* [[BIS_fnc_textTiles]]
 +
* [[BIS_fnc_textureMarker]]
 +
* [[BIS_fnc_textureVehicleIcon]]
 +
* [[BIS_fnc_threat]]
 +
* [[BIS_fnc_timeToString]]
 +
* [[BIS_fnc_titlecard]]
 +
* [[BIS_fnc_titleText]]
 +
* [[BIS_fnc_toggleCuratorVisionMode]]
 +
* [[BIS_fnc_toUpperDisplayTexts]]
 +
* [[BIS_fnc_trackMissionTime]]
 +
* [[BIS_fnc_transportService]]
 +
* [[BIS_fnc_tridentClient]]
 +
* [[BIS_fnc_tridentExecute]]
 +
* [[BIS_fnc_tridentGetRelationship]]
 +
* [[BIS_fnc_tridentHandleDamage]]
 +
* [[BIS_fnc_tridentSetRelationship]]
 +
* [[BIS_fnc_triggerToMarker]]
 +
* [[BIS_fnc_trimString]]
 +
* [[BIS_fnc_typeText]]
 +
* [[BIS_fnc_typeText2]]
 +
* [[BIS_fnc_uniqueClasses]]
 +
* [[BIS_fnc_unitAddon]]
 +
* [[BIS_fnc_unitCapture]]
 +
* [[BIS_fnc_unitCaptureFiring]]
 +
* [[BIS_fnc_unitCaptureSimple]]
 +
* [[BIS_fnc_unitPlay]]
 +
* [[BIS_fnc_unitPlayFiring]]
 +
* [[BIS_fnc_unitPlaySimple]]
 +
* [[BIS_fnc_unitVector]]
 +
* [[BIS_fnc_unpackStaticWeapon]]
 +
* [[BIS_fnc_updatePlayerArray]]
 +
* [[BIS_fnc_validateParametersOO]]
 +
* [[BIS_fnc_variableSpaceAdd]]
 +
* [[BIS_fnc_variableSpaceRemove]]
 +
* [[BIS_fnc_vectorAdd]]
 +
* [[BIS_fnc_vectorDiff]]
 +
* [[BIS_fnc_vectorFromXToY]]
 +
* [[BIS_fnc_vectorMultiply]]
 +
* [[BIS_fnc_vehicleRoles]]
 +
* [[BIS_fnc_version]]
 +
* [[BIS_fnc_weaponAddon]]
 +
* [[BIS_fnc_weaponComponents]]
 +
* [[BIS_fnc_worldArea]]
 +
* [[BIS_fnc_zzRotate]]
 +
 
 +
== Broken/Non-functional? Script Commands in ArmA 1.14 ==
 +
 
 +
[[airportSide]]
 +
 
 +
[[assignToAirport]]
 +
 
 +
[[setAirportSide]]
 +
 
 +
 
 +
 
 +
== Commands which local/global args/effects are not certain ==
 +
 
 +
[[setVehicleInit]], [[clearVehicleInit]] and [[processInitCommands]] - topic at [[http://www.ofpec.com/forum/index.php?topic=33008.0| OFPEC forums]]
 +
 
 +
 
 +
== Arma 2 OA 1.62.98866 new commands ==
 +
* b:BOOL && CODE
 +
* b:BOOL || CODE
 +
* b:BOOL and CODE
 +
* b:BOOL or CODE
 +
* b:CONTROL [[setObjectArguments]] ARRAY
 +
* b:CONTROL [[setGearSlotAmmoCount]] SCALAR
 +
* b:OBJECT [[addMagazine]] ARRAY
 +
* b:OBJECT [[setOwner]] SCALAR
 +
* b:OBJECT [[setUnitRecoilCoefficient]] SCALAR
 +
* b:SCALAR [[publicVariableClient]] STRING
 +
* b:SCALAR [[setIDCAmmoCount]] SCALAR
 +
* b:STRING [[setToneMappingParams]] ARRAY
 +
* n:[[libraryCredits]]
 +
* n:[[libraryDisclaimers]]
 +
* n:[[moonIntensity]]
 +
* n:[[profileNamespace]]
 +
* n:[[saveProfileNamespace]]
 +
* n:[[productVersion]]
 +
* n:[[sunOrMoon]]
 +
* u:[[entities]]
 +
* u:[[aimPos]] OBJECT
 +
* u:[[ASLToATL]] ARRAY
 +
* u:[[ATLToASL]] ARRAY
 +
* u:[[deActivateKey]] STRING
 +
* u:[[entities]] STRING
 +
* u:[[eyeDirection]] OBJECT
 +
* u:[[eyePos]] OBJECT
 +
* u:[[gearIDCAmmoCount]] SCALAR
 +
* u:[[gearSlotAmmoCount]] CONTROL
 +
* u:[[onEachFrame]]
 +
* u:[[groupFromNetId]] STRING
 +
* u:[[lineIntersects]] ARRAY
 +
* u:[[lineIntersectsWith]] ARRAY
 +
* u:[[nearestBuilding]] ARRAY
 +
* u:[[nearestBuilding]] OBJECT
 +
* u:[[netId]] GROUP
 +
* u:[[netId]] OBJECT
 +
* u:[[objectFromNetId]] STRING
 +
* u:[[publicVariableServer]] STRING
 +
* u:[[systemChat]] STRING
 +
* u:[[sendAUMessage]] ARRAY
 +
* u:[[setEyeAdaptMax]] SCALAR
 +
* u:[[setEyeAdaptMin]] SCALAR
 +
* u:[[setEyeAdaptMinMaxDefault]] SCALAR
 +
* u:[[setToneMapping]] STRING
 +
* u:[[terrainIntersect]] ARRAY
 +
* u:[[terrainIntersectASL]] ARRAY
 +
* u:[[unitRecoilCoefficient]] OBJECT
 +
* u:[[visiblePositionASL]] OBJECT
 +
 
 +
== Arma 3 Alpha 0.53.103342 new commands ==
 +
* t:JCLASS
 +
* t:NetObject
 +
* t:SUBGROUP
 +
* b:OBJECT [[swimInDepth]] SCALAR
 +
* b:OBJECT [[addGoggles]] STRING
 +
* b:OBJECT [[addItem]] STRING
 +
* b:OBJECT [[setLightIntensity]] SCALAR
 +
* b:OBJECT [[setVehicleAmmoDef]] SCALAR
 +
* b:OBJECT [[setFatigue]] SCALAR
 +
* b:SCALAR [[setGusts]] SCALAR
 +
* b:OBJECT [[forceWeaponFire]] ARRAY
 +
* b:SCALAR [[setLightnings]] SCALAR
 +
* b:OBJECT [[linkItem]] STRING
 +
* b:ARRAY [[inRangeOfArtillery]] ARRAY
 +
* b:OBJECT [[addHeadgear]] STRING
 +
* b:SIDE [[revealMine]] OBJECT
 +
* b:OBJECT [[assignAsCargoIndex]] ARRAY
 +
* b:OBJECT [[setBleedingRemaining]] SCALAR
 +
* b:OBJECT [[enableFatigue]] BOOL
 +
* b:OBJECT [[customRadio]] ARRAY
 +
* b:SCALAR [[setWindDir]] SCALAR
 +
* b:OBJECT [[setOxygenRemaining]] SCALAR
 +
* b:ARRAY,OBJECT [[distanceSqr]] ARRAY,OBJECT
 +
* b:LOCATION [[distanceSqr]] LOCATION
 +
* b:LOCATION [[distanceSqr]] ARRAY
 +
* b:ARRAY [[distanceSqr]] LOCATION
 +
* b:NetObject [[!=]] NetObject
 +
* b:ARRAY [[setWaypointName]] STRING
 +
* b:SCALAR [[setWindStr]] SCALAR
 +
* b:OBJECT [[setUserActionText]] ARRAY
 +
* b:OBJECT [[isFlashlightOn]] STRING
 +
* b:OBJECT [[assignItem]] STRING
 +
* b:OBJECT [[disableCollisionWith]] OBJECT
 +
* b:OBJECT,GROUP [[enableGunLights]] STRING
 +
* b:ARRAY,OBJECT [[doArtilleryFire]] ARRAY
 +
* b:OBJECT [[addItemCargoGlobal]] ARRAY
 +
* b:ARRAY,OBJECT [[commandArtilleryFire]] ARRAY
 +
* b:OBJECT [[removeItem]] STRING
 +
* b:OBJECT [[setLightFlareSize]] SCALAR
 +
* b:OBJECT [[addPrimaryWeaponItem]] STRING
 +
* b:OBJECT [[animateDoor]] ARRAY
 +
* b:OBJECT [[enableCopilot]] BOOL
 +
* b:OBJECT [[addUniform]] STRING
 +
* b:OBJECT [[setRandomLip]] BOOL
 +
* b:OBJECT [[doorPhase]] STRING
 +
* b:OBJECT [[addSecondaryWeaponItem]] STRING
 +
* b:OBJECT [[lock]] SCALAR
 +
* b:SCALAR [[radioChannelRemove]] ARRAY
 +
* b:OBJECT [[setLightDayLight]] BOOL
 +
* b:OBJECT [[setCenterOfMass]] ARRAY
 +
* b:OBJECT [[enableCollisionWith]] OBJECT
 +
* b:OBJECT [[customChat]] ARRAY
 +
* b:STRING [[setDebriefingText]] ARRAY
 +
* b:OBJECT [[assignAsTurret]] ARRAY
 +
* b:OBJECT [[setLightAttenuation]] ARRAY
 +
* b:OBJECT [[removeAllActions]] SCALAR
 +
* b:OBJECT [[setLightFlareMaxDistance]] SCALAR
 +
* b:OBJECT [[setMass]] SCALAR,ARRAY
 +
* b:OBJECT [[isIRLaserOn]] STRING
 +
* b:OBJECT [[removeItems]] STRING
 +
* b:SCALAR [[ppEffectForceInNVG]] BOOL
 +
* b:OBJECT [[addMagazines]] ARRAY
 +
* b:OBJECT [[addVest]] STRING
 +
* b:OBJECT [[addHandgunItem]] STRING
 +
* b:OBJECT [[setEquipFailure]] SCALAR
 +
* b:SCALAR [[radioChannelSetLabel]] STRING
 +
* b:SCALAR [[setWaves]] SCALAR
 +
* b:STRING [[createSite]] ARRAY
 +
* b:SCALAR [[setWindForce]] SCALAR
 +
* b:OBJECT [[weaponAccessories]] STRING
 +
* b:OBJECT [[setAmmo]] ARRAY
 +
* b:SCALAR [[radioChannelSetCallSign]] STRING
 +
* b:OBJECT [[setLightUseFlare]] BOOL
 +
* b:STRING [[setPiPEffect]] ARRAY
 +
* b:CONTROL [[ctrlSetChecked]] BOOL
 +
* b:OBJECT [[removeItemFromPrimaryWeapon]] STRING
 +
* b:OBJECT [[camSetDir]] ARRAY
 +
* b:LOCATION [[distance]] LOCATION
 +
* b:LOCATION [[distance]] ARRAY
 +
* b:ARRAY [[distance]] LOCATION
 +
* b:OBJECT [[getHitPointDamage]] STRING
 +
* b:NetObject [[==]] NetObject
 +
* b:SCALAR [[setRainbow]] SCALAR
 +
* b:OBJECT [[unassignItem]] STRING
 +
* b:OBJECT [[addItemCargo]] ARRAY
 +
* b:ARRAY,OBJECT [[nearSupplies]] SCALAR,ARRAY
 +
* b:OBJECT [[setParticleClass]] STRING
 +
* b:OBJECT [[setHitPointDamage]] ARRAY
 +
* b:SCALAR [[radioChannelAdd]] ARRAY
 +
* b:OBJECT [[setObjectMaterial]] ARRAY
 +
* b:OBJECT [[setPosASLW]] ARRAY
 +
* u:[[clearItemCargoGlobal]] OBJECT
 +
* u:[[backpackCargo]] OBJECT
 +
* u:[[uniform]] OBJECT
 +
* u:[[SimulSetMieAsymmetry]] SCALAR
 +
* u:[[getFatigue]] OBJECT
 +
* u:[[SimulSetNoisePeriod]] SCALAR
 +
* u:[[incapacitatedState]] OBJECT
 +
* u:[[ctrlIDC]] CONTROL
 +
* u:[[SimulSetExtinction]] SCALAR
 +
* u:[[SimulSetWrap]] BOOL
 +
* u:[[enableSatNormalOnDetail]] BOOL
 +
* u:[[ctrlIDD]] DISPLAY
 +
* u:[[SimulSetCloudWidth]] SCALAR
 +
* u:[[SimulSetNoisePersistence]] SCALAR
 +
* u:[[removeHeadgear]] OBJECT
 +
* u:[[backpack]] OBJECT
 +
* u:[[loadUniform]] OBJECT
 +
* u:[[actionName]] STRING
 +
* u:[[SimulSetRandomSeed]] SCALAR
 +
* u:[[ctrlChecked]] CONTROL
 +
* u:[[SimulSetOvercastBaseKm]] SCALAR
 +
* u:[[stance]] OBJECT
 +
* u:[[SimulSetNoiseOctaves]] SCALAR
 +
* u:[[SimulSetHelperGrid]] ARRAY
 +
* u:[[setHudMovementLevels]] ARRAY
 +
* u:[[simulCloudOcclusion]] ARRAY
 +
* u:[[setSimulWeatherLayers]] SCALAR
 +
* u:[[removeVest]] OBJECT
 +
* u:[[primaryWeaponItems]] OBJECT
 +
* u:[[isLocalized]] STRING
 +
* u:[[magazinesDetail]] OBJECT
 +
* u:[[removeUniform]] OBJECT
 +
* u:[[SimulSetDiffusivity]] SCALAR
 +
* u:[[removeMissionEventHandler]] ARRAY
 +
* u:[[vestItems]] OBJECT
 +
* u:[[playSound3D]] ARRAY
 +
* u:[[SimulSetMieEccentricity]] SCALAR
 +
* u:[[setWindDir]] ARRAY
 +
* u:[[SimulSetHumidity]] SCALAR
 +
* u:[[SimulSetSelfShadowScale]] SCALAR
 +
* u:[[SimulSetHazeScaleHeightKm]] SCALAR
 +
* u:[[loadBackpack]] OBJECT
 +
* u:[[radioChannelCreate]] ARRAY
 +
* u:[[className]] LOCATION
 +
* u:[[SimulSetCentreX]] SCALAR
 +
* u:[[addMissionEventHandler]] ARRAY
 +
* u:[[secondaryWeaponItems]] OBJECT
 +
* u:[[SimulSetCentreY]] SCALAR
 +
* u:[[DBGetFirstObject]] OBJECT
 +
* u:[[assignedItems]] OBJECT
 +
* u:[[isNull]] NetObject
 +
* u:[[firstBackpack]] OBJECT
 +
* u:[[isTouchingGround]] OBJECT
 +
* u:[[velocityModelSpace]] OBJECT
 +
* u:[[getShadowDistance]] ANY
 +
* u:[[getOxygenRemaining]] OBJECT
 +
* u:[[SimulSetCloudBaseZ]] SCALAR
 +
* u:[[DBG_removeAllItemsFromActiveGnd]] OBJECT
 +
* u:[[setDetailMapBlendPars]] ARRAY
 +
* u:[[ctrlHTMLLoaded]] CONTROL
 +
* u:[[addMusicEventHandler]] ARRAY
 +
* u:[[handgunItems]] OBJECT
 +
* u:[[waypointName]] ARRAY
 +
* u:[[load]] OBJECT
 +
* u:[[enableCaustics]] BOOL
 +
* u:[[isBleeding]] OBJECT
 +
* u:[[setObjectViewDistance]] SCALAR
 +
* u:[[setObjectViewDistance]] ARRAY
 +
* u:[[setShadowDistance]] SCALAR
 +
* u:[[isBurning]] OBJECT
 +
* u:[[setLocalWindParams]] ARRAY
 +
* u:[[setHorizonSunColorationScale]] SCALAR
 +
* u:[[SimulSetSecondaryLightResponse]] SCALAR
 +
* u:[[deleteSite]] OBJECT
 +
* u:[[SimulSetOvercastRangeKm]] SCALAR
 +
* u:[[SimulSetFog]] ARRAY
 +
* u:[[resetSubgroupDirection]] OBJECT
 +
* u:[[mineActive]] OBJECT
 +
* u:[[loadAbs]] OBJECT
 +
* u:[[vest]] OBJECT
 +
* u:[[backpackItems]] OBJECT
 +
* u:[[uniformItems]] OBJECT
 +
* u:[[SimulSetLightResponse]] SCALAR
 +
* u:[[SimulSetThinLayer]] BOOL
 +
* u:[[SimulSetFractalWavelength]] SCALAR
 +
* u:[[goggles]] OBJECT
 +
* u:[[headgear]] OBJECT
 +
* u:[[setSystemOfUnits]] SCALAR
 +
* u:[[dbg_vestMagazines]] OBJECT
 +
* u:[[getBleedingRemaining]] OBJECT
 +
* u:[[SimulSetHelperNearCloudFade]] SCALAR
 +
* u:[[setSkyFogColorationStart]] SCALAR
 +
* u:[[synchronizedTriggers]] ARRAY
 +
* u:[[weaponLowered]] OBJECT
 +
* u:[[removeAllContainers]] OBJECT
 +
* u:[[showChat]] BOOL
 +
* u:[[clearBackpackCargo]] OBJECT
 +
* u:[[SimulSetHazeBaseHeightKm]] SCALAR
 +
* u:[[SimulSetFractalAmplitude]] SCALAR
 +
* u:[[SimulSetAtmosphereThickness]] SCALAR
 +
* u:[[SimulSetAmbientLightResponse]] SCALAR
 +
* u:[[SimulSetMinimumLightElevationDegrees]] SCALAR
 +
* u:[[buldozer_LoadNewRoads]] STRING
 +
* u:[[underwater]] OBJECT
 +
* u:[[SimulSetOvercast]] SCALAR
 +
* u:[[setCompassOscillation]] ARRAY
 +
* u:[[SimulSetGridHeight]] SCALAR
 +
* u:[[SimulSetNoiseResolution]] SCALAR
 +
* u:[[SimulSetAlphaSharpness]] SCALAR
 +
* u:[[currentMagazineDetail]] OBJECT
 +
* u:[[ctrlTextHeight]] CONTROL
 +
* u:[[SimulSetCloudHeight]] SCALAR
 +
* u:[[SimulSetHaze]] SCALAR
 +
* u:[[removeGoggles]] OBJECT
 +
* u:[[getItemCargo]] OBJECT
 +
* u:[[getDescription]] OBJECT
 +
* u:[[clearAllItemsFromBackpack]] OBJECT
 +
* u:[[setHorizonFogColorationStart]] SCALAR
 +
* u:[[getArtilleryAmmo]] ARRAY
 +
* u:[[setAIS]] ARRAY
 +
* u:[[setMusicEventHandler]] ARRAY
 +
* u:[[SimulSetGridLength]] SCALAR
 +
* u:[[SimulSetOpticalDensity]] SCALAR
 +
* u:[[setHorizonParallaxCoef]] SCALAR
 +
* u:[[SimulInClouds]] ARRAY
 +
* u:[[SimulSetCloudLength]] SCALAR
 +
* u:[[removeAllMusicEventHandlers]] STRING
 +
* u:[[cancelSimpleTaskDestination]] TASK
 +
* u:[[SimulSetHelperDetail]] ARRAY
 +
* u:[[isAbleToBreathe]] OBJECT
 +
* u:[[removeMusicEventHandler]] ARRAY
 +
* u:[[groupID]] GROUP
 +
* u:[[handgunWeapon]] OBJECT
 +
* u:[[drawLine3D]] ARRAY
 +
* u:[[drawIcon3D]] ARRAY
 +
* u:[[removeAllMissionEventHandlers]] STRING
 +
* u:[[isCopilotEnabled]] OBJECT
 +
* u:[[getBurningValue]] OBJECT
 +
* u:[[boundingBoxReal]] OBJECT
 +
* u:[[SimulCloudDensity]] ARRAY
 +
* u:[[SimulSetGridWidth]] SCALAR
 +
* u:[[itemCargo]] OBJECT
 +
* u:[[clearItemCargo]] OBJECT
 +
* u:[[debriefingText]] STRING
 +
* u:[[SimulSetLightDetail]] SCALAR
 +
* u:[[weaponCargo]] OBJECT
 +
* u:[[loadVest]] OBJECT
 +
* u:[[DBG_magazinesLoaded]] OBJECT
 +
* u:[[magazineCargo]] OBJECT
 +
* u:[[removeAllAssignedItems]] OBJECT
 +
* u:[[synchronizedWaypoints]] OBJECT
 +
* u:[[synchronizedWaypoints]] ARRAY
 +
* u:[[setAmbProcessTime]] SCALAR
 +
* u:[[linearConversion]] ARRAY
 +
* u:[[getPosASLW]] OBJECT
 +
* u:[[setApertureNew]] ARRAY
 +
* n:[[opfor]]
 +
* n:[[allSites]]
 +
* n:[[lightnings]]
 +
* n:[[freeLook]]
 +
* n:[[SimulWeatherSync]]
 +
* n:[[humidity]]
 +
* n:[[blufor]]
 +
* n:[[rainbow]]
 +
* n:[[particlesQuality]]
 +
* n:[[saveJoysticks]]
 +
* n:[[HUDMovementLevels]]
 +
* n:[[buldozer_reloadOperMap]]
 +
* n:[[isTutHintsEnabled]]
 +
* n:[[shownArtilleryComputer]]
 +
* n:[[language]]
 +
* n:[[windDir]]
 +
* n:[[allMapMarkers]]
 +
* n:[[independent]]
 +
* n:[[gusts]]
 +
* n:[[getArtilleryComputerSettings]]
 +
* n:[[windStr]]
 +
* n:[[netObjNull]]
 +
* n:[[waves]]
 +
* n:[[allDeadMen]]
 +
* n:[[systemOfUnits]]
 +
* n:[[isPipEnabled]]
 +
* n:[[profileName]]
 +
 
 +
[[Category:Sandbox]]

Latest revision as of 17:52, 21 May 2021

Ceeeb

Undocumented script commands - Arma 3 1.11.115723


All BIS functions - Arma 3 build 1.11.115723

Broken/Non-functional? Script Commands in ArmA 1.14

airportSide

assignToAirport

setAirportSide


Commands which local/global args/effects are not certain

setVehicleInit, clearVehicleInit and processInitCommands - topic at [OFPEC forums]


Arma 2 OA 1.62.98866 new commands

Arma 3 Alpha 0.53.103342 new commands