Game logic - Logic label – Ylands

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=Description=
=Description=
Logic label is a collection of game logic. Game logic can be easily added or removed from a label, either by editing the label properties or trough visual scripting instructions. It is possible to check whenever a game logic is part of a label and utilize this information in a game script.
Logic label is a '''collection of game logic'''. Game logic can be easily added or removed from a label, either by editing the label properties or trough visual scripting instructions. It is possible to check whenever a game logic is part of a label and utilize this information in a game script.


*Each game logic can be part of any number of Labels.  
*Each game logic can be part of any number of Labels.  

Revision as of 17:38, 2 December 2018

Description

Logic label is a collection of game logic. Game logic can be easily added or removed from a label, either by editing the label properties or trough visual scripting instructions. It is possible to check whenever a game logic is part of a label and utilize this information in a game script.

  • Each game logic can be part of any number of Labels.
  • Label collection is dynamic. It is possible to add/remove game logic during play.

Spawn points:

  • It is possible to group Spawn points in a Logic label and use it as spawn place in Player role and Player team. Player spawn is then selected randomly from the collection.

Notes:

  • New game logic assigned trough script are put at the end of the list.

Properties

Logic

  • List of Game logic belonging to current Label.
  • Click + to add new entries and then use picker to select entity from scene.

Logic label events

Related instructions

Logic label

Game logic



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Template:Ylands scripting navbox