Entity welding – Ylands

From Bohemia Interactive Community
Revision as of 15:16, 15 April 2019 by Rudy.cz (talk | contribs)
Jump to navigation Jump to search

Overview

Entity welding is important optimization feature, which allows to merge multiple entities in to one. Entities welded together will have new, optimized collision envelope, which should lead to better performance in game.

Welding works similar as object grouping, but works only with compatible entities. Entity weld is new game object and is threatened in same manner as entity - it can be referenced in script or included in a group as object. Entity weld provides similar editing options as Object group - it is possible to cancel the weld or edit welded entities on individual level.

Entity welding

When valid entities are selected, Weld entities option in object selection menu will become available. This button will initiate the merge process and create Entity weld.

Entities that cannot be welded

  • Pickable entities (can be disabled)
  • Entities with interactions (e.g chairs, doors)
  • Entities with animations (e.g trees, grass)
  • Entities in labels
  • Entities referenced in script



Vehicle construction mode

Game optimizations


Template:Ylands scripting navbox