Game logic - Reference point – Ylands

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*Dummy object for position and rotation reference. Also used to customize the animation: Position animator and Rotation animator.
*Dummy object for position and rotation reference. Also used to customize the animation: Position animator and Rotation animator.


=Settings=
= Settings =
*Reference point doesn't need any specific settings. Only thing that matters is position and status (enabled/disabled).
*Reference point doesn't need any specific settings. Only thing that matters is position and status (enabled/disabled).


=Events=
= Events =
*There are no specific events for the Reference Point.
*There are no specific events for the Reference Point.


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=Related instructions=
= Related instructions =
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation]]
*[[Ylands:Tile - Game logic position-rotation-scale|Get Position / Rotation]]




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{{Ylands scripting navbox}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}


[[Category: Game Logic]]
[[Category: Game Logic]]
[[Category: Ylands 0.10]]
[[Category: Ylands 0.10]]

Revision as of 17:35, 16 November 2022

Description

  • Dummy object for position and rotation reference. Also used to customize the animation: Position animator and Rotation animator.

Settings

  • Reference point doesn't need any specific settings. Only thing that matters is position and status (enabled/disabled).

Events

  • There are no specific events for the Reference Point.



Related instructions