Ceeeb/Sandbox – User

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m (Arma 3 BIS functions)
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==All BIS functions - Arma 3 build 1.03.110573==
[[user:Ceeeb]]
 
== Undocumented script commands - Arma 3 1.11.115723 ==
* [[cbSetChecked]]
* [[enableSimulationGlobal]]
* [[addScoreSide]]
* [[getOwnedDlcs]]
* [[backpackMagazines]]
* [[cbChecked]]
* [[enableDiagLegend]]
* [[getChosenCont]]
* [[getObjectDlcs]]
* [[queryItemsPool]]
* [[soldierMagazines]]
* [[uniformMagazines]]
* [[vestMagazines]]
 
 
 
== All BIS functions - Arma 3 build 1.11.115723 ==
* [[BIS_fnc_3Dcredits]]
* [[BIS_fnc_3Dcredits]]
* [[BIS_fnc_AAN]]
* [[BIS_fnc_AAN]]
* [[BIS_fnc_absSpeed]]
* [[BIS_fnc_absSpeed]]
* [[BIS_fnc_activateAddons]]
* [[BIS_fnc_addClassOO]]
* [[BIS_fnc_addClassOO]]
* [[BIS_fnc_addCommMenuItem]]
* [[BIS_fnc_addCommMenuItem]]
* [[BIS_fnc_addCurator]]
* [[BIS_fnc_addCuratorAreaFromTrigger]]
* [[BIS_fnc_addCuratorChallenge]]
* [[BIS_fnc_addCuratorIcon]]
* [[BIS_fnc_addEvidence]]
* [[BIS_fnc_addEvidence]]
* [[BIS_fnc_addRespawnInventory]]
* [[BIS_fnc_addRespawnInventory]]
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* [[BIS_fnc_addScore]]
* [[BIS_fnc_addScore]]
* [[BIS_fnc_addScriptedEventHandler]]
* [[BIS_fnc_addScriptedEventHandler]]
* [[BIS_fnc_addStackedEventHandler]]
* [[BIS_fnc_addSupportLink]]
* [[BIS_fnc_addSupportLink]]
* [[BIS_fnc_addToPairs]]
* [[BIS_fnc_addToPairs]]
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* [[BIS_fnc_ambientAnim]]
* [[BIS_fnc_ambientAnim]]
* [[BIS_fnc_ambientAnimCombat]]
* [[BIS_fnc_ambientAnimCombat]]
* [[BIS_fnc_ambientAnimGetParams]]
* [[BIS_fnc_ambientBlacklist]]
* [[BIS_fnc_ambientBlacklist]]
* [[BIS_fnc_ambientBlacklistAdd]]
* [[BIS_fnc_ambientBlacklistAdd]]
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* [[BIS_fnc_ambientPlanes]]
* [[BIS_fnc_ambientPlanes]]
* [[BIS_fnc_ambientPostprocess]]
* [[BIS_fnc_ambientPostprocess]]
* [[BIS_fnc_animalBehaviour]]
* [[BIS_fnc_animalSiteSpawn]]
* [[BIS_fnc_animalSiteSpawn]]
* [[BIS_fnc_animType]]
* [[BIS_fnc_animType]]
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* [[BIS_fnc_assignPlayerRole]]
* [[BIS_fnc_assignPlayerRole]]
* [[BIS_fnc_basicTask]]
* [[BIS_fnc_basicTask]]
* [[BIS_fnc_blackIn]]
* [[BIS_fnc_blackOut]]
* [[BIS_fnc_bleedTickets]]
* [[BIS_fnc_bloodEffect]]
* [[BIS_fnc_bloodEffect]]
* [[BIS_fnc_boundingBoxCorner]]
* [[BIS_fnc_boundingBoxCorner]]
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* [[BIS_fnc_briefingAnimate]]
* [[BIS_fnc_briefingAnimate]]
* [[BIS_fnc_briefingInit]]
* [[BIS_fnc_briefingInit]]
* [[BIS_fnc_buildingPositions]]
* [[BIS_fnc_call]]
* [[BIS_fnc_call]]
* [[BIS_fnc_callScriptedEventHandler]]
* [[BIS_fnc_callScriptedEventHandler]]
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* [[BIS_fnc_commsMenuToggleAvailability]]
* [[BIS_fnc_commsMenuToggleAvailability]]
* [[BIS_fnc_commsMenuToggleVisibility]]
* [[BIS_fnc_commsMenuToggleVisibility]]
* [[BIS_fnc_completedCuratorChallengesCount]]
* [[BIS_fnc_conditionalSelect]]
* [[BIS_fnc_conditionalSelect]]
* [[BIS_fnc_configPath]]
* [[BIS_fnc_configPath]]
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* [[BIS_fnc_countdown]]
* [[BIS_fnc_countdown]]
* [[BIS_fnc_counter]]
* [[BIS_fnc_counter]]
* [[BIS_fnc_createmenu]]
* [[BIS_fnc_createLogRecord]]
* [[BIS_fnc_createMenu]]
* [[BIS_fnc_createObjectOO]]
* [[BIS_fnc_createObjectOO]]
* [[BIS_fnc_credits]]
* [[BIS_fnc_credits]]
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* [[BIS_fnc_credits_movieConfig]]
* [[BIS_fnc_credits_movieConfig]]
* [[BIS_fnc_credits_movieSupport]]
* [[BIS_fnc_credits_movieSupport]]
* [[BIS_fnc_crewCount]]
* [[BIS_fnc_crossProduct]]
* [[BIS_fnc_crossProduct]]
* [[BIS_fnc_crows]]
* [[BIS_fnc_crows]]
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* [[BIS_fnc_ctrlSetScale]]
* [[BIS_fnc_ctrlSetScale]]
* [[BIS_fnc_ctrlTextHeight]]
* [[BIS_fnc_ctrlTextHeight]]
* [[BIS_fnc_curatorAddEditableObjects]]
* [[BIS_fnc_curatorAttributes]]
* [[BIS_fnc_curatorAddEditingArea]]
* [[BIS_fnc_curatorAddPlaceableAddons]]
* [[BIS_fnc_curatorAddPlayers]]
* [[BIS_fnc_curatorAddPoints]]
* [[BIS_fnc_curatorAutomatic]]
* [[BIS_fnc_curatorAutomatic]]
* [[BIS_fnc_curatorAutomaticPositions]]
* [[BIS_fnc_curatorAutomaticPositions]]
* [[BIS_fnc_curatorCoefDelete]]
* [[BIS_fnc_curatorChallengeDestroyVehicle]]
* [[BIS_fnc_curatorCoefDestroy]]
* [[BIS_fnc_curatorChallengeFindIntel]]
* [[BIS_fnc_curatorCoefMove]]
* [[BIS_fnc_curatorChallengeFireWeapon]]
* [[BIS_fnc_curatorCoefPlace]]
* [[BIS_fnc_curatorChallengeGetInVehicle]]
* [[BIS_fnc_curatorEditableObjects]]
* [[BIS_fnc_curatorChallengeIlluminate]]
* [[BIS_fnc_curatorEditingArea]]
* [[BIS_fnc_curatorChallengeSpawnLightning]]
* [[BIS_fnc_curatorPlaceableAddons]]
* [[BIS_fnc_curatorObjectEdited]]
* [[BIS_fnc_curatorPlayers]]
* [[BIS_fnc_curatorObjectPlaced]]
* [[BIS_fnc_curatorPoints]]
* [[BIS_fnc_curatorObjectRegistered]]
* [[BIS_fnc_curatorRemoveEditableObjects]]
* [[BIS_fnc_curatorObjectRegisteredTable]]
* [[BIS_fnc_curatorRemoveEditingArea]]
* [[BIS_fnc_curatorPinged]]
* [[BIS_fnc_curatorRemovePlaceableAddons]]
* [[BIS_fnc_curatorRespawn]]
* [[BIS_fnc_curatorRemovePlayers]]
* [[BIS_fnc_curatorVisionModes]]
* [[BIS_fnc_curatorSetCoefDelete]]
* [[BIS_fnc_curatorSetCoefDestroy]]
* [[BIS_fnc_curatorSetCoefMove]]
* [[BIS_fnc_curatorSetCoefPlace]]
* [[BIS_fnc_customGPS]]
* [[BIS_fnc_customGPS]]
* [[BIS_fnc_customGPSVideo]]
* [[BIS_fnc_customGPSVideo]]
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* [[BIS_fnc_dbValueReturn]]
* [[BIS_fnc_dbValueReturn]]
* [[BIS_fnc_dbValueSet]]
* [[BIS_fnc_dbValueSet]]
* [[BIS_fnc_deleteTask]]
* [[BIS_fnc_destroyCity]]
* [[BIS_fnc_destroyCity]]
* [[BIS_fnc_diagAAR]]
* [[BIS_fnc_diagAAR]]
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* [[BIS_fnc_diagBulletCam]]
* [[BIS_fnc_diagBulletCam]]
* [[BIS_fnc_diagConfig]]
* [[BIS_fnc_diagConfig]]
* [[BIS_fnc_diagFindMissingAuthors]]
* [[BIS_fnc_diagHit]]
* [[BIS_fnc_diagHit]]
* [[BIS_fnc_diagKey]]
* [[BIS_fnc_diagKey]]
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* [[BIS_fnc_dirtEffect]]
* [[BIS_fnc_dirtEffect]]
* [[BIS_fnc_dirTo]]
* [[BIS_fnc_dirTo]]
* [[BIS_fnc_disableSaving]]
* [[BIS_fnc_displayClouds]]
* [[BIS_fnc_displayClouds]]
* [[BIS_fnc_displayColorGet]]
* [[BIS_fnc_displayColorGet]]
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* [[BIS_fnc_distance2Dsqr]]
* [[BIS_fnc_distance2Dsqr]]
* [[BIS_fnc_dotProduct]]
* [[BIS_fnc_dotProduct]]
* [[BIS_fnc_drawAO]]
* [[BIS_fnc_drawCuratorDeaths]]
* [[BIS_fnc_drawCuratorLocations]]
* [[BIS_fnc_drawCuratorRespawnMarkers]]
* [[BIS_fnc_drawMinefields]]
* [[BIS_fnc_dynamicText]]
* [[BIS_fnc_dynamicText]]
* [[BIS_fnc_effectFired]]
* [[BIS_fnc_effectFired]]
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* [[BIS_fnc_effectKilledSecondaries]]
* [[BIS_fnc_effectKilledSecondaries]]
* [[BIS_fnc_effectPlankton]]
* [[BIS_fnc_effectPlankton]]
* [[BIS_fnc_enableSaving]]
* [[BIS_fnc_endLoadingScreen]]
* [[BIS_fnc_endLoadingScreen]]
* [[BIS_fnc_endMission]]
* [[BIS_fnc_endMission]]
* [[BIS_fnc_endMissionServer]]
* [[BIS_fnc_enemyDetected]]
* [[BIS_fnc_enemyDetected]]
* [[BIS_fnc_enemySides]]
* [[BIS_fnc_enemySides]]
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* [[BIS_fnc_errorMsg]]
* [[BIS_fnc_errorMsg]]
* [[BIS_fnc_establishingShot]]
* [[BIS_fnc_establishingShot]]
* [[BIS_fnc_estimatedTimeLeft]]
* [[BIS_fnc_execFSM]]
* [[BIS_fnc_execFSM]]
* [[BIS_fnc_execRemote]]
* [[BIS_fnc_execRemote]]
* [[BIS_fnc_executeStackedEventHandler]]
* [[BIS_fnc_execVM]]
* [[BIS_fnc_execVM]]
* [[BIS_fnc_exportCfgMagazines]]
* [[BIS_fnc_exportCfgPatches]]
* [[BIS_fnc_exportCfgVehicles]]
* [[BIS_fnc_exportCfgWeapons]]
* [[BIS_fnc_exportCuratorCostTable]]
* [[BIS_fnc_exportGroupFormations]]
* [[BIS_fnc_exportGroupFormations]]
* [[BIS_fnc_fadeEffect]]
* [[BIS_fnc_fadeEffect]]
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* [[BIS_fnc_findOverwatch]]
* [[BIS_fnc_findOverwatch]]
* [[BIS_fnc_findSafePos]]
* [[BIS_fnc_findSafePos]]
* [[BIS_fnc_finishCuratorChallenge]]
* [[BIS_fnc_fixDate]]
* [[BIS_fnc_flamesEffect]]
* [[BIS_fnc_flamesEffect]]
* [[BIS_fnc_flies]]
* [[BIS_fnc_flies]]
* [[BIS_fnc_forceCuratorInterface]]
* [[BIS_fnc_forceEnd]]
* [[BIS_fnc_forceEnd]]
* [[BIS_fnc_formatCuratorChallengeObjects]]
* [[BIS_fnc_fps]]
* [[BIS_fnc_fps]]
* [[BIS_fnc_friendlySides]]
* [[BIS_fnc_friendlySides]]
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* [[BIS_fnc_getIDD]]
* [[BIS_fnc_getIDD]]
* [[BIS_fnc_getLineDist]]
* [[BIS_fnc_getLineDist]]
* [[BIS_fnc_getParamValue]]
* [[BIS_fnc_getPitchBank]]
* [[BIS_fnc_getPitchBank]]
* [[BIS_fnc_getRespawnInventories]]
* [[BIS_fnc_getRespawnInventories]]
* [[BIS_fnc_getRespawnMarkers]]
* [[BIS_fnc_getRespawnMarkers]]
* [[BIS_fnc_getRespawnPositions]]
* [[BIS_fnc_getRespawnPositions]]
* [[BIS_fnc_getServerVariable]]
* [[BIS_fnc_getTurrets]]
* [[BIS_fnc_getTurrets]]
* [[BIS_fnc_greatestNum]]
* [[BIS_fnc_greatestNum]]
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* [[BIS_fnc_help]]
* [[BIS_fnc_help]]
* [[BIS_fnc_HUDLimits]]
* [[BIS_fnc_HUDLimits]]
* [[BIS_fnc_importImageLinks]]
* [[BIS_fnc_inAngleSector]]
* [[BIS_fnc_inAngleSector]]
* [[BIS_fnc_incapacitatedEffect]]
* [[BIS_fnc_incapacitatedEffect]]
* [[BIS_fnc_indicateBleeding]]
* [[BIS_fnc_indicateBleeding]]
* [[BIS_fnc_infoText]]
* [[BIS_fnc_infoText]]
* [[BIS_fnc_initCuratorAttribute]]
* [[BIS_fnc_initExpo]]
* [[BIS_fnc_initIntelObject]]
* [[BIS_fnc_initModules]]
* [[BIS_fnc_initModules]]
* [[BIS_fnc_initMultiplayer]]
* [[BIS_fnc_initMultiplayer]]
* [[BIS_fnc_initParams]]
* [[BIS_fnc_initPlayable]]
* [[BIS_fnc_initPlayable]]
* [[BIS_fnc_initRespawn]]
* [[BIS_fnc_initRespawn]]
* [[BIS_fnc_initRespawnBackpack]]
* [[BIS_fnc_initVirtualUnit]]
* [[BIS_fnc_inString]]
* [[BIS_fnc_inString]]
* [[BIS_fnc_InstructorFigure]]
* [[BIS_fnc_instructorFigure]]
* [[BIS_fnc_interpolateWeather]]
* [[BIS_fnc_interpolateWeather]]
* [[BIS_fnc_inTrigger]]
* [[BIS_fnc_inTrigger]]
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* [[BIS_fnc_invSlotType]]
* [[BIS_fnc_invSlotType]]
* [[BIS_fnc_invString]]
* [[BIS_fnc_invString]]
* [[BIS_fnc_isBuildingEnterable]]
* [[BIS_fnc_isCampaign]]
* [[BIS_fnc_isCampaign]]
* [[BIS_fnc_isCurator]]
* [[BIS_fnc_isCurator]]
* [[BIS_fnc_isCuratorEditable]]
* [[BIS_fnc_isDemo]]
* [[BIS_fnc_isDemo]]
* [[BIS_fnc_isForcedCuratorInterface]]
* [[BIS_fnc_isInFrontOf]]
* [[BIS_fnc_isInFrontOf]]
* [[BIS_fnc_isInsideArea]]
* [[BIS_fnc_isInZoom]]
* [[BIS_fnc_isLeapYear]]
* [[BIS_fnc_isLoading]]
* [[BIS_fnc_isLocalized]]
* [[BIS_fnc_isLocalized]]
* [[BIS_fnc_isPosBlacklisted]]
* [[BIS_fnc_isPosBlacklisted]]
* [[BIS_fnc_isUnitVirtual]]
* [[BIS_fnc_itemType]]
* [[BIS_fnc_jukebox]]
* [[BIS_fnc_kbCanSpeak]]
* [[BIS_fnc_kbCanSpeak]]
* [[BIS_fnc_kbCreateDummy]]
* [[BIS_fnc_kbCreateDummy]]
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* [[BIS_fnc_limitSupport]]
* [[BIS_fnc_limitSupport]]
* [[BIS_fnc_linearConversion]]
* [[BIS_fnc_linearConversion]]
* [[BIS_fnc_listCuratorPlayers]]
* [[BIS_fnc_listPlayers]]
* [[BIS_fnc_listPlayers]]
* [[BIS_fnc_liveFeed]]
* [[BIS_fnc_liveFeed]]
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* [[BIS_fnc_loadInventory]]
* [[BIS_fnc_loadInventory]]
* [[BIS_fnc_localize]]
* [[BIS_fnc_localize]]
* [[BIS_fnc_locationDescription]]
* [[BIS_fnc_locations]]
* [[BIS_fnc_locations]]
* [[BIS_fnc_locWeaponInfo]]
* [[BIS_fnc_locWeaponInfo]]
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* [[BIS_fnc_magnitude]]
* [[BIS_fnc_magnitude]]
* [[BIS_fnc_magnitudeSqr]]
* [[BIS_fnc_magnitudeSqr]]
* [[BIS_fnc_manageCuratorAddons]]
* [[BIS_fnc_manageCuratorChallenges]]
* [[BIS_fnc_mapSize]]
* [[BIS_fnc_mapSize]]
* [[BIS_fnc_markerCreate]]
* [[BIS_fnc_markerCreate]]
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* [[BIS_fnc_markWaypoints]]
* [[BIS_fnc_markWaypoints]]
* [[BIS_fnc_maxDiffArray]]
* [[BIS_fnc_maxDiffArray]]
* [[BIS_fnc_mirrorCuratorSettings]]
* [[BIS_fnc_miscanim]]
* [[BIS_fnc_miscanim]]
* [[BIS_fnc_missileLaunchPositionFix]]
* [[BIS_fnc_missionConversations]]
* [[BIS_fnc_missionConversations]]
* [[BIS_fnc_missionConversationsLocal]]
* [[BIS_fnc_missionConversationsLocal]]
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* [[BIS_fnc_missionTasks]]
* [[BIS_fnc_missionTasks]]
* [[BIS_fnc_missionTasksLocal]]
* [[BIS_fnc_missionTasksLocal]]
* [[BIS_fnc_missionTimeLeft]]
* [[BIS_fnc_moduleAI]]
* [[BIS_fnc_moduleAI]]
* [[BIS_fnc_moduleAmmo]]
* [[BIS_fnc_moduleAmmo]]
* [[BIS_fnc_moduleAnimals]]
* [[BIS_fnc_moduleBleedTickets]]
* [[BIS_fnc_moduleChat]]
* [[BIS_fnc_moduleChat]]
* [[BIS_fnc_moduleCombatGetIn]]
* [[BIS_fnc_moduleCombatGetIn]]
* [[BIS_fnc_moduleCountdown]]
* [[BIS_fnc_moduleCoverMap]]
* [[BIS_fnc_moduleCreateDiaryRecord]]
* [[BIS_fnc_moduleCreateDiaryRecord]]
* [[BIS_fnc_moduleCreateProjectile]]
* [[BIS_fnc_moduleCreateProjectile]]
* [[BIS_fnc_moduleCurator]]
* [[BIS_fnc_moduleCuratorAddAddons]]
* [[BIS_fnc_moduleCuratorAddCameraArea]]
* [[BIS_fnc_moduleCuratorAddEditableObjects]]
* [[BIS_fnc_moduleCuratorAddEditingArea]]
* [[BIS_fnc_moduleCuratorAddEditingAreaPlayers]]
* [[BIS_fnc_moduleCuratorAddIcon]]
* [[BIS_fnc_moduleCuratorAddPoints]]
* [[BIS_fnc_moduleCuratorSetAttributes]]
* [[BIS_fnc_moduleCuratorSetCamera]]
* [[BIS_fnc_moduleCuratorSetCoefs]]
* [[BIS_fnc_moduleCuratorSetCosts]]
* [[BIS_fnc_moduleCuratorSetEditingAreaType]]
* [[BIS_fnc_moduleCuratorSetObjectCost]]
* [[BIS_fnc_moduleDamage]]
* [[BIS_fnc_moduleDamage]]
* [[BIS_fnc_moduleDate]]
* [[BIS_fnc_moduleDate]]
* [[BIS_fnc_moduleDiary]]
* [[BIS_fnc_moduleDoorOpen]]
* [[BIS_fnc_moduleDoorOpen]]
* [[BIS_fnc_moduleEffectsEmitterCreator]]
* [[BIS_fnc_moduleEffectsFire]]
* [[BIS_fnc_moduleEffectsPlankton]]
* [[BIS_fnc_moduleEffectsSmoke]]
* [[BIS_fnc_moduleEndMission]]
* [[BIS_fnc_moduleExecute]]
* [[BIS_fnc_moduleExecute]]
* [[BIS_fnc_moduleFDCPClear]]
* [[BIS_fnc_moduleFDCPClear]]
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* [[BIS_fnc_moduleHQ]]
* [[BIS_fnc_moduleHQ]]
* [[BIS_fnc_moduleInit]]
* [[BIS_fnc_moduleInit]]
* [[BIS_fnc_moduleLightning]]
* [[BIS_fnc_moduleMine]]
* [[BIS_fnc_moduleMode]]
* [[BIS_fnc_moduleMode]]
* [[BIS_fnc_moduleModules]]
* [[BIS_fnc_moduleModules]]
* [[BIS_fnc_moduleMPTypeDefense]]
* [[BIS_fnc_moduleMPTypeDefense]]
* [[BIS_fnc_moduleMPTypeGameMaster]]
* [[BIS_fnc_moduleMPTypeSectorControl]]
* [[BIS_fnc_moduleMPTypeSeize]]
* [[BIS_fnc_moduleMPTypeSeize]]
* [[BIS_fnc_moduleObjective]]
* [[BIS_fnc_moduleObjectiveFind]]
* [[BIS_fnc_moduleObjectiveMove]]
* [[BIS_fnc_moduleObjectiveNeutralizeProtect]]
* [[BIS_fnc_moduleObjectiveSector]]
* [[BIS_fnc_modulePositioning]]
* [[BIS_fnc_modulePositioning]]
* [[BIS_fnc_modulePoster]]
* [[BIS_fnc_modulePostprocess]]
* [[BIS_fnc_moduleProjectile]]
* [[BIS_fnc_moduleRadioChannelCreate]]
* [[BIS_fnc_moduleRank]]
* [[BIS_fnc_moduleRank]]
* [[BIS_fnc_moduleRating]]
* [[BIS_fnc_moduleRating]]
* [[BIS_fnc_moduleRemoteControl]]
* [[BIS_fnc_moduleRespawnPosition]]
* [[BIS_fnc_moduleRespawnPosition]]
* [[BIS_fnc_moduleRespawnTickets]]
* [[BIS_fnc_moduleRespawnVehicle]]
* [[BIS_fnc_moduleRespawnVehicle]]
* [[BIS_fnc_moduleSaveGame]]
* [[BIS_fnc_moduleSaveGame]]
* [[BIS_fnc_moduleSector]]
* [[BIS_fnc_moduleSector]]
* [[BIS_fnc_moduleSFX]]
* [[BIS_fnc_moduleShowHide]]
* [[BIS_fnc_moduleShowHide]]
* [[BIS_fnc_moduleSimulationManager]]
* [[BIS_fnc_moduleSimulationManager]]
* [[BIS_fnc_moduleSkill]]
* [[BIS_fnc_moduleSkill]]
* [[BIS_fnc_moduleSkiptime]]
* [[BIS_fnc_moduleSkiptime]]
* [[BIS_fnc_moduleSound]]
* [[BIS_fnc_moduleStrategicMapImage]]
* [[BIS_fnc_moduleStrategicMapImage]]
* [[BIS_fnc_moduleStrategicMapInit]]
* [[BIS_fnc_moduleStrategicMapInit]]
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* [[BIS_fnc_moduleVolume]]
* [[BIS_fnc_moduleVolume]]
* [[BIS_fnc_moduleWeather]]
* [[BIS_fnc_moduleWeather]]
* [[BIS_fnc_moduleZoneProtection]]
* [[BIS_fnc_moduleZoneRestriction]]
* [[BIS_fnc_moduleZoneRestriction]]
* [[BIS_fnc_monthDays]]
* [[BIS_fnc_moveIn]]
* [[BIS_fnc_moveIn]]
* [[BIS_fnc_moveToRespawnPosition]]
* [[BIS_fnc_moveToRespawnPosition]]
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* [[BIS_fnc_nearestPosition]]
* [[BIS_fnc_nearestPosition]]
* [[BIS_fnc_nearestRoad]]
* [[BIS_fnc_nearestRoad]]
* [[BIS_fnc_neutralizeUnit]]
* [[BIS_fnc_noFlyZone]]
* [[BIS_fnc_noFlyZone]]
* [[BIS_fnc_noFlyZonesCreate]]
* [[BIS_fnc_noFlyZonesCreate]]
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* [[BIS_fnc_numberText]]
* [[BIS_fnc_numberText]]
* [[BIS_fnc_objectHeight]]
* [[BIS_fnc_objectHeight]]
* [[BIS_fnc_ObjectsGrabber]]
* [[BIS_fnc_objectsGrabber]]
* [[BIS_fnc_objectSide]]
* [[BIS_fnc_objectSide]]
* [[BIS_fnc_ObjectsMapper]]
* [[BIS_fnc_objectsMapper]]
* [[BIS_fnc_objectType]]
* [[BIS_fnc_objectVar]]
* [[BIS_fnc_objectVar]]
* [[BIS_fnc_onCuratorObjectRegistered]]
* [[BIS_fnc_onDiaryChanged]]
* [[BIS_fnc_onDiaryChanged]]
* [[BIS_fnc_onEnd]]
* [[BIS_fnc_onEnd]]
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* [[BIS_fnc_packStaticWeapon]]
* [[BIS_fnc_packStaticWeapon]]
* [[BIS_fnc_param]]
* [[BIS_fnc_param]]
* [[BIS_fnc_paramCountdown]]
* [[BIS_fnc_paramDaytime]]
* [[BIS_fnc_paramGuerFriendly]]
* [[BIS_fnc_paramIn]]
* [[BIS_fnc_paramIn]]
* [[BIS_fnc_paramRespawnTickets]]
* [[BIS_fnc_paramWeather]]
* [[BIS_fnc_parseNumber]]
* [[BIS_fnc_parseNumber]]
* [[BIS_fnc_phoneticalWord]]
* [[BIS_fnc_phoneticalWord]]
* [[BIS_fnc_PIP]]
* [[BIS_fnc_PIP]]
* [[BIS_fnc_playEndMusic]]
* [[BIS_fnc_playerName]]
* [[BIS_fnc_playerName]]
* [[BIS_fnc_playerSideFaction]]
* [[BIS_fnc_playMusic]]
* [[BIS_fnc_playSound]]
* [[BIS_fnc_playVideo]]
* [[BIS_fnc_playVideo]]
* [[BIS_fnc_posDegtoUTM]]
* [[BIS_fnc_posDegtoUTM]]
* [[BIS_fnc_posDegToWorld]]
* [[BIS_fnc_posDegToWorld]]
* [[BIS_fnc_position]]
* [[BIS_fnc_position]]
* [[BIS_fnc_PosToGrid]]
* [[BIS_fnc_posToGrid]]
* [[BIS_fnc_posUTMToDeg]]
* [[BIS_fnc_posUTMToDeg]]
* [[BIS_fnc_preload]]
* [[BIS_fnc_preload]]
* [[BIS_fnc_prepareAO]]
* [[BIS_fnc_progressLoadingScreen]]
* [[BIS_fnc_progressLoadingScreen]]
* [[BIS_fnc_quotations]]
* [[BIS_fnc_radialRed]]
* [[BIS_fnc_radialRed]]
* [[BIS_fnc_radialRedOut]]
* [[BIS_fnc_radialRedOut]]
Line 476: Line 602:
* [[BIS_fnc_recompile]]
* [[BIS_fnc_recompile]]
* [[BIS_fnc_refreshCommMenu]]
* [[BIS_fnc_refreshCommMenu]]
* [[BIS_fnc_registerCuratorObject]]
* [[BIS_fnc_relativeDirTo]]
* [[BIS_fnc_relativeDirTo]]
* [[BIS_fnc_relPos]]
* [[BIS_fnc_relPos]]
* [[BIS_fnc_relPosObject]]
* [[BIS_fnc_relScaledDist]]
* [[BIS_fnc_relScaledDist]]
* [[BIS_fnc_removeAllScriptedEventHandlers]]
* [[BIS_fnc_removeAllScriptedEventHandlers]]
* [[BIS_fnc_removeCommMenuItem]]
* [[BIS_fnc_removeCommMenuItem]]
* [[BIS_fnc_removeCurator]]
* [[BIS_fnc_removeCuratorIcon]]
* [[BIS_fnc_removeDestroyedCuratorEditableObjects]]
* [[BIS_fnc_removeFromPairs]]
* [[BIS_fnc_removeFromPairs]]
* [[BIS_fnc_removeIndex]]
* [[BIS_fnc_removeIndex]]
Line 488: Line 617:
* [[BIS_fnc_removeRespawnPosition]]
* [[BIS_fnc_removeRespawnPosition]]
* [[BIS_fnc_removeScriptedEventHandler]]
* [[BIS_fnc_removeScriptedEventHandler]]
* [[BIS_fnc_removeStackedEventHandler]]
* [[BIS_fnc_removeSupportLink]]
* [[BIS_fnc_removeSupportLink]]
* [[BIS_fnc_respawnBase]]
* [[BIS_fnc_respawnBase]]
Line 495: Line 625:
* [[BIS_fnc_respawnGroup]]
* [[BIS_fnc_respawnGroup]]
* [[BIS_fnc_respawnInstant]]
* [[BIS_fnc_respawnInstant]]
* [[BIS_fnc_RespawnManager]]
* [[BIS_fnc_respawnManager]]
* [[BIS_fnc_respawnMenuInventory]]
* [[BIS_fnc_respawnMenuInventory]]
* [[BIS_fnc_respawnMenuPosition]]
* [[BIS_fnc_respawnMenuPosition]]
* [[BIS_fnc_respawnMenuSpectator]]
* [[BIS_fnc_respawnNone]]
* [[BIS_fnc_respawnNone]]
* [[BIS_fnc_respawnRounds]]
* [[BIS_fnc_respawnSeagull]]
* [[BIS_fnc_respawnSeagull]]
* [[BIS_fnc_respawnSide]]
* [[BIS_fnc_respawnSide]]
Line 519: Line 651:
* [[BIS_fnc_sandstorm]]
* [[BIS_fnc_sandstorm]]
* [[BIS_fnc_saveGame]]
* [[BIS_fnc_saveGame]]
* [[BIS_fnc_sayMessage]]
* [[BIS_fnc_sceneAreaClearance]]
* [[BIS_fnc_sceneAreaClearance]]
* [[BIS_fnc_sceneCheckWeapons]]
* [[BIS_fnc_sceneCheckWeapons]]
Line 539: Line 672:
* [[BIS_fnc_selectRandomWeighted]]
* [[BIS_fnc_selectRandomWeighted]]
* [[BIS_fnc_selectRespawnTemplate]]
* [[BIS_fnc_selectRespawnTemplate]]
* [[BIS_fnc_setCuratorAttributes]]
* [[BIS_fnc_setCuratorCamera]]
* [[BIS_fnc_setCuratorVisionModes]]
* [[BIS_fnc_setDate]]
* [[BIS_fnc_setFog]]
* [[BIS_fnc_setHeight]]
* [[BIS_fnc_setHeight]]
* [[BIS_fnc_setIDCStreamFriendly]]
* [[BIS_fnc_setIDCStreamFriendly]]
* [[BIS_fnc_setInPairs]]
* [[BIS_fnc_setNestedElement]]
* [[BIS_fnc_setNestedElement]]
* [[BIS_fnc_setObjectTexture]]
* [[BIS_fnc_setOvercast]]
* [[BIS_fnc_setPitchBank]]
* [[BIS_fnc_setPitchBank]]
* [[BIS_fnc_setPPeffectTemplate]]
* [[BIS_fnc_setRank]]
* [[BIS_fnc_setRank]]
* [[BIS_fnc_setRespawnDelay]]
* [[BIS_fnc_setRespawnDelay]]
* [[BIS_fnc_setServerVariable]]
* [[BIS_fnc_setTask]]
* [[BIS_fnc_setTask]]
* [[BIS_fnc_setTaskLocal]]
* [[BIS_fnc_setTaskLocal]]
* [[BIS_fnc_setToPairs]]
* [[BIS_fnc_shakeGauges]]
* [[BIS_fnc_shakeGauges]]
* [[BIS_fnc_showCuratorAttributes]]
* [[BIS_fnc_showCuratorFeedbackMessage]]
* [[BIS_fnc_showMarkers]]
* [[BIS_fnc_showNotification]]
* [[BIS_fnc_showNotification]]
* [[BIS_fnc_showRespawnMenu]]
* [[BIS_fnc_showRespawnMenu]]
* [[BIS_fnc_showTime]]
* [[BIS_fnc_showTime]]
* [[BIS_fnc_showUnitInfo]]
* [[BIS_fnc_shutdown]]
* [[BIS_fnc_shutdown]]
* [[BIS_fnc_sideColor]]
* [[BIS_fnc_sideColor]]
Line 561: Line 707:
* [[BIS_fnc_singleMissionName]]
* [[BIS_fnc_singleMissionName]]
* [[BIS_fnc_skirmishTrigger]]
* [[BIS_fnc_skirmishTrigger]]
* [[BIS_fnc_sortAlphabetically]]
* [[BIS_fnc_sortBy]]
* [[BIS_fnc_sortBy]]
* [[BIS_fnc_sortNum]]
* [[BIS_fnc_sortNum]]
Line 572: Line 719:
* [[BIS_fnc_spotter]]
* [[BIS_fnc_spotter]]
* [[BIS_fnc_startLoadingScreen]]
* [[BIS_fnc_startLoadingScreen]]
* [[BIS_fnc_StrategicMapAnimate]]
* [[BIS_fnc_strategicMapAnimate]]
* [[BIS_fnc_StrategicMapMouseButtonClick]]
* [[BIS_fnc_strategicMapMouseButtonClick]]
* [[BIS_fnc_StrategicMapOpen]]
* [[BIS_fnc_strategicMapOpen]]
* [[BIS_fnc_subClasses]]
* [[BIS_fnc_subClasses]]
* [[BIS_fnc_subSelect]]
* [[BIS_fnc_subSelect]]
Line 609: Line 756:
* [[BIS_fnc_titlecard]]
* [[BIS_fnc_titlecard]]
* [[BIS_fnc_titleText]]
* [[BIS_fnc_titleText]]
* [[BIS_fnc_toggleCuratorVisionMode]]
* [[BIS_fnc_toUpperDisplayTexts]]
* [[BIS_fnc_trackMissionTime]]
* [[BIS_fnc_trackMissionTime]]
* [[BIS_fnc_transportService]]
* [[BIS_fnc_transportService]]
Line 619: Line 768:
* [[BIS_fnc_trimString]]
* [[BIS_fnc_trimString]]
* [[BIS_fnc_typeText]]
* [[BIS_fnc_typeText]]
* [[BIS_fnc_typeText2]]
* [[BIS_fnc_uniqueClasses]]
* [[BIS_fnc_uniqueClasses]]
* [[BIS_fnc_unitAddon]]
* [[BIS_fnc_unitAddon]]
* [[BIS_fnc_UnitCapture]]
* [[BIS_fnc_unitCapture]]
* [[BIS_fnc_UnitCaptureFiring]]
* [[BIS_fnc_unitCaptureFiring]]
* [[BIS_fnc_UnitCaptureSimple]]
* [[BIS_fnc_unitCaptureSimple]]
* [[BIS_fnc_UnitPlay]]
* [[BIS_fnc_unitPlay]]
* [[BIS_fnc_UnitPlayFiring]]
* [[BIS_fnc_unitPlayFiring]]
* [[BIS_fnc_UnitPlaySimple]]
* [[BIS_fnc_unitPlaySimple]]
* [[BIS_fnc_unitVector]]
* [[BIS_fnc_unitVector]]
* [[BIS_fnc_unpackStaticWeapon]]
* [[BIS_fnc_unpackStaticWeapon]]
Line 644: Line 794:
* [[BIS_fnc_zzRotate]]
* [[BIS_fnc_zzRotate]]


 
== Broken/Non-functional? Script Commands in ArmA 1.14 ==
==Broken/Non-functional? Script Commands in ArmA 1.14==


[[airportSide]]
[[airportSide]]
Line 655: Line 804:




==Commands which local/global args/effects are not certain==
== Commands which local/global args/effects are not certain ==


[[setVehicleInit]], [[clearVehicleInit]] and [[processInitCommands]] - topic at [[http://www.ofpec.com/forum/index.php?topic=33008.0| OFPEC forums]]
[[setVehicleInit]], [[clearVehicleInit]] and [[processInitCommands]] - topic at [[http://www.ofpec.com/forum/index.php?topic=33008.0| OFPEC forums]]




==ArmA 2 OA 1.62.98866 new commands==
== Arma 2 OA 1.62.98866 new commands ==
* b:BOOL && CODE
* b:BOOL && CODE
* b:BOOL || CODE
* b:BOOL || CODE
Line 711: Line 860:
* u:[[visiblePositionASL]] OBJECT
* u:[[visiblePositionASL]] OBJECT


==ArmA 3 Alpha 0.53.103342 new commands==
== Arma 3 Alpha 0.53.103342 new commands ==
* t:JCLASS
* t:JCLASS
* t:NetObject
* t:NetObject
Line 760: Line 909:
* b:OBJECT [[lock]] SCALAR
* b:OBJECT [[lock]] SCALAR
* b:SCALAR [[radioChannelRemove]] ARRAY
* b:SCALAR [[radioChannelRemove]] ARRAY
* b:OBJECT [[setLightDaylight]] BOOL
* b:OBJECT [[setLightDayLight]] BOOL
* b:OBJECT [[setCenterOfMass]] ARRAY
* b:OBJECT [[setCenterOfMass]] ARRAY
* b:OBJECT [[enableCollisionWith]] OBJECT
* b:OBJECT [[enableCollisionWith]] OBJECT
Line 785: Line 934:
* b:SCALAR [[radioChannelSetCallSign]] STRING
* b:SCALAR [[radioChannelSetCallSign]] STRING
* b:OBJECT [[setLightUseFlare]] BOOL
* b:OBJECT [[setLightUseFlare]] BOOL
* b:STRING [[setPIPEffect]] ARRAY
* b:STRING [[setPiPEffect]] ARRAY
* b:CONTROL [[ctrlSetChecked]] BOOL
* b:CONTROL [[ctrlSetChecked]] BOOL
* b:OBJECT [[removeItemFromPrimaryWeapon]] STRING
* b:OBJECT [[removeItemFromPrimaryWeapon]] STRING
Line 828: Line 977:
* u:[[SimulSetHelperGrid]] ARRAY
* u:[[SimulSetHelperGrid]] ARRAY
* u:[[setHudMovementLevels]] ARRAY
* u:[[setHudMovementLevels]] ARRAY
* u:[[SimulCloudOcclusion]] ARRAY
* u:[[simulCloudOcclusion]] ARRAY
* u:[[setSimulWeatherLayers]] SCALAR
* u:[[setSimulWeatherLayers]] SCALAR
* u:[[removeVest]] OBJECT
* u:[[removeVest]] OBJECT
Line 984: Line 1,133:
* n:[[allDeadMen]]
* n:[[allDeadMen]]
* n:[[systemOfUnits]]
* n:[[systemOfUnits]]
* n:[[isPIPEnabled]]
* n:[[isPipEnabled]]
* n:[[profileName]]
* n:[[profileName]]
[[Category:Sandbox]]

Revision as of 17:52, 21 May 2021

user:Ceeeb

Undocumented script commands - Arma 3 1.11.115723


All BIS functions - Arma 3 build 1.11.115723

Broken/Non-functional? Script Commands in ArmA 1.14

airportSide

assignToAirport

setAirportSide


Commands which local/global args/effects are not certain

setVehicleInit, clearVehicleInit and processInitCommands - topic at [OFPEC forums]


Arma 2 OA 1.62.98866 new commands

Arma 3 Alpha 0.53.103342 new commands