Userinfo.cfg: Difference between revisions

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[[category:Operation Flashpoint: Editing]]
[[category:Operation Flashpoint: Editing]]
[[category:Operation Flashpoint: Multiplayer]]
[[category:Operation Flashpoint: Multiplayer]]
'''''Description:'''''


The '''''userinfo.cfg''''' is where all of the personalized game settings are stored.  
The '''''userinfo.cfg''''' is where all of the personalized game settings are stored. This file is located in each profile folder under C:\Program Files\Codemasters\Operation Flashpoint\Users\'''YourProfileName''' and can allow you to setup multiple configurations based on each user profile. This configuration file reflects the settings as seen in the in-game settings, for graphics, sound and difficulty.


It reflects the settings as seen in the in-game settings, for graphics, sound and difficulty.
See [[Flashpoint.cfg|flashpoint.cfg]] for information about game settings.
 
== Dedicated Server Notes ==
 
When using a dedicated server, this file can be manually edited, mainly to use the correct difficulty parameters.  


See [[Flashpoint.cfg|flashpoint.cfg]] for information about game settings.
Difficulty parameters are in the list below.  


'''''Server settings:'''''
1 means "activated".
0 means "deactivated".


For dedicated server, you can change this file manually, mainly to use the correct difficulty parameters.
The first number is the setting {'''1''',0} for Cadet mode, the second setting {1,'''0'''} is for Veteran mode.
Difficulty parameters are in the list below. 1 means "activated", 0 means "deactivated". The first number is the setting for Cadet mode, the second is for Veteran mode.


  diffArmor[]={1,0};  
  diffArmor[]={1,0};       ''enables vehicles ultra armor''
  ''enables vehicles ultra armor''
  diffFriendlyTag[]={1,0}; ''enables showing friendly positions on map''
  diffFriendlyTag[]={1,0};
  diffEnemyTag[]={0,0};     ''enables showing know ennemy positions on map''
  ''enables showing friendly positions on map''
  diffEnemyTag[]={0,0};
  ''enables showing know ennemy positions on map''
  diffHUD[]={1,0};
  diffHUD[]={1,0};
  diffAutoSpot[]={1,0};
  diffAutoSpot[]={1,0};
  diffMap[]={1,0};
  diffMap[]={1,0};
  diffWeaponCursor[]={1,0}; ''enables showing weapon crosshair (out of ironsight view mode)''
  diffWeaponCursor[]={1,0};
  diffAutoGuideAT[]={1,0};  ''enables autoguiding on lock for wire-guided weapons.''
  ''enables showing weapon crosshair (out of ironsight view mode)''
                            ''When disabled, wire-guided weapons follow the weapon reticle instead.''
  diffAutoGuideAT[]={1,0};
  diffClockIndicator[]={1,1}; ''enables the clock indicator (during radio calls)''
   ''enables autoguiding on lock for wire-guided weapons.''
  diff3rdPersonView[]={1,0}; ''enables third-person view''
  ''When disabled, wire-guided weapons follow the weapon reticle instead.''
  diffTracers[]={1,1};       ''enables weapon tracers''
  diffClockIndicator[]={1,1};
  diffUltraAI[]={0,0};       ''enable ultra AI''
  ''enables the clock indicator (during radio calls)''
  diff3rdPersonView[]={1,0};
  ''enables third-person view''
  diffTracers[]={1,1};
  ''enables weapon tracers''
  diffUltraAI[]={0,0};
  ''enable ultra AI''
  showTitles=1;
  showTitles=1;
  showRadio=1;
  showRadio=1;
== See Also ==
[[server.cfg]]

Revision as of 22:11, 26 July 2006


The userinfo.cfg is where all of the personalized game settings are stored. This file is located in each profile folder under C:\Program Files\Codemasters\Operation Flashpoint\Users\YourProfileName and can allow you to setup multiple configurations based on each user profile. This configuration file reflects the settings as seen in the in-game settings, for graphics, sound and difficulty.

See flashpoint.cfg for information about game settings.

Dedicated Server Notes

When using a dedicated server, this file can be manually edited, mainly to use the correct difficulty parameters.

Difficulty parameters are in the list below.

1 means "activated". 
0 means "deactivated". 

The first number is the setting {1,0} for Cadet mode, the second setting {1,0} is for Veteran mode.

diffArmor[]={1,0};        enables vehicles ultra armor
diffFriendlyTag[]={1,0};  enables showing friendly positions on map
diffEnemyTag[]={0,0};     enables showing know ennemy positions on map
diffHUD[]={1,0};
diffAutoSpot[]={1,0};
diffMap[]={1,0};
diffWeaponCursor[]={1,0};  enables showing weapon crosshair (out of ironsight view mode)
diffAutoGuideAT[]={1,0};   enables autoguiding on lock for wire-guided weapons.
                           When disabled, wire-guided weapons follow the weapon reticle instead.
diffClockIndicator[]={1,1}; enables the clock indicator (during radio calls)
diff3rdPersonView[]={1,0};  enables third-person view
diffTracers[]={1,1};        enables weapon tracers
diffUltraAI[]={0,0};        enable ultra AI
showTitles=1;
showRadio=1;


See Also

server.cfg