Difference between revisions of "User:POLPOX"

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m (Easter eggs in BI games: ;-))
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|-
 
|-
 
|colspan="3"|[https://polpoxarma.blogspot.com/2014/09/blog-post.html#english Also cursed biography on my blog]
 
|colspan="3"|[https://polpoxarma.blogspot.com/2014/09/blog-post.html#english Also cursed biography on my blog]
|}
 
== My very own sandbox (aka Idea for contribute to the wiki) ==
 
=== April Fool things by Bohemia Interactive ===
 
{| class="bikitable"
 
! 2014
 
| [[Arma 3 Karts]] ([https://www.bohemia.net/blog/bohemia-interactive-presents-arma-3-dlc-strategy-releases-arma-3-karts-dlc It eventually became true])
 
|-
 
! 2015
 
| Nothing?
 
|-
 
! 2016
 
| [https://www.bohemia.net/blog/bohemia-interactive-deploys-arma-eau-de-combat “Arma” Eau De Combat]
 
|-
 
! 2017
 
| Nothing due to it being a Saturday.
 
|-
 
! 2018
 
| Nothing due to it being a Sunday.
 
|-
 
! 2019
 
| [https://www.bohemia.net/blog/bohemia-interactive-announces-bohemia-sandbox-theme-park Bohemia Sandbox Theme Park]
 
|-
 
! 2020
 
| More to come... Soon™
 
|-
 
! ...
 
| style="text-align: center" | ...
 
|-
 
! <s>2035</s>
 
| <s>Launches Operation Magnitude</s>
 
|}
 
 
===Missing events in [[Armaverse Timeline]]===
 
*Red Tiger Coup
 
*<s>Kavala Coup</s>
 
*<s>Jerusalem Ceasefire</s>
 
*First Contact events (Which aren't canon though)
 
**June 15 2039, Electron-39 starts
 
**Olom Meteor Strike in 2020 (Coverup news)
 
**July 7 2039, Electron-39 supposed to be ended
 
Maybe there's more
 
 
=== Easter eggs in BI games ===
 
 
→ [[:Category:Easter Eggs]]
 
 
===Is DLC Restricted?===
 
->[[Arma_3_DLC_Restrictions]]¯\_(ツ)_/¯
 
 
=== Obsolete → Outdated template ===
 
 
{{outdated|arma|1.15|See [[Template:outdated]] 😉}}
 
 
===Missile Components===
 
Kind of personal memo. Useful when you're trying to do [[setMissileTarget]] and [[setMissileTargetPos]]?<BR>
 
Looks like SACLOS one (manualControl = 1) is the only component to do setMissileTargetPos.<BR>
 
See Also: [[Arma_3_Sensors_config_reference#componentType|Component Types]], [[Arma_3_Sensors#Precision_guided_munitions|Munition guidance list]]
 
 
{| class="wikitable sortable"
 
|+Missile Components list
 
|-
 
!classname
 
!Cone (degrees)
 
!Components
 
!Air Target Range (m)
 
!Ground Target Range (m)
 
!Max lock speed (km/h)
 
!Used in
 
|-
 
|MissileCore
 
|50
 
|SACLOS
 
|N/A
 
|N/A
 
|0
 
|N/A
 
|-
 
|ammo_Missile_CruiseBase
 
|360
 
|Data Link
 
|0?-32000
 
|0?-32000
 
|1
 
|N/A
 
|-
 
|rowspan="2"|ammo_Missile_CannonLaunchedBase
 
|rowspan="2"|50
 
|AI Manual
 
|500-8000
 
|500-8000
 
|rowspan="2"|0
 
|rowspan="2"|N/A
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="2"|ammo_Bomb_LaserGuidedBase
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|N/A
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|Laserbeam
 
|0
 
|SACLOS
 
|N/A
 
|N/A
 
|0
 
|Designator Batteries
 
|-
 
|rowspan="3"|M_PG_AT
 
|rowspan="3"|30
 
|IR
 
|500-4000
 
|500-4000
 
|rowspan="3"|35
 
|rowspan="3"|DAGR<BR>DAGR<BR>DAGR
 
|-
 
|Laser
 
|0?-4000
 
|0?-4000
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="2"|M_AT
 
|rowspan="2"|30
 
|IR
 
|500-4000
 
|500-4000
 
|rowspan="2"|35
 
|rowspan="2"|DAR<BR>DAR<BR>DAR
 
|-
 
|Laser
 
|0?-4000
 
|0?-4000
 
|-
 
|M_NLAW_AT_F
 
|5
 
|Visual
 
|500-800
 
|500-800
 
|35
 
|PCML Missile
 
|-
 
|rowspan="3"|M_Scalpel_AT
 
|rowspan="3"|30
 
|IR
 
|500-6000
 
|500-6000
 
|rowspan="3"|55
 
|rowspan="3"|Scalpel E2<BR>Scalpel E2<BR>Scalpel E2<BR>Scalpel<BR>Scalpel<BR>Scalpel 3x<BR>Scalpel 4x
 
|-
 
|Laser
 
|0?-6000
 
|0?-6000
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="3"|M_Scalpel_AT_hidden
 
|rowspan="3"|30
 
|IR
 
|500-6000
 
|500-6000
 
|rowspan="3"|55
 
|rowspan="3"|Scalpel E2
 
|-
 
|Laser
 
|0?-6000
 
|0?-6000
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="3"|Bo_Air_LGB
 
|rowspan="3"|30
 
|IR
 
|500-6000
 
|500-6000
 
|rowspan="3"|55
 
|rowspan="3"|N/A
 
|-
 
|Laser
 
|0?-6000
 
|0?-6000
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="3"|Bo_Air_LGB_hidden
 
|rowspan="3"|30
 
|IR
 
|500-6000
 
|500-6000
 
|rowspan="3"|55
 
|rowspan="3"|N/A
 
|-
 
|Laser
 
|0?-6000
 
|0?-6000
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="2"|Bo_GBU12_LGB
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|GBU-12
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|rowspan="2"|Bo_GBU12_LGB_MI10
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|GBU-12
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|rowspan="2"|Bomb_03_F
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|LOM-250G<BR>KAB 250 LGB x1<BR>KAB 250 LGB x1
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|rowspan="2"|Bomb_04_F
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|GBU-12<BR>GBU 12 LGB x1<BR>GBU 12 LGB x1<BR>GBU 12 LGB x2
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|M_Titan_AA
 
|4
 
|IR
 
|500-3500
 
|500-2500
 
|250
 
|Titan AA Missile
 
|-
 
|M_Titan_AA_static
 
|4
 
|IR
 
|500-3500
 
|500-2500
 
|250
 
|Zephyr
 
|-
 
|M_Titan_AA_long
 
|30
 
|IR
 
|500-4500
 
|500-3500
 
|500
 
|Titan Missile<BR>Titan Missile
 
|-
 
|M_Zephyr
 
|40
 
|Radar
 
|0?-10000
 
|0?-5000
 
|835
 
|Zephyr<BR>Zephyr<BR>Zephyr
 
|-
 
|M_Zephyr_Mi06
 
|40
 
|Radar
 
|0?-10000
 
|0?-5000
 
|835
 
|N/A
 
|-
 
|M_Zephyr_air
 
|40
 
|Radar
 
|0?-10000
 
|0?-5000
 
|835
 
|N/A
 
|-
 
|M_Air_AA
 
|90
 
|IR
 
|500-6000
 
|500-5000
 
|600
 
|ASRAAM<BR>ASRAAM<BR>ASRAAM<BR>ASRAAM
 
|-
 
|M_Air_AA_MI02
 
|90
 
|IR
 
|500-6000
 
|500-5000
 
|600
 
|ASRAAM<BR>ASRAAM
 
|-
 
|M_Air_AA_MI06
 
|90
 
|IR
 
|500-6000
 
|500-5000
 
|600
 
|ASRAAM
 
|-
 
|rowspan="2"|M_Titan_AT
 
|rowspan="2"|4.5
 
|IR
 
|500-2000
 
|500-2000
 
|rowspan="2"|35
 
|rowspan="2"|Titan AT Missile
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|M_Titan_AP
 
|4.5
 
|SACLOS
 
|N/A
 
|N/A
 
|35
 
|Titan AP Missile
 
|-
 
|rowspan="2"|M_Titan_AT_static
 
|rowspan="2"|4.5
 
|IR
 
|500-2000
 
|500-2000
 
|rowspan="2"|35
 
|rowspan="2"|Titan Missile
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="2"|M_Titan_AT_long
 
|rowspan="2"|12
 
|IR
 
|500-5000
 
|500-5000
 
|rowspan="2"|35
 
|rowspan="2"|Titan Missile<BR>Titan Missile<BR>Titan Missile
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="2"|M_Air_AT
 
|rowspan="2"|4.5
 
|IR
 
|500-2000
 
|500-2000
 
|rowspan="2"|35
 
|rowspan="2"|AG Missiles<BR>AG Missiles
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|Missile_AA_04_F
 
|30
 
|IR
 
|500-5000
 
|500-4000
 
|445
 
|Falchion-22<BR>Falchion-22
 
|-
 
|Missile_AGM_02_F
 
|50
 
|IR
 
|500-8000
 
|500-8000
 
|55
 
|Macer<BR>Macer 3x<BR>Macer II AGM x1<BR>Macer II AGM x1<BR>Macer II AGM x2<BR>Macer II AGM x1<BR>Macer II AGM x2
 
|-
 
|M_Mo_82mm_AT
 
|40
 
|IR
 
|500-800
 
|500-800
 
|0
 
|N/A
 
|-
 
|M_Mo_82mm_AT_LG
 
|40
 
|Laser
 
|0?-800
 
|0?-800
 
|0
 
|N/A
 
|-
 
|M_Mo_120mm_AT
 
|40
 
|IR
 
|500-800
 
|500-800
 
|0
 
|N/A
 
|-
 
|M_Mo_120mm_AT_LG
 
|40
 
|Laser
 
|0?-800
 
|0?-800
 
|0
 
|N/A
 
|-
 
|M_Mo_155mm_AT
 
|40
 
|IR
 
|500-800
 
|500-800
 
|0
 
|N/A
 
|-
 
|M_Mo_155mm_AT_LG
 
|40
 
|Laser
 
|0?-800
 
|0?-800
 
|0
 
|N/A
 
|-
 
|M_Mo_230mm_AT_LG
 
|40
 
|Laser
 
|0?-800
 
|0?-800
 
|0
 
|N/A
 
|-
 
|M_Mo_230mm_AT
 
|40
 
|IR
 
|500-800
 
|500-800
 
|0
 
|N/A
 
|-
 
|Missile_AA_03_F
 
|45
 
|IR
 
|500-6000
 
|500-4000
 
|700
 
|Sahr-3<BR>Sahr-3
 
|-
 
|Missile_AGM_01_F
 
|20
 
|IR
 
|500-8000
 
|500-8000
 
|40
 
|Sharur<BR>KH25 AGM x1<BR>KH25 AGM x1<BR>KH25 AGM x1
 
|-
 
|rowspan="3"|M_Jian_AT
 
|rowspan="3"|30
 
|IR
 
|500-6000
 
|500-6000
 
|rowspan="3"|35
 
|rowspan="3"|Jian
 
|-
 
|Laser
 
|0?-6000
 
|0?-6000
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="2"|ammo_Missile_MediumRangeAABase
 
|rowspan="2"|70
 
|Active Radar
 
|0?-12000
 
|0?-8000
 
|rowspan="2"|777.778
 
|rowspan="2"|N/A
 
|-
 
|Data Link
 
|0?-12000
 
|0?-8000
 
|-
 
|ammo_Missile_ShortRangeAABase
 
|180
 
|IR
 
|500-5000
 
|500-4000
 
|600
 
|N/A
 
|-
 
|ammo_Missile_rim116
 
|180
 
|IR
 
|500-5000
 
|500-4000
 
|600
 
|Spartan AA
 
|-
 
|rowspan="2"|ammo_Missile_rim162
 
|rowspan="2"|170
 
|Active Radar
 
|0?-12000
 
|0?-8000
 
|rowspan="2"|888.889
 
|rowspan="2"|Centurion AA
 
|-
 
|Data Link
 
|0?-12000
 
|0?-8000
 
|-
 
|rowspan="2"|ammo_Missile_AMRAAM_C
 
|rowspan="2"|70
 
|Active Radar
 
|0?-12000
 
|0?-8000
 
|rowspan="2"|777.778
 
|rowspan="2"|AMRAAM C AA x1<BR>AMRAAM C AA x1<BR>AMRAAM C AA x1<BR>AMRAAM C AA x2
 
|-
 
|Data Link
 
|0?-12000
 
|0?-8000
 
|-
 
|rowspan="2"|ammo_Missile_AMRAAM_D
 
|rowspan="2"|140
 
|Active Radar
 
|0?-13000
 
|0?-9000
 
|rowspan="2"|777.778
 
|rowspan="2"|AMRAAM D AA x1<BR>AMRAAM D AA x1<BR>AMRAAM D AA x1<BR>AMRAAM D AA x1<BR>AMRAAM D AA x2
 
|-
 
|Data Link
 
|0?-13000
 
|0?-9000
 
|-
 
|ammo_Missile_BIM9X
 
|180
 
|IR
 
|500-5000
 
|500-4000
 
|600
 
|BIM 9X AA x1<BR>BIM 9X AA x1<BR>BIM 9X AA x1<BR>BIM 9X AA x2
 
|-
 
|rowspan="2"|ammo_Missile_AA_R77
 
|rowspan="2"|90
 
|Active Radar
 
|0?-12000
 
|0?-8000
 
|rowspan="2"|777.778
 
|rowspan="2"|R77 MR AA x1<BR>R77 MR AA x1<BR>R77 MR AA x1
 
|-
 
|Data Link
 
|0?-12000
 
|0?-8000
 
|-
 
|ammo_Missile_AA_R73
 
|150
 
|IR
 
|500-6000
 
|500-4000
 
|600
 
|R73 SR AA x1<BR>R73 SR AA x1
 
|-
 
|rowspan="2"|BombCluster_01_Ammo_F
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|CBU-85<BR>CBU-85 Cluster x1<BR>CBU-85 Cluster x2
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|rowspan="2"|BombCluster_02_Ammo_F
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|RBK-500F<BR>RBK-500F Cluster x1
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|rowspan="2"|BombCluster_02_Cap_Ammo_F
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|RBK-500F Cluster x1
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|rowspan="2"|BombCluster_03_Ammo_F
 
|rowspan="2"|120
 
|NV
 
|500-5000
 
|500-5000
 
|rowspan="2"|30
 
|rowspan="2"|BL778<BR>BL778 Cluster x1<BR>BL778 Cluster x2
 
|-
 
|Laser
 
|0?-5000
 
|0?-5000
 
|-
 
|rowspan="2"|M_125mm_cannon_ATGM
 
|rowspan="2"|50
 
|AI Manual
 
|500-8000
 
|500-8000
 
|rowspan="2"|0
 
|rowspan="2"|125mm ATGM
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|rowspan="2"|M_120mm_cannon_ATGM
 
|rowspan="2"|50
 
|AI Manual
 
|500-8000
 
|500-8000
 
|rowspan="2"|0
 
|rowspan="2"|120mm ATGM
 
|-
 
|SACLOS
 
|N/A
 
|N/A
 
|-
 
|M_120mm_cannon_ATGM_LG
 
|180
 
|Laser
 
|0?-8000
 
|0?-8000
 
|35
 
|120mm ATGM LG
 
|-
 
|M_Vorona_HEAT
 
|50
 
|SACLOS
 
|N/A
 
|N/A
 
|0
 
|9M135 HEAT Missile
 
|-
 
|M_Vorona_HE
 
|50
 
|SACLOS
 
|N/A
 
|N/A
 
|0
 
|9M135 HE Missile
 
|-
 
|M_127mm_Firefist_AT
 
|4
 
|IR
 
|500-4500
 
|500-4500
 
|41.6667
 
|FireFIST ATGM Missile
 
|-
 
|ammo_Missile_Cruise_01
 
|360
 
|Data Link
 
|0?-32000
 
|0?-32000
 
|1
 
|Cruise Missile HE
 
|-
 
|ammo_Missile_Cruise_01_Cluster
 
|360
 
|Data Link
 
|0?-32000
 
|0?-32000
 
|1
 
|Cruise Missile Cluster
 
|-
 
|rowspan="2"|ammo_Missile_LongRangeAABase
 
|rowspan="2"|70
 
|Active Radar
 
|0?-16000
 
|0?-8000
 
|rowspan="2"|777.778
 
|rowspan="2"|N/A
 
|-
 
|Data Link
 
|0?-16000
 
|0?-8000
 
|-
 
|ammo_Missile_AntiRadiationBase
 
|120
 
|Anti Radiation
 
|0?-16000
 
|0?-16000
 
|55
 
|N/A
 
|-
 
|rowspan="3"|ammo_Bomb_SmallDiameterBase
 
|rowspan="3"|120
 
|NV
 
|0?-8000
 
|0?-8000
 
|rowspan="3"|30
 
|rowspan="3"|N/A
 
|-
 
|Laser
 
|0?-8000
 
|0?-8000
 
|-
 
|IR
 
|500-8000
 
|500-8000
 
|-
 
|ammo_Missile_mim145
 
|120
 
|Active Radar
 
|0?-16000
 
|0?-8000
 
|777.778
 
|Defender AA
 
|-
 
|ammo_Missile_s750
 
|120
 
|Active Radar
 
|0?-16000
 
|0?-8000
 
|777.778
 
|Rhea AA
 
|-
 
|ammo_Missile_HARM
 
|120
 
|Anti Radiation
 
|0?-16000
 
|0?-16000
 
|55
 
|AGM-88C HARM x1<BR>AGM-88C HARM x1<BR>AGM-88C HARM x1<BR>AGM-88C HARM x1
 
|-
 
|rowspan="3"|ammo_Bomb_SDB
 
|rowspan="3"|120
 
|NV
 
|0?-8000
 
|0?-8000
 
|rowspan="3"|30
 
|rowspan="3"|GBU SDB x1<BR>GBU SDB x4
 
|-
 
|Laser
 
|0?-8000
 
|0?-8000
 
|-
 
|IR
 
|500-8000
 
|500-8000
 
 
|-
 
|-
|ammo_Missile_KH58
+
|colspan="3"|[https://arma3.com/news/community-profile-21-polpox Community Profile]
|120
 
|Anti Radiation
 
|0?-16000
 
|0?-16000
 
|55
 
|KH58 ARM x1<BR>KH58 ARM x1<BR>KH58 ARM x1
 
 
|}
 
|}
  
<code><nowiki>_data = ("isClass (_x >> 'Components' >> 'SensorsManagerComponent' >> 'Components') or (getNumber (_x >> 'manualControl') == 1)" configClasses (configFile >> "CfgAmmo") apply {
 
_cfg = _x ;
 
_mags = "getText (_x >> 'ammo') == configName _cfg" configClasses (configFile >> "CfgMagazines") ;
 
_launchers = ("(getNumber (_x >> 'scope') >= 1) and
 
{
 
(configName _x) isKindOf ['LauncherCore',(configFile >> 'CfgWeapons')]
 
}" configClasses (configFile >> "CfgWeapons")) ;
 
[
 
configName _cfg,
 
"true" configClasses (_cfg >> "components" >> "SensorsManagerComponent" >> "Components"),
 
_mags//_launchers select {(toLower (_mags#0)) in (([configName _x,true] call BIS_fnc_compatibleMagazines) apply {toLower _x})}
 
]
 
}) ;
 
 
#define PB _return pushBack
 
_return = [
 
'{| class="wikitable sortable"',
 
'|+Missile Components list',
 
'|-',
 
'!classname',
 
'!Cone (degrees)',
 
'!Components',
 
'!Air Target Range (m)',
 
'!Ground Target Range (m)',
 
'!Max lock speed (km/h)',
 
'!Used in'
 
] ;
 
 
_lastSpan = 0 ;
 
 
_addComponent = {
 
if !(_this isEqualTo "SACLOS") then {
 
PB "|" + (configName _this call _componentToString) ;
 
{
 
_minRange = getNumber (_this >> _x >> "minRange") ;
 
_maxRange = getNumber (_this >> _x  >> "maxRange") ;
 
if (_minRange == _maxRange) then {
 
PB "|" + "0?-" + (str _maxRange) ;
 
} else {
 
PB "|" + (str _minRange) + "-" + (str _maxRange) ;
 
} ;
 
} forEach ["AirTarget","GroundTarget"] ;
 
} else {
 
PB "|" + "SACLOS" ;
 
PB "|" + "N/A" ;
 
PB "|" + "N/A" ;
 
} ;
 
} ;
 
_componentToString = {
 
if (_this == "IRSensorComponent") exitWith {"IR"} ;
 
if (_this == "NVSensorComponent") exitWith {"NV"} ;
 
if (_this == "LaserSensorComponent") exitWith {"Laser"} ;
 
if (_this == "VisualSensorComponent") exitWith {"Visual"} ;
 
if (_this == "RadarSensorComponent") exitWith {"Radar"} ;
 
if (_this == "DataLinkSensorComponent") exitWith {"Data Link"} ;
 
if (_this == "ActiveRadarSensorComponent") exitWith {"Active Radar"} ;
 
if (_this == "AntiRadiationSensorComponent") exitWith {"Anti Radiation"} ;
 
if (_this == "AIManualSensorComponent") exitWith {"AI Manual"} ;
 
_this
 
} ;
 
 
{
 
_x params ["_name","_sensors","_wpn"] ;
 
_cfg = (configFile >> "CfgAmmo" >> _name) ;
 
if (getNumber (_cfg >> "manualControl") == 1) then {
 
_sensors pushBack "SACLOS" ;
 
} ;
 
PB "|-" ;
 
_rowspan = (if (count _sensors >= 2) then {format ['rowspan="%1"|',count _sensors]} else {""}) ;
 
PB "|" + _rowspan + _name ;
 
PB "|" + _rowspan + str getNumber (_cfg >> "missileLockCone") ;
 
_sensors#0 call _addComponent ;
 
PB "|" + _rowspan + str getNumber (_cfg >> "missileLockMaxSpeed") ;
 
if (count _wpn != 0) then {
 
PB "|" + _rowspan + ((_wpn apply {getText (_x >> "displayName")}) - [""] joinString "<BR>") ;
 
} else {
 
PB "|" + _rowspan + "N/A" ;
 
} ;
 
{
 
if (_forEachIndex != 0) then {
 
PB "|-" ;
 
_x call _addComponent ;
 
} ;
 
} forEach _sensors ;
 
} forEach _data ;
 
 
PB "|}" ;
 
 
copyToClipboard (_return joinString endl) ;</nowiki></code>
 
 
===Particle effects===
 
Useful particle effects.<BR>
 
See also: [[ParticleArray]]
 
 
{| class="wikitable sortable"
 
|-
 
!Type
 
!Note
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,10,32,1],"","billboard"</code>
 
|Fire
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,12,8,0],"","billboard"</code>
 
|White smoke
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,13,2,0],"","billboard"</code>
 
|Fire spark
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,14,5,1],"","billboard"</code>
 
|Chaff
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,7,48,1],"","billboard"</code>
 
|Smoke 1
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal_02.p3d",8,0,40,1],"","billboard"</code>
 
|Smoke 2
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,12,13,0],"","billboard"</code>
 
|Dusty smoke
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,2,80,0],"","billboard"</code>
 
|Explosion 1
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,0,32,0],"","billboard"</code>
 
|Explosion 2
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,13,10,0],"","billboard"</code>
 
|Water splash
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universalonsurface.p3d",16,12,8,0],"","billboard"</code>
 
|Water splash (surface)
 
|-
 
|<code>["a3\data_f\particleeffects\universal\stonesmall.p3d",1,0,1,1],"","spaceobject"</code>
 
|Stone (grey)
 
|-
 
|<code>["a3\data_f\particleeffects\pstone\pstone.p3d",1,0,1,1],"","spaceobject"</code>
 
|Stone (khaki)
 
|-
 
|<code>["a3\data_f\particleeffects\wallpart\wallpart.p3d",1,0,1,1],"","spaceobject"</code>
 
|Building shard
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,12,9,0],"","billboard"</code>
 
|Dirt
 
|-
 
|<code>["a3\data_f\particleeffects\shard\shard.p3d",1,0,1,0],"","spaceobject"</code>
 
|Metal shard 1
 
|-
 
|<code>["a3\data_f\particleeffects\shard\shard2.p3d",1,0,1,0],"","spaceobject"</code>
 
|Metal shard 2
 
|-
 
|<code>["a3\data_f\particleeffects\shard\shard3.p3d",1,0,1,0],"","spaceobject"</code>
 
|Metal shard 3
 
|-
 
|<code>["a3\data_f\particleeffects\shard\shard4.p3d",1,0,1,0],"","spaceobject"</code>
 
|Metal shard 4
 
|-
 
|<code>["a3\data_f\particleeffects\universal\refract.p3d",1,0,1,0],"","billboard"</code>
 
|Refract/haze
 
|-
 
|<code>["a3\data_f\particleeffects\universal\underwatersmoke.p3d",4,0,16,1],"","billboard"</code>
 
|Bubbles
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,13,1,0],"","billboard"</code>
 
|Blood
 
|-
 
|<code>["a3\data_f\particleeffects\universal\meat_ca.p3d",1,0,1,0],"","spaceobject"</code>
 
|Body meat
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universalonsurface.p3d",16,13,3,0],"","billboard"</code>
 
|Water splash 2 (surface)
 
|-
 
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,12,16,0],"","billboard"</code>
 
|White orb
 
|-
 
|<code>["a3\data_f\particleeffects\universal\sparksball.p3d",1,0,1,0],"","spaceobject"</code>
 
|Spark
 
|-
 
|<code>["a3\data_f\particleeffects\wallpart\wallpart2.p3d",1,0,1,1],"","spaceobject"</code>
 
|Concrete debri
 
|-
 
|<code>["a3\data_f\particleeffects\universal\universal.p3d",16,15,15,1],"","billboard"</code>
 
|Single bubble
 
|}
 
  
===ctrlCreate controls===
+
{{contributions}}
<spoiler>* RscText
 
* RscTextSmall
 
* RscTitle
 
* RscProgress
 
* RscProgressNotFreeze
 
* RscPicture
 
* RscLadderPicture
 
* RscPictureKeepAspect
 
* RscHTML
 
* RscButton
 
* RscShortcutButton
 
* RscButtonSmall
 
* RscEdit
 
* RscCombo
 
* RscListBox
 
* RscListNBox
 
* RscXListBox
 
* RscTree
 
* RscSlider
 
* RscSliderH
 
* RscXSliderH
 
* RscActiveText
 
* RscStructuredText
 
* RscBackgroundStripeTop
 
* RscBackgroundStripeBottom
 
* RscToolbox
 
* RscHitZones
 
* RscXKeyShadow
 
* RscXKey
 
* RscMapControl
 
* RscObject
 
* RscLineBreak
 
* RscCompass
 
* RscWatch
 
* RscCheckBox
 
* RscDisplayUavTerminalWaypointMenu
 
* RscIGText
 
* RscIGProgress
 
* RscListBoxKeys
 
* RscBackground
 
* RscLine
 
* RscActivePicture
 
* RscButtonTextOnly
 
* RscShortcutButtonMain
 
* RscButtonEditor
 
* RscIGUIShortcutButton
 
* RscGearShortcutButton
 
* RscButtonMenu
 
* RscButtonMenuOK
 
* RscButtonMenuCancel
 
* RscButtonMenuSteam
 
* RscLoadingText
 
* RscIGUIListBox
 
* RscIGUIListNBox
 
* RscFrame
 
* RscBackgroundGUI
 
* RscBackgroundGUILeft
 
* RscBackgroundGUIRight
 
* RscBackgroundGUIBottom
 
* RscBackgroundGUITop
 
* RscBackgroundGUIDark
 
* RscBackgroundLogo
 
* RscMapControlEmpty
 
* IGUIBack
 
* RscVignette
 
* CA_Mainback
 
* CA_Back
 
* CA_Title_Back
 
* CA_Black_Back
 
* CA_Title
 
* CA_Logo
 
* CA_Logo_Small
 
* CA_RscButton
 
* CA_RscButton_dialog
 
* CA_Ok
 
* CA_Ok_image
 
* CA_Ok_image2
 
* CA_Ok_text
 
* ctrlCheckbox
 
* ctrlCheckboxBaseline
 
* ctrlActivePicture
 
* ctrlStatic
 
* ctrlControlsGroupNoScrollbars
 
* ctrlStructuredText
 
* RscTextMulti
 
* RscTreeSearch
 
* RscPictureAllowPixelSplit
 
* RscPictureKeepAspectAllowPixelSplit
 
* RscVideo
 
* RscVideoKeepAspect
 
* RscActivePictureKeepAspect
 
* RscButtonMenuBIKI
 
* RscTextCheckBox
 
* RscEditMulti
 
* RscEditReadOnly
 
* RscEditMultiReadOnly
 
* RscMapSignalBackground
 
* RscMapSignalPicture
 
* RscMapSignalText
 
* RscInterlacingScreen
 
* RscFeedback
 
* RscVehicleToggles
 
* RscTrafficLight
 
* RscButtonSearch
 
* RscControlsTable
 
* RscIGUIText
 
* RscOpticsText
 
* RscOpticsValue
 
* RscIGUIValue
 
* RscButtonMenuMain
 
* RscButtonTestCentered
 
* RscDisplayDebriefing_RscTextMultiline
 
* RscButtonArsenal
 
* RscTextNoShadow
 
* RscButtonNoColor
 
* RscToolboxButton
 
* ctrlStaticPicture
 
* ctrlStaticPictureKeepAspect
 
* ctrlStaticPictureTile
 
* ctrlStaticFrame
 
* ctrlStaticLine
 
* ctrlStaticMulti
 
* ctrlStaticBackground
 
* ctrlStaticOverlay
 
* ctrlStaticTitle
 
* ctrlStaticFooter
 
* ctrlStaticBackgroundDisable
 
* ctrlStaticBackgroundDisableTiles
 
* ctrlButton
 
* ctrlButtonPicture
 
* ctrlButtonPictureKeepAspect
 
* ctrlButtonOK
 
* ctrlButtonCancel
 
* ctrlButtonClose
 
* ctrlButtonToolbar
 
* ctrlButtonSearch
 
* ctrlButtonExpandAll
 
* ctrlButtonCollapseAll
 
* ctrlButtonFilter
 
* ctrlEdit
 
* ctrlEditMulti
 
* ctrlSliderV
 
* ctrlSliderH
 
* ctrlCombo
 
* ctrlComboToolbar
 
* ctrlListbox
 
* ctrlToolbox
 
* ctrlToolboxPicture
 
* ctrlToolboxPictureKeepAspect
 
* ctrlCheckboxes
 
* ctrlCheckboxesCheckbox
 
* ctrlProgress
 
* ctrlHTML
 
* ctrlActiveText
 
* ctrlActivePictureKeepAspect
 
* ctrlTree
 
* ctrlControlsGroup
 
* ctrlControlsGroupNoHScrollbars
 
* ctrlControlsGroupNoVScrollbars
 
* ctrlShortcutButton
 
* ctrlShortcutButtonOK
 
* ctrlShortcutButtonCancel
 
* ctrlShortcutButtonSteam
 
* ctrlXListbox
 
* ctrlXSliderV
 
* ctrlXSliderH
 
* ctrlMenu
 
* ctrlMenuStrip
 
* ctrlMap
 
* ctrlMapEmpty
 
* ctrlMapMain
 
* ctrlListNBox
 
* ctrlCheckboxToolbar
 
</spoiler>
 
Not even tested - I'd like to add it to [[ctrlCreate]] article after confirm
 
<code><nowiki>"(isNumber (_x >> 'type') isEqualTo true) and !isClass (_x >> 'controls')" configClasses (configFile) apply {"* " + configName _x} joinString endl</nowiki></code>
 

Latest revision as of 12:46, 31 August 2020

ja This user is an native Japanese speaker. このユーザーは日本語母語話者です。
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