Kronzky – User talk

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== JIP and init.sqs ==


{{Bug priority|2|Players who join mid-game (JIP) on a ''non-dedicated server'' will not go through the init file (init.sqf or .sqs) ([http://www.kronzky.info/misc/noinit.zip demo mission]) [1.02] [[User:Kronzky|Kronzky]]}}
I think you're seeing this because 'player' is null when init.sq(s|f) is run as a player JIPs, it's very confusing.. --[[User:Salisan|Salisan]] 12:21, 13 January 2007 (CET)
:But then, why is player ''not'' null if he's there during the briefing already?
:And even ''if'' player was null in those particular cases, then I would consider ''that'' to be a bug. After all, it would make the use of init.sqs for player initialization useless... --[[User:Kronzky|Kronzky]] 17:45, 13 January 2007 (CET)
::Agreed, but it seems it's only null in JIP. :) I solved it with an '@!isNull player' as player gets assigned after a short delay, but it would be good if it was really fixed (or documented). --[[User:Salisan|Salisan]] 21:07, 13 January 2007 (CET)
:::Oh, so it ''does'' get assigned after a while? How long is the delay normally?
:::I haven't done any further testing after your report, regarding whether the init file is actually activated on JIP, but you say it definitely is? How did you test it?
:::I guess in that case I can remove my bug report then. --[[User:Kronzky|Kronzky]] 21:20, 13 January 2007 (CET)

Latest revision as of 05:32, 22 August 2012