Ceeeb/Sandbox – User

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m (Arma 3 BIS functions)
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==All BIS functions - Arma 3 build 1.03.110573==
* [[BIS_fnc_3Dcredits]]
* [[BIS_fnc_AAN]]
* [[BIS_fnc_absSpeed]]
* [[BIS_fnc_addClassOO]]
* [[BIS_fnc_addCommMenuItem]]
* [[BIS_fnc_addCurator]]
* [[BIS_fnc_addEvidence]]
* [[BIS_fnc_addRespawnInventory]]
* [[BIS_fnc_addRespawnPosition]]
* [[BIS_fnc_addScore]]
* [[BIS_fnc_addScriptedEventHandler]]
* [[BIS_fnc_addSupportLink]]
* [[BIS_fnc_addToPairs]]
* [[BIS_fnc_addWeapon]]
* [[BIS_fnc_advHint]]
* [[BIS_fnc_advHintArg]]
* [[BIS_fnc_advHintCall]]
* [[BIS_fnc_advHintCredits]]
* [[BIS_fnc_alignTabs]]
* [[BIS_fnc_allSynchronizedObjects]]
* [[BIS_fnc_ambientAnim]]
* [[BIS_fnc_ambientAnimCombat]]
* [[BIS_fnc_ambientBlacklist]]
* [[BIS_fnc_ambientBlacklistAdd]]
* [[BIS_fnc_ambientBoats]]
* [[BIS_fnc_ambientFlyby]]
* [[BIS_fnc_ambientHelicopters]]
* [[BIS_fnc_ambientPlanes]]
* [[BIS_fnc_ambientPostprocess]]
* [[BIS_fnc_animalSiteSpawn]]
* [[BIS_fnc_animType]]
* [[BIS_fnc_animViewer]]
* [[BIS_fnc_areEqual]]
* [[BIS_fnc_areFriendly]]
* [[BIS_fnc_arithmeticMean]]
* [[BIS_fnc_arrayCompare]]
* [[BIS_fnc_arrayFindDeep]]
* [[BIS_fnc_arrayInsert]]
* [[BIS_fnc_arrayPop]]
* [[BIS_fnc_arrayPush]]
* [[BIS_fnc_arrayPushStack]]
* [[BIS_fnc_arrayShift]]
* [[BIS_fnc_arrayShuffle]]
* [[BIS_fnc_arrayUnShift]]
* [[BIS_fnc_assignPlayerRole]]
* [[BIS_fnc_basicTask]]
* [[BIS_fnc_bloodEffect]]
* [[BIS_fnc_boundingBoxCorner]]
* [[BIS_fnc_boundingBoxDimensions]]
* [[BIS_fnc_boundingBoxMarker]]
* [[BIS_fnc_boundingCircle]]
* [[BIS_fnc_briefingAnimate]]
* [[BIS_fnc_briefingInit]]
* [[BIS_fnc_call]]
* [[BIS_fnc_callScriptedEventHandler]]
* [[BIS_fnc_camera]]
* [[BIS_fnc_cameraOld]]
* [[BIS_fnc_camFollow]]
* [[BIS_fnc_changeSupportRadioChannel]]
* [[BIS_fnc_cinemaBorder]]
* [[BIS_fnc_classMagazine]]
* [[BIS_fnc_classWeapon]]
* [[BIS_fnc_codePerformance]]
* [[BIS_fnc_colorConfigToRGBA]]
* [[BIS_fnc_colorRGBAtoHTML]]
* [[BIS_fnc_colorRGBAtoTexture]]
* [[BIS_fnc_colorRGBtoHTML]]
* [[BIS_fnc_commsMenuCreate]]
* [[BIS_fnc_commsMenuToggleAvailability]]
* [[BIS_fnc_commsMenuToggleVisibility]]
* [[BIS_fnc_conditionalSelect]]
* [[BIS_fnc_configPath]]
* [[BIS_fnc_configviewer]]
* [[BIS_fnc_consolidateArray]]
* [[BIS_fnc_convertUnits]]
* [[BIS_fnc_countdown]]
* [[BIS_fnc_counter]]
* [[BIS_fnc_createmenu]]
* [[BIS_fnc_createObjectOO]]
* [[BIS_fnc_credits]]
* [[BIS_fnc_credits_movie]]
* [[BIS_fnc_credits_movieConfig]]
* [[BIS_fnc_credits_movieSupport]]
* [[BIS_fnc_crossProduct]]
* [[BIS_fnc_crows]]
* [[BIS_fnc_ctrlFitToTextHeight]]
* [[BIS_fnc_ctrlSetScale]]
* [[BIS_fnc_ctrlTextHeight]]
* [[BIS_fnc_curatorAddEditableObjects]]
* [[BIS_fnc_curatorAddEditingArea]]
* [[BIS_fnc_curatorAddPlaceableAddons]]
* [[BIS_fnc_curatorAddPlayers]]
* [[BIS_fnc_curatorAddPoints]]
* [[BIS_fnc_curatorAutomatic]]
* [[BIS_fnc_curatorAutomaticPositions]]
* [[BIS_fnc_curatorCoefDelete]]
* [[BIS_fnc_curatorCoefDestroy]]
* [[BIS_fnc_curatorCoefMove]]
* [[BIS_fnc_curatorCoefPlace]]
* [[BIS_fnc_curatorEditableObjects]]
* [[BIS_fnc_curatorEditingArea]]
* [[BIS_fnc_curatorPlaceableAddons]]
* [[BIS_fnc_curatorPlayers]]
* [[BIS_fnc_curatorPoints]]
* [[BIS_fnc_curatorRemoveEditableObjects]]
* [[BIS_fnc_curatorRemoveEditingArea]]
* [[BIS_fnc_curatorRemovePlaceableAddons]]
* [[BIS_fnc_curatorRemovePlayers]]
* [[BIS_fnc_curatorSetCoefDelete]]
* [[BIS_fnc_curatorSetCoefDestroy]]
* [[BIS_fnc_curatorSetCoefMove]]
* [[BIS_fnc_curatorSetCoefPlace]]
* [[BIS_fnc_customGPS]]
* [[BIS_fnc_customGPSVideo]]
* [[BIS_fnc_cutDecimals]]
* [[BIS_fnc_damageChanged]]
* [[BIS_fnc_damagePulsing]]
* [[BIS_fnc_dbClassCheck]]
* [[BIS_fnc_dbClassId]]
* [[BIS_fnc_dbClassIndex]]
* [[BIS_fnc_dbClassList]]
* [[BIS_fnc_dbClassRemove]]
* [[BIS_fnc_dbClassReturn]]
* [[BIS_fnc_dbClassSet]]
* [[BIS_fnc_dbConfigPath]]
* [[BIS_fnc_dbImportConfig]]
* [[BIS_fnc_dbImportXML]]
* [[BIS_fnc_dbisClass]]
* [[BIS_fnc_dbisValue]]
* [[BIS_fnc_dbPrint]]
* [[BIS_fnc_dbSymbolClass]]
* [[BIS_fnc_dbSymbolValue]]
* [[BIS_fnc_dbValueCheck]]
* [[BIS_fnc_dbValueId]]
* [[BIS_fnc_dbValueIndex]]
* [[BIS_fnc_dbValueList]]
* [[BIS_fnc_dbValueRemove]]
* [[BIS_fnc_dbValueReturn]]
* [[BIS_fnc_dbValueSet]]
* [[BIS_fnc_destroyCity]]
* [[BIS_fnc_diagAAR]]
* [[BIS_fnc_diagAARrecord]]
* [[BIS_fnc_diagAnim]]
* [[BIS_fnc_diagBulletCam]]
* [[BIS_fnc_diagConfig]]
* [[BIS_fnc_diagHit]]
* [[BIS_fnc_diagKey]]
* [[BIS_fnc_diagKeyLayout]]
* [[BIS_fnc_diagKeyTest]]
* [[BIS_fnc_diagKnownAsTarget]]
* [[BIS_fnc_diagKnownTargets]]
* [[BIS_fnc_diagLoop]]
* [[BIS_fnc_diagMacros]]
* [[BIS_fnc_diagMacrosAuthor]]
* [[BIS_fnc_diagMacrosMapSize]]
* [[BIS_fnc_diagMacrosNameSound]]
* [[BIS_fnc_diagMacrosVerify]]
* [[BIS_fnc_diagMissionPositions]]
* [[BIS_fnc_diagMissionWeapons]]
* [[BIS_fnc_diagPreview]]
* [[BIS_fnc_diagPreviewCycle]]
* [[BIS_fnc_diagPreviewVehicleCrew]]
* [[BIS_fnc_diagRadio]]
* [[BIS_fnc_diagVehicleIcons]]
* [[BIS_fnc_diagWiki]]
* [[BIS_fnc_diaryHints]]
* [[BIS_fnc_diaryMaps]]
* [[BIS_fnc_dirIndicator]]
* [[BIS_fnc_dirtEffect]]
* [[BIS_fnc_dirTo]]
* [[BIS_fnc_displayClouds]]
* [[BIS_fnc_displayColorGet]]
* [[BIS_fnc_displayColorSet]]
* [[BIS_fnc_displayControls]]
* [[BIS_fnc_displayLoading]]
* [[BIS_fnc_displayMission]]
* [[BIS_fnc_displayName]]
* [[BIS_fnc_displayResize]]
* [[BIS_fnc_distance2D]]
* [[BIS_fnc_distance2Dsqr]]
* [[BIS_fnc_dotProduct]]
* [[BIS_fnc_dynamicText]]
* [[BIS_fnc_effectFired]]
* [[BIS_fnc_effectFiredArtillery]]
* [[BIS_fnc_effectFiredFlares]]
* [[BIS_fnc_effectFiredHeliRocket]]
* [[BIS_fnc_effectFiredLongSmoke]]
* [[BIS_fnc_effectFiredRifle]]
* [[BIS_fnc_effectFiredRocket]]
* [[BIS_fnc_effectFiredSmokeLauncher]]
* [[BIS_fnc_effectFiredSmokeLauncher_boat]]
* [[BIS_fnc_effectKilled]]
* [[BIS_fnc_effectKilledAirDestruction]]
* [[BIS_fnc_effectKilledAirDestructionStage2]]
* [[BIS_fnc_effectKilledSecondaries]]
* [[BIS_fnc_effectPlankton]]
* [[BIS_fnc_endLoadingScreen]]
* [[BIS_fnc_endMission]]
* [[BIS_fnc_enemyDetected]]
* [[BIS_fnc_enemySides]]
* [[BIS_fnc_enemyTargets]]
* [[BIS_fnc_error]]
* [[BIS_fnc_errorMsg]]
* [[BIS_fnc_establishingShot]]
* [[BIS_fnc_execFSM]]
* [[BIS_fnc_execRemote]]
* [[BIS_fnc_execVM]]
* [[BIS_fnc_exportGroupFormations]]
* [[BIS_fnc_fadeEffect]]
* [[BIS_fnc_fatigueEffect]]
* [[BIS_fnc_feedbackInit]]
* [[BIS_fnc_feedbackMain]]
* [[BIS_fnc_filterString]]
* [[BIS_fnc_findExtreme]]
* [[BIS_fnc_findInPairs]]
* [[BIS_fnc_findNestedElement]]
* [[BIS_fnc_findOverwatch]]
* [[BIS_fnc_findSafePos]]
* [[BIS_fnc_flamesEffect]]
* [[BIS_fnc_flies]]
* [[BIS_fnc_forceEnd]]
* [[BIS_fnc_fps]]
* [[BIS_fnc_friendlySides]]
* [[BIS_fnc_FTLmanager]]
* [[BIS_fnc_functionMeta]]
* [[BIS_fnc_functionPath]]
* [[BIS_fnc_functionsDebug]]
* [[BIS_fnc_GC]]
* [[BIS_fnc_GCinit]]
* [[BIS_fnc_genericSentence]]
* [[BIS_fnc_genericSentenceInit]]
* [[BIS_fnc_geometricMean]]
* [[BIS_fnc_getCfgData]]
* [[BIS_fnc_getCfgDataArray]]
* [[BIS_fnc_getCfgDataBool]]
* [[BIS_fnc_getCfgDataObject]]
* [[BIS_fnc_getCfgDataPool]]
* [[BIS_fnc_getCfgIsClass]]
* [[BIS_fnc_getCfgSubClasses]]
* [[BIS_fnc_getFactions]]
* [[BIS_fnc_getFromPairs]]
* [[BIS_fnc_getIDC]]
* [[BIS_fnc_getIDD]]
* [[BIS_fnc_getLineDist]]
* [[BIS_fnc_getPitchBank]]
* [[BIS_fnc_getRespawnInventories]]
* [[BIS_fnc_getRespawnMarkers]]
* [[BIS_fnc_getRespawnPositions]]
* [[BIS_fnc_getTurrets]]
* [[BIS_fnc_greatestNum]]
* [[BIS_fnc_groupIndicator]]
* [[BIS_fnc_groupVehicles]]
* [[BIS_fnc_GUIbackground]]
* [[BIS_fnc_GUIeditor]]
* [[BIS_fnc_guiEffectTiles]]
* [[BIS_fnc_GUIgrid]]
* [[BIS_fnc_GUIgridToProfile]]
* [[BIS_fnc_GUIhint]]
* [[BIS_fnc_GUImessage]]
* [[BIS_fnc_GUInewsfeed]]
* [[BIS_fnc_halo]]
* [[BIS_fnc_halt]]
* [[BIS_fnc_healing]]
* [[BIS_fnc_healthEffects]]
* [[BIS_fnc_helicopterCanFly]]
* [[BIS_fnc_helicopterDamage]]
* [[BIS_fnc_helicopterGetHitpoints]]
* [[BIS_fnc_helicopterSeat]]
* [[BIS_fnc_helicopterSeatMove]]
* [[BIS_fnc_helicopterType]]
* [[BIS_fnc_help]]
* [[BIS_fnc_HUDLimits]]
* [[BIS_fnc_inAngleSector]]
* [[BIS_fnc_incapacitatedEffect]]
* [[BIS_fnc_indicateBleeding]]
* [[BIS_fnc_infoText]]
* [[BIS_fnc_initModules]]
* [[BIS_fnc_initMultiplayer]]
* [[BIS_fnc_initPlayable]]
* [[BIS_fnc_initRespawn]]
* [[BIS_fnc_inString]]
* [[BIS_fnc_InstructorFigure]]
* [[BIS_fnc_interpolateWeather]]
* [[BIS_fnc_inTrigger]]
* [[BIS_fnc_inv]]
* [[BIS_fnc_invAdd]]
* [[BIS_fnc_invCodeToArray]]
* [[BIS_fnc_invRemove]]
* [[BIS_fnc_invSlots]]
* [[BIS_fnc_invSlotsEmpty]]
* [[BIS_fnc_invSlotType]]
* [[BIS_fnc_invString]]
* [[BIS_fnc_isCampaign]]
* [[BIS_fnc_isCurator]]
* [[BIS_fnc_isDemo]]
* [[BIS_fnc_isInFrontOf]]
* [[BIS_fnc_isLocalized]]
* [[BIS_fnc_isPosBlacklisted]]
* [[BIS_fnc_kbCanSpeak]]
* [[BIS_fnc_kbCreateDummy]]
* [[BIS_fnc_kbIsSpeaking]]
* [[BIS_fnc_kbMenu]]
* [[BIS_fnc_kbPriority]]
* [[BIS_fnc_kbSentence]]
* [[BIS_fnc_kbSkip]]
* [[BIS_fnc_kbTell]]
* [[BIS_fnc_kbTellLocal]]
* [[BIS_fnc_kbTopicConfig]]
* [[BIS_fnc_keyCode]]
* [[BIS_fnc_keypointsExport]]
* [[BIS_fnc_keypointsExportFromKML]]
* [[BIS_fnc_KMLimport]]
* [[BIS_fnc_limitSupport]]
* [[BIS_fnc_linearConversion]]
* [[BIS_fnc_listPlayers]]
* [[BIS_fnc_liveFeed]]
* [[BIS_fnc_liveFeedEffects]]
* [[BIS_fnc_liveFeedModuleEffects]]
* [[BIS_fnc_liveFeedModuleInit]]
* [[BIS_fnc_liveFeedModuleSetSource]]
* [[BIS_fnc_liveFeedModuleSetTarget]]
* [[BIS_fnc_liveFeedSetSource]]
* [[BIS_fnc_liveFeedSetTarget]]
* [[BIS_fnc_liveFeedTerminate]]
* [[BIS_fnc_loadClass]]
* [[BIS_fnc_loadEntry]]
* [[BIS_fnc_loadFunctions]]
* [[BIS_fnc_loadInventory]]
* [[BIS_fnc_localize]]
* [[BIS_fnc_locations]]
* [[BIS_fnc_locWeaponInfo]]
* [[BIS_fnc_log]]
* [[BIS_fnc_logFormat]]
* [[BIS_fnc_lowestNum]]
* [[BIS_fnc_magnitude]]
* [[BIS_fnc_magnitudeSqr]]
* [[BIS_fnc_mapSize]]
* [[BIS_fnc_markerCreate]]
* [[BIS_fnc_markerParams]]
* [[BIS_fnc_markerPath]]
* [[BIS_fnc_markerToTrigger]]
* [[BIS_fnc_markWaypoints]]
* [[BIS_fnc_maxDiffArray]]
* [[BIS_fnc_miscanim]]
* [[BIS_fnc_missionConversations]]
* [[BIS_fnc_missionConversationsLocal]]
* [[BIS_fnc_missionFlow]]
* [[BIS_fnc_missionHandlers]]
* [[BIS_fnc_missionRespawnType]]
* [[BIS_fnc_missionTasks]]
* [[BIS_fnc_missionTasksLocal]]
* [[BIS_fnc_moduleAI]]
* [[BIS_fnc_moduleAmmo]]
* [[BIS_fnc_moduleChat]]
* [[BIS_fnc_moduleCombatGetIn]]
* [[BIS_fnc_moduleCreateDiaryRecord]]
* [[BIS_fnc_moduleCreateProjectile]]
* [[BIS_fnc_moduleDamage]]
* [[BIS_fnc_moduleDate]]
* [[BIS_fnc_moduleDoorOpen]]
* [[BIS_fnc_moduleExecute]]
* [[BIS_fnc_moduleFDCPClear]]
* [[BIS_fnc_moduleFDCPIn]]
* [[BIS_fnc_moduleFDCPOut]]
* [[BIS_fnc_moduleFDFadeMarker]]
* [[BIS_fnc_moduleFDSkeetDestruction]]
* [[BIS_fnc_moduleFDStatsClear]]
* [[BIS_fnc_moduleFiringDrill]]
* [[BIS_fnc_moduleFriendlyFire]]
* [[BIS_fnc_moduleFuel]]
* [[BIS_fnc_moduleGenericRadio]]
* [[BIS_fnc_moduleGroupID]]
* [[BIS_fnc_moduleHandle]]
* [[BIS_fnc_moduleHealth]]
* [[BIS_fnc_moduleHQ]]
* [[BIS_fnc_moduleInit]]
* [[BIS_fnc_moduleMode]]
* [[BIS_fnc_moduleModules]]
* [[BIS_fnc_moduleMPTypeDefense]]
* [[BIS_fnc_moduleMPTypeSeize]]
* [[BIS_fnc_modulePositioning]]
* [[BIS_fnc_moduleRank]]
* [[BIS_fnc_moduleRating]]
* [[BIS_fnc_moduleRespawnPosition]]
* [[BIS_fnc_moduleRespawnVehicle]]
* [[BIS_fnc_moduleSaveGame]]
* [[BIS_fnc_moduleSector]]
* [[BIS_fnc_moduleShowHide]]
* [[BIS_fnc_moduleSimulationManager]]
* [[BIS_fnc_moduleSkill]]
* [[BIS_fnc_moduleSkiptime]]
* [[BIS_fnc_moduleStrategicMapImage]]
* [[BIS_fnc_moduleStrategicMapInit]]
* [[BIS_fnc_moduleStrategicMapMission]]
* [[BIS_fnc_moduleStrategicMapOpen]]
* [[BIS_fnc_moduleStrategicMapORBAT]]
* [[BIS_fnc_moduleTaskCreate]]
* [[BIS_fnc_moduleTaskSetDescription]]
* [[BIS_fnc_moduleTaskSetDestination]]
* [[BIS_fnc_moduleTaskSetState]]
* [[BIS_fnc_moduleTracers]]
* [[BIS_fnc_moduleTrident]]
* [[BIS_fnc_moduleTriggers]]
* [[BIS_fnc_moduleUnits]]
* [[BIS_fnc_moduleUnlockArea]]
* [[BIS_fnc_moduleUnlockObject]]
* [[BIS_fnc_moduleVolume]]
* [[BIS_fnc_moduleWeather]]
* [[BIS_fnc_moduleZoneRestriction]]
* [[BIS_fnc_moveIn]]
* [[BIS_fnc_moveToRespawnPosition]]
* [[BIS_fnc_MP]]
* [[BIS_fnc_MPexec]]
* [[BIS_fnc_music]]
* [[BIS_fnc_nearestHelipad]]
* [[BIS_fnc_nearestNum]]
* [[BIS_fnc_nearestPosition]]
* [[BIS_fnc_nearestRoad]]
* [[BIS_fnc_noFlyZone]]
* [[BIS_fnc_noFlyZonesCreate]]
* [[BIS_fnc_noFlyZonesExport]]
* [[BIS_fnc_numberDigits]]
* [[BIS_fnc_numberText]]
* [[BIS_fnc_objectHeight]]
* [[BIS_fnc_ObjectsGrabber]]
* [[BIS_fnc_objectSide]]
* [[BIS_fnc_ObjectsMapper]]
* [[BIS_fnc_objectVar]]
* [[BIS_fnc_onCuratorObjectRegistered]]
* [[BIS_fnc_onDiaryChanged]]
* [[BIS_fnc_onEnd]]
* [[BIS_fnc_onLoad]]
* [[BIS_fnc_onPlayerConnected]]
* [[BIS_fnc_ORBATAddGroupOverlay]]
* [[BIS_fnc_ORBATAnimate]]
* [[BIS_fnc_ORBATConfigPreview]]
* [[BIS_fnc_ORBATGetGroupParams]]
* [[BIS_fnc_ORBATOpen]]
* [[BIS_fnc_ORBATRemoveGroupOverlay]]
* [[BIS_fnc_ORBATSetGroupFade]]
* [[BIS_fnc_ORBATSetGroupParams]]
* [[BIS_fnc_ORBATTooltip]]
* [[BIS_fnc_ordinalNumber]]
* [[BIS_fnc_overviewAuthor]]
* [[BIS_fnc_overviewDifficulty]]
* [[BIS_fnc_overviewMission]]
* [[BIS_fnc_overviewTerrain]]
* [[BIS_fnc_overviewTimeTrial]]
* [[BIS_fnc_packStaticWeapon]]
* [[BIS_fnc_param]]
* [[BIS_fnc_paramIn]]
* [[BIS_fnc_parseNumber]]
* [[BIS_fnc_phoneticalWord]]
* [[BIS_fnc_PIP]]
* [[BIS_fnc_playerName]]
* [[BIS_fnc_playVideo]]
* [[BIS_fnc_posDegtoUTM]]
* [[BIS_fnc_posDegToWorld]]
* [[BIS_fnc_position]]
* [[BIS_fnc_PosToGrid]]
* [[BIS_fnc_posUTMToDeg]]
* [[BIS_fnc_preload]]
* [[BIS_fnc_progressLoadingScreen]]
* [[BIS_fnc_radialRed]]
* [[BIS_fnc_radialRedOut]]
* [[BIS_fnc_radioSetChannel]]
* [[BIS_fnc_radioSetPlaylist]]
* [[BIS_fnc_radioSetTrack]]
* [[BIS_fnc_randomIndex]]
* [[BIS_fnc_randomInt]]
* [[BIS_fnc_randomNum]]
* [[BIS_fnc_randomPos]]
* [[BIS_fnc_randomPosTrigger]]
* [[BIS_fnc_rankParams]]
* [[BIS_fnc_recompile]]
* [[BIS_fnc_refreshCommMenu]]
* [[BIS_fnc_relativeDirTo]]
* [[BIS_fnc_relPos]]
* [[BIS_fnc_relScaledDist]]
* [[BIS_fnc_removeAllScriptedEventHandlers]]
* [[BIS_fnc_removeCommMenuItem]]
* [[BIS_fnc_removeCurator]]
* [[BIS_fnc_removeFromPairs]]
* [[BIS_fnc_removeIndex]]
* [[BIS_fnc_removeNestedElement]]
* [[BIS_fnc_removeRespawnInventory]]
* [[BIS_fnc_removeRespawnPosition]]
* [[BIS_fnc_removeScriptedEventHandler]]
* [[BIS_fnc_removeSupportLink]]
* [[BIS_fnc_respawnBase]]
* [[BIS_fnc_respawnConfirm]]
* [[BIS_fnc_respawnCounter]]
* [[BIS_fnc_respawnEndMission]]
* [[BIS_fnc_respawnGroup]]
* [[BIS_fnc_respawnInstant]]
* [[BIS_fnc_RespawnManager]]
* [[BIS_fnc_respawnMenuInventory]]
* [[BIS_fnc_respawnMenuPosition]]
* [[BIS_fnc_respawnNone]]
* [[BIS_fnc_respawnSeagull]]
* [[BIS_fnc_respawnSide]]
* [[BIS_fnc_respawnSpectator]]
* [[BIS_fnc_respawnTickets]]
* [[BIS_fnc_respawnTimePenalty]]
* [[BIS_fnc_respawnWave]]
* [[BIS_fnc_respect]]
* [[BIS_fnc_returnChildren]]
* [[BIS_fnc_returnConfigEntry]]
* [[BIS_fnc_returnGroupComposition]]
* [[BIS_fnc_returnNestedElement]]
* [[BIS_fnc_returnParents]]
* [[BIS_fnc_returnVehicleTurrets]]
* [[BIS_fnc_romanNumeral]]
* [[BIS_fnc_rotateVector2D]]
* [[BIS_fnc_roundDir]]
* [[BIS_fnc_roundNum]]
* [[BIS_fnc_rscLayer]]
* [[BIS_fnc_sandstorm]]
* [[BIS_fnc_saveGame]]
* [[BIS_fnc_sceneAreaClearance]]
* [[BIS_fnc_sceneCheckWeapons]]
* [[BIS_fnc_sceneCreateSceneTrigger]]
* [[BIS_fnc_sceneCreateSoundEntities]]
* [[BIS_fnc_sceneGetObjects]]
* [[BIS_fnc_sceneGetParticipants]]
* [[BIS_fnc_sceneGetPositionByAngle]]
* [[BIS_fnc_sceneIntruderDetector]]
* [[BIS_fnc_sceneMiscStuff]]
* [[BIS_fnc_sceneRotate]]
* [[BIS_fnc_sceneSetAnimationsForGroup]]
* [[BIS_fnc_sceneSetBehaviour]]
* [[BIS_fnc_sceneSetObjects]]
* [[BIS_fnc_sceneSetPosFormation]]
* [[BIS_fnc_scriptedMove]]
* [[BIS_fnc_secondsToString]]
* [[BIS_fnc_selectCrew]]
* [[BIS_fnc_selectRandom]]
* [[BIS_fnc_selectRandomWeighted]]
* [[BIS_fnc_selectRespawnTemplate]]
* [[BIS_fnc_setHeight]]
* [[BIS_fnc_setIDCStreamFriendly]]
* [[BIS_fnc_setInPairs]]
* [[BIS_fnc_setNestedElement]]
* [[BIS_fnc_setPitchBank]]
* [[BIS_fnc_setRank]]
* [[BIS_fnc_setRespawnDelay]]
* [[BIS_fnc_setTask]]
* [[BIS_fnc_setTaskLocal]]
* [[BIS_fnc_shakeGauges]]
* [[BIS_fnc_showNotification]]
* [[BIS_fnc_showRespawnMenu]]
* [[BIS_fnc_showTime]]
* [[BIS_fnc_shutdown]]
* [[BIS_fnc_sideColor]]
* [[BIS_fnc_sideID]]
* [[BIS_fnc_sideName]]
* [[BIS_fnc_sideType]]
* [[BIS_fnc_singleMissionConfig]]
* [[BIS_fnc_singleMissionKeys]]
* [[BIS_fnc_singleMissionName]]
* [[BIS_fnc_skirmishTrigger]]
* [[BIS_fnc_sortBy]]
* [[BIS_fnc_sortNum]]
* [[BIS_fnc_spawn]]
* [[BIS_fnc_spawnCrew]]
* [[BIS_fnc_spawnEnemy]]
* [[BIS_fnc_spawnGroup]]
* [[BIS_fnc_spawnObjects]]
* [[BIS_fnc_spawnVehicle]]
* [[BIS_fnc_splitString]]
* [[BIS_fnc_spotter]]
* [[BIS_fnc_startLoadingScreen]]
* [[BIS_fnc_StrategicMapAnimate]]
* [[BIS_fnc_StrategicMapMouseButtonClick]]
* [[BIS_fnc_StrategicMapOpen]]
* [[BIS_fnc_subClasses]]
* [[BIS_fnc_subSelect]]
* [[BIS_fnc_supplydrop]]
* [[BIS_fnc_supplydropService]]
* [[BIS_fnc_swapVars]]
* [[BIS_fnc_taskAttack]]
* [[BIS_fnc_taskChildren]]
* [[BIS_fnc_taskCompleted]]
* [[BIS_fnc_taskCreate]]
* [[BIS_fnc_taskCurrent]]
* [[BIS_fnc_taskDefend]]
* [[BIS_fnc_taskDescription]]
* [[BIS_fnc_taskDestination]]
* [[BIS_fnc_taskExists]]
* [[BIS_fnc_taskHandler]]
* [[BIS_fnc_taskHint]]
* [[BIS_fnc_taskParent]]
* [[BIS_fnc_taskPatrol]]
* [[BIS_fnc_taskReal]]
* [[BIS_fnc_taskSetCurrent]]
* [[BIS_fnc_taskSetDescription]]
* [[BIS_fnc_taskSetDestination]]
* [[BIS_fnc_taskSetState]]
* [[BIS_fnc_taskState]]
* [[BIS_fnc_taskVar]]
* [[BIS_fnc_teamColor]]
* [[BIS_fnc_terrainGradAngle]]
* [[BIS_fnc_textTiles]]
* [[BIS_fnc_textureMarker]]
* [[BIS_fnc_textureVehicleIcon]]
* [[BIS_fnc_threat]]
* [[BIS_fnc_timeToString]]
* [[BIS_fnc_titlecard]]
* [[BIS_fnc_titleText]]
* [[BIS_fnc_trackMissionTime]]
* [[BIS_fnc_transportService]]
* [[BIS_fnc_tridentClient]]
* [[BIS_fnc_tridentExecute]]
* [[BIS_fnc_tridentGetRelationship]]
* [[BIS_fnc_tridentHandleDamage]]
* [[BIS_fnc_tridentSetRelationship]]
* [[BIS_fnc_triggerToMarker]]
* [[BIS_fnc_trimString]]
* [[BIS_fnc_typeText]]
* [[BIS_fnc_uniqueClasses]]
* [[BIS_fnc_unitAddon]]
* [[BIS_fnc_UnitCapture]]
* [[BIS_fnc_UnitCaptureFiring]]
* [[BIS_fnc_UnitCaptureSimple]]
* [[BIS_fnc_UnitPlay]]
* [[BIS_fnc_UnitPlayFiring]]
* [[BIS_fnc_UnitPlaySimple]]
* [[BIS_fnc_unitVector]]
* [[BIS_fnc_unpackStaticWeapon]]
* [[BIS_fnc_updatePlayerArray]]
* [[BIS_fnc_validateParametersOO]]
* [[BIS_fnc_variableSpaceAdd]]
* [[BIS_fnc_variableSpaceRemove]]
* [[BIS_fnc_vectorAdd]]
* [[BIS_fnc_vectorDiff]]
* [[BIS_fnc_vectorFromXToY]]
* [[BIS_fnc_vectorMultiply]]
* [[BIS_fnc_vehicleRoles]]
* [[BIS_fnc_version]]
* [[BIS_fnc_weaponAddon]]
* [[BIS_fnc_weaponComponents]]
* [[BIS_fnc_worldArea]]
* [[BIS_fnc_zzRotate]]
==Broken/Non-functional? Script Commands in ArmA 1.14==
==Broken/Non-functional? Script Commands in ArmA 1.14==



Revision as of 07:09, 3 October 2013

All BIS functions - Arma 3 build 1.03.110573


Broken/Non-functional? Script Commands in ArmA 1.14

airportSide

assignToAirport

setAirportSide


Commands which local/global args/effects are not certain

setVehicleInit, clearVehicleInit and processInitCommands - topic at [OFPEC forums]


ArmA 2 OA 1.62.98866 new commands

ArmA 3 Alpha 0.53.103342 new commands