Game logic - Entity template – Ylands

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=Description=
=Description=
Template for spawning '''new entities''' - either items, NPCs or vehicles. All atributes (HP, color etc) set in entity template will be carried over to newly spawned entity. New entities are spawned using [[Ylands Tile - Spawn entity template|'''Spawn Entity''']] instruction.
Template for spawning '''new entities''' - either items, NPCs or vehicles. All atributes (HP, color etc) set in entity template will be carried over to newly spawned entity. New entities are spawned using [[Ylands:Tile - Spawn entity template|'''Spawn Entity''']] instruction.


*All atributes picked to the entity template will be transfered to the spawned entity.
*All atributes picked to the entity template will be transfered to the spawned entity.
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= Entity template events =
= Entity template events =
*[[Ylands Tile - Entity Template On Entity Spawn|On Entity Spawn]]
*[[Ylands:Tile - Entity Template On Entity Spawn|On Entity Spawn]]


= Related instructions =
= Related instructions =
*[[Ylands Tile - Spawn entity template|Spawn Entity From Template]]
*[[Ylands:Tile - Spawn entity template|Spawn Entity From Template]]





Revision as of 17:35, 16 November 2022

Description

Template for spawning new entities - either items, NPCs or vehicles. All atributes (HP, color etc) set in entity template will be carried over to newly spawned entity. New entities are spawned using Spawn Entity instruction.

  • All atributes picked to the entity template will be transfered to the spawned entity.
  • Attributes of picked entity can be modified directly in the Template
  • Template remembers the entity in state when it was picked. Thus the entity can be removed after being picked.

Properties

Entity

  • Entity to be spawned
  • Click to edit entity properties

Entity template events

Related instructions